Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.25 @ 20:39:46 // Winter2021/Sauler Player: leiavoia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (3891) 3891 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1807) 1807 TOTAL SCORE: 9198 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 175 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -67 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 151/160 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Armored Wheel Armored Wheel > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (6) Relay Coupler [Hunter] (13) > --- WEAPON (3) ------- Arc Projector Particle Gun Flak Gun > --- INVENTORY (20) --- Light Nuclear Core Wheel Wheel Coolant Injector High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Relay Coupler [NC] (28) Relay Coupler [NC] (30) Relay Coupler [Swarmer] (37) Relay Coupler [Cutter] (29) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (15) Relay Coupler [Hunter] (13) Particle Gun Autogun Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Improved Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Coolant Injector High-capacity Storage Unit Transmission Jammer > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Treads Aluminum Leg Wheel High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Machine Analyzer Improved Terrain Scan Processor Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Arc Projector Improved Medium Laser Flak Gun Datajack Heavy Flail [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 1 1 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 141 | 2 18 5 12 3 51 23 27 Power 9 | . 1 1 . . 5 1 1 Engine 4 | . 1 1 . . 2 . . Core 5 | . . . . . 3 1 1 Reactor . | . . . . . . . . Propulsion 57 | . 10 1 4 . 24 11 7 Treads 21 | . 3 1 3 . 8 3 3 Leg 16 | . 2 . . . 10 2 2 Wheel 20 | . 5 . 1 . 6 6 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 2 1 2 2 10 6 9 Device 22 | 1 . 1 1 1 9 4 5 Storage 2 | . 1 . 1 . . . . Processor 4 | . 1 . . 1 . 2 . Hackware 4 | . . . . . . . 4 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 42 | 1 5 2 6 1 12 5 10 Energy Gun 17 | . 1 . 3 . 7 1 5 Energy Cannon 2 | . 1 . 1 . . . . Ballistic Gun 11 | 1 2 1 . . 1 3 3 Ballistic Cannon 8 | . 1 . 2 1 4 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 34 | . 2 . . . 22 . 10 Power 4 | . . . . . 4 . . Propulsion 9 | . . . . . 6 . 3 Utility 8 | . . . . . 5 . 3 Weapon 13 | . 2 . . . 7 . 4 Highest Loss Streak 8 | . 2 . . . 8 . 6 Average Slot Usage (%) 98 | . 97 100 99 99 98 99 98 Engine 4 | . 14 11 9 7 4 3 . Core 3 | . . . . . 2 3 7 Treads 7 | . 11 11 18 15 6 . 6 Leg 6 | . 6 . . . 8 7 6 Wheel 9 | . 8 11 9 7 6 13 9 Device 19 | . . 11 18 22 22 30 17 Storage 8 | . 14 11 9 7 7 7 7 Processor 8 | . 14 11 9 15 10 3 7 Hackware 3 | . . . . . . . 10 Protection 1 | . . . . . 4 3 . Energy Gun 7 | . 4 . 4 15 13 6 4 Energy Cannon 1 | . 2 11 7 . . . . Ballistic Gun 9 | . 17 . . . . 13 18 Ballistic Cannon 3 | . 2 11 8 7 7 . . Impact Weapon 1 | . . 10 5 . . 2 . Naked Turns . | . . . . . . . . Heaviest Build 66 | 14 51 55 56 61 66 64 61 Greatest Support 68 | 20 40 16 16 10 20 20 68 Greatest Overweight (x) 15 | . 15 3 5 6 6 6 5 Average Overweight (x) 3 | . 3 3 3 5 5 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 19 20 20 20 Average Carried 19 | 6 17 19 19 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 19 20 20 19 Class Distribution -------------------- 20% | Scavenger-Mutant 19% | Bothacker-Gunner 16% | Mutant 10% | Bothacker-Mutant 8% | Scavenger-Tank 7% | Bothacker-Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Matter Collected 2868 | 240 266 99 281 . 918 355 709 Remotely 430 | . . . . . 430 . . Salvage Created 3013 | 119 354 93 267 . 1047 319 814 Parts 121 | 3 19 6 12 . 35 16 30 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 64 | . 5 3 2 . 28 5 21 Guns 45 | . 2 . . . 17 5 21 Cannons 18 | . 3 3 2 . 10 . . Classes Destroyed 10 | 2 2 . 3 . 