Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 20:48:10 Player: Jiber Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (796) 796 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1961 Bonus ------- None Cogmind --------- Core Integrity 93/400 Matter 27/300 Energy 65/100 System Corruption 2% Temperature Cool (0) Movement Hovering (420) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Treads Aluminum Leg Hover Unit Hover Unit Hover Unit Medium Storage Unit Weight Redist. System Structural Scanner Improved Terrain Scanner Terrain Scan Processor Light Armor Plating Shield Generator Authchip [R/Combat] Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Hover Unit Hover Unit Hover Unit Medium Storage Unit Weight Redist. System Structural Scanner Improved Terrain Scanner Terrain Scan Processor Light Armor Plating Shield Generator Authchip [R/Combat] Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 33 | 6 4 23 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads 3 | 2 . 1 Leg 3 | . . 3 Wheel . | . . . Hover 4 | . . 4 Flight . | . . . Utility 7 | 1 3 3 Device 3 | . 2 1 Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 1 10 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon 1 | . . 1 Launcher 6 | . 1 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 9 | . . 9 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 8 | 2 5 9 Power . | . . . Propulsion 1 | 1 2 2 Utility 4 | . . 5 Weapon 2 | . 3 2 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 5 | . . 5 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 96 | . 100 96 Engine 11 | . 14 11 Treads 8 | . 28 3 Leg 10 | . . 13 Hover 3 | . . 4 Device 11 | . 14 10 Storage 11 | . 14 11 Energy Gun 11 | . 14 10 Ballistic Gun 5 | . . 6 Ballistic Cannon 2 | . . 3 Launcher 18 | . 13 20 Peak Build Rating 15 | 6 9 15 Average Rating 11 | 5 8 12 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 57 | 11 14 57 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 20 Average Capacity 11 | 7 8 13 Most Carried 16 | 5 8 16 Average Carried 8 | 2 6 9 Final Capacity 20 | 8 8 20 Final Carried 15 | 4 8 15 Class Distribution -------------------- 48% | Skirmisher 26% | Mutant 25% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 944 | 271 . 673 Remotely . | . . . Salvage Created 919 | 152 22 745 Parts 73 | 12 3 58 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 3 16 Guns 5 | . 1 4 Cannons 1 | . . 1 AOE 13 | . 2 11 Classes Destroyed 11 | 2 2 7 Worker 3 | . . 3 Builder 8 | . . 8 Tunneler 4 | 4 . . Hauler 1 | . . 1 Recycler 4 | 1 . 3 Mechanic 1 | . . 1 Watcher 5 | . 1 4 Swarmer 7 | . 3 4 Grunt 6 | . . 6 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 8 | 5 3 8 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 152 | . 3 149 Missed 39 | . . 39 Hits 113 | . 3 110 Melee 5 | . . 5 Projectile 108 | . 3 105 Critical Strikes 3 | . . 3 Damage Taken 1598 | . 51 1547 Core 317 | . 10 307 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 83 | 11 8 64 Largest 4 | 2 2 4 Hottest 142 | 70 80 142 Shots Fired 194 | 22 14 158 Gun 117 | 22 8 87 Cannon 28 | . . 28 Launcher 49 | . 6 43 Special . | . . . Kinetic 75 | 11 . 64 Thermal 57 | 11 8 38 Explosive 49 | . 6 43 Electromagnetic 13 | . . 13 Robot Hit Streak 10 | 6 4 10 Robot Miss Streak 7 | 3 3 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 93 | 13 5 75 Core Hits 75 | 8 5 62 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 1 | . . 1 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2876 | 134 253 2489 Guns 843 | 134 24 685 Cannons 288 | . . 288 Explosions 1745 | . 229 1516 Melee . | . . . Ramming . | . . . Kinetic 649 | 49 . 600 Thermal 424 | 85 24 315 Explosive 1675 | . 229 1446 Electromagnetic 128 | . . 128 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 2 | . . 2 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 97 | . 