Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.05 @ 13:08:01 Player: GammaGradiation Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (14) 70 Value Destroyed (235) 235 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4665 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 12/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Fission Core Neutrino Core Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Improved Transmission Jammer Improved ECM Suite Improved System Shield Component Analysis Suite > --- WEAPON ----------- Precision Grenade Launcher Power Maul > --- INVENTORY -------- Fission Core Large Storage Unit System Backup Module Heavy Flak Cannon [Rating: 74] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Cooled Cesium-ion Thruster Flight Unit Cooled Cesium-ion Thruster Utility Advanced Signal Interpreter Device Improved Transmission Jammer Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Medium Armor Plating Weapon Power Maul Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 . 2 2 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . Utility 7 | . . . 1 . 2 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 65 | 2 6 4 4 2 2 12 15 18 . Power 10 | . 1 . . . . 1 2 6 . Engine 3 | . 1 . . . . 1 1 . . Core 7 | . . . . . . . 1 6 . Reactor . | . . . . . . . . . . Propulsion 16 | . 2 . 1 . . 3 4 6 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 16 | . 2 . 1 . . 3 4 6 . Utility 26 | . 1 3 2 1 1 8 7 3 . Device 11 | . 1 2 . . . 5 3 . . Storage 3 | . . . 1 . . . 1 1 . Processor 8 | . . 1 1 1 . 2 2 1 . Hackware 2 | . . . . . . . 1 1 . Protection 2 | . . . . . 1 1 . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 2 1 1 1 1 . 2 3 . Energy Gun 3 | 2 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . 2 . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 3 | . . 1 . . . . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . Parts Lost 30 | . 1 . . 7 4 5 3 9 1 Power 3 | . . . . 1 . 1 . 1 . Propulsion 11 | . . . . 3 . 2 1 4 1 Utility 9 | . . . . 1 3 2 2 1 . Weapon 7 | . 1 . . 2 1 . . 3 . Highest Loss Streak 7 | . 1 . . 7 4 3 2 6 1 Average Slot Usage (%) 62 | . 46 96 84 61 22 35 72 68 3 Engine 2 | . 2 14 11 6 . 1 . . . Core 3 | . . . . . . . 4 7 . Flight 14 | . 4 28 33 19 . 1 16 15 3 Device 11 | . 11 14 11 5 . 9 17 10 . Storage 2 | . . . 11 11 4 . . 2 . Processor 17 | . . 12 11 12 16 22 24 19 . Hackware 1 | . . . . . . . 1 2 . Energy Gun 3 | . 24 10 6 6 . . . . . Launcher 1 | . . 3 . . . . 1 1 . Impact Weapon 2 | . . . . 1 . . 3 3 . Naked Turns 36 | . . . . . . . . 19 17 Heaviest Build 39 | 4 8 8 12 11 7 5 23 39 . Greatest Support 36 | 3 8 8 12 12 3 14 24 36 3 Greatest Overweight (x) 7 | 1 2 . . 1 2 1 7 3 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 6 6 6 4 10 10 4 Average Capacity 5 | 4 4 4 6 6 4 4 4 6 4 Most Carried 9 | 4 4 4 6 6 5 4 5 9 2 Average Carried 4 | 3 3 3 5 5 3 3 2 5 2 Final Capacity 6 | 4 4 4 6 6 4 4 4 4 4 Final Carried 6 | 4 4 4 6 5 3 4 3 2 2 Class Distribution -------------------- 59% | Mutant 22% | Infiltrator-Sprinter 12% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Sprinter | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Matter Collected 468 | 170 13 117 . . 13 . 25 130 . Remotely . | . . . . . . . . . . Salvage Created 304 | . 45 . . 43 . . 44 172 . Parts 20 | . 8 . . 6 . . . 6 . Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Combat Hostiles Destroyed 11 | . 3 . . 3 . . 1 4 . Guns 4 | . 3 . . 1 . . . . . AOE 5 | . . . . . . . 1 4 . Classes Destroyed 4 | . 1 . . . . . 1 2 . Worker 1 | . . . . . . . . 1 . Hauler 1 | . . . . . . . . 1 . Operator 1 | . . . . . . . 1 . . Swarmer 11 | . 3 . . 3 . . 1 4 . Best Kill Streak 5 | . 3 . . 