Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 15:11:28 Player: exo Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1289) 1289 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 5742 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 78/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Visual Processing Unit Weapon Shielding Improved Powered Armor Flak Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Reinforced Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Target Analyzer Core Analyzer Advanced Transmission Jammer Remote Force Field Remote Force Field Hacking Suite > --- WEAPON ----------- Improved Arc Projector Heavy Phase Cannon Heavy Gauss Cannon Heavy Mace > --- INVENTORY -------- Wheel Machine Analyzer Visual Processing Unit Sensor Array Weapon Shielding Improved Powered Armor High-powered Shock Rifle Flak Gun [Rating: 85] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Hover Unit Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device Remote Force Field Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Powered Armor Weapon Improved Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 7 | . . . . . 5 2 Weapon 2 | . . . . . 2 . Parts Attached 53 | 7 6 3 2 1 23 11 Power 9 | 2 1 1 1 . 2 2 Engine 5 | 2 1 . 1 . . 1 Core 4 | . . 1 . . 2 1 Reactor . | . . . . . . . Propulsion 14 | 2 2 . . 1 6 3 Treads 3 | 2 . . . 1 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 8 | . 2 . . . 3 3 Flight 3 | . . . . . 3 . Utility 14 | 1 1 . . . 9 3 Device 3 | . . . . . 2 1 Storage 1 | 1 . . . . . . Processor 4 | . 1 . . . 2 1 Hackware 1 | . . . . . 1 . Protection 5 | . . . . . 4 1 Artifact . | . . . . . . . Weapon 16 | 2 2 2 1 . 6 3 Energy Gun 5 | 2 . . . . 2 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 5 | . 2 2 . . 1 . Ballistic Cannon 2 | . . . . . 1 1 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 2 . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 24 | . 1 . 1 1 4 17 Power 5 | . . . . . 1 4 Propulsion 9 | . 1 . 1 . 1 6 Utility 4 | . . . . . 1 3 Weapon 6 | . . . . 1 1 4 Highest Loss Streak 11 | . 1 . 1 1 3 11 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 7 7 7 7 7 7 Power 1 | . 2 2 2 1 . . Propulsion 1 | . . 2 1 1 1 1 Utility 3 | . 1 3 3 3 4 4 Weapon 1 | . 1 . 1 . 1 1 Tool/Special . | . . . . . . . Unused Backups 6 | . . 1 . . . 5 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . . . . . 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 94 84 82 96 85 69 Engine 4 | . 14 . 2 14 1 4 Core 6 | . . 13 11 . 7 3 Treads 4 | . 9 . 2 24 3 . Hover 9 | . 15 14 8 . 4 11 Flight 4 | . . . . . 11 4 Device 3 | . . . . . 6 10 Storage 9 | . 14 14 14 14 4 4 Processor 11 | . 12 14 14 14 8 8 Hackware 1 | . . . . . . 4 Protection 3 | . . . . . 12 . Energy Gun 1 | . 1 . . . 1 3 Ballistic Gun 16 | . 26 27 21 25 7 . Ballistic Cannon 1 | . . . . . 2 4 Impact Weapon 2 | . . . . . 4 4 Peak Build Rating 85 | 6 15 14 14 16 83 85 Average Rating 35 | 4 14 13 13 14 57 63 On Entrance 19 | . 6 14 14 13 16 76 Avg Prop Armor Cover (%) 1 | . . . . . 1 1 Naked Turns 16 | . . . . . . 16 Heaviest Build 100 | 12 19 16 20 20 100 81 Greatest Support 40 | 40 40 6 20 40 40 33 Greatest Overweight (x) 15 | 1 3 2 2 . 15 5 Average Overweight (x) 1 | . 1 2 1 . 4 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 7 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 7 | 1 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 8 8 7 8 8 5 Class Distribution -------------------- 60% | Mutant 19% | Scavenger-Mutant 11% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Matter Collected 1488 | 106 350 100 104 111 258 459 Remotely . | . . . . . . . Salvage Created 1183 | . 