Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 16:10:26 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (938) 938 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5470 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 363/1000 Matter 92/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Melee Analysis Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Micro Fission Core Improved Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Improved VTOL Module Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Improved Melee Analysis Suite Improved Melee Analysis Suite Reaction Control System Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Cooling System Improved Recalibrator [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility System Shield Device Structural Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Weapon Axe Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 . 2 . 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . 2 . . . . Utility 7 | . . 2 . . . 1 2 2 Weapon . | . . . . . . . . . Parts Attached 98 | 7 . 19 . 17 11 24 6 14 Power 15 | 1 . 1 . 1 1 6 2 3 Engine 6 | 1 . 1 . . 1 2 1 . Core 9 | . . . . 1 . 4 1 3 Reactor . | . . . . . . . . . Propulsion 41 | 2 . 9 . 12 8 4 . 6 Treads . | . . . . . . . . . Leg 5 | 2 . 3 . . . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . . 4 . . . Flight 32 | . . 6 . 12 4 4 . 6 Utility 25 | 2 . 3 . 2 2 9 3 4 Device 6 | . . 2 . . . 2 . 2 Storage 2 | 2 . . . . . . . . Processor 10 | . . 1 . 1 1 5 1 1 Hackware 7 | . . . . 1 1 2 2 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 . 6 . 2 . 5 1 1 Energy Gun 3 | 1 . 2 . . . . . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 5 | 1 . . . . . 3 . 1 Ballistic Cannon 3 | . . 3 . . . . . . Launcher 2 | . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 1 1 1 . Parts Lost 36 | . . 4 . 6 2 2 3 19 Power 6 | . . 1 . 1 . . 1 3 Propulsion 17 | . . 1 . 4 2 . 2 8 Utility 8 | . . 1 . . . 2 . 5 Weapon 5 | . . 1 . 1 . . . 3 Highest Loss Streak 14 | . . 3 . 3 2 1 3 14 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 3 7 4 4 3 3 4 3 Power . | . 1 . . . . . . . Propulsion 1 | . . 3 4 2 2 1 1 . Utility . | . . . . . . . 2 1 Weapon . | . 1 2 . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 11 | . . 3 . 4 2 . 1 1 Power . | . . . . . . . . . Propulsion 4 | . . 2 . . 2 . . . Utility 5 | . . 1 . 2 . . 1 1 Weapon 2 | . . . . 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 85 81 44 63 81 94 92 83 Engine 5 | . 14 10 . . 5 8 . . Core 3 | . . . . 1 . 5 10 6 Leg 6 | . 28 20 . . . . . . Flight 18 | . . 1 22 33 23 29 23 17 Device 6 | . . 11 11 9 9 5 . 1 Storage 3 | . 14 10 . . . . . . Processor 12 | . . 6 11 11 14 13 20 20 Hackware 11 | . . . . . 12 15 25 28 Energy Gun 1 | . 14 2 . . . . . . Ballistic Gun 2 | . 14 . . . . 3 1 . Ballistic Cannon 2 | . . 14 . . . . . . Impact Weapon 2 | . . . . 6 9 3 . . Slashing Weapon 2 | . . . . . . 3 8 6 Peak Build Rating 68 | 7 6 19 7 30 31 49 59 68 Average Rating 31 | 5 6 12 7 17 27 40 52 56 On Entrance 18 | . 7 6 7 7 24 22 49 45 Avg Prop Armor Cover (%) 12 | . . . . 17 15 . 4 3 Naked Turns . | . . . . . . . . . Heaviest Build 24 | 17 12 20 1 16 9 18 20 24 Greatest Support 32 | 20 20 30 8 20 32 21 21 25 Greatest Overweight (x) 2 | 1 . 1 . . 2 . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 Most Carried 8 | 2 4 8 4 5 5 5 5 5 Average Carried 4 | 1 3 7 4 3 3 3 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 4 5 5 5 4 4 Class Distribution -------------------- 43% | Hacker-Sprinter 32% | Mutant 15% | Sprinter 5% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Matter Collected 1487 | 203 . 339 . 220 119 394 171 41 Remotely . | . . . . . . . . . Salvage Created 1415 | 55 . 354 . 315 61 383 171 76 Parts 97 | 3 . 38 . 12 2 24 10 8 Haulers Intercepted 6 | . . 1 . 3 1 . 1 . Recyclers Shooed 2 | . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 23 | . . 12 . 5 . 2 1 3 Melee 5 | . . . . . . 2 1 2 Guns 1 | . . . . . . . . 1 Cannons 3 | . . 3 . . . . . . AOE 14 | . . 9 . 5 . . . . Classes Destroyed 13 | 1 . 8 . . . 4 . . Worker 6 | . . 1 . 4 . 1 . . Builder 11 | . . 4 . 3 . 4 . . Tunneler 1 | . . . . . . 1 . . Hauler 6 | . . 1 . 3 1 . 1 . Recycler 5 | 1 . 2 . 1 . 1 . . Mechanic 1 | . . . . . . 1 . . Operator 5 | . . 1 . 1 1 1 . 1 Watcher 4 | . . 3 . . . 1 . . Swarmer 16 | . . 10 . 3 . . . 3 Grunt 3 | . . 1 . 2 . . . . Sentry 2 | . . 1 . . . . 1 . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 11 | 1 . 8 . 11 2 7 2 2 Combat Bots Only 6 | . . 6 . 5 . 1 1 2 Max Kills in Single Turn 4 | 1 . 3 . 4 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Hostile Shots Fired 590 | . . 77 3 117 53 108 50 182 Missed 283 | . . 28 1 60 28 57 21 88 Hits 307 | . . 49 2 57 25 51 29 94 Projectile 307 | . . 49 2 57 25 51 29 94 AOE 3 | . . . . . . . . 3 Critical Strikes 8 | . . 3 . 4 . . . 1 Damage Taken 4403 | . . 700 28 849 370 483 325 1648 Core 1528 | . . 208 . 294 172 125 92 637 Absorbed by Shields 9 | . . . . . . . . 9 Core Remaining (%) 72 | 100 100 . 48 . 15 82 89 . Volleys Fired 81 | 4 . 41 . 6 . 20 . 10 Largest 2 | 2 . 2 . 1 . 1 . 1 Hottest 90 | 60 . 90 . 39 . 60 . 33 Shots Fired 116 | 8 . 72 . 6 . 20 . 10 Gun 30 | 8 . 12 . . . . . 10 Cannon 74 | . . 54 . . . 20 . . Launcher 12 | . . 6 . 6 . . . . Special . | . . . . . . . . . Kinetic 68 | 4 . 54 . . . . . 10 Thermal 30 | 4 . 6 . . . 20 . . Explosive 12 | . . 6 . 6 . . . . Electromagnetic 6 | . . 6 . . . . . . Robot Hit Streak 16 | 5 . 16 . 1 . 5 . 2 Robot Miss Streak 5 | 1 . 5 . 1 . 5 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 102 | 6 . 44 . 8 2 24 5 13 Core Hits 54 | 2 . 25 . 13 . 7 3 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . Critical Strikes 4 | . . 2 . 1 1 . . . Blast 2 | . . 2 . . . . . . Smash 2 | . . . . 1 1 . . . Melee Attacks 99 | . . . . 13 3 29 19 35 Impact 27 | . . . . 13 3 11 . . Slashing 72 | . . . . . . 18 19 35 Piercing . | . . . . . . . . . Sneak Attacks 18 | . . . . 6 2 8 1 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5847 | 62 . 1701 . 1729 220 1284 256 595 Guns 386 | 62 . 141 . . . . . 183 Cannons 888 | . . 705 . . . 183 . . Explosions 1933 | . . 855 . 1078 . . . . Melee 2626 | . . . . 637 220 1101 256 412 Ramming 14 | . . . . 14 . . . . Kinetic 906 | 18 . 705 . . . . . 183 Thermal 275 | 44 . 48 . . . 183 . . Explosive 1933 | . . 855 . 1078 . . . . Electromagnetic 93 | . . 93 . . . . . . Impact 1517 | . . . . 637 220 660 . . Slashing 1109 | . . . . . . 441 256 412 Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 . . . . 3 . . Average Corruption 2 | . 2 . . . . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . 