Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 10:05:46 Player: HellcatNiko Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1615) 1615 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3645 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 453/455 System Corruption 0% Temperature Cool (10) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Beam Rifle Hammer > --- INVENTORY (5) ---- Aluminum Leg Medium Laser Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Power Shielding Hardlight Generator > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Aluminum Leg Medium Storage Unit Medium Laser Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 48 | 5 14 12 17 Power 6 | 1 2 . 3 Engine 5 | 1 2 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | 2 5 3 6 Treads 1 | . . . 1 Leg 12 | 2 5 3 2 Wheel . | . . . . Hover 3 | . . . 3 Flight . | . . . . Utility 9 | . 3 5 1 Device 3 | . 1 1 1 Storage 2 | . 1 1 . Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 17 | 2 4 4 7 Energy Gun 5 | 1 2 1 1 Energy Cannon 1 | . 1 . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 1 | . . . 1 Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 2 2 11 Power 2 | . 1 . 1 Propulsion 5 | . . . 5 Utility 3 | . . 2 1 Weapon 5 | . 1 . 4 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Backups 6 | 4 6 8 7 Power . | . 1 . . Propulsion 2 | 1 2 2 1 Utility 1 | . 1 . . Weapon 1 | . 1 3 4 Tool/Special . | . . . . Unused Backups 5 | . . 3 2 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 97 96 67 Engine 11 | . 13 11 5 Leg 24 | . 28 30 9 Hover 1 | . . . 7 Device 5 | . 5 5 6 Storage 11 | . 13 11 6 Processor 3 | . . 7 6 Hackware 4 | . 6 2 . Protection 2 | . . 4 6 Energy Gun 14 | . 25 5 3 Energy Cannon 1 | . 2 2 . Ballistic Gun 5 | . . 12 8 Peak Build Rating 22 | 5 9 14 22 Average Rating 8 | 4 7 11 14 On Entrance 7 | . 5 9 14 Naked Turns 20 | . . . 20 Heaviest Build 34 | 8 16 20 34 Greatest Support 33 | 20 20 33 33 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 8 10 10 Average Capacity 7 | 5 7 8 8 Most Carried 10 | 5 8 10 10 Average Carried 6 | 4 6 8 7 Final Capacity 10 | 5 8 10 5 Final Carried 10 | 5 8 10 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1117 | 200 241 252 424 Remotely . | . . . . Salvage Created 2057 | . 558 630 869 Parts 122 | . 38 40 44 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 6 | . 2 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 10 16 19 Melee 1 | . . . 1 Guns 23 | . 10 7 6 Cannons 1 | . . 1 . AOE 19 | . . 8 11 Classes Destroyed 11 | . 7 2 2 Worker 8 | . 2 3 3 Builder 6 | . . 3 3 Hauler 3 | . 1 1 1 Recycler 4 | . 1 1 2 Operator 2 | . 2 . . Watcher 3 | . 2 1 . Swarmer 14 | . 3 8 3 Grunt 24 | . 7 6 11 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 14 | . 4 9 14 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 5 | . 2 5 4 Gunslinging . | . . . . Exploded 4 | . . 4 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 304 | . 54 64 186 Missed 103 | . 18 23 62 Hits 201 | . 36 41 124 Melee 2 | . . . 2 Projectile 199 | . 36 41 122 Critical Strikes 8 | . . 2 6 Damage Taken 2880 | . 580 515 1785 Core 701 | . 68 80 553 Absorbed by Shields 36 | . . . 36 Redirected to Shielding 82 | . . 7 75 Core Remaining (%) 84 | 100 72 80 . Volleys Fired 133 | 1 50 38 44 Largest 2 | 1 2 2 2 Hottest 110 | 20 110 90 79 Shots Fired 248 | 1 100 76 71 Gun 207 | 1 97 57 52 Cannon 19 | . 3 14 2 Launcher 22 | . . 5 17 Special . | . . . . Kinetic 87 | 1 5 41 40 Thermal 139 | . 95 30 14 Explosive 22 | . . 5 17 Electromagnetic . | . . . . Robot Hit Streak 12 | 1 5 9 12 Robot Miss Streak 6 | . 6 4 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 151 | 1 54 43 53 Core Hits 122 | 1 29 38 54 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 2 . Critical Strikes 9 | . 2 5 2 Burn 6 | . 2 3 1 Destroy 2 | . . 2 . Smash 1 | . . . 1 Melee Attacks 11 | . 1 3 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4680 | 7 892 1278 2503 Guns 1474 | 7 652 350 465 Cannons 244 | . 52 141 51 Explosions 2753 | . 188 787 1778 Melee 183 | . . . 183 Ramming 26 | . . . 26 Kinetic 627 | 7 34 213 373 Thermal 1091 | . 670 278 143 Explosive 2753 | . 188 787 1778 Electromagnetic . | . . . . Impact 183 | . . . 183 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 169 | . 20 46 103 Projectiles 16 | . 