Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 19:21:18 Player: Beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (426) 426 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4231 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 19/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved Gravmag System Improved Signal Interpreter Melee Analysis Suite System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet > --- UTILITY ---------- Advanced Weight Redist. System > --- WEAPON ----------- Lightning Gun Remote Datajack > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Melee Analysis Suite System Shield [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 4 | . . 1 1 1 . 1 Utility 3 | . . 1 . 1 . 1 Weapon . | . . . . . . . Parts Attached 42 | 7 1 3 12 5 5 9 Power 6 | 1 . . 2 . 2 1 Engine 3 | 1 . . 2 . . . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 1 4 2 3 8 Treads . | . . . . . . . Leg 9 | 2 . 1 1 . 3 2 Wheel 6 | . . . . . . 6 Hover 5 | . . . 3 2 . . Flight . | . . . . . . . Utility 7 | 2 . 1 3 1 . . Device 5 | 1 . 1 2 1 . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 1 1 3 2 . . Energy Gun 4 | 1 . 1 1 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 20 | . . . 8 . 8 4 Power 5 | . . . 3 . 1 1 Propulsion 9 | . . . 2 . 5 2 Utility 2 | . . . 1 . . 1 Weapon 4 | . . . 2 . 2 . Highest Loss Streak 8 | . . . 6 . 8 3 To Critical Strikes . | . . . . . . . Average Backups 4 | . 2 5 5 4 5 4 Power . | . 1 1 . . . . Propulsion 1 | . . . 1 2 3 1 Utility 1 | . . 1 2 1 2 2 Weapon . | . 1 2 . . . . Tool/Special . | . . . . . . . Unused Backups 9 | . . . 5 . . 4 Power 1 | . . . 1 . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . 2 . . 3 Weapon 2 | . . . 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 100 86 94 27 44 16 Engine 11 | . 14 11 17 . . . Core 1 | . . . . . 11 4 Leg 19 | . 28 24 23 5 2 8 Hover 6 | . . . 9 10 11 . Device 13 | . 14 18 17 6 7 2 Storage 3 | . 14 11 1 . . . Hackware 3 | . . . 7 . . . Energy Gun 8 | . 5 11 12 . 5 . Ballistic Gun 3 | . 22 10 . . . . Launcher 1 | . . . 2 . . . Special Melee Weapon 1 | . . . 2 . . . Peak Build Rating 30 | 9 9 13 20 22 30 14 Average Rating 14 | 5 8 10 17 13 26 8 On Entrance 8 | . 9 9 13 . 22 8 Avg Prop Armor Cover (%) 7 | . . . 7 . 9 . Naked Turns 58 | . . . 7 1 . 50 Heaviest Build 26 | 15 15 17 26 7 19 10 Greatest Support 96 | 20 20 30 40 39 60 96 Greatest Overweight (x) 3 | 1 . . 1 . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 Most Carried 8 | 1 3 8 8 5 5 5 Average Carried 4 | . 2 5 5 3 5 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 1 3 8 5 5 5 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 577 | 288 . 93 112 . 84 . Remotely . | . . . . . . . Salvage Created 585 | 118 . 121 346 . . . Parts 39 | 7 . 11 21 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 9 | . . 3 6 . . . Guns 6 | . . 3 3 . . . AOE 3 | . . . 3 . . . Classes Destroyed 5 | 2 . 2 1 . . . Builder 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Grunt 6 | . . 2 4 . . . Sentry 3 | . . 1 2 . . . Best Kill Streak 4 | 2 . 2 4 . . . Combat Bots Only 3 | . . 2 3 . . . Max Kills in Single Turn 4 | 1 . 1 4 . . . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 310 | . . 33 73 . 67 137 Missed 111 | . . 18 23 . 18 52 Hits 199 | . . 15 50 . 49 85 Projectile 199 | . . 15 50 . 49 85 Critical Strikes 10 | . . . 5 . 1 4 Damage Taken 3589 | . . 224 922 . 1187 1256 Core 1622 | . . 35 393 . 337 857 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 60 | . . . 60 . . . Core Remaining (%) 74 | 100 100 91 28 . 51 . Volleys Fired 31 | 6 1 7 15 . 2 . Largest 2 | 2 2 2 2 . 1 . Hottest 112 | 70 40 106 112 . 5 . Shots Fired 56 | 12 2 14 26 . 2 . Gun 50 | 12 2 14 22 . . . Cannon . | . . . . . . . Launcher 4 | . . . 4 . . . Special 2 | . . . . . 2 . Kinetic 14 | 6 2 6 . . . . Thermal 36 | 6 . 8 22 . . . Explosive . | . . . . . . . Electromagnetic 4 | . . . 4 . . . Robot Hit Streak 14 | 3 . 9 14 . 1 . Robot Miss Streak 2 | 2 . 2 2 . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 42 | 8 . 9 24 . 1 . Core Hits 23 | 4 . 6 12 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks 11 | . . . 11 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . 7 . . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 781 | 101 . 115 496 . . 69 Guns 427 | 101 . 