Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.28 @ 10:44:46 Player: Lukysa Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (3845) 3845 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (856) 856 TOTAL SCORE: 9306 Bonus ------- High Alert Combat Kills 56 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 310/310 System Corruption 28% Temperature Cool (9) Movement Rolling (145) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer Core Analyzer Improved System Shield Improved System Shield > --- WEAPON (4) ------- Long-range Missile Launcher Carbide Saw Spear Spear > --- INVENTORY (15) --- Light Deuterium Engine Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Cloaking Device Improved Light Armor Plating Long-range Missile Launcher Smartbomb Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer Core Analyzer Improved System Shield Improved System Shield > --- WEAPON ----------- Carbide Saw Spear Spear Heavy Pick > --- INVENTORY -------- Light Deuterium Engine Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Cloaking Device Improved Light Armor Plating Long-range Missile Launcher Long-range Missile Launcher Smartbomb Launcher Spear DRS Beacon [Rating: 78] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Improved System Shield Protection Core Shielding Weapon Spear Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Slots Evolved 10 | . . . . 8 . . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . . . 2 . . 1 Utility 4 | . . . . 4 . . . Weapon 2 | . . . . 1 . . 1 Parts Attached 132 | 10 9 . 9 44 15 3 42 Power 25 | 1 1 . 2 7 2 1 11 Engine 13 | 1 . . . 6 1 . 5 Core 12 | . 1 . 2 1 1 1 6 Reactor . | . . . . . . . . Propulsion 44 | 3 3 . 5 11 3 . 19 Treads 4 | . . . 2 . . . 2 Leg 13 | . . . 3 7 3 . . Wheel 24 | 3 3 . . 4 . . 14 Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 31 | 3 3 . 1 11 7 1 5 Device 13 | 2 . . . 6 4 1 . Storage 5 | 1 1 . . 1 1 . 1 Processor 8 | . 1 . 1 4 . . 2 Hackware 4 | . . . . . 2 . 2 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 32 | 3 2 . 1 15 3 1 7 Energy Gun 10 | 1 . . . 9 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . 2 . . 4 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 . 1 . 1 Slashing Weapon 4 | . . . . . 1 1 2 Piercing Weapon 6 | . . . . 2 1 . 3 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 67 | . . . . 20 11 4 32 Power 13 | . . . . 3 2 1 7 Propulsion 30 | . . . . 7 4 2 17 Utility 9 | . . . . 3 4 . 2 Weapon 15 | . . . . 7 1 1 6 Highest Loss Streak 16 | . . . . 16 4 3 7 To Critical Strikes 1 | . . . . 1 . . . Average Backups 9 | 5 7 6 9 7 5 19 16 Power 1 | . 1 2 2 1 . 2 1 Propulsion . | 3 3 2 1 . . . . Utility 2 | . . . 1 . 1 10 8 Weapon 4 | . 1 2 4 4 2 7 5 Tool/Special . | . . . . . . . . Unused Backups 27 | 1 1 . 6 1 3 . 15 Power 2 | . . . 1 . . . 1 Propulsion 4 | 1 . . 2 . . . 1 Utility 10 | . . . . . 1 . 9 Weapon 11 | . 1 . 3 1 2 . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 83 89 85 79 Engine 3 | . 2 . . 3 9 2 1 Core 8 | . 11 14 14 5 2 7 5 Leg 10 | . . . 13 8 15 17 3 Wheel 11 | . 28 28 13 10 5 . 9 Device 5 | . . . . 13 15 6 3 Storage 8 | . 14 14 14 7 1 6 5 Processor 12 | . 3 14 14 13 13 13 12 Hackware 3 | . . . . . 4 13 10 Energy Gun 1 | . . . . 7 . . . Ballistic Gun 1 | . 25 . . . . . . Launcher 8 | . 2 28 20 5 . . . Impact Weapon 3 | . . . 7 1 3 . 1 Slashing Weapon 1 | . . . . . 2 3 2 Piercing Weapon 6 | . . . . 2 13 13 15 Peak Build Rating 78 | 9 10 9 20 52 67 67 78 Average Rating 34 | 6 8 9 15 38 53 56 58 On Entrance 26 | . 9 9 9 20 50 67 49 Avg Prop Armor Cover (%) 6 | . . . 9 7 5 . 8 Naked Turns . | . . . . . . . . Heaviest Build 73 | 12 21 21 23 44 66 66 73 Greatest Support 68 | 26 20 20 44 62 65 65 68 Greatest Overweight (x) 16 | 1 1 1 1 9 3 2 16 Average Overweight (x) . | . . 1 . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 Average Capacity 11 | 7 9 10 10 10 6 20 18 Most Carried 20 | 8 10 6 10 10 20 20 20 Average Carried 10 | 5 7 6 9 8 6 20 17 Final Capacity 20 | 8 10 10 10 10 20 20 15 Final Carried 20 | 7 6 6 10 10 20 20 10 Class Distribution -------------------- 28% | Mutant 27% | Hacker-Gladiator 18% | Derelict-Mutant 10% | Scavenger-Gladiator 6% | Gladiator 3% | Derelict-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Scraptown Derelict-Bomber | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Matter Collected 2426 | 444 248 . 124 861 182 30 537 Remotely 57 | 57 . . . . . . . Salvage Created 5659 | 298 421 . . 898 422 294 3326 Parts 268 | 28 27 . . 51 15 14 133 Haulers Intercepted 6 | . 1 . . 1 . . 4 Recyclers Shooed 3 | . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . 2 . . 11 11 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Combat Hostiles Destroyed 66 | . 8 . . 22 10 7 19 Melee 39 | . . . . 3 10 7 19 Guns 10 | . 8 . . 2 . . . AOE 14 | . . . . 14 . . . Classes Destroyed 15 | 3 5 . . 4 2 . 1 Worker 15 | 2 . . . 4 . . 9 Builder 7 | . . . . 5 . . 2 Tunneler 10 | 9 . . . . . . 1 Hauler 6 | . 1 . . 1 . . 4 Recycler 13 | 1 1 . . . . . 11 Mechanic 2 | . 1 . . 1 . . . Watcher 6 | . 1 . . 1 . . 4 Swarmer 14 | . 3 . . 3 4 4 . Grunt 26 | . 5 . . 14 2 . 5 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . . . 1 2 . Sentry 6 | . . . . 2 1 1 2 Hunter 5 | . . . . 2 1 . 2 Programmer 10 | . . . . 1 . . 9 Behemoth 1 | . . . . . 1 . . Best Kill Streak 11 | 6 4 . . 11 4 2 9 Combat Bots Only 6 | . 3 . . 6 4 2 5 Max Kills in Single Turn 5 | 1 1 . . 5 1 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 4 . . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Hostile Shots Fired 654 | . 31 . . 238 118 44 223 Missed 208 | . 10 . . 85 38 11 64 Hits 446 | . 21 . . 153 80 33 159 Melee 13 | . . . . . 5 6 2 Projectile 433 | . 21 . . 153 75 27 157 AOE 2 | . . . . . . . 2 Critical Strikes 11 | . . . . 2 1 3 5 Damage Taken 6306 | . 179 . . 1855 913 409 2950 Core 1648 | . 20 . . 360 176 89 1003 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 3 | . 3 . . . . . . Ignored by Resistances 2141 | . 54 . . 900 258 121 808 Core Remaining (%) 72 | 100 . . 92 . . 26 . Volleys Fired 118 | 36 45 . . 36 . . 1 Largest 3 | 2 2 . . 3 . . 1 Hottest 225 | 40 40 . . 225 . . 43 Shots Fired 248 | 72 88 . . 87 . . 1 Gun 215 | 72 86 . . 57 . . . Cannon . | . . . . . . . . Launcher 33 | . 2 . . 30 . . 1 Special . | . . . . . . . . Kinetic 158 | 72 86 . . . . . . Thermal 57 | . . . . 57 . . . Explosive 33 | . 2 . . 30 . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 43 | 19 20 . . 43 . . 3 Robot Miss Streak 3 | 2 2 . . 3 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 352 | 42 50 . . 69 45 12 134 Core Hits 195 | 17 24 . . 72 16 9 57 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 5 | 1 . . . 2 . . 2 Critical Strikes 30 | 1 1 . . 6 4 2 16 Burn 4 | . . . . 4 . . . Destroy 2 | 1 1 . . . . . . Smash 4 | . . . . 2 . . 2 Sever 3 | . . . . . 1 . 2 Impale 17 | . . . . . 3 2 12 Melee Attacks 237 | . . . . 8 50 16 163 Impact 21 | . . . . 6 2 . 13 Slashing 29 | . . . . . 7 2 20 Piercing 187 | . . . . 2 41 14 130 Sneak Attacks 38 | . . . . . . . 38 Combat Hostiles . | . . . . . . . . Follow-up Attacks 53 | . . . . . 8 1 44 Damage Inflicted 12523 | 488 528 . . 3859 1436 373 5839 Guns 1824 | 488 514 . . 822 . . . Cannons . | . . . . . . . . Explosions 2949 | . . . . 2766 . . 183 Melee 7736 | . . . . 271 1436 373 5656 Ramming 14 | . 14 . . . . . . Kinetic 1002 | 488 514 . . . . . . Thermal 1224 | . . . . 1224 . . . Explosive 2547 | . . . . 2364 . . 183 Electromagnetic . | . . . . . . . . Impact 1157 | . . . . 199 73 . 885 Slashing 702 | . . . . . 270 . 432 Piercing 5877 | . . . . 72 1093 373 4339 Highest Corruption 28 | . . . . 2 2 . 28 Average Corruption 7 | . . . . 1 1 . 15 Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 63 | . . . . 2 19 . 42 Message Errors 5 | . . . . 1 2 . 