Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 11:42:09 Player: Fantom451 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1488) 1488 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4253 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Core Analyzer Reaction Control System System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Utility Shielding > --- WEAPON ----------- Lightning Gun Lightning Gun Improved EM Pulse Cannon > --- INVENTORY -------- Improved Heat Sink Core Analyzer Reaction Control System System Shield Improved Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 43 | 6 5 2 8 15 7 Power 12 | 1 1 1 3 5 1 Engine 11 | 1 1 1 3 5 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 2 . 3 3 2 Treads . | . . . . . . Leg 9 | 2 2 . 3 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 3 | 1 1 . . 1 . Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 2 1 1 2 6 4 Energy Gun 4 | . 1 . . 1 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 2 . . 2 . . Ballistic Cannon 6 | . . 1 . 5 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . 1 2 4 13 16 Power 11 | . 1 . 2 5 3 Propulsion 9 | . . 2 . 4 3 Utility 3 | . . . . . 3 Weapon 13 | . . . 2 4 7 Highest Loss Streak 8 | . 1 1 2 6 8 To Critical Strikes . | . . . . . . Average Backups 3 | . 1 3 3 4 5 Power . | . . 1 . 1 . Propulsion . | . 1 . . . . Utility 1 | . . . . 1 3 Weapon 1 | . . 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 10 | . . . . . 10 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 70 | . 91 84 70 65 50 Engine 11 | . 12 14 18 10 1 Leg 11 | . 28 13 13 5 4 Flight 1 | . . . . 2 3 Storage 10 | . 14 14 11 9 6 Processor 9 | . 9 14 11 9 6 Protection 4 | . . . . 8 6 Energy Gun 6 | . 6 14 4 5 3 Energy Cannon 1 | . . . . . 5 Ballistic Gun 6 | . 19 10 3 2 . Ballistic Cannon 6 | . . 3 9 12 3 Peak Build Rating 26 | 6 8 8 11 17 26 Average Rating 10 | 3 7 6 7 12 17 On Entrance 7 | . 6 8 6 11 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 20 | . . . . . 20 Heaviest Build 27 | 10 11 13 20 26 27 Greatest Support 30 | 20 20 20 30 30 18 Greatest Overweight (x) 6 | . . 4 5 6 6 Average Overweight (x) 1 | . . 1 1 3 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 2 4 4 6 7 8 Average Carried 3 | . 1 3 3 4 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 5 | . 3 4 4 3 5 Class Distribution -------------------- 54% | Mutant 28% | Scavenger-Mutant 10% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1278 | 201 142 48 210 501 176 Remotely . | . . . . . . Salvage Created 1404 | . 168 66 255 451 464 Parts 80 | . 11 7 22 23 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 46 | . 6 5 10 16 9 Guns 17 | . 6 2 4 4 1 Cannons 28 | . . 3 6 12 7 AOE 1 | . . . . . 1 Classes Destroyed 10 | . 2 . 3 3 2 Worker 3 | . . . . 2 1 Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 18 | . 3 5 4 6 . Grunt 24 | . 3 . 5 9 7 Duelist 1 | . . . . . 1 Sentry 2 | . . . 1 1 . Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 3 3 7 5 8 Combat Bots Only 7 | . 3 3 4 4 7 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 445 | . 57 61 60 156 111 Missed 133 | . 18 18 23 46 28 Hits 312 | . 39 43 37 110 83 Melee 16 | . . . . . 16 Projectile 296 | . 39 43 37 110 67 Critical Strikes 10 | . . 1 1 4 4 Damage Taken 4156 | . 399 364 377 1331 1685 Core 1139 | . 68 68 88 208 707 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . 49 53 Core Remaining (%) 71 | 100 . 45 78 62 . Volleys Fired 186 | . 23 14 42 83 24 Largest 3 | . 2 2 2 3 3 Hottest 138 | . 70 70 80 106 138 Shots Fired 361 | . 46 21 54 194 46 Gun 161 | . 46 14 19 71 11 Cannon 200 | . . 7 35 123 35 Launcher . | . . . . . . Special . | . . . . . . Kinetic 269 | . 38 14 49 151 17 Thermal 63 | . 8 7 5 43 . Explosive . | . . . . . . Electromagnetic 29 | . . . . . 29 Robot Hit Streak 10 | . 8 2 9 8 10 Robot Miss Streak 6 | . 5 4 5 6 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 191 | . 24 7 31 97 32 Core Hits 93 | . 12 7 16 38 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 1 2 2 Burn 1 | . . 1 . . . Blast 5 | . . . 1 2 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3582 | . 242 143 487 1753 957 Guns 926 | . 242 68 118 327 171 Cannons 2511 | . . 75 369 1426 641 Explosions 145 | . . . . . 