115 211 . . . Cannons . | . . . . . . . Explosions 282 | . . . 282 . . . Melee . | . . . . . . . Ramming 72 | . . . 3 . . 69 Kinetic 76 | 39 . 37 . . . . Thermal 484 | 62 . 78 344 . . . Explosive . | . . . . . . . Electromagnetic 149 | . . . 149 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . 1 . . . . Matter Fused 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . 25 . . . Projectiles . | . . . . . . . Explosions 25 | . . . 25 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 55 | . . . 30 . . 25 Shots 2 | . . . 2 . . . Rammed 14 | . . . . . . 14 Targets Rammed 18 | . . . 1 . . 17 Kicked 4 | . . . 1 . . 3 Crushed . | . . . . . . . Highest Temperature 382 | 27 . 36 382 . . . Average Temperature 111 | 11 . 17 159 . . . Received Heat Transfer 1089 | . . 75 387 . 63 564 Effects 2 | . . . 2 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 . . 2 . . . Heat Transferred 1186 | 185 . 222 779 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 90 | 5 . 41 90 30 30 30 Initial . | . . . . . . . Average 8 | 1 . 6 13 3 7 3 Influence Increases 430 | 15 . 81 214 30 30 60 Destroy 0b10 Robot/C 180 | . . 60 120 . . . Destroy 0b10 Robot/NC 20 | 15 . . 5 . . . Destroy Leader 40 | . . 10 30 . . . Successful Hack 31 | . . 9 22 . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 9 | . . 2 7 . . . Partial Spotted 45 | . . . 15 30 . . Lose Combat Pursuer 90 | . . . . . 30 60 Influence Decreases 400 | 15 . 80 215 30 30 30 Entered New Map 1 | . . . 1 . . . Time Decay 312 | 15 . 80 167 30 . 20 Lost Part 77 | . . . 37 . 30 10 Purge Threat 10 | . . . 10 . . . Squads Dispatched 7 | . 1 . 3 1 1 1 Investigation 3 | . . . 2 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 1 9 39 . 8 8 Peak Tracking Total 10 | . 1 5 10 . 5 3 Tactical Retreats 14 | . . . 10 . 2 2 ECM-based Alert Blocks 29 | . . . 29 . . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 7 | . 1 1 4 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 17 | . 1 3 10 2 . 1 Terminals 12 | . . 3 7 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 1 . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 44 | . 2 8 29 4 . 1 Successful 25 | . 1 4 19 1 . . Failed 19 | . 1 4 10 3 . 1 Catastrophic 6 | . . 3 3 . . . Database Lockouts . | . . . . . . . Manual 28 | . 4 7 16 . . 1 Terminals 33 | . . 8 21 3 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 7 | . 2 . 4 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 11 | . . 1 9 1 . . Record 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . . 1 1 . . . Unreport Threat 1 | . . . 1 . . . Dispatch Records 2 | . . . 2 . . . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 1 3 7 . . . Terminals 8 | . . 3 5 . . . Assimilate 1 | . . 1 . . . . Botnet 7 | . . 2 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Monitor 2 | . 1 . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 1 3 9 2 . 1 Full Trace Events 3 | . . . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 2 . . . Non-combat 1 | . . . 1 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 4 | . . . 4 . . . parse_system 2 | . . . 2 . . . no_distress 1 | . . . 1 . . . find_recycling 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 1839 | 23 202 399 1215 . . . Terrain 776 | 23 202 399 152 . . . ECM 1063 | . . . 1063 . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2667 | 120 202 399 1268 234 128 316 Spaces Moved 1967 | 77 127 293 856 223 104 287 Core 157 | 10 . . 15 1 2 129 Treads . | . . . . . . . Legs 1148 | 67 127 293 453 43 22 143 Wheels 15 | . . . . . . 15 Hover 647 | . . . 388 179 80 . Flight . | . . . . . . . Fastest Speed 46 | 50 120 120 50 46 46 50 Average Speed 102 | 114 120 120 105 60 104 97 Slowest Speed 200 | 120 120 120 122 120 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 21 25 57 6 84 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . 6 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . . . 6 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2541 | 93 174 327 1186 322 119 320 Wait 408 | 3 44 15 252 86 8 . Move 1961 | 76 126 292 855 222 103 287 Hop . | . . . . . . . Pick Up 20 | 1 1 5 9 2 . 2 Fast Attach 41 | 7 1 2 14 4 5 8 Attach 15 | . . 3 5 4 . 3 Detach 11 | . 1 3 3 3 . 1 Swap 9 | . . . 9 . . . Drop 15 | . . . 12 1 . 2 Fire 31 | 6 1 7 15 . 2 . Melee 11 | . . . 11 . . . Ram 14 | . . . . . . 