2 . . . . 2 . . Matter Fused 3 | . 2 . . . . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 1112 | . . 3 . 457 210 373 . 69 Projectiles . | . . . . . . . . . Explosions 65 | . . 3 . 62 . . . . Melee 1047 | . . . . 395 210 373 . 69 Knockbacks 8 | . . 1 . 5 . 2 . . Impact 7 | . . . . 5 . 2 . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 151 | . . 145 . 6 . . . . Shots 5 | . . 5 . . . . . . Rammed 4 | . . . . 4 . . . . Targets Rammed 4 | . . . . 4 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 297 | 20 . 105 . 40 3 297 10 6 Average Temperature 80 | 12 . 26 . 11 3 104 5 6 Received Heat Transfer 1029 | . . 189 15 387 126 90 126 96 Effects 3 | . . . . . . 3 . . Interference 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 9 | . . . . 5 1 3 . . Combat Hostiles . | . . . . . . . . . Parts Fried 16 | . . 1 . 7 2 6 . . Impact Corruptions 26 | . . . . 14 4 8 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 544 | 100 . 148 . . . 296 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Maximum Alert Level 2 | . . 1 . 2 1 1 . 1 Low Security (%) 75 | 100 100 89 100 76 . 76 100 58 Level 1 21 | . . 10 . 4 100 23 . 41 Level 2 2 | . . . . 19 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 658 | 5 . 281 123 658 291 241 142 368 Initial 277 | . . . 88 47 277 132 98 64 Average 135 | . . 107 98 161 258 163 91 170 Influence Increases 2741 | 5 . 481 45 831 94 462 154 669 Destroy 0b10 Robot/C 460 | . . 240 . 100 . 40 20 60 Destroy 0b10 Robot/NC 195 | 5 . 60 . 60 10 50 5 5 Destroy Leader 110 | . . 58 . 16 2 12 12 10 Successful Hack 37 | . . . . . 6 24 . 7 Disable Machine 120 | . . 60 . . . 15 . 45 Destroy Structure 169 | . . 63 . 55 1 6 12 32 Partial Spotted 135 | . . . . 45 . 75 . 15 Lose Combat Pursuer 1515 | . . . 45 555 75 240 105 495 Influence Decreases 2504 | 5 . 254 149 296 461 551 224 564 Entered New Map 927 | . . . 139 76 381 159 104 68 Time Decay 967 | 5 . 214 10 160 60 222 90 206 Search Patrol Dispatched 100 | . . . . . . . . 100 Lost Part 360 | . . 40 . 60 20 20 30 190 Purge Threat 150 | . . . . . . 150 . . Squads Dispatched 24 | . . 2 . 7 1 8 1 5 Investigation 6 | . . . . 1 . 2 . 3 Extermination 3 | . . . . . . 1 1 1 Reinforcement 10 | . . 2 . 4 1 2 . 1 Assault 2 | . . . . 2 . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 3 | . . 1 . 1 . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Distress Signals 7 | . . . . 6 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 190 | . . 25 3 63 9 21 15 54 Peak Tracking Total 26 | . . 11 3 26 8 9 9 19 Tactical Retreats 28 | . . . 1 8 2 6 2 9 ECM-based Alert Blocks 5 | . . . . . . 5 . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Traps Triggered 4 | . 2 . . 1 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Machines Disabled 8 | . . 4 . . . 1 . 3 Max in Single Turn 2 | . . 2 . . . 1 . 1 Garrison Access 2 | . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Machines Accessed 24 | . 1 . . 1 5 8 3 6 Terminals 13 | . 1 . . . 4 4 1 3 Fabricators 4 | . . . . . . 1 . 3 Repair Stations 2 | . . . . . . . 2 . Recycling Units 3 | . . . . 1 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 65 | . 2 . . 1 8 26 7 21 Successful 28 | . . . . 1 5 10 3 9 Failed 37 | . 2 . . . 3 16 4 12 Catastrophic 7 | . . . . . . 4 . 3 Database Lockouts . | . . . . . . . . . Manual 26 | . 