Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.26 @ 04:22:50 Player: Asta ^w^ Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (3311) 3311 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 6387 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 10/100 System Corruption 27% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Advanced Terrain Scan Processor Improved Targeting Computer Shield Generator > --- WEAPON (2) ------- Heavy Machine Gun Great Axe > --- INVENTORY (5) ---- Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Thermal Generator Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Great Axe > --- INVENTORY -------- Improved Heat Sink Shield Generator Arc Projector Assault Cannon [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Device Tractor Beam Storage High-capacity Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 61 | 5 2 8 14 32 Power 17 | 1 . 5 4 7 Engine 14 | 1 . 5 3 5 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 15 | 2 . 1 4 8 Treads . | . . . . . Leg 13 | 2 . 1 4 6 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | . 2 1 3 9 Device 6 | . 1 . . 5 Storage 2 | . 1 . 1 . Processor 4 | . . . 1 3 Hackware 1 | . . . 1 . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 14 | 2 . 1 3 8 Energy Gun 4 | 1 . . . 3 Energy Cannon 2 | . . . 1 1 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon 3 | . . 1 1 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 3 | . . . . 3 System Corruption 17 | . . . . 17 Parts Lost 29 | . . . 5 24 Power 10 | . . . 3 7 Propulsion 9 | . . . . 9 Utility 6 | . . . 1 5 Weapon 4 | . . . 1 3 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Backups 4 | . 1 3 4 4 Power . | . 1 . . . Propulsion . | . . . . . Utility 1 | . . 1 1 2 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 7 | . . 2 3 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 5 | . . 2 1 2 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 91 99 92 88 Engine 17 | . 14 22 17 16 Leg 20 | . 28 22 23 16 Device 7 | . 8 11 7 6 Storage 12 | . 11 11 10 14 Processor 4 | . . . 3 7 Protection 7 | . . 10 9 6 Energy Gun 3 | . 14 4 . 2 Energy Cannon 3 | . . . 3 4 Ballistic Gun 4 | . 14 11 1 3 Ballistic Cannon 3 | . . 6 7 . Launcher 2 | . . . 5 2 Peak Build Rating 45 | 5 7 14 23 45 Average Rating 22 | 3 6 10 18 30 On Entrance 9 | . 5 7 14 21 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 51 | 5 10 27 34 51 Greatest Support 52 | 20 20 20 35 52 Greatest Overweight (x) 10 | . . 1 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 3 5 5 5 Average Carried 4 | . 1 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 3 5 4 1 Class Distribution -------------------- 46% | Mutant 42% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1922 | 212 48 434 621 607 Remotely 958 | . 48 434 476 . Salvage Created 4381 | . 48 396 1963 1974 Parts 247 | . 5 31 106 105 Haulers Intercepted 4 | . . . 2 2 Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 68 | . 3 12 29 24 Melee 1 | . . . . 1 Guns 21 | . 3 6 . 12 Cannons 20 | . . 6 12 2 AOE 23 | . . . 14 9 Classes Destroyed 16 | . 1 3 9 3 Worker 9 | . . . 5 4 Builder 14 | . . . 4 10 Tunneler 1 | . . . . 1 Hauler 4 | . . . 2 2 Recycler 7 | . . 1 2 4 Operator 1 | . . . 1 . Watcher 9 | . . 4 3 2 Swarmer 13 | . 3 6 4 . Grunt 28 | . . 6 12 10 Brawler 4 | . . . 4 . Duelist 3 | . . . 3 . Protector 1 | . . . 1 . Sentry 6 | . . . 3 3 Specialist 3 | . . . . 3 Hunter 5 | . . . 2 3 Programmer 5 | . . . . 5 Best Kill Streak 15 | . 3 8 15 13 Combat Bots Only 9 | . 3 7 9 4 Max Kills in Single Turn 3 | . 1 2 3 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 500 | . 11 53 65 371 Missed 187 | . 3 19 27 138 Hits 313 | . 8 34 38 233 Melee 4 | . . . . 4 Projectile 309 | . 8 34 38 229 AOE 1 | . . . . 1 Critical Strikes 7 | . . . 1 6 Damage Taken 4093 | . 49 249 627 3168 Core 781 | . . 37 36 708 Absorbed by Shields 9 | . . . . 9 Redirected to Shielding 43 | . . 11 6 26 Ignored by Resistances 1191 | . 16 79 179 917 Regen/Repaired (Parts) 52 | . . . 52 . Core Remaining (%) 95 | 100 100 90 93 . Volleys Fired 222 | . 8 43 67 104 Largest 2 | . 2 2 2 2 Hottest 160 | . 60 60 104 160 Shots Fired 402 | . 16 85 124 177 Gun 173 | . 16 63 . 94 Cannon 151 | . . 22 75 54 Launcher 78 | . . . 49 29 Special . | . . . . . Kinetic 158 | . 8 65 54 31 Thermal 142 | . 