2 Matter Fused 22 | . . . . 1 4 . 17 Heat Flow Errors 11 | . . . . . 5 . 6 Energy Discharges 9 | . . . . . 4 . 5 Data Loss (minor) 11 | . . . . . 3 . 8 Data Loss (major) 2 | . . . . . 1 . 1 Misdirections 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 1232 | . . . . 186 17 . 1029 Projectiles . | . . . . . . . . Explosions 124 | . . . . 119 . . 5 Melee 1108 | . . . . 67 17 . 1024 Knockbacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 280 | . 7 . . 217 . . 56 Shots 8 | . . . . 7 . . 1 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 590 | . 26 . . 590 189 . 207 Average Temperature 102 | . 5 . . 148 84 . 82 Received Heat Transfer 1101 | . 102 . . 558 186 24 231 Effects 13 | . . . . 13 . . . Shutdowns 2 | . . . . 2 . . . Energy Bleed 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . Damage (minor) 4 | . . . . 4 . . . Damage (major) 4 | . . . . 4 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . 1 . . 3 Combat Hostiles 1 | . . . . 1 . . . Parts Fried 7 | . . . . . . . 7 Impact Corruptions 18 | . . . . 3 . . 15 Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 2635 | . . . . 2635 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 81 | 100 100 . . 39 . . 100 Level 1 13 | . . . . 43 . . . Level 2 5 | . . . . 17 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 464 | 15 104 . . 464 . . 104 Initial 16 | . . . . . . . 16 Average 91 | 2 57 . . 236 . . 25 Influence Increases 2305 | 60 241 . . 881 240 180 703 Destroy 0b10 Robot/C 1320 | . 160 . . 440 200 140 380 Destroy 0b10 Robot/NC 295 | 60 20 . . 60 . . 155 Destroy Leader 304 | . 34 . . 94 40 10 126 Successful Hack 58 | . . . . 58 . . . Disable Machine 108 | . 9 . . 90 . . 9 Destroy Structure 175 | . 18 . . 139 . . 18 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 30 | . . . . . . 30 . Influence Decreases 2286 | 60 190 51 . 578 543 150 714 Entered New Map 180 | . . 29 . . 137 . 14 Time Decay 1564 | 60 190 22 . 378 340 110 464 Lost Part 542 | . . . . 200 66 40 236 Squads Dispatched 14 | . . . . 8 . . 6 Investigation 3 | . . . . 2 . . 1 Extermination 5 | . . . . 3 . . 2 Reinforcement 6 | . . . . 3 . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . 2 . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Distress Signals 3 | . . . . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 10 . . 34 10 9 36 Peak Tracking Total 6 | . 2 . . 6 4 4 4 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Traps Triggered 4 | . . . . 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Machines Disabled 12 | . 1 . . 10 . . 1 Max in Single Turn 6 | . 1 . . 6 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Machines Accessed 22 | . 1 . 9 5 . . 7 Terminals 8 | . 1 . . 3 . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers 3 | . . . . 2 . . 1 Garrison Access . | . . . . . . . . Total Hacks 80 | . 3 . 34 14 . . 29 Successful 57 | . 1 . 34 11 . . 11 Failed 23 | . 2 . . 3 . . 18 Catastrophic 5 | . . . . . . . 5 Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . . 1 Terminals 34 | . 3 . . 8 . . 23 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . . 5 Scanalyzers 7 | . . . . 6 . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 48 | . 1 . 34 6 . . 7 Record 41 | . . . 34 5 . . 2 Open DSF 1 | . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 Alert Level 2 | . . . . 1 . . 1 Locate Traps 1 | . . . . . . . 1 Zone Layout 2 | . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 Report Inventory 2 | . . . . . . . 2 Retrieve Components 2 | . . . . . . . 2 Scanalyzer 5 | . . . . 5 . . . Retrieve Study 5 | . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . . 4 . . 5 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . . . 5 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . . . . 8 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Active Infowar (turns) 1242 | 45 5 . . 329 863 . . Sensors 1192 | . . . . 