2 . . . 1 12 1 10 Terminals 41 | . 2 . . . 6 20 2 11 Fabricators 12 | . . . . . . 2 . 10 Repair Stations 5 | . . . . . . . 5 . Recycling Units 4 | . . . . 1 2 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 14 | . . . . . 4 6 1 3 Part Schematic 2 | . . . . . . 1 . 1 Open Door 4 | . . . . . 4 . . . Open DSF 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 5 | . . . . . . 2 1 2 Fabricator Hacks 8 | . . . . . . 2 . 6 Load Schematic 4 | . . . . . . 1 . 3 Build 4 | . . . . . . 1 . 3 Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 2 | . . . . . . . 2 . Recycling Unit Hacks 3 | . . . . 1 1 1 . . Report Inventory 2 | . . . . . 1 1 . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 1 . . 1 3 5 3 6 Full Trace Events 5 | . . . . . . 2 . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 Parts Built 5 | . . . . . . 1 . 4 Authchips . | . . . . . . . . . Time 273 | . . . . . . 36 . 237 Total Part Build Rating 23 | . . . . . . 3 . 20 Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Active Infowar (turns) 1893 | . . 325 39 326 133 477 191 402 Optics 1818 | . . 250 39 326 133 477 191 402 Structural 1185 | . . 325 39 326 133 362 . . Machine Analysis 320 | . . . . . . 320 . . ECM 17 | . . . . . . 17 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Turns Passed 2261 | 64 157 442 39 326 133 477 191 432 Spaces Moved 3567 | 35 129 250 122 627 262 1058 425 659 Core 51 | 5 . . . 45 1 . . . Treads . | . . . . . . . . . Legs 369 | 30 129 210 . . . . . . Wheels . | . . . . . . . . . Hover 46 | . . . . . 46 . . . Flight 3101 | . . 40 122 582 215 1058 425 659 Fastest Speed 26 | 50 120 32 32 28 26 26 26 28 Average Speed 39 | 117 120 106 32 35 33 26 28 31 Slowest Speed 190 | 190 120 190 32 50 150 26 99 45 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 23 | . . . . 5 6 4 6 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 25 38 51 65 49 29 16 30 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 38 | . . . . 3 1 6 12 16 Terrain Destroyed 173 | . . 67 . 68 1 6 12 19 Melee 38 | . . . . 3 1 6 12 16 Projectile 6 | . . 3 . . . . . 3 AOE 129 | . . 64 . 65 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Total 4111 | 47 131 358 121 701 299 1184 457 813 Wait 110 | . . . . 11 4 32 . 63 Move 3513 | 34 128 249 121 616 249 1049 412 655 Hop 23 | . . . . 5 6 4 6 2 Pick Up 57 | 2 2 15 . 15 9 7 4 3 Fast Attach 52 | 7 . 8 . 7 6 11 2 11 Attach 37 | . . 3 . 8 5 4 4 13 Detach 20 | . . 2 . 1 2 4 1 10 Swap 37 | . . 15 . 3 3 11 5 . Drop 70 | . 1 25 . 12 12 13 6 1 Fire 81 | 4 . 41 . 6 . 20 . 10 Melee 93 | . . . . 13 3 29 17 31 Ram 4 | . . . . 4 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 10) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Build established: Mutant 568 | -9/Materials | Discovered new exit (range 18) 648 | -9/Materials | Discovered new exit (range 18) 663 | -9/Materials | Core integrity fell below 50% 664 | -9/Materials | Entered Mines 687 | -9/Mines | Learned Materials stockpile data 691 | -9/Mines | Lost 3 parts (1p1n1u) 699 | -9/Mines | Discovered new exit (range 14) 703 | -9/Mines | Entered Materials 703 | -8/Materials | Evolved 2 slots: Propulsion x2 861 | -8/Materials | Discovered new exit (range 11) 1023 | -8/Materials | Discovered new exit (range 5) 1026 | -8/Materials | Core integrity fell below 50% 1029 | -8/Materials | Identified exit to Storage 1029 | -8/Materials | Entered Storage 1055 | -8/Storage | Lost 3 parts (1p1n1w) 1135 | -8/Storage | Discovered new exit (range 10) 1155 | -8/Storage | Core integrity fell below 20% 1162 | -8/Storage | Entered Factory 1162 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1547 | -7/Factory | Fabricated Hacking Suite? 