2 1 . Worker 4 | . 2 . . . . 2 . Builder 1 | . . . 1 . . . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 5 | 1 1 . 2 . . 1 . Swarmer 18 | . . . . . 8 . 10 Grunt 38 | . 5 3 1 . 15 3 11 Sentry 6 | . . . 1 . 4 1 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 12 | 2 5 3 4 . 12 6 7 Combat Bots Only 12 | . 3 3 1 . 12 3 7 Max Kills in Single Turn 2 | 1 1 1 2 . 1 2 2 Gunslinging 1 | . . . . . . . 1 Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Damage Taken 5373 | . 285 58 118 . 3052 46 1814 Core 742 | . 11 29 . . 514 . 188 Absorbed by Shields 29 | . . . . . . . 29 Core Remaining (%) 96 | 100 95 92 100 . . . . Volleys Fired 223 | 5 31 7 14 . 85 9 72 Largest 3 | 2 2 2 3 . 3 3 3 Hottest 160 | 40 95 95 155 . 160 84 121 Shots Fired 529 | 10 62 14 31 . 228 27 157 Gun 387 | 10 54 . 4 . 135 27 157 Cannon 142 | . 8 14 27 . 93 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 302 | 10 40 7 14 . 95 27 109 Thermal 209 | . 4 7 17 . 133 . 48 Explosive . | . . . . . . . . Electromagnetic 18 | . 18 . . . . . . Robot Hit Streak 48 | 7 17 4 12 . 23 8 48 Robot Miss Streak 6 | 2 2 4 2 . 4 4 6 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . . . . 1 . 7 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 386 | 7 44 7 24 . 146 22 136 Core Hits 294 | 3 15 4 9 . 60 39 164 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 11 | . 1 1 . . 7 . 2 Burn 8 | . . . . . 6 . 2 Destroy 1 | . 1 . . . . . . Blast 2 | . . 1 . . 1 . . Melee Attacks 6 | . . 2 . . . 2 2 Impact 4 | . . 2 . . . 2 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6698 | 64 714 123 422 . 2634 414 2327 Guns 4944 | 64 488 . 33 . 1618 414 2327 Cannons 1616 | . 88 123 389 . 1016 . . Explosions 138 | . 138 . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3901 | 64 370 70 197 . 1030 414 1756 Thermal 2645 | . 192 53 225 . 1604 . 571 Explosive . | . . . . . . . . Electromagnetic 152 | . 152 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 8 | . 8 . . . . . . Projectiles . | . . . . . . . . Explosions 8 | . 8 . . . . . . Melee . | . . . . . . . . Knockbacks 16 | . . 1 2 . 13 . . Impact . | . . . . . . . . Kinetic 16 | . . 1 2 . 13 . . Secondary . | . . . . . . . . Self-Inflicted Damage 76 | . 76 . . . . . . Shots 2 | . 2 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 301 | . 111 90 96 . 301 . 45 Average Temperature 70 | . 35 37 35 . 125 . 23 Received Heat Transfer 1920 | . 117 36 54 . 1206 12 495 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 10 | . . . . . 10 . . Heat Transferred 5976 | . 311 111 481 . 3667 . 1406 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Peak Influence 977 | 10 186 135 143 79 615 438 977 Initial 322 | . 6 5 56 64 65 322 226 Average 354 | 7 34 73 86 65 397 340 578 Maximum Alert Level 3 | . . . . . 2 2 3 Low Security (%) 29 | 100 100 100 100 100 12 . . Level 1 26 | . . . . . 28 93 14 Level 2 37 | . . . . . 58 6 64 Level 3 6 | . . . . . . . 20 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 3 1 . . . 2 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 3 1 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Distress Signals 4 | . 3 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 13 8 6 1 28 5 38 Peak Tracking Total 8 | . 5 3 3 1 7 3 8 Tactical Retreats 6 | . 1 1 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Traps Triggered 22 | . 3 1 . . 8 . 10 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Disabled 7 | . 1 . . . 3 . 3 Max in Single Turn 1 | . 1 . . . 1 . 1 Garrison Relay 6 | . . . . . 3 . 3 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Accessed 9 | . 3 1 1 2 . 2 . Terminals 4 | . 2 . 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 14 | . 5 2 2 2 . 3 . Successful 9 | . 3 1 2 1 . 2 . Failed 5 | . 2 1 . 1 . 1 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 4 . 2 . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . 1 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 5 | . 