8 20 21 93 Explosive . | . . . . . Electromagnetic 102 | . . . 49 53 Robot Hit Streak 24 | . 7 10 19 24 Robot Miss Streak 3 | . 1 3 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 307 | . 12 59 88 148 Core Hits 196 | . 4 29 68 95 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 2 . Destroy 1 | . 1 . . . Blast 2 | . . . 2 . Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9426 | . 106 779 3674 4867 Guns 2295 | . 106 427 . 1762 Cannons 2526 | . . 352 1132 1042 Explosions 4410 | . . . 2519 1891 Melee 153 | . . . . 153 Ramming 42 | . . . 23 19 Kinetic 1953 | . 62 602 784 505 Thermal 3235 | . 44 177 658 2356 Explosive 127 | . . . . 127 Electromagnetic 3916 | . . . 2209 1707 Impact . | . . . . . Slashing 153 | . . . . 153 Piercing . | . . . . . Highest Corruption 27 | . . . . 27 Average Corruption 23 | . . . . 23 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 68 | . . . . 68 Message Errors 17 | . . . . 17 Matter Fused 14 | . . . . 14 Heat Flow Errors 3 | . . . . 3 Energy Discharges 10 | . . . . 10 Data Loss (minor) 9 | . . . . 9 Misfires 3 | . . . . 3 Alerts 2 | . . . . 2 Weapon Failures 10 | . . . . 10 Overload Shots . | . . . . . Overflow Damage 199 | . . 3 89 107 Projectiles 50 | . . 3 31 16 Explosions 142 | . . . 58 84 Melee 7 | . . . . 7 Knockbacks 10 | . . 2 8 . Impact 1 | . . . 1 . Kinetic 8 | . . 1 7 . Secondary 1 | . . 1 . . Self-Inflicted Damage 479 | . . . 183 296 Shots 34 | . . . 11 23 Rammed 1 | . . . . 1 Targets Rammed 7 | . . . 3 4 Kicked 6 | . . . 3 3 Crushed . | . . . . . Highest Temperature 300 | . 20 165 300 186 Average Temperature 48 | . 15 41 55 51 Received Heat Transfer 984 | . . 75 279 630 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Fried 18 | . . . 10 8 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . . . 9 Heat Transferred 5891 | . 100 400 1029 4362 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 17 | . . . 11 6 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 87 | 100 100 84 72 94 Level 1 5 | . . 15 4 5 Level 2 6 | . . . 23 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 679 | . 60 224 679 241 Initial 70 | . . 3 61 70 Average 117 | . 20 124 188 91 Influence Increases 2293 | . 70 331 1015 877 Destroy 0b10 Robot/C 1340 | . 60 240 560 480 Destroy 0b10 Robot/NC 230 | . . 25 90 115 Destroy Leader 336 | . 10 48 130 148 Successful Hack 4 | . . 3 1 . Disable Machine 108 | . . . 45 63 Anti-Garrison Action 150 | . . . 150 . Destroy Structure 80 | . . . 39 41 Lose Combat Pursuer 45 | . . 15 . 30 Influence Decreases 2293 | . 60 170 1006 1057 Entered New Map 227 | . . 7 110 110 Time Decay 1358 | . 60 163 396 739 Lost Part 258 | . . . 50 208 Purge Threat 450 | . . . 450 . Squads Dispatched 18 | . . 1 7 10 Investigation 3 | . . 1 1 1 Extermination 3 | . . . . 3 Reinforcement 8 | . . . 2 6 Assault 1 | . . . 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 1 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 4 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 3 19 32 43 Peak Tracking Total 7 | . 2 6 5 7 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . . 3 2 Indirectly 3 | . . . 2 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . . . 6 7 Max in Single Turn 4 | . . . 1 4 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 4 2 4 4 Terminals 10 | . 3 2 2 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 9 7 23 7 Successful 26 | . 7 5 13 1 Failed 20 | . 2 2 10 6 Catastrophic 4 | . 1 1 . 2 Database Lockouts . | . . . . . Manual 14 | . . . 11 3 Terminals 35 | . 8 7 15 5 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . 2 . Recycling Units 7 | . 1 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 6 5 9 . Record 1 | . 1 . . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . 1 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 7 | . 1 1 5 . Unreport Threat 3 | . . . 3 . Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . . 1 . . Patrol Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 3 | . 1 . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 2 4 4 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 67 | . . . . 67 Optics 17 | . . . . 17 Terrain 50 | . . . . 50 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3117 | 65 218 382 931 1521 Spaces Moved 1448 | 41 159 163 414 671 Core 10 | 4 . . . 6 Treads . | . . . . . Legs 1421 | 37 159 163 414 648 Wheels 17 | . . . . 