409 38 . 57 454 225 Parts 74 | . 31 3 . 2 21 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Combat Hostiles Destroyed 25 | . 9 . . 1 11 4 Guns 18 | . 9 . . 1 7 1 Cannons 6 | . . . . . 4 2 Classes Destroyed 13 | . 5 1 1 1 3 2 Worker 2 | . . 2 . . . . Builder 3 | . . . . . . 3 Recycler 1 | . 1 . . . . . Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Turret 2 | . . . 2 . . . Watcher 2 | . 2 . . . . . Swarmer 8 | . 3 . . . 5 . Grunt 7 | . 6 . . . 1 . Brawler 1 | . . . . . 1 . Sentry 2 | . . . . 1 . 1 Hunter 1 | . . . . . . 1 Programmer 6 | . . . . . 4 2 Best Kill Streak 7 | . 7 1 2 1 4 3 Combat Bots Only 4 | . 4 . . 1 4 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Hostile Shots Fired 512 | . 77 . 48 36 149 202 Missed 176 | . 25 . 23 11 42 75 Hits 336 | . 52 . 25 25 107 127 Melee 2 | . . . . . 2 . Projectile 334 | . 52 . 25 25 105 127 AOE 2 | . . . . . . 2 Critical Strikes 20 | . . . . . 8 12 Part Disruptions 4 | . . . . . 2 2 Damage Taken 5357 | . 537 1 163 187 1688 2781 Core 1402 | . 91 1 65 31 64 1150 Absorbed by Shields 241 | . . . . . 188 53 Ignored by Resistances 144 | . . . . . 144 . Core Remaining (%) 72 | 100 . . . 24 93 . Volleys Fired 138 | 1 51 5 6 6 36 33 Largest 3 | 2 2 2 2 2 3 3 Hottest 199 | 80 46 46 56 56 137 199 Shots Fired 222 | 2 77 10 12 9 75 37 Gun 178 | 2 77 10 7 7 58 17 Cannon 36 | . . . . . 17 19 Launcher 8 | . . . 5 2 . 1 Special . | . . . . . . . Kinetic 189 | . 77 10 7 7 70 18 Thermal 1 | . . . . . . 1 Explosive 7 | . . . 5 2 . . Electromagnetic 25 | 2 . . . . 5 18 Robot Hit Streak 11 | . 10 8 9 4 11 4 Robot Miss Streak 7 | . 4 . 3 2 7 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 147 | . 46 8 6 6 59 22 Core Hits 83 | . 19 2 5 3 43 11 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . 1 . . . 1 3 Destroy 1 | . 1 . . . . . Blast 3 | . . . . . . 3 Smash 1 | . . . . . 1 . Melee Attacks 5 | . . . . . 3 2 Impact 5 | . . . . . 3 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2906 | . 731 128 199 96 1039 713 Guns 1762 | . 730 126 33 78 676 119 Cannons 822 | . . . . . 303 519 Explosions 191 | . . . 166 18 . 7 Melee 99 | . . . . . 60 39 Ramming 32 | . 1 2 . . . 29 Kinetic 2415 | . 730 126 33 78 965 483 Thermal 36 | . . . . . . 36 Explosive 184 | . . . 166 18 . . Electromagnetic 140 | . . . . . 14 126 Impact 99 | . . . . . 60 39 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 1 13 13 Average Corruption 7 | . . . . 1 8 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 1 12 8 Message Errors 4 | . . . . . 4 . Matter Fused 5 | . . . . 1 1 3 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 2 . Misdirections 1 | . . . . . 1 . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 147 | . . . . . 60 87 Projectiles 85 | . . . . . . 85 Explosions . | . . . . . . . Melee 62 | . . . . . 60 2 Knockbacks 10 | . . . . . 9 1 Impact . | . . . . . . . Kinetic 9 | . . . . . 8 1 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 38 | . . 1 . . . 37 Shots 1 | . . . . . . 1 Rammed 10 | . 1 1 . . . 8 Targets Rammed 10 | . 1 1 . . . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 244 | 18 4 . . 8 244 203 Average Temperature 52 | 12 3 . . 5 61 46 Received Heat Transfer 639 | . 219 . 144 54 135 87 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions 3 | . . . . . 2 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . . . . . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 160 | . 