Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 04:18:59 Player: Doglevel Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1487) 1487 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4307 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 392/430 System Corruption 1% Temperature Critical (708) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (4) ------- Beam Rifle Heavy Assault Rifle Power Maul > --- INVENTORY (10) --- Nuclear Core Reinforced Deuterium Engine Fission Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit Small Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Improved Grenade Launcher Power Maul > --- INVENTORY -------- Reinforced Deuterium Engine Fission Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Small Storage Unit ECM Suite [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 1 | . . . 1 . . . . Weapon 2 | . . . . . . . 2 Parts Attached 58 | 6 1 1 12 2 . 3 33 Power 10 | 1 . . 3 . . 1 5 Engine 8 | 1 . . 3 . . 1 3 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 15 | 2 . . 2 2 . . 9 Treads . | . . . . . . . . Leg 14 | 2 . . 1 2 . . 9 Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . 4 . . . 7 Device 5 | . . . 2 . . . 3 Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 4 | . . . 1 . . . 3 Artifact . | . . . . . . . . Weapon 20 | 2 . 1 3 . . 2 12 Energy Gun 8 | 1 . . 1 . . 1 5 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . . 1 . . 1 5 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 34 | . . . 7 1 . 1 25 Power 7 | . . . 2 . . 1 4 Propulsion 7 | . . . 2 1 . . 4 Utility 7 | . . . 1 . . . 6 Weapon 13 | . . . 2 . . . 11 Highest Loss Streak 10 | . . . 4 1 . 1 10 To Critical Strikes 1 | . . . 1 . . . . Average Backups 8 | 1 3 5 7 7 9 9 8 Power 1 | . 1 1 . . 1 2 2 Propulsion 1 | . . . . . 2 2 2 Utility 3 | . . 2 4 4 4 4 2 Weapon 1 | . 1 2 2 3 2 1 . Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . . . . 2 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 85 85 65 99 100 93 81 Engine 14 | . 14 14 9 22 22 15 8 Core 1 | . . . . . . . 4 Leg 18 | . 28 28 14 15 22 22 17 Wheel 1 | . . . . 6 . . . Device 8 | . . . 5 11 11 11 8 Storage 10 | . 14 14 11 11 11 11 9 Protection 6 | . . . 2 11 11 11 5 Energy Gun 9 | . 14 12 11 11 11 11 6 Ballistic Gun 11 | . 14 14 10 11 11 11 10 Impact Weapon 2 | . . . . . . . 7 Peak Build Rating 27 | 6 7 7 12 15 15 15 27 Average Rating 14 | 4 6 6 7 13 15 13 20 On Entrance 9 | . 6 6 6 12 15 15 14 Avg Prop Armor Cover (%) 6 | . . . 6 6 . . . Naked Turns . | . . . . . . . . Heaviest Build 41 | 11 11 13 26 26 26 24 41 Greatest Support 28 | 20 20 20 20 26 26 26 28 Greatest Overweight (x) 8 | 3 . . 6 8 . . 4 Average Overweight (x) . | . . . . 1 . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 Most Carried 10 | 2 5 6 10 9 10 10 10 Average Carried 8 | 1 3 5 7 7 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 2 5 6 7 9 10 9 8 Class Distribution -------------------- 45% | Scavenger-Mutant 40% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1228 | 238 . . 167 87 . 54 682 Remotely 472 | . . . . . . . 472 Salvage Created 1532 | . . . 310 91 . 44 1087 Parts 91 | . . . 26 3 . 8 54 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . . . 9 2 . 3 23 Melee 1 | . . . . . . . 1 Guns 26 | . . . 8 2 . 3 13 AOE 10 | . . . 1 . . . 9 Classes Destroyed 8 | . . . 4 1 . . 3 Worker 4 | . . . 1 . . . 3 Builder 2 | . . . . . . . 2 Recycler 1 | . . . . . . . 1 Swarmer 7 | . . . 4 . . 3 . Grunt 17 | . . . 1 1 . . 15 Duelist 3 | . . . . 1 . . 2 Sentry 9 | . . . 4 . . . 5 Hunter 1 | . . . . . . . 1 Best Kill Streak 11 | . . . 4 2 . 3 11 Combat Bots Only 7 | . . . 4 2 . 3 7 Max Kills in Single Turn 3 | . . . 2 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 391 | . . . 103 11 . 40 237 Missed 89 | . . . 33 1 . 8 47 Hits 302 | . . . 70 10 . 32 190 Melee 11 | . . . . 1 . . 10 Projectile 291 | . . . 70 9 . 32 180 Critical Strikes 19 | . . . 5 . . . 14 Damage Taken 4639 | . . . 888 128 . 246 3377 Core 869 | . . . 266 10 . 36 557 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 100 . . . 22 . Volleys Fired 114 | . . . 24 6 . 9 75 Largest 4 | . . . 2 2 . 2 4 Hottest 181 | . . . 70 63 . 63 181 Shots Fired 237 | . . . 44 12 . 18 163 Gun 220 | . . . 41 12 . 18 149 Cannon . | . . . . . . . . Launcher 17 | . . . 3 . . . 14 Special . | . . . . . . . . Kinetic 122 | . . . 21 6 . 9 86 Thermal 85 | . . . 20 6 . 9 50 Explosive 17 | . . . 3 . . . 14 Electromagnetic 13 | . . . . . . . 13 Robot Hit Streak 14 | . . . 8 6 . 2 14 Robot Miss Streak 9 | . . . 4 2 . 9 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . 1 . . 2 2 Max Gunslinging Chain 1 | . . . 1 . . 1 1 Shots Hit Robots 156 | . . . 30 7 . 