17 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 95 Average Speed 155 | 113 120 147 157 166 Slowest Speed 550 | 120 120 190 190 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 36 18 38 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 75 | . . . 37 38 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 74 | . . . 36 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1895 | 57 171 232 570 865 Wait 67 | 11 1 . 47 8 Move 1444 | 40 158 162 413 671 Hop . | . . . . . Pick Up 35 | 1 2 8 9 15 Fast Attach 33 | 5 2 3 8 15 Attach 17 | . . 2 3 12 Detach 2 | . . . . 2 Swap 23 | . . 4 6 13 Drop 39 | . . 10 14 15 Fire 222 | . 8 43 67 104 Melee 6 | . . . . 6 Ram 1 | . . . . 1 Kick 6 | . . . 3 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 266 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 306 | -9/Materials | Build established: Mutant 418 | -9/Materials | Discovered new exit (range 11) 527 | -9/Materials | Destroyed 7 combat bots 576 | -9/Materials | Discovered new exit (range 15) 666 | -9/Materials | Entered another Materials area 666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -8/Materials | Garrison activated, responded to threat 1193 | -8/Materials | Build established: Hacker-Mutant 1391 | -8/Materials | Destroyed 9 combat bots 1564 | -8/Materials | Repaired Shock Bomb Launcher 1592 | -8/Materials | Discovered new exit (range 3) 1597 | -8/Materials | Entered Factory 1597 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1778 | -7/Factory | Build established: Scavenger-Mutant 1955 | -7/Factory | System corruption reached 10% 1996 | -7/Factory | Lost 3 parts (3n) 2074 | -7/Factory | Lost 3 parts (1p1n1w) 2601 | -7/Factory | Cargo convoy interrupted 2644 | -7/Factory | Lost 5 parts (2p2n1w) 2741 | -7/Factory | Discovered new exit (range 15) 2868 | -7/Factory | Core integrity fell below 50% 3113 | -7/Factory | Core integrity fell below 20% 3118 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03100_ U-05 Engineer builds a Wall. 03100_ Thermal Generator destroyed. 03100_ Knocked back. 03101_ Acquired 3 matter. 03103_ Construction Platform disabled. 03104_ Knocked back. 03105_ Dropped Arc Projector. 03106_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 03109_ System corrupted: Energy discharge (-1). 03109_ Knocked back. 03111_ K-01 Serf collects debris. 03111_ System corrupted: Hvy. Machine Gun jammed. 03112_ Knocked back. 03115_ K-01 Serf collects debris. 03115_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03117_ Penetrated by Slug. 03117_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#? "" | | ????????????????????????????????????? "" | | ?????????????????????????????"??????? | | ???????????????????????????""???????? | | ????????????????????????#? ?"? ?????# ######## | | ??????????????????????????? ?? ?????# #??#?# | | ??????????????????????????????? ???## ##???# | | ?????????????????????? ????????"????# ##???# | | ????????????????????? ????"?? ?????# #????# " | | ????????????????????? ????? ????"? ?# #?#?## " | | ????????????????????? ???? ?? ? ?# ##???# " | | ??????????????????????? ?? ? ? ??## #????# | | ???????????????????#######+########## #? ??# | | ??????????????????? H #? ??### | | ?????????????????? #??#???? | | ???????????????#?? ] !!!= ######## | | ???????????????#?? 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"?"""?##???# | | ???????????? ? #????#### ? ??Y""??????# ## | | ???????????? ??? ? ???#?## ? ? ? ??????#?# #? | | ???????????????? #?????????????"""??"???# #? | | ???????????????????#??????? ?? ???? ???# ##### #? | | ??????????????? ?? ?????##? ?""""?"?????# ????# #? | | ??????????????? ??????##?# ????????????? ????# #? | | ????????????????????#?#??#??????????????# #####+## | | ???????????????????? ???##??????????????# ## ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 36 Energy Capacity 860 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shock Bomb Launcher | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot My Business Is Booming Challenges ------------ None Game ------ Seed EnhancedAuthchipExoskeleton Manual? 0 Play Time 00:42:38 Cumulative 18.4 hours Start 2026.05.26 @ 03:34:00 End 2026.05.26 @ 04:22:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 12 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 372dfbe5-4f51-4d7f-904c-4bf32547f16b