Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 15:35:12 Player: Michael Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1773) 1773 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (915) 915 TOTAL SCORE: 5088 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 819 Friendly Fire -270 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 50/100 System Corruption 0% Temperature Cool (148) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Armored Wheel Medium Storage Unit Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Targeting Computer Improved Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Wheel Medium Storage Unit Compact Matter Pod Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Katana [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 115 | 5 5 6 41 40 18 Power 10 | . . 1 3 4 2 Engine 2 | . . . . 2 . Core 8 | . . 1 3 2 2 Reactor . | . . . . . . Propulsion 15 | 2 . . 7 4 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 13 | . . . 7 4 2 Hover . | . . . . . . Flight . | . . . . . . Utility 51 | 1 3 . 23 13 11 Device 20 | . . . 11 6 3 Storage 5 | 1 1 . 1 1 1 Processor 4 | . 2 . . . 2 Hackware . | . . . . . . Protection 22 | . . . 11 6 5 Artifact . | . . . . . . Weapon 39 | 2 2 5 8 19 3 Energy Gun 3 | 1 1 1 . . . Energy Cannon 6 | . . . 4 2 . Ballistic Gun 17 | 1 . 2 1 11 2 Ballistic Cannon . | . . . . . . Launcher 11 | . 1 2 3 4 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . . 1 1 10 Power 2 | . . . . 1 1 Propulsion 4 | . . . 1 . 3 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 10 | . . . 1 1 10 Average Slot Usage (%) 96 | . 78 97 98 100 97 Engine 1 | . . . . 5 . Core 8 | . . 11 11 5 8 Leg 9 | . 28 28 . . . Wheel 14 | . . . 21 22 17 Device 4 | . . . 8 2 12 Storage 15 | . 14 14 11 21 18 Processor 11 | . 7 14 11 11 18 Protection 6 | . . . 12 8 4 Energy Gun 5 | . 13 13 3 . . Energy Cannon 3 | . . . 6 6 . Ballistic Gun 13 | . 14 13 11 13 16 Naked Turns . | . . . . . . Heaviest Build 53 | 8 12 19 37 53 52 Greatest Support 24 | 20 20 20 20 24 24 Greatest Overweight (x) 2 | . . . 1 2 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 16 | 6 10 8 10 16 16 Average Capacity 10 | 5 7 8 8 15 15 Most Carried 16 | 3 6 8 10 16 16 Average Carried 10 | 2 5 7 8 14 15 Final Capacity 16 | 6 8 8 10 16 4 Final Carried 16 | 3 6 8 10 16 4 Class Distribution -------------------- 79% | Mutant 13% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1867 | 210 106 89 611 584 267 Remotely . | . . . . . . Salvage Created 2127 | . 42 184 607 912 382 Parts 154 | . 5 12 55 57 25 Haulers Intercepted 5 | . . . . 5 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 50 | . 3 2 19 18 8 Guns 10 | . . 1 5 2 2 Cannons 10 | . . . 4 6 . AOE 30 | . 3 1 10 10 6 Classes Destroyed 12 | . 2 4 2 2 2 Worker 9 | . . . 4 2 3 Builder 5 | . . 1 . 2 2 Tunneler 1 | . . . . . 1 Hauler 5 | . . . . 5 . Recycler 2 | . . 1 . . 1 Watcher 4 | . 1 . 2 . 1 Swarmer 17 | . 3 . 11 3 . Grunt 19 | . . 1 3 9 6 Duelist 2 | . . . 1 1 . Protector 2 | . . . . 2 . Sentry 9 | . . 1 4 3 1 Hunter 1 | . . . . . 1 Best Kill Streak 12 | . 3 2 4 7 12 Combat Bots Only 6 | . 3 1 4 5 6 Max Kills in Single Turn 5 | . 3 1 3 5 3 Gunslinging . | . . . . . . Exploded 5 | . 3 1 3 5 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2974 | . 30 78 598 492 1776 Core 759 | . . 19 65 117 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 92 . 54 . Volleys Fired 100 | . 3 4 42 30 21 Largest 2 | . 2 2 2 2 2 Hottest 93 | . 60 60 86 93 53 Shots Fired 193 | . 5 7 82 59 40 Gun 133 | . 4 5 51 42 31 Cannon 34 | . . . 23 11 . Launcher 26 | . 1 2 8 6 9 Special . | . . . . . . Kinetic 120 | . 2 3 42 42 31 Thermal . | . . . . . . Explosive 26 | . 1 2 8 6 9 Electromagnetic 47 | . 2 2 32 11 . Robot Hit Streak 17 | . 2 8 17 8 17 Robot Miss Streak 3 | . 