5 92 Projectiles . | . . . Explosions 97 | . 5 92 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 167 | . 32 135 Shots 5 | . 1 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 234 | 90 46 234 Average Temperature 57 | 33 19 66 Received Heat Transfer 441 | . . 441 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 . 1 Heat Transferred 1136 | 259 74 803 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 66 | 100 100 55 Level 1 33 | . . 44 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 360 | 10 83 360 Initial 3 | . 3 . Average 136 | 1 20 175 Influence Increases 1080 | 25 127 928 Destroy 0b10 Robot/C 380 | . 60 320 Destroy 0b10 Robot/NC 130 | 25 5 100 Destroy Leader 102 | . 12 90 Successful Hack 10 | . 5 5 Disable Machine 90 | . . 90 Destroy Structure 263 | . 45 218 Lose Combat Pursuer 105 | . . 105 Influence Decreases 816 | 20 132 664 Entered New Map 2 | . 2 . Time Decay 664 | 20 130 514 Lost Part 150 | . . 150 Squads Dispatched 4 | . 1 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 5 37 Peak Tracking Total 8 | . 3 8 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 4 | . 3 1 Failed 5 | . 3 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Investigation Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1875 | . 373 1502 Terrain 185 | . 185 . Structural 1690 | . 188 1502 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1997 | 113 373 1511 Spaces Moved 956 | 53 206 697 Core 15 | 15 . . Treads 373 | 38 206 129 Legs 480 | . . 480 Wheels . | . . . Hover 88 | . . 88 Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 173 | 128 160 181 Slowest Speed 540 | 160 160 540 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 13 | . . 13 Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 40 52 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 14 | . . 14 Terrain Destroyed 325 | . 44 281 Melee . | . . . Projectile . | . . . AOE 325 | . 44 281 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1135 | 77 235 823 Wait 14 | . 8 6 Move 954 | 52 205 697 Hop . | . . . Pick Up 40 | 8 7 25 Fast Attach 2 | 2 . . Attach 16 | 4 2 10 Detach . | . . . Swap 16 | . 3 13 Drop 10 | . 2 8 Fire 83 | 11 8 64 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 3) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Weapon x2 768 | -9/Materials | Build established: Skirmisher 1198 | -9/Materials | Lost 5 parts (1n4w) 1771 | -9/Materials | Build established: Scavenger-Skirmisher 1912 | -9/Materials | Discovered new exit (range 13) 1982 | -9/Materials | Core integrity fell below 50% 1998 | -9/Materials | Self-destructed Last Messages --------------- 01967_ U-05 Engineer lays Concrete. 01968_ K-01 Serf collects debris. 01969_ The unstable cave ceiling collapses. 01970_ U-05 Engineer builds a Wall. 01973_ K-01 Serf collects debris. 01976_ Acquired 5 matter. 01977_ Rocket Launcher destroyed. 01979_ U-05 Engineer lays Concrete. 01980_ K-01 Serf collects debris. 01982_ U-05 Engineer lays Concrete. 01984_ K-01 Serf collects debris. 01985_ Hvy. Assault Rifle destroyed. 01985_ Hover Unit destroyed. 01987_ U-05 Engineer builds a Wall. 01989_ Structural Scanner destroyed. 01991_ Beam Rifle destroyed. 01992_ Lgt. Ion Engine destroyed. 01992_ System corrupted by crushing effect (+1). 01994_ Hvy. Assault Rifle destroyed. 01997_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????## "???? # # # # ## | | ????????????????## ??? # # #####+##### ## | | ????????????????##] ?"?" # # ##?## ## | | ????????????????## "?" # ##?## ## | | ?????????????##### """ # #" ##?## ## | | ?????????????###### # # ## ######%" ##?## ## | | ?????????????## # # #### " ##### ## | | ????????????? % ##### ## | | ????????????? < | | ????????????? #### ## | | ????????????? #" " # ### #### ## | | ????????????? #" |"! 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