1622 | -7/Factory | Discovered new exit (range 5) 1639 | -7/Factory | Entered another Factory area 1639 | -6/Factory | Evolved 2 slots: Utility x2 1694 | -6/Factory | Build established: Hacker-Sprinter 1795 | -6/Factory | Lost 3 parts (1p2n) 1826 | -6/Factory | Discovered new exit (range 9) 1830 | -6/Factory | Entered another Factory area 1830 | -5/Factory | Evolved 2 slots: Utility x2 1946 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 1985 | -5/Factory | Fabricated Nuclear Pulse Thruster? 2119 | -5/Factory | Lost 3 parts (1n1u1w) 2130 | -5/Factory | Search patrols dispatched 2157 | -5/Factory | Spotted B-75 Beast 2252 | -5/Factory | Core integrity fell below 50% 2262 | -5/Factory | Self-destructed Last Messages --------------- 02237_ Penetrated by Slug. 02241_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3C layout... Downloaded map data. 02244_ Slug penetrates Terminal. 02244_ Terminal disabled. 02247_ Acquired Mic. Fission Core. 02248_ Slug penetrates S-27 Virus. 02252_ Slug penetrates Wall. 02252_ Adv. Cooling System destroyed. 02254_ Slug penetrates Wall. 02254_ Field Propulsion Drive destroyed. 02256_ Slug penetrates S-27 Virus. 02256_ Destroyed VTOL Module. 02257_ Imp. Melee Analysis Suite destroyed. 02258_ Slug penetrates Wall. 02260_ Slug penetrates S-27 Virus. 02261_ KE Penetrator destroyed. 02262_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ???????? # ! !#?????#??????????? | | ???????? # #?????#??????????? | | ???????? # #?????#??????????? | | ???????? s/ @ #?????#??????????? | | ????????######+####+#### ss #?????#??????????? | | ???????? # #??# #?????#??????????? | | ???????? # #??# #?????#??????????? | | ???????? / #??# ! #?????#??????????? | | ???????? # ####s #?#####??????????? | | ???????? # ##/########?# ??????????? | | ????????##### #??????# ??????????? | | ????????##### #??????# ??????????? | | ???????? # ######## ??????????? | | ???????? #T """ " # # ??????????? | | ????????"" ## """ h"" # """ # ??????????? | | ????????"" # """ T" # """ # ??????????? | | ????????"" # " # """ # ??????????? | | ????????"" + * " # # ??????????? | | ???????? # # """ # ??????????? | | ???????? # # """ + ??????????? | | ############ "###### # """ # ??????????? | | # ##????# # # ??????????? | | # "###### # """ # ??????????? | | # + # # """ # ??????????? | | ^ " !# # """ # ??????????? | | " # # # ??????????? | | " " # ######## ??????????? | | "" " # #??????# ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 72 Melee Accuracy 18 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Nuclear Pulse Thruster | x2 | -5/Factory Nuclear Pulse Thruster | x2 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Suspicious Challenges ------------ None Game ------ Seed GravitonThermalCanceller Manual? 0 Play Time 01:17:16 Cumulative 56.1 hours Start 2026.02.11 @ 14:54:22 End 2026.02.11 @ 16:10:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bfcb76c-0fb9-4ea9-9927-2488f9a1b17f