3 . . 1 5 . Combat Bots Only 4 | . 3 . . 3 . . 1 4 . Max Kills in Single Turn 3 | . 1 . . 1 . . 1 3 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 1 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Damage Taken 4538 | . 203 . 129 540 808 657 426 1554 221 Core 2603 | . 59 . 28 294 542 467 208 797 208 Absorbed by Shields 95 | . . . . 22 . 73 . . . Core Remaining (%) 50 | 100 . 76 . 19 1 33 75 . . Volleys Fired 24 | . 9 . . 4 4 . 1 6 . Largest 2 | . 2 . . 1 1 . 1 1 . Hottest 80 | . 80 . . 45 20 . 36 53 . Shots Fired 29 | . 14 . . 4 4 . 1 6 . Gun 22 | . 14 . . 4 4 . . . . Cannon 3 | . . . . . . . . 3 . Launcher 4 | . . . . . . . 1 3 . Special . | . . . . . . . . . . Kinetic 12 | . 5 . . . 4 . . 3 . Thermal . | . . . . . . . . . . Explosive 4 | . . . . . . . 1 3 . Electromagnetic 13 | . 9 . . 4 . . . . . Robot Hit Streak 5 | . 3 . . 4 2 . . 5 . Robot Miss Streak 9 | . 2 . . 2 1 . . 9 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 32 | . 8 . . 11 2 . 1 10 . Core Hits 19 | . 3 . . 1 4 1 1 9 . Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 19 | . . . . 8 . . 5 6 . Impact 19 | . . . . 8 . . 5 6 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1295 | . 95 . . 195 30 4 141 830 . Guns 136 | . 95 . . 27 14 . . . . Cannons 45 | . . . . . . . . 45 . Explosions 549 | . . . . . . . 119 430 . Melee 536 | . . . . 168 . . 22 346 . Ramming 29 | . . . . . 16 4 . 9 . Kinetic 109 | . 50 . . . 14 . . 45 . Thermal . | . . . . . . . . . . Explosive 549 | . . . . . . . 119 430 . Electromagnetic 72 | . 45 . . 27 . . . . . Impact 536 | . . . . 168 . . 22 346 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 . . 14 14 Average Corruption 9 | . . . . 1 1 . . 9 14 Corruption Purged . | . . . . . . . . . . Effects 12 | . . . . . . . . 6 6 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . 3 . Alerts 1 | . . . . . . . . . 1 Misdirections 5 | . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . Overflow Damage 315 | . . . . 26 . . 2 287 . Projectiles . | . . . . . . . . . . Explosions 57 | . . . . . . . . 57 . Melee 258 | . . . . 26 . . 2 230 . Knockbacks 4 | . . . . . . . . 4 . Impact 1 | . . . . . . . . 1 . Kinetic 2 | . . . . . . . . 2 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 11 | . . . . . 6 2 . 3 . Shots . | . . . . . . . . . . Rammed 13 | . . . . . 7 1 . 5 . Targets Rammed 13 | . . . . . 7 1 . 5 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 301 | . 9 . 1 10 . . . 24 301 Average Temperature 45 | . 4 . 1 4 . . . 14 161 Received Heat Transfer 662 | . 15 . 36 188 189 108 63 54 9 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . Impact Corruptions 10 | . . . . 3 . . 1 6 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Peak Influence 246 | . 95 36 161 166 179 85 66 246 . Average Influence 78 | . 27 36 79 104 112 56 35 149 . Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 90 | 100 100 100 100 100 100 100 100 62 . Level 1 9 | . . . . . . . . 37 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 1 . 4 2 2 1 . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 8 | . . . 1 . 4 2 1 . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Distress Signals 6 | . 2 . 1 1 1 1 . . . Communications Jammed 5 | . . . . . . . 4 1 . Distress Signals 5 | . . . . . . . 4 1 . Times Spotted 142 | . 9 . 16 12 31 25 16 28 5 Peak Tracking Total 21 | . 5 . 11 8 21 13 6 10 5 Tactical Retreats 26 | . 1 . 2 . 4 7 3 9 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Traps Triggered 11 | . . . . 2 . 4 1 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Machines Accessed 25 | . 2 1 3 3 . 4 3 9 . Terminals 18 | . 2 1 3 2 . 2 2 6 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 4 | . . . . . . 