Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 20:34:25

Player: raiguard

Result: Destroyed self via exploding Nuclear Reactor

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (6)       30
Value Destroyed (174)      174
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 404

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     259/300
Energy                     193/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (150) Ox2
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
     Small Storage Unit
     Small Battery
>          --- WEAPON (2) -------
     Small Laser
>          --- INVENTORY (8) ----
           Ion Engine
           Wheel
           Wheel
  Improved Heat Sink
     Large Matter Pod (0)
           Visual Processing Unit

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
     Small Battery
>          --- WEAPON -----------
           Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
           Ion Engine
           Wheel
           Wheel
  Improved Heat Sink
     Large Matter Pod
           Visual Processing Unit
     Small Laser
           Grenade Launcher
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             10   | 6   4   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 .    | .   .   
    Leg                    3    | 2   1   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 .    | .   .   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   4    | 2   2   
    Energy Gun             1    | .   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 2   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               3    | .   3   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     87   | .   87  
  Engine                   14   | .   14  
  Leg                      21   | .   21  
  Storage                  25   | .   25  
  Ballistic Gun            24   | .   24  
  Launcher                 1    | .   1   
Naked Turns                .    | .   .   
Heaviest Build             14   | 13  14  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  4    | 1   4   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 7   8   
  Most Carried             8    | 7   8   
  Average Carried          6    | 5   7   
  Final Capacity           8    | 8   8   
  Final Carried            6    | 6   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           318  | 210 108 
  Remotely                 .    | .   .   
Salvage Created            142  | .   142 
  Parts                    15   | .   15  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  5    | .   5   
  Guns                     2    | .   2   
  AOE                      3    | .   3   
Classes Destroyed          3    | .   3   
  Watcher                  1    | .   1   
  Swarmer                  2    | .   2   
  Grunt                    3    | .   3   
Best Kill Streak           3    | .   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        106  | .   106 
  Missed                   32   | .   32  
Damage Taken               951  | .   951 
  Core                     255  | .   255 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              19   | .   19  
  Largest                  2    | .   2   
  Hottest                  40   | .   40  
Shots Fired                35   | .   35  
  Gun                      32   | .   32  
  Cannon                   .    | .   .   
  Launcher                 3    | .   3   
  Special                  .    | .   .   
  Kinetic                  32   | .   32  
  Thermal                  .    | .   .   
  Explosive                3    | .   3   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         12   | .   12  
  Robot Miss Streak        6    | .   6   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           22   | .   22  
  Core Hits                10   | .   10  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           512  | .   512 
  Guns                     217  | .   217 
  Cannons                  .    | .   .   
  Explosions               295  | .   295 
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  217  | .   217 
  Thermal                  .    | .   .   
  Explosive                295  | .   295 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            28   | .   28  
  Projectiles              .    | .   .   
  Explosions               28   | .   28  
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      160  | .   160 
  Shots                    3    | .   3   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        25   | .   25  
  Average Temperature      10   | .   10  
  Received Heat Transfer   480  | .   480 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             116  | .   116 
  Initial                  .    | .   .   
  Average                  18   | .   37  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          .    | .   .   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              12   | .   12  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                .    | .   .   
  Successful               .    | .   .   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               714  | 356 358 
Spaces Moved               478  | 272 206 
  Core                     17   | 6   11  
  Treads                   .    | .   .   
  Legs                     461  | 266 195 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  120 
  Average Speed            132  | 124 143 
  Slowest Speed            250  | 190 250 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       24   | 14  34  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          25   | .   25  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      25   | .   25  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      526  | 289 237 
  Wait                     .    | .   .   
  Move                     477  | 271 206 
  Hop                      .    | .   .   
  Pick Up                  18   | 12  6   
  Fast Attach              .    | .   .   
  Attach                   10   | 6   4   
  Detach                   .    | .   .   
  Swap                     .    | .   .   
  Drop                     2    | .   2   
  Fire                     19   | .   19  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 15)
  357 | -11/Scrapyard | Entered Materials
  358 | -10/Materials | Build established: Mutant
  679 | -10/Materials | Core integrity fell below 50%
  712 | -10/Materials | Core integrity fell below 20%
  715 | -10/Materials | Destroyed self via exploding Nuclear Reactor