5 114 Core Hits 92 | . . . 20 5 . 3 64 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 5 | . . . 1 . . . 4 Burn 2 | . . . 1 . . . 1 Destroy 2 | . . . . . . . 2 Smash 1 | . . . . . . . 1 Melee Attacks 4 | . . . . . . . 4 Impact 4 | . . . . . . . 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3595 | . . . 426 86 . 104 2979 Guns 2069 | . . . 297 86 . 104 1582 Cannons . | . . . . . . . . Explosions 1362 | . . . 129 . . . 1233 Melee 164 | . . . . . . . 164 Ramming . | . . . . . . . . Kinetic 1150 | . . . 124 42 . 81 903 Thermal 777 | . . . 173 44 . 23 537 Explosive 1362 | . . . 129 . . . 1233 Electromagnetic 142 | . . . . . . . 142 Impact 164 | . . . . . . . 164 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 118 | . . . . . . . 118 Projectiles . | . . . . . . . . Explosions 40 | . . . . . . . 40 Melee 78 | . . . . . . . 78 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 194 | . . . 22 . . . 172 Shots 8 | . . . 1 . . . 7 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 699 | . . . 62 1 . . 699 Average Temperature 138 | . . . 21 1 . . 151 Received Heat Transfer 1695 | . . . 255 54 . . 1386 Effects 12 | . . . . . . . 12 Shutdowns 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1927 | . . . 556 100 . 50 1221 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 99 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 201 | . . . 116 50 . 60 201 Initial 40 | . . . . 40 . . 19 Average 45 | . . . 29 13 . 37 77 Influence Increases 1085 | . . . 276 50 . 70 689 Destroy 0b10 Robot/C 740 | . . . 180 40 . 60 460 Destroy 0b10 Robot/NC 35 | . . . 5 . . . 30 Destroy Leader 200 | . . . 60 10 . 10 120 Successful Hack 2 | . . . . . . . 2 Disable Machine 30 | . . . . . . . 30 Destroy Structure 63 | . . . 16 . . . 47 Lose Combat Pursuer 15 | . . . 15 . . . . Influence Decreases 974 | . . . 170 156 . 20 628 Entered New Map 97 | . . . . 66 . . 31 Time Decay 597 | . . . 110 90 . 20 377 Lost Part 280 | . . . 60 . . . 220 Squads Dispatched 11 | . 1 . 2 . . . 8 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison 6 | . . . . . . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 1 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 3 . 14 2 . 8 34 Peak Tracking Total 8 | . 3 . 8 2 . 4 5 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 6 | . . . 2 . 1 . 3 Terminals 3 | . . . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 44 | . . . 5 . 23 . 16 Successful 39 | . . . 3 . 23 . 13 Failed 4 | . . . 2 . . . 2 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . . . 1 Manual 4 | . . . . . 4 . . Terminals 10 | . . . 5 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . . . . 7 Scanalyzers 4 | . . . . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 30 | . . . 3 . 23 . 4 Record 29 | . . . 2 . 23 . 4 Alert Level 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 Recycle Component 2 | . . . . . . . 2 Process 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Scanalyzer 4 | . . . . . . . 4 Insert Component 2 | . . . . . . . 2 Analyze 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 1 . . . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . . . . 2 Recycled Matter 11 | . . . . . . . 11 Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 30 | . . . . . . . 30 ECM 30 | . . . . . . . 30 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2514 | 51 139 87 359 348 529 59 942 Spaces Moved 1470 | 30 113 70 194 282 439 22 320 Core 31 | 12 . . 15 1 . . 3 Treads . | . . . . . . . . Legs 1242 | 18 113 70 156 107 439 22 317 Wheels 197 | . . . 23 174 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 95 110 120 120 120 Average Speed 136 | 125 120 120 133 115 120 120 193 Slowest Speed 450 | 200 120 120 350 450 120 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 20 10 25 58 76 9 33 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 68 | . . . 16 . . . 52 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 68 | . . . 16 . . . 52 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1749 | 43 117 72 254 292 441 37 493 Wait 32 | . . . 11 . . . 21 Move 1463 | 29 112 69 193 281 438 21 320 Hop . | . . . . . . . . Pick Up 62 | 8 3 1 11 3 2 2 32 Fast Attach . | . . . . . . . . Attach 52 | 6 1 . 12 1 . 3 29 Detach 3 | . 1 . 2 . . . . Swap 13 | . . 2 1 1 . . 9 Drop 6 | . . . . . 1 2 3 Fire 114 | . . . 24 6 . 