16 . . Explosions 132 | . 4 46 82 Melee 21 | . . . 21 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 358 | . 198 62 98 Shots 9 | . 2 2 5 Rammed 3 | . . . 3 Targets Rammed 8 | . . . 8 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 303 | . 303 100 81 Average Temperature 57 | . 77 32 20 Received Heat Transfer 1135 | . 168 201 766 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 5 2 . Heat Transferred 3240 | . 1883 913 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 80 | 100 100 38 34 Level 1 14 | . . 61 33 Level 2 4 | . . . 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 539 | . 109 296 539 Initial 114 | . . 9 114 Average 86 | . 33 205 297 Influence Increases 1601 | . 370 490 741 Destroy 0b10 Robot/C 900 | . 200 320 380 Destroy 0b10 Robot/NC 130 | . 40 45 45 Destroy Leader 222 | . 46 74 102 Successful Hack 11 | . 7 4 . Disable Machine 60 | . 45 . 15 Destroy Structure 188 | . 32 47 109 Lose Combat Pursuer 90 | . . . 90 Influence Decreases 1062 | . 347 241 474 Entered New Map 172 | . . 14 158 Time Decay 725 | . 312 207 206 Lost Part 140 | . 10 20 110 Purge Threat 25 | . 25 . . Squads Dispatched 9 | . 1 3 5 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 16 21 30 Peak Tracking Total 9 | . 4 5 9 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 3 | . 3 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 2 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 14 6 . Successful 8 | . 5 3 . Failed 12 | . 9 3 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 20 | . 14 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 2 | . 1 1 . Level Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 382 | . 382 . . Terrain 382 | . 382 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2907 | 1126 900 459 422 Spaces Moved 1214 | 251 516 251 196 Core 74 | 24 . . 50 Treads 22 | . . . 22 Legs 1068 | 227 516 251 74 Wheels . | . . . . Hover 50 | . . . 50 Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 118 | 113 120 120 118 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 22 63 24 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 202 | . 35 51 116 Melee . | . . . . Projectile . | . . . . AOE 202 | . 35 51 116 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2419 | 1090 695 336 298 Wait 935 | 828 94 3 10 Move 1211 | 250 515 250 196 Hop . | . . . . Pick Up 32 | 6 7 12 7 Fast Attach 15 | 4 3 3 5 Attach 14 | 1 3 2 8 Detach 1 | . 1 . . Swap 39 | . 13 14 12 Drop 20 | . 8 11 1 Fire 133 | 1 50 38 44 Melee 11 | . 1 3 7 Ram 3 | . . . 3 Kick 5 | . . . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 1127 | -11/Scrapyard | Entered Materials 1128 | -10/Materials | Build established: Mutant 1378 | -10/Materials | Discovered new exit (range 3) 1664 | -10/Materials | Discovered new exit (range 9) 1681 | -10/Materials | Identified exit to Materials 2027 | -10/Materials | Entered another Materials area 2027 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2355 | -9/Materials | Discovered new exit (range 9) 2450 | -9/Materials | Build established: Scavenger-Mutant 2486 | -9/Materials | Entered another Materials area 2486 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2566 | -8/Materials | Garrison activated, responded to threat 2665 | -8/Materials | Lost 5 parts (1p3n1w) 2758 | -8/Materials | Core integrity fell below 50% 2793 | -8/Materials | Released all parts (6) 2821 | -8/Materials | Lost 3 parts (1n1u1w) 2853 | -8/Materials | Core integrity fell below 20% 2908 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Switching to secondary target: G-47 Trooper. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. Acquired Hammer. K-01 Serf collects debris. Acquired 48 matter. G-47 Trooper suffers critical hit (Smash). G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 28 matter. Critical hit (Burn: +37). K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. [Achievement: Power Corrupts] Lgt. Nuclear Core fried. 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Power Corrupts Remodeling Troublemaker Challenges ------------ None Game ------ Seed DispersionExoskeletonSpiker Manual? 0 Play Time 00:48:53 Cumulative 4.4 hours Start 2025.09.24 @ 09:09:41 End 2025.09.24 @ 10:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 972a4685-09ba-4bae-9c90-bd697363e5e6