96 14 . 45 160 46 Initial 100 | . . 14 . 25 100 . Average 19 | . 35 . . 9 44 3 Influence Increases 958 | . 247 10 143 60 355 143 Destroy 0b10 Robot/C 620 | . 180 . 120 20 220 80 Destroy 0b10 Robot/NC 50 | . 20 10 . . 5 15 Destroy Leader 104 | . 44 . . . 30 30 Allied During Kill 8 | . . . 8 . . . Disable Machine 15 | . . . . 15 . . Destroy Structure 46 | . 3 . . 25 . 18 Advance Influence 100 | . . . . . 100 . Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 928 | . 210 47 90 113 355 113 Entered New Map 51 | . . 23 . 28 . . Time Decay 719 | . 200 24 40 75 335 45 Lost Part 118 | . 10 . 10 10 20 68 Lost Ally 40 | . . . 40 . . . Squads Dispatched 4 | . 2 . . . 1 1 Investigation . | . . . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Distress Signals . | . . . . . . . Communications Jammed 15 | . . . . . . 15 Distress Signals 15 | . . . . . . 15 Times Spotted 41 | . 15 . 2 1 13 10 Peak Tracking Total 4 | . 4 . 2 1 4 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Disabled 5 | . . . 4 1 . . Max in Single Turn 3 | . . . 3 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Accessed 2 | . . . . 2 . . Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . . . 6 . . Successful 2 | . . . . 2 . . Failed 4 | . . . . 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 2 . . Alert Level 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events 2 | . . . . 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 13 | . . . 13 . . . Total Damage 155 | . . . 155 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Active Infowar (turns) 2923 | . 442 995 87 385 693 321 Optics 2602 | . 442 995 87 385 693 . Machine Analysis 13 | . . . . . . 13 Jamming 308 | . . . . . . 308 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Turns Passed 3807 | 66 504 995 87 385 1101 669 Spaces Moved 1648 | 38 242 518 36 227 254 333 Core 75 | 12 . . . . . 63 Treads 350 | 26 52 . 14 227 31 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1132 | . 190 518 22 . 132 270 Flight 91 | . . . . . 91 . Fastest Speed 50 | 50 116 180 160 160 160 50 Average Speed 195 | 126 145 180 172 160 369 156 Slowest Speed 1275 | 160 260 180 180 160 1275 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 28 83 5 35 8 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . 17 24 . 9 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE 41 | . . . 17 24 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Total 2001 | 53 317 571 48 240 339 433 Wait 85 | 3 . 39 4 . . 39 Move 1642 | 37 241 517 35 226 253 333 Hop . | . . . . . . . Pick Up 31 | 5 13 3 . 4 6 . Fast Attach 33 | 2 . . . . 21 10 Attach 14 | 4 1 2 1 2 3 1 Detach . | . . . . . . . Swap 12 | 1 5 1 2 . 3 . Drop 31 | . 5 3 . 1 14 8 Fire 138 | 1 51 5 6 6 36 33 Melee 5 | . . . . . 3 2 Ram 9 | . 1 1 . . . 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 13) 571 | -10/Materials | Entered Mines 912 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 948 | -10/Mines | Learned location of 1 exit from Materials 1029 | -10/Mines | Learned location of Storage (-7) 1436 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1541 | -10/Mines | Discovered new exit (range 5) 1566 | -10/Mines | Entered Subcaves 1566 | -10/Subcaves | Accompanied by 3 allies 1604 | -10/Subcaves | Discovered new exit (range 10) 1613 | -10/Subcaves | Core integrity fell below 50% 1653 | -10/Subcaves | Entered Recycling 1654 | -7/Recycling | Met a Zionite searching for Scraptown 1974 | -7/Recycling | Discovered new exit (range 12) 2038 | -7/Recycling | Entered