9 75 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 8) 191 | -10/Materials | Entered Mines 203 | -10/Mines | Discovered new exit (range 5) 211 | -10/Mines | Met a Derelict bent on vengeance 213 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 278 | -10/Mines | Entered Materials 278 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 307 | -9/Materials | Build established: Mutant 514 | -9/Materials | Core integrity fell below 50% 598 | -9/Materials | Lost 4 parts (1p1u2w) 631 | -9/Materials | Discovered new exit (range 5) 637 | -9/Materials | Entered Mines 638 | -9/Mines | Learned location of Storage (-8) 646 | -9/Mines | Learned location of 1 exit from Lower Caves 896 | -9/Mines | Build established: Scavenger-Mutant 956 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 976 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 978 | -9/Mines | Discovered new exit (range 5) 985 | -9/Mines | Entered Exiles 1029 | -9/Exiles | Met 8R-AWN 1068 | -9/Exiles | Met EX-HEX 1134 | -9/Exiles | Met EX-DEC 1176 | -9/Exiles | Visited The Gauntlet 1362 | -9/Exiles | Learned location of Zion (-7) 1492 | -9/Exiles | Discovered new exit (range 14) 1514 | -9/Exiles | Entered Mines 1563 | -8/Mines | Discovered new exit (range 8) 1573 | -8/Mines | Entered Materials 1573 | -8/Materials | Evolved 2 slots: Weapon x2 1574 | -8/Materials | Identified exit to Storage 1756 | -8/Materials | Garrison activated, responded to threat 1856 | -8/Materials | Discovered exit to Storage (range 15) 1867 | -8/Materials | Lost 10 parts (1p2n2u5w) 2003 | -8/Materials | Central database locked down 2083 | -8/Materials | Build established: Mutant 2153 | -8/Materials | Core integrity fell below 50% 2153 | -8/Materials | Garrison activated, responded to threat 2192 | -8/Materials | Destroyed 7 combat bots 2267 | -8/Materials | Lost 3 parts (2n1w) 2377 | -8/Materials | Garrison activated, responded to threat 2411 | -8/Materials | Lost 6 parts (1p3u2w) 2501 | -8/Materials | Core integrity fell below 20% 2515 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Power failure, Imp. Ion Engine shutdown. K-01 Serf collects debris. Particle Gun destroyed. Power failure, Imp. Ion Engine shutdown. Overheating: System interference. Power Maul temporarily disabled. Imp. Targeting Computer temporarily disabled. Hvy. Assault Rifle temporarily disabled. Critical hit (Burn: +37). Overheating: Core damaged (-88). K-01 Serf cleans the Pressure Siphon. Destroyed Lgt. Angular Momentum Engine. EM Shotgun destroyed. Critical hit (Burn: +37). K-01 Serf cleans the Pressure Siphon. Critical hit (Burn: +37). Overheating: Energy bleed (-51). G-50 Soldier IFF system glitched. Power failure, Imp. Ion Engine shutdown. Overheating: Hvy. Assault Rifle damaged (-14). Map ----- +----------------------------------------------------+ | ?????????????????????????? ????? #????????#""""" | | ???????????????????????? ???? +????????#""""" | | ???????????????????????? ??" #????????#""""" | | ????????????????????????# ??" #?????????""""" | | ????????????????????????# ??" #????????? | | ????????????????????????# #?????????##### | | ????????????????????????# #?????????????? | | ????????????????????????# """ #?????????????? | | ????????????????????????# """ #######?????### | | ????????????????????????# """ #??### | | ????????????????????????# ? ######## | | ?????????????????????????? ??? | | ???????????????????????????# #?????# ! | | ???????????????????????????# #?????# | | ???????????????????????????# #?????# % | | ???????????????????????????# #?????# "" | | ???????????????????????????# ##+####### "G | | ????????????????????######## # # "" | | ????????????????????# = # # """"" # | | ????????????????????# # #= """"" # == | | ????????????????????# "" %#% # """"" +!=%###### | | ????????????????????# """ +% # # ! #????? | | ????????????????????# S"/# # """"" # #????? | | ????????????????????# % # # """"" # #????? | | ?????????????????########### # """"" # #????? | | ?????????????# T @ # # #????? | | ???????????+ gY ########## #????? | | ?????????????# """ """ #????????# +????? | | ?????????????### """ """ #????????# #????? | | ???????????????# """ """ #????????# #????? | | ???????????????# k"""gg""" #????????# #????? | | ????????????????? ?? a #????????# #????? | | ???????????????????? #????????# #????? | | ???????????????????? #????????# #????? | | ??????????????????? %? #????????+ +????? | | ???????????????????######### #????????# ?????? | | ???????????????????????????? #????????? ?????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | >????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Librarian Overwhelming Power Corrupts Use The Force Challenges ------------ None Game ------ Seed NovaTransportFlightbrick Manual? 0 Play Time 00:53:16 Cumulative 6.6 hours Start 2026.02.19 @ 03:23:34 End 2026.02.19 @ 04:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 25x20 Zoom Use 86% Tactical HUD 0 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: c027a470-95be-4e30-ac9b-fff3a3316bde