2 . 3 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 136 | . 2 6 56 39 33 Core Hits 116 | . 4 6 31 40 35 Critical Hits 2 | . . . 1 . 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5433 | . 183 167 1756 1618 1709 Guns 1273 | . 22 48 529 349 325 Cannons 728 | . . . 486 242 . Explosions 3432 | . 161 119 741 1027 1384 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1104 | . . 21 409 349 325 Thermal 53 | . 24 29 . . . Explosive 3379 | . 137 90 741 1027 1384 Electromagnetic 897 | . 22 27 606 242 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 124 | . 28 . 53 26 17 Projectiles 14 | . . . 14 . . Explosions 110 | . 28 . 39 26 17 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 304 | . . 38 103 55 108 Shots 12 | . . 1 4 3 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 268 | . . 18 200 117 268 Average Temperature 59 | . . 8 47 42 146 Received Heat Transfer 876 | . . 9 72 129 666 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 4 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 50 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 1147 | . 128 115 493 1147 757 Initial 473 | . . 49 . 160 473 Average 335 | . 91 47 241 737 545 Maximum Alert Level 4 | . . . 2 4 3 Low Security (%) 48 | 100 100 100 43 7 . Level 1 16 | . . . 35 17 . Level 2 20 | . . . 20 21 94 Level 3 6 | . . . . 24 5 Level 4 7 | . . . . 29 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 1 7 3 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 3 | . . . 1 1 1 Assault 2 | . . . . 2 . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 11 | . . . 5 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 5 5 29 44 23 Peak Tracking Total 14 | . 4 2 4 6 14 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 3 | . . 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 10 | . . . 2 5 3 Max in Single Turn 2 | . . . 2 1 1 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 25 | . 5 1 8 10 1 Terminals 15 | . 4 . 3 7 1 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 2 . Recycling Units 3 | . 1 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 63 | . 13 1 22 23 4 Successful 38 | . 6 1 15 15 1 Failed 25 | . 7 . 7 8 3 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 5 | . 2 . . 2 1 Terminals 34 | . 11 . 4 15 4 Fabricators . | . . . . . . Repair Stations 12 | . . . 5 7 . Recycling Units 5 | . 2 . 3 . . Scanalyzers 10 | . . . 10 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 16 | . 5 1 3 7 . Part Schematic 2 | . . . . 2 . Open Door 2 | . . 1 . 1 . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . 1 . 1 . . Locate Traps 4 | . 2 . . 2 . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . 3 6 . Scan Component 5 | . . . 2 3 . Repair 4 | . . . 1 3 . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 9 | . . . 9 . . Insert Component 5 | . . . 5 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . . 1 1 Terminals 2 | . . . . 1 1 Botnet 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 . 6 6 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 3 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 1 3 . Time 146 | . . . 38 108 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 3 | . . 2 . 1 . Largest Group 2 | . . 2 2 1 1 Highest-Rated Group 99 | . . 42 42 99 73 Highest-Rated Ally 99 | . . 31 31 99 73 Total Orders . | . . . . . . Ally Attacks 76 | . . 5 23 48 . Total Damage 2196 | . . 102 332 1762 . Kills 34 | . . 3 7 24 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 3716 | 51 347 820 1216 962 320 Spaces Moved 2735 | 40 261 648 1000 656 130 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 975 | 31 261 648 35 . . Wheels 1751 | . . . 