1 1 2 . Total Hacks 53 | . 2 2 9 6 . 7 6 21 . Successful 18 | . 1 1 3 2 . 2 1 8 . Failed 35 | . 1 1 6 4 . 5 5 13 . Catastrophic 7 | . . . . 1 . 1 1 4 . Database Lockouts . | . . . . . . . . . . Manual 24 | . 1 . 8 5 . . 1 9 . Terminals 41 | . 2 2 9 4 . 4 5 15 . Fabricators 2 | . . . . . . 2 . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . Garrison Access 5 | . . . . . . 1 1 3 . Terminal Hacks 10 | . 1 1 2 1 . 2 . 3 . Part Schematic 1 | . . . 1 . . . . . . Level Access Points 2 | . . . . 1 . . . 1 . Terminal Index 1 | . . . . . . . . 1 . Alert Level 2 | . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . 1 . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . Scan Component 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . Seal Access 3 | . . . . . . . 1 2 . Unauthorized Hacks 21 | . 1 . 6 2 . . 1 11 . Terminals 4 | . . . 1 . . . . 3 . Botnet 2 | . . . . . . . . 2 . Operators 2 | . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 1 . 3 2 . 4 2 7 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Turns Passed 2753 | 30 189 136 180 211 125 359 762 702 59 Spaces Moved 4303 | 30 161 328 329 242 138 528 925 1505 117 Core 1145 | 30 131 . . 55 138 525 113 36 117 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3158 | . 30 328 329 187 . 3 812 1469 . Fastest Speed 29 | 50 37 37 34 34 50 37 29 29 50 Average Speed 47 | 78 89 37 34 50 77 59 58 33 50 Slowest Speed 400 | 100 150 37 34 120 150 100 400 275 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 40 | . . . 2 1 . . 10 27 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 29 70 26 55 25 23 23 28 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 3 | . . . . . . . 2 1 . Terrain Destroyed 27 | . . . . . . . 6 21 . Melee 3 | . . . . . . . 2 1 . Projectile . | . . . . . . . . . . AOE 24 | . . . . . . . 4 20 . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Total 4899 | 35 190 342 395 310 151 566 1129 1664 117 Wait 427 | . 7 5 55 42 1 2 178 137 . Move 4222 | 29 160 327 324 239 137 527 906 1456 117 Hop 33 | . . . 2 1 . . 8 22 . Pick Up 29 | 4 4 1 6 1 . 1 9 3 . Fast Attach 38 | 2 4 4 1 1 1 10 7 8 . Attach 23 | . 2 . 3 1 1 1 8 7 . Detach 16 | . 1 . 2 . . 2 2 9 . Swap 4 | . . . . . . 1 . 3 . Drop 21 | . 3 5 2 1 . 2 5 3 . Fire 24 | . 9 . . 4 4 . 1 6 . Melee 19 | . . . . 8 . . 5 6 . Ram 12 | . . . . . 7 1 . 4 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 31 | . . . . 12 . 19 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 18) 162 | -10/Materials | Discovered new exit (range 13) 220 | -10/Materials | Entered Mines 303 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 304 | -10/Mines | Found Prototype Device 304 | -10/Mines | Identified Exp. Sensor Array 325 | -10/Mines | Build established: Mutant 325 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 353 | -10/Mines | Discovered new exit (range 10) 356 | -10/Mines | Entered Materials 356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 492 | -9/Materials | Discovered new exit (range 7) 494 | -9/Materials | Identified exit to Storage 515 | -9/Materials | Discovered exit to Storage (range 15) 536 | -9/Materials | Entered Storage 624 | -9/Storage | Used back door to open Recycling access 624 | -9/Storage | Discovered new exit (range 5) 624 | -9/Storage | Identified exit to Materials 710 | -9/Storage | Lost 7 parts (1p3n1u2w) 713 | -9/Storage | Core integrity fell below 50% 739 | -9/Storage | Core integrity fell below 20% 747 | -9/Storage | Entered Materials 747 | -8/Materials | Evolved 2 slots: Utility x2 823 | -8/Materials | Core integrity fell below 50% 857 | -8/Materials | Core integrity fell below 20% 867 | -8/Materials | Discovered new exit (range 10) 872 | -8/Materials | Entered Factory 872 | -7/Factory | Evolved 2 slots: Utility x2 887 | -7/Factory | Lost 4 parts (3u1w) 1193 | -7/Factory | Core integrity fell below 50% 1224 | -7/Factory | Discovered new exit (range 5) 1226 | -7/Factory | Identified exit to Factory 1227 | -7/Factory | Lost 3 parts (2n1u) 1231 | -7/Factory | Entered another Factory area 1231 | -6/Factory | Evolved 2 slots: Utility x2 1988 | -6/Factory | Discovered new exit (range 18) 1993 | -6/Factory | Identified exit to Factory 1993 | -6/Factory | Entered another Factory area 1993 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2248 | -5/Factory | Build established: Infiltrator-Sprinter 2371 | -5/Factory | Identified exit to Factory 2546 | -5/Factory | Released all parts (9) 2557 | -5/Factory | System corruption reached 10% 2558 | -5/Factory | Core integrity fell below 50% 2576 | -5/Factory | Lost 6 parts (4n1u1w) 2691 | -5/Factory | Discovered new exit (range 7) 2695 | -5/Factory | Entered Upper Caves 2707 | -5/Upper Caves | Learned 4 Factory zone layouts 2712 | -5/Upper Caves | Core integrity fell below 20% 2738 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2754 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02694_ Destabilizing: Core damaged (-20). 02694_ Penetrated by Slug. 02695_ System corrupted: Component data lost. 02695_ Slammed into Y-64 Sentinel. 02695_ Destabilizing: Short circuit. 02695_ Cld. Cesium-ion Thruster permanently disabled. LOCATION=UNKNOWN GOAL=ESCAPE 02707_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 02711_ System corruption misinterpreted. 02711_ Triggered Fire Trap. 02711_ Burning plasma bursts from the floor. 02716_ System corrupted: IFF burst signal emitted. 02736_ O:LG,T9NVCSGNY4CGVWBWVK,DIUS7#HGEFH|2& 02737_ Slug penetrates Wall. 02737_ Cld. Cesium-ion Thruster destroyed. 02738_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 02742_ Y-72 Warden: "REQUESTING BACKUP." 02752_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ???????????????????#???????????????# ###????????? | | ??????????????????## ?????????????# ?????????? | | ??????????????????# ???????????# ??????????? | | ??????????????????# #???????### #???????????? | | ??????????????????# #?????## #????????????? | | ??????????????????# ###?## #????????????? | | ???????????????????# ### #?????????????? | | ????????????????#### @ #??????????????? | | ???????????????# #?????###??????? | | ???????????????# ###### #????## #??????? | | ???????????????????????## #???## #??????? | | ????????????????????????## #??## #??????? | | ?????????????????????????# #### #??????? | | ?????????????????????????# ## s## ######## | | ?????????????????????????#### s | | ????????????????????????????# ##; ### # | | ????????????????????????????# # "# # ###### | | ?????????????????????##??#### # "# # #????? | | ?????????????????????# #?# # "# # #????? | | ?????????????????????# ## ## "# ## #????? | | ????????????????????## # ? "# ## ????? | | ????????????????????# #"""?""# ## ???? | | ????????????????????### ######## ## ??? | | ??????????????????????## #### ###??? | | ???????????????????????## ########??? #????? | | ????????????????????????## ??????? #????? | | ?????????????????????????# ???? ????? | | ?????????????????????????# ##### ? ????? | | ?????????????????????????# #????? #?##????? | | ?????????????????????????## ##???????###???????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Flight Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed TractorSlugSplitter Manual? 0 Play Time 01:14:21 Cumulative 66.0 hours Start 2019.12.05 @ 11:11:21 End 2019.12.05 @ 13:08:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e2d9450b-63ca-4c7b-97f8-f971ddbca095