145 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2447 | . 169 93 449 1530 206 Thermal 476 | . 73 50 38 223 92 Explosive . | . . . . . . Electromagnetic 659 | . . . . . 659 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 23 | . . . . 17 6 Projectiles 17 | . . . . 17 . Explosions 6 | . . . . . 6 Melee . | . . . . . . Knockbacks 25 | . . 1 1 20 3 Impact . | . . . . . . Kinetic 21 | . . 1 1 16 3 Secondary 4 | . . . . 4 . Self-Inflicted Damage 101 | . . . . . 101 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | . 80 70 86 387 222 Average Temperature 77 | . 31 31 39 96 76 Received Heat Transfer 1257 | . 138 . 75 612 432 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1155 | . 222 222 111 500 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 120 | . 70 65 97 100 120 Initial 28 | . . . 13 28 28 Average 28 | . 15 26 21 27 56 Influence Increases 1192 | . 151 135 242 403 261 Destroy 0b10 Robot/C 920 | . 120 100 200 320 180 Destroy 0b10 Robot/NC 35 | . . . 10 20 5 Destroy Leader 152 | . 30 20 32 40 30 Disable Machine 45 | . . . . 15 30 Destroy Structure 10 | . 1 . . 8 1 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 1192 | . 151 100 208 408 325 Entered New Map 99 | . . . 22 41 36 Time Decay 824 | . 141 90 156 247 190 Lost Part 269 | . 10 10 30 120 99 Squads Dispatched 5 | . 3 . . 1 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 9 | . 3 . 2 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 13 6 14 32 14 Peak Tracking Total 7 | . 7 3 5 6 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2169 | . 305 235 407 830 392 Optics 2169 | . 305 235 407 830 392 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2370 | 54 432 235 407 830 412 Spaces Moved 962 | 44 286 107 167 228 130 Core 210 | 14 . 17 50 120 9 Treads . | . . . . . . Legs 697 | 30 286 90 117 74 100 Wheels . | . . . . . . Hover . | . . . . . . Flight 55 | . . . . 34 21 Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 177 | 97 120 183 177 243 212 Slowest Speed 520 | 120 120 250 300 440 520 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 38 41 27 20 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . 6 . Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1313 | 55 336 127 227 342 226 Wait 62 | . 13 . 3 . 46 Move 957 | 43 285 106 166 227 130 Hop . | . . . . . . Pick Up 54 | 6 8 3 8 15 14 Fast Attach . | . . . . . . Attach 38 | 6 3 . 8 14 7 Detach . | . . . . . . Swap 5 | . 2 2 . 1 . Drop 11 | . 2 2 . 2 5 Fire 186 | . 23 14 42 83 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 201 | -10/Materials | Discovered new exit (range 8) 279 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Build established: Scavenger-Mutant 487 | -10/Materials | Entered Mines 542 | -10/Mines | Core integrity fell below 50% 662 | -10/Mines | Discovered new exit (range 8) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 838 | -9/Materials | Build established: Mutant 1021 | -9/Materials | Discovered new exit (range 18) 1129 | -9/Materials | Entered another Materials area 1129 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1307 | -8/Materials | Lost 6 parts (2p2n2w) 1736 | -8/Materials | Discovered new exit (range 18) 1876 | -8/Materials | Lost 5 parts (2p1n2w) 1959 | -8/Materials | Entered Factory 1959 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2102 | -7/Factory | Destroyed 7 combat bots 2104 | -7/Factory | Lost 8 parts (2p2n4w) 2352 | -7/Factory | Core integrity fell below 50% 2363 | -7/Factory | Core integrity fell below 20% 2371 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- R-06 Scavenger collects Corrupted Aluminum Leg. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. Lightning Gun destroyed. K-01 Serf collects debris. Imp. Utility Shielding destroyed. R-06 Scavenger collects Corrupted Aluminum Leg. Lgt. Nuclear Core destroyed. Lightning Gun destroyed. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. Imp. Carbon-fiber Leg severed. R-06 Scavenger collects Imp. Carbon-fiber Leg. K-01 Serf cleans the Nuclear Reactor. R-06 Scavenger collects Corrupted Imp. Heat Sink. Sml. Storage Unit destroyed. K-01 Serf cleans the Nuclear Reactor. Visual Processing Unit destroyed. K-01 Serf suffers critical hit (Destroy). 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