2 . 2 . . 1 . Prototype ID Bank 4 | . 2 . 1 . . 1 . Branch Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . 1 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 3 1 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 Structural Interface 1 | . . . . . . . 1 Robots Hacked 2 | . . . . . . . 2 Non-combat . | . . . . . . . . Combat 2 | . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . 2 formatsys_high 2 | . . . . . . . 2 Relay Couplers Released 23 | . . . . . 10 . 13 Machine Destruction 23 | . . . . . 10 . 13 Attached 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total Allies 2 | . . . . . . . 2 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 32 | . . . . . . . 32 Highest-Rated Ally 32 | . . . . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . . 12 Total Damage 372 | . . . . . . . 372 Kills 5 | . . . . . . . 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Turns Passed 4632 | 60 475 241 312 95 1405 694 1350 Spaces Moved 2219 | 29 197 131 151 56 598 441 616 Core 2 | . 2 . . . . . . Treads 164 | . 21 . . . 1 . 142 Legs 40 | 29 9 . . . 1 . 1 Wheels 2013 | . 165 131 151 56 596 441 473 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 120 145 145 155 155 125 110 Average Speed 146 | 120 158 145 149 163 163 127 139 Slowest Speed 800 | 120 800 145 155 170 470 170 470 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 38 19 23 3 69 10 85 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . 2 . . . 2 . Terrain Destroyed 9 | . 5 2 . . . 2 . Melee 4 | . . 2 . . . 2 . Projectile . | . . . . . . . . AOE 5 | . 5 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total 3157 | 44 298 166 215 59 840 556 979 Wait 294 | 8 27 17 16 . 3 48 175 Move 2213 | 28 196 130 150 56 596 441 616 Hop . | . . . . . . . . Pick Up 79 | 1 19 2 8 . 24 14 11 Fast Attach 33 | 1 8 2 5 . 7 2 8 Attach 38 | . 2 2 2 2 21 3 6 Detach 3 | . 1 1 . . 1 . . Swap 70 | 1 8 1 5 1 23 18 13 Drop 73 | . 6 2 15 . 16 19 15 Fire 223 | 5 31 7 14 . 85 9 72 Melee 6 | . . 2 . . . 2 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 125 | . . . . . 64 . 61 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 8) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 756 | -9/Materials | Discovered new exit (range 4) 777 | -9/Materials | Entered another Materials area 777 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -8/Materials | Discovered new exit (range 13) 1089 | -8/Materials | Entered Factory 1089 | -7/Factory | Evolved 2 slots: Utility x2 1184 | -7/Factory | Identified exit to Garrison 1184 | -7/Factory | Entered Garrison 1193 | -7/Garrison | Installed Relay Interface Framework 1287 | -7/Garrison | Triggered checkpoint 1416 | -7/Garrison | Destroyed 12 combat bots 1421 | -7/Garrison | Lost 8 parts (1p4n1u2w) 1570 | -7/Garrison | Triggered checkpoint 1663 | -7/Garrison | Discovered new exit (range 14) 1749 | -7/Garrison | Core integrity fell below 50% 1808 | -7/Garrison | Triggered checkpoint 1822 | -7/Garrison | Garrison Relay disabled 2028 | -7/Garrison | Triggered checkpoint 2108 | -7/Garrison | Garrison Relay disabled 2122 | -7/Garrison | Lost 3 parts (3w) 2215 | -7/Garrison | Discovered new exit (range 9) 2302 | -7/Garrison | Triggered checkpoint 2416 | -7/Garrison | Build established: Scavenger-Tank 2424 | -7/Garrison | Triggered checkpoint 2492 | -7/Garrison | Lost 4 parts (1p2n1w) 2504 | -7/Garrison | Garrison Relay disabled 2570 | -7/Garrison | Discovered new exit (range 10) 2589 | -7/Garrison | Entered Factory 2723 | -7/Factory | Build established: Scavenger-Mutant 3084 | -7/Factory | Discovered new exit (range 5) 3229 | -7/Factory | Build established: Bothacker-Skirmisher 3282 | -7/Factory | Identified exit to Garrison 3283 | -7/Factory | Entered Garrison 3312 | -7/Garrison | Triggered checkpoint 3350 | -7/Garrison | Garrison Relay disabled 3433 | -7/Garrison | Triggered checkpoint 3474 | -7/Garrison | Triggered checkpoint 3598 | -7/Garrison | Triggered checkpoint 3668 | -7/Garrison | Garrison Relay disabled 3732 | -7/Garrison | Discovered new exit (range 10) 3810 | -7/Garrison | Triggered checkpoint 3883 | -7/Garrison | Core integrity fell below 20% 3921 | -7/Garrison | Destroyed 7 combat bots 3930 | -7/Garrison | Lost 6 parts (3n1u2w) 4042 | -7/Garrison | Triggered checkpoint 4080 | -7/Garrison | Lost 3 parts (2u1w) 4111 | -7/Garrison | Garrison Relay disabled 4184 | -7/Garrison | Discovered new exit (range 12) 4206 | -7/Garrison | Expanded RIF knowledge: Structural Interface 4374 | -7/Garrison | Discovered new exit (range 9) 4628 | -7/Garrison | Triggered checkpoint 4633 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04534_ G-50 Soldier destroyed. 04534_ G-47 Trooper destroyed. 04540_ Acquired 27 matter. 04543_ Dropped Particle Gun. 04545_ Acquired 32 matter. 04547_ Dropped Imp. Heat Sink. 04549_ Acquired 11 matter. 04551_ Dropped Aluminum Leg. 04553_ RIF reveals location of phase wall. 04577_ Acquired 10 matter. 04585_ RIF reveals location of phase wall. 04600_ Critical hit (Burn: +37). 04604_ G-47 Trooper destroyed. 04610_ G-50 Soldier destroyed. 04619_ RIF reveals location of phase wall. 04628_ Beams of light sweep through the air. An alarm sounds. 04628_ RIF reveals location of phase wall. 04628_ C-30 ARC bursts open, deploying its payload. 04628_ S-27 Virus unfolds itself. 04630_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ######????? | | ?????????????????????????????# < + #????? | | ?????????????????????????????# #### #????? | | ?????????????????????????????### #??# #?##?? | | ???????????????????????????????# #?## ## ### | | ???????????????????????????????# #?# | | ???????????????????????????????#! #?# | | ?????????????????###???????????#%=[#?# | | ???????????????### ##########=! ### " | | ???????????????# + + + """ " | | ???????????????# ######### ### " | | ???????????????# ????????# #?# | | ???????????????# ?????????# #?# " | | ???????????????# ?????????# #?## ##"""" | | ???????????????# ??????????# #??# #?"### | | ???????????????# ??????????# #??# #?"#?? | | ???????????????# ???????????# #??# #?##?? | | ???????????????# ???????????# #??# #????? | | ???????????????#+# ????????????# #??# #????? | | ?????????????????##????????????# #??# #????? | | ???????????????????????????????# #??# #????? | | ???????????????????????????????# #??# #????? | | ???????????#!!##+############### #### ###### | | ??????????#! =%!=Y + | | ???????????????# %%%= + | | ???????????????#+####@ ######### ######### | | ????????????????????# #???????#^ #???????# | | ??????????????????? #???????# ^#???????# | | ??????????????????+ ???????# +???????# | | ??????????????????#Cs "??????# #???????# | | ??????????????????#%s "#?????# #???????# | | ??????????????????#Cs #"#?????# ####+####++ | | ??????????????????### ###?????# | | ????????????????????##+#???????# | | ???????????????????????????????+ | | ???????????????????????????????############ | | ????????????????????????????????????????### | | ????????????????????????????????????????# " | | ????????????????????????????????????????# " | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### % | | ????????????????????????????????###########%%= | | ????????????????????????????????# % | | ????????????????????????????????# [%= | | ????????????????????????????????# ###+#### | | ????????????????????????????????# #?? #??## | | ????????????????????????????????# #?? #???# | | ????????????????????????????????# #?? #???# | | ????????????????????????????????# ### ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 59 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultDecoyCanceller Manual? 0 Play Time 01:04:36 Cumulative 522.7 hours Start 2021.12.25 @ 19:35:38 End 2021.12.25 @ 20:39:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 118 Rogue 87 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5ee722a-a647-490c-8d8a-025ac0df45e4