Factory 2038 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 2083 | -5/Factory | Found Imp. Powered Armor 2085 | -5/Factory | Found Imp. Powered Armor 2088 | -5/Factory | Found Imp. Powered Armor 2092 | -5/Factory | Found Imp. Powered Armor 2468 | -5/Factory | Build established: Scavenger-Mutant 2770 | -5/Factory | Lost 3 parts (1n1u1w) 2967 | -5/Factory | System corruption reached 10% 3108 | -5/Factory | Discovered new exit (range 5) 3139 | -5/Factory | Entered another Factory area 3139 | -4/Factory | Evolved 2 slots: Utility x2 3749 | -4/Factory | Lost 11 parts (3p4n1u3w) 3761 | -4/Factory | System corruption reached 10% 3771 | -4/Factory | Core integrity fell below 50% 3799 | -4/Factory | Core integrity fell below 20% 3808 | -4/Factory | Core destroyed Last Messages --------------- effect. U-05 Engineer lays Concrete. H-77 Assassin system terminally corrupted. Imp. Phase Shifter fried. Hpw. Shotgun fried. [Achievement: Hammer Time] U-05 Engineer lays Concrete. Acquired 28 matter. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. R-10 Processor collects Imp. Ion Engine. ALERT: Security rotation in progress. Slammed into H-77 Assassin. U-05 Engineer lays Concrete. Slammed into H-77 Assassin. Penetrated by Slug. Slammed into H-77 Assassin. Destabilizing: Core damaged (-46). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????##########????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# !#########????????? | | ??????????????????????# # #????????? | | ??????????????????????# ! # """ #########? | | ??????????????????????# # """ # #? | | ??????????????????????# ?#= """ # #? | | ?????????????????##+??# ???# # #? | | ????????????##### ?# ?????#= /!! + #? | | ??????????? ##+######## /! # #? | | ??????????? T + /! # ## | | ??????????? ] ## ######## # T# | | ????????????##### =??# #??????# ! ! ## # | | ?????????????????## ???# #??????# ## ## | | ??????????????????? ??##+################# #? | | ??????????????????? ??# #?????????# #? | | ??????????????????? ??# << #?????????# #? | | ??????????????????# #?# << #########?# #? | | ??????????????????# #?# <<<<< ##/] #?# #? | | ??????????????????# #?# <<< ## """ ### #? | | ??????????????????# #?# ] ##! """ + #? | | ??????????????????# #?# == ## """ ### ####? | | ########+?#######?# #?# !=| !#" #?# #???? | | # #?# #?# %!!!!!!## ]#?# #???? | | # ### #####/########+####### #???? | | ???" " / [*[@h +?? | | ???" """ # ### #####%########!##+#########??? | | ??????????# #?# ### ; ##?????# #?????????????? | | ??????????### ###?# " ; ;#?????#*#?????????????? | | ???????######+#####""" % #######|#?????######### | | ???????#! == ! # #?????# | | ???????# # #?????# | | ???????# # #?????# | | ???????# # ####### | | ???????# """ = # # | | ???????# """%= %=% # # | | ???????# """ # | | ???????# + | | ???????# """ % # | | ???????# """ # | | ???????# """ # | | ???????# " # | | ???????##### ##" " # | | ?""""??? # | | ?""""?# # | | ?""""?# ^ ######### | | ?""""?# #???????? | | ?""""?+ #???????? | | ?""""?# #???????? | | ??????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1025 Resistance: KI 30 Evasion (%) 53 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Bumper Bots Hammer Time More Dakka Please Serviceable Loadout System Compromised Total Silence Challenges ------------ None Game ------ Seed ShockAdvancedPerforator Manual? 0 Play Time 00:39:53 Cumulative 10.7 hours Start 2026.07.03 @ 12:34:36 End 2026.07.03 @ 15:11:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff065409-bf43-48b1-85db-da1c9d146c66