329 863 . . Terrain 50 | 45 5 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Turns Passed 7850 | 303 435 106 2630 977 1657 237 1505 Spaces Moved 5908 | 139 357 112 2381 722 1337 95 765 Core 26 | 9 . . . 8 . . 9 Treads 45 | . . . 10 . . . 35 Legs 2671 | . . . 1027 311 1033 95 205 Wheels 3049 | 130 357 112 1344 403 304 . 399 Hover 117 | . . . . . . . 117 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 70 70 176 82 Average Speed 108 | 82 80 95 107 101 101 180 142 Slowest Speed 850 | 100 95 95 225 500 180 257 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 28 5 96 16 95 7 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . 3 . . 1 . Known Exits Taken 3 | . 1 1 . 1 . . . Unknown Exits Taken 4 | 1 . . 1 . 1 1 . Scrap Searched 17 | . . . 7 . 9 1 . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 184 | . 18 . . 157 . . 9 Melee 4 | . . . . . . . 4 Projectile . | . . . . . . . . AOE 180 | . 18 . . 157 . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Total 6857 | 261 424 111 2446 877 1596 142 1000 Wait 367 | 65 . . 23 18 171 32 58 Move 5901 | 138 356 111 2380 721 1336 94 765 Hop . | . . . . . . . . Pick Up 75 | 9 3 . 13 16 24 . 10 Fast Attach 92 | 8 2 . 9 29 12 2 30 Attach 33 | 1 . . . 15 5 . 12 Detach 4 | . . . . 3 1 . . Swap 29 | 1 9 . 1 12 . 1 5 Drop 81 | 3 8 . 19 19 8 2 22 Fire 118 | 36 45 . . 36 . . 1 Melee 155 | . . . . 8 39 11 97 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 397 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Identified exit to Materials 676 | -10/Materials | Identified exit to Mines 733 | -10/Materials | Discovered new exit (range 7) 737 | -10/Materials | Identified exit to Subcaves 739 | -10/Materials | Entered Subcaves 740 | -10/Subcaves | Approached by a straggling Scientist 835 | -10/Subcaves | Identified exit to Scraptown 840 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 845 | -10/Subcaves | Entered Scraptown 1065 | -8/Scraptown | Visited SPCMW 1118 | -8/Scraptown | Visited Cave Peace 1159 | -8/Scraptown | Visited UFD Registry 1159 | -8/Scraptown | Registered with UFD as "Megacutter" 1220 | -8/Scraptown | Discovered new exit (range 13) 1712 | -8/Scraptown | Visited Scrapoid Research Area 1740 | -8/Scraptown | Visited Cyclists 1756 | -8/Scraptown | Entered Cyclist Reading Room 1778 | -8/Scraptown | Learned location of Zion (-7) 1807 | -8/Scraptown | Visited Spacefarers 1857 | -8/Scraptown | Visited Symbiants 1892 | -8/Scraptown | Visited Supply Room 2065 | -8/Scraptown | Visited Junk Repository 2112 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2129 | -8/Scraptown | Found DCF Scrap (29 items) 2200 | -8/Scraptown | Visited Scrap Suit Storage 2443 | -8/Scraptown | Build established: Derelict-Mutant 2452 | -8/Scraptown | Visited LU-1G1's Boring Crew 2548 | -8/Scraptown | Visited Derelict Rescue Squad 2560 | -8/Scraptown | Found DRS Beacon 2582 | -8/Scraptown | Visited Research Penetration Think Tank 2608 | -8/Scraptown | Visited Curators Association 2696 | -8/Scraptown | Discovered new exit (range 5) 2817 | -8/Scraptown | Visited Abandonware Association 2833 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2898 | -8/Scraptown | Visited Modified Component R&D 3395 | -8/Scraptown | Met Optimus 3395 | -8/Scraptown | Accepted into 0bPrime 3475 | -8/Scraptown | Entered Factory 3475 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4004 | -6/Factory | Lost 16 parts (3p6n3u4w) 4250 | -6/Factory | Discovered new exit (range 9) 4272 | -6/Factory | Identified exit to Lower Caves 4452 | -6/Factory | Entered Lower Caves 4484 | -6/Lower Caves | Encountered a Warlord checkpoint 4555 | -6/Lower Caves | Build established: Scavenger-Gladiator 4568 | -6/Lower Caves | Spotted B-75 Beast 4630 | -6/Lower Caves | Lost 3 parts (1n2u) 4693 | -6/Lower Caves | Destroyed B-75 Beast 4819 | -6/Lower Caves | Learned Factory emergency access door positions 4885 | -6/Lower