Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.01 @ 18:48:24 Player: Vladmirangel Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2512) 2512 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (493) 493 TOTAL SCORE: 6710 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 176 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 290/300 System Corruption 30% Temperature Cool (4) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Medium Storage Unit Melee Analysis Suite Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (2) ------- Neutron Cannon Makeshift Axe > --- INVENTORY (10) --- Carbon-fiber Leg Flexi-carbon Leg Improved Cooling System Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Heavy Flail Makeshift Axe Tearclaws Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Melee Analysis Suite Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Makeshift Axe > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Improved Cooling System Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Heavy Flail Makeshift Axe Tearclaws [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Microactuators Device Microactuators Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 3 | . . 1 . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 81 | 6 15 8 5 23 8 8 . 8 Power 13 | 1 3 . 1 5 . 3 . . Engine 7 | 1 3 . 1 2 . . . . Core 6 | . . . . 3 . 3 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 3 4 2 7 6 1 . 3 Treads 3 | 2 . . . . 1 . . . Leg 21 | . 3 4 2 5 3 1 . 3 Wheel 4 | . . . . 2 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 4 . 6 1 4 . 3 Device 7 | . 2 . . 2 . 2 . 1 Storage 3 | 1 . 1 . . . 1 . . Processor 1 | . . . . 1 . . . . Hackware 5 | . . 3 . 2 . . . . Protection 5 | . . . . 1 1 1 . 2 Artifact . | . . . . . . . . . Weapon 19 | 2 7 . 2 5 1 . . 2 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 3 | 1 1 . 1 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 5 | . 5 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . 4 . . . 1 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 Corrupted Parts 14 | . 6 1 1 1 3 2 . . System Corruption 58 | . 15 10 5 3 14 11 . . Parts Lost 34 | . 4 . 1 14 6 5 . 4 Power 6 | . 1 . 1 2 . 1 . 1 Propulsion 15 | . . . . 9 4 2 . . Utility 7 | . . . . 1 1 2 . 3 Weapon 6 | . 3 . . 2 1 . . . Highest Loss Streak 5 | . 3 . 1 4 5 4 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 89 98 97 87 87 90 92 97 Engine 6 | . 12 11 16 9 . . . . Core 5 | . . . . 3 7 13 15 13 Treads 2 | . 23 . . . . . . . Leg 20 | . 3 33 36 19 4 22 23 29 Wheel 3 | . . . . 1 20 . . . Device 7 | . 6 . . 4 15 15 15 7 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 3 | . . . . 2 7 7 7 7 Hackware 9 | . . 20 18 20 . . . . Protection 4 | . . . . 2 7 7 7 14 Ballistic Gun 2 | . 10 . 7 . . . . . Launcher 2 | . 9 22 1 . . . . . Impact Weapon 7 | . . . . 14 12 7 7 2 Slashing Weapon 2 | . . . . . 2 7 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 12 19 23