965 656 130 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 80 90 100 Average Speed 104 | 104 120 120 90 106 101 Slowest Speed 120 | 120 120 120 120 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 49 98 66 93 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 146 | . 11 19 39 49 28 Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 145 | . 11 19 39 48 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 3362 | 47 288 683 1220 840 284 Wait 321 | . 15 17 112 90 87 Move 2730 | 39 260 647 999 655 130 Hop . | . . . . . . Pick Up 38 | 3 3 5 11 9 7 Fast Attach 19 | 5 3 1 2 6 2 Attach 7 | . . . 2 1 4 Detach 8 | . 1 . 1 3 3 Swap 89 | . 2 5 37 33 12 Drop 46 | . 1 4 14 9 18 Fire 100 | . 3 4 42 30 21 Melee 4 | . . . . 4 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 18) 309 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 388 | -10/Materials | Identified exit to Mines 399 | -10/Materials | Entered Mines 408 | -10/Mines | Discovered new exit (range 4) 505 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 610 | -10/Mines | Learned Materials stockpile data 1058 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1118 | -10/Mines | Discovered new exit (range 4) 1134 | -10/Mines | Learned location of Storage (-9) 1219 | -10/Mines | Entered Materials 1219 | -9/Materials | Accompanied by 2 allies 1219 | -9/Materials | Evolved 2 slots: Utility x2 1224 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1435 | -9/Materials | Discovered new exit (range 13) 1586 | -9/Materials | Discovered new exit (range 4) 1617 | -9/Materials | Discovered new exit (range 7) 1704 | -9/Materials | Identified exit to Mines 1704 | -9/Materials | Identified exit to Storage 1768 | -9/Materials | Repaired Lgt. Nuclear Core 1990 | -9/Materials | Discovered new exit (range 5) 2243 | -9/Materials | Build established: Scavenger-Mutant 2435 | -9/Materials | Entered Storage 2496 | -9/Storage | Met 01-MTF 2674 | -9/Storage | Garrison activated, responded to threat 2691 | -9/Storage | Repaired Lgt. Nuclear Core 2725 | -9/Storage | Repaired Imp. Terrain Scanner 2748 | -9/Storage | Build established: Mutant 2835 | -9/Storage | First assault squad dispatched 2917 | -9/Storage | Identified exit to Materials 3154 | -9/Storage | Repaired Imp. Weapon Shielding 3397 | -9/Storage | Entered Materials 3397 | -8/Materials | Accompanied by 1 ally (01-MTF) 3397 | -8/Materials | Evolved 2 slots: Utility x2 3402 | -8/Materials | 01-MTF left 3685 | -8/Materials | Garrison activated, responded to threat 3705 | -8/Materials | Core integrity fell below 50% 3715 | -8/Materials | Core integrity fell below 20% 3717 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03707_ U-05 Engineer lays Concrete. 03708_ Dropped Com. Matter Pod. 03708_ W-25 Informer sends out distress signal. 03708_ Dropped Imp. Sensor Array. 03708_ U-05 Engineer lays Concrete. 03709_ Extracted 54 matter. 03710_ Dropped Mni. Grenade Launcher. 03712_ U-05 Engineer lays Concrete. 03712_ Dropped Mni. Grenade Launcher. 03713_ Dropped Missile Launcher. 03713_ U-05 Engineer lays Concrete. 03713_ Dropped Nuclear Core. 03713_ Targeting Computer destroyed. 03714_ Dropped Lrg. Storage Unit. 03714_ U-05 Engineer builds a Wall. 03714_ Imp. Assault Rifle destroyed. 03714_ Dropped Imp. Sensor Array. 03715_ Dropped Lrg. Storage Unit. 03715_ Dropped Imp. Assault Rifle. 03716_ Dropped Imp. Terrain Scanner. 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Grenade Launcher | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Reactive Plating | -9/Storage | Hacked Adv. Assault Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalAlloyCompressor Manual? 0 Play Time 01:02:24 Cumulative 325.7 hours Start 2020.12.11 @ 22:43:08 End 2020.12.12 @ 15:35:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 97 Adventurer 36 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cbdf8e53-5046-406a-a058-f9202e1416bd