Caves | Build established: Gladiator 4942 | -6/Lower Caves | Core integrity fell below 50% 5174 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5350 | -6/Lower Caves | Lost 4 parts (2p2u) 5422 | -6/Lower Caves | Build established: Hacker-Gladiator 5741 | -6/Lower Caves | Discovered new exit (range 8) 5814 | -6/Lower Caves | Learned Factory emergency access door positions 6109 | -6/Lower Caves | Entered another Lower Caves area 6194 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6249 | -6/Lower Caves | Discovered new exit (range 5) 6273 | -6/Lower Caves | Lost 3 parts (1p1n1w) 6346 | -6/Lower Caves | Entered Factory 6346 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6505 | -5/Factory | Discovered new exit (range 16) 6899 | -5/Factory | Lost 5 parts (2p2n1w) 7047 | -5/Factory | Lost 4 parts (1p2n1w) 7243 | -5/Factory | System corruption reached 10% 7398 | -5/Factory | Lost 5 parts (2p3n) 7547 | -5/Factory | Core integrity fell below 50% 7597 | -5/Factory | Lost 7 parts (5n2w) 7702 | -5/Factory | Build established: Scavenger-Gladiator 7828 | -5/Factory | Lost 6 parts (1p3n2w) 7835 | -5/Factory | Core integrity fell below 20% 7851 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07837_ K-01 Serf collects debris. 07837_ R-10 Processor inserts Structural Scanner into recycling unit. 07838_ Recycling unit begins recycling process. 07839_ System corrupted: Matter fused (-10). 07839_ Acquired 47 matter. 07840_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 07841_ K-01 Serf collects debris. 07842_ Knocked back. 07843_ R-10 Processor inserts Med. Storage Unit into recycling unit. 07844_ Spear follow-up attack on H-71 Marshal. 07845_ K-01 Serf collects debris. 07846_ R-10 Processor inserts Com. Wheel into recycling unit. 07848_ Penetrated by Slug. 07849_ K-01 Serf collects debris. 07850_ Spear follow-up attack on H-71 Marshal. 07851_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #######???????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????###?#######?????????????????????????????? | | #?????# """" #?????????????????????????????? | | #?????# """" #?????????????????????????????? | | #?????# """" #????#######??????????????????? | | #?????# """" #???? ?????????????????? | | #?????# #???? ?????????????????? | | #?????# = #???? ?????????????????? | | %#?????# #???? ????????????????? | | % #?????# %% #???? ?????????????????? | | ###########+##;###### #????????????????? | | % % % #????????????????? | | %% ####?????????????? | | "" """""" #?????????????? | | ############# "" """""" #?????????????? | | #??????# "Y "" """ #?????????????? | | """" #??????# "" R =k """" #?????????????? | | S""" #??????# "" % %! #?????????????? | | """ #??????# =% #?????????????? | | #??????# % @H #?????????????? | | """" #??########### #?????????????? | | #??#% % #?????????????? | | ######??## # #?????????????? | | #########%[ """ """ # #?????????????? | | # # % """ """ # #?????????????? | | # """" # """ """ %# #?????????????? | | # """" # # #?????????????? | | #[ """" # !! %+ #?????????????? | | #] """" + !! # ggh/ ????????????? | | # %"""" #^^ !! + t ##????????????? | | +% "" # "T" ######## h ??????????? | | %# # """ #??????? ????????????? | | ######### #???????? ????????????? | | ???????##############???????? ????????????? | | #????????????????????????????? ?????????????? | | +??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 525 Matter Stores 381 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 13 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Nice Directions, Buddy Challenges ------------ None Game ------ Seed ActiveConcussiveShredder Manual? 0 Play Time 01:30:21 Cumulative 95.0 hours Start 2025.12.28 @ 09:07:05 End 2025.12.28 @ 10:44:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 29 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46e960a1-ec3a-41b1-8bdf-8f3b3160d9b0