14 Kick 4 | . . . 1 . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 65 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 246 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Discovered new exit (range 13) 722 | -9/Materials | Entered another Materials area 722 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1213 | -8/Materials | Repaired Aluminum Leg 1982 | -8/Materials | Discovered new exit (range 16) 1983 | -8/Materials | Released all parts (4) 1988 | -8/Materials | Core integrity fell below 50% 1990 | -8/Materials | Entered Factory 1990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2013 | -7/Factory | Lost 6 parts (2p2n2w) 2222 | -7/Factory | Identified exit to DSF 2224 | -7/Factory | Entered DSF 2253 | -7/DSF | Additional patrols routed to DSF 2310 | -7/DSF | Discovered new exit (range 16) 2352 | -7/DSF | Entered Factory 2352 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2380 | -6/Factory | Lost 8 parts (1p5n2w) 2508 | -6/Factory | Lost 3 parts (2n1u) 2618 | -6/Factory | Core integrity fell below 50% 2632 | -6/Factory | Core integrity fell below 20% 2668 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02538_ U-05 Engineer completes Subcomponent Replicator. 02552_ Subcomponent Replicator comes online. 02555_ Kicked R-10 Processor out of the way. 02571_ Mic. Nuclear Core destroyed. 02591_ Dropped Arm. Leg. 02605_ Acquired Fission Core. 02608_ ALERT: Security rotation in progress. 02609_ Dropped Fission Core. 02612_ Critical hit (Burn: +37). 02612_ Slammed into G-50 Soldier. 02612_ Destabilizing: Core damaged (-42). 02615_ Critical hit (Burn: +37). 02616_ Slammed into G-50 Soldier. 02617_ Slammed into Y-54 Guardian. 02617_ Destabilizing: Core damaged (-8). 02618_ Slammed into Y-54 Guardian. 02619_ Destabilizing: Core damaged (-34). 02620_ Slammed into Y-54 Guardian. 02645_ Acquired Com. Wheel. Map ----- +----------------------------------------------------+ | ???????????????????####### #????????????# | | ??????????????????? # """ #????????????# | | ??????????????????? # """ #????????????#* | | ???????????????????""""" # """ #????????????# | | ???????????????????""""" #] #????????????# | | ??????????????????"""""" # ?????????????# | | ???????????????# """"""" #+##+################ | | ???????????????# + = + | | ???????????????# #### ################ | | ???????????????############ # #???################ | | ???????????????????? # #???# # | | ???????????????????? "" # #???# """ # #### | | ???????????????????? "" # ##### "Y" # #??? | | ????????????????????" """ # # " " # ##+#### | | ???????????????????"" """ # # # ## | | ???????????????????"" """ # """ # ## | | ???????????????? # # """ + + | | ???????????????# # # """ #### """ | | ???????????????# # # #??# """ | | ???????????????# # #! #??# """ | | ???????????????# # # #??# | | ???????????????# # ######/##?# """ | | ?????????#################### ^ + #?# """ | | ?????????# + # """ #?# """ | | ?????????# g# # "Y" #?# | | ?????????# @ # # " " #?# | | ?????????# # # ######## | | ?????????# = # # """"" # | | ?????????# # # """"" # | | ?????????# # #!""" # | | ?????????# # # + | | ?????????#################### # # | | ????????????????????????????# # # ## | | ????????????????????????????# ######### #? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ????????????????????????????+ #? | | ????????????????????????????# #? | | ????????????????????????????# ###+###########? | | ????????????????????????????# # #??? | | ????????????????????????????# # #??? | | ????????????????????????????# # #??? | | ????????????????????????????# / #??? | | ????????????????????????????# # #??? | | ??????????????????########### # #??? | | ??????????????????? ! # # #??? | | ???????????????????? # #############??? | | ????????????????????"" "" # # [#????? | | ????????????????????"" "" # # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 33% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Junior Dev Live, Flee, And Rebuild Myspace Not Today, Chutes Organ Harvest Window Shopping Challenges ------------ None Game ------ Seed AssembledThiefSource Manual? 0 Play Time 01:06:37 Cumulative 85.3 hours Start 2025.10.22 @ 17:59:46 End 2025.10.22 @ 19:21:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12e02e77-bbce-430f-8a06-dfc3520c2c91