 Last Messages 
---------------
00539_ Acquired 10 matter.
00551_ W-16 Scout sends out distress signal.
[Achievement: Crack Shot]
00557_ W-16 Scout destroyed.
00561_ Acquired 14 matter.
00565_ Acquired Visual Processing Unit.
00565_ R-06 Scavenger collects Hover Unit.
00596_ Aluminum Leg destroyed.
00657_ Assault Rifle destroyed.
00670_ Lgt. Assault Rifle destroyed.
00684_ Aluminum Leg destroyed.
00690_ G-47 Trooper destroyed.
00697_ The unstable cave ceiling collapses.
00710_ S-10 Pest destroyed.
00710_ Grenade Launcher destroyed.
00710_ Destroyed Grenade Launcher.
00710_ Ion Engine destroyed.
00715_ Nuclear Reactor explodes.
00715_ Destroyed Flight Unit.
00715_ S-10 Pest destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????         #  """ #???????????????????????? |
| ??????????????#   #  """ #???????????????????????? |
| ??????????????#   #  """ #???????????????????????? |
| ??????????????#   #   "  #???????????????????????? |
| ?????##########   +      #???????????????????????? |
| ?????#        #   #      #???????????????????????? |
| ?????#      T #   #########??????????????????????? |
| ?????#        #   #       #??????????????????????? |
| ?????#        #   /       #?? ???????????????????? |
| ?????#        /   #       #?  ???????????????????? |
| ?????#    """ #   #########?  ???????????????????? |
| ?????#    """ ###/########?   ???????????????????? |
| ?????#    """ #?#        #?  ? #?????????????????? |
| ?????#        #?#   """  #     #####+#???????????? |
| ?????####+##/##?#   """  # ^            ?????????? |
| ????????#    #??#   """  +            #??????????? |
| ????????#    #??#        #            "??????????? |
| ????????#    #??#   """  #??          "??????????? |
| ????????#    #??#   """  #????        T??????????? |
| ????????#    #??#   """  #??????      "??????????? |
| ????????#    #??#        #???????? ]==???????????? |
| ????????#    #??#### + ###??????????==???????????? |
| ????????#    ##????# = ??????????????????????????? |
| ???????##     #????#   ####??????????????????????? |
| ??????#       #????#  [   #??????????????????????? |
| ??#####   =%[ ######    s@#??????????????????????? |
| ??#        =  gg    g    =#??????????????????????? |
| ??# ## #     ### ####    %#??????????????????????? |
| ??# ####  ###### #??#     #??????????????????????? |
| ??+ #         ## #??#     +??????????????????????? |
| ??# #         ## #??#     # ?????????????????????? |
| ??# # """ """ ## #??#     ###????????????????????? |
| ### # """ """ ## #??#     #??????????????????????? |
|   # # """ """ ## #??# " " #??????????????????????? |
|   # #         ## #??# "Y" #??????????????????????? |
|   # +         ## #??# """ #??????????????????????? |
|   # #         ## #??####?##??????????????????????? |
|   # #####+###### #???????????????????????????????? |
|   #              #???????????????????????????????? |
|   +        #######???????????????????????????????? |
|   #        #?????????????????????????????????????? |
|   ###+##   #?????????????????????????????????????? |
|   ##   #   #?????????????????????????????????????? |
|   ##   #####?????????????????????????????????????? |
|   ##   #?????????????????????????????????????????? |
|   ##   #?????????????????????????????????????????? |
| ####   #?????????????????????????????????????????? |
| ???#   #?????????????????????????????????????????? |
| ???#   #?????????????????????????????????????????? |
| ???#####?????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            350
Matter Stores              289
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Crack Shot
Storm Trooper

 Challenges 
------------
None

 Game 
------
Seed              WarpRiotPendant
  Manual?         0
Play Time         00:18:59
  Cumulative      1.4 hours
  Start           2024.03.31 @ 20:10:41
  End             2024.03.31 @ 20:34:25
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          4
  Rogue           4
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      1
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              20/SmallcapsGlow
Map View          56x47
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 16695d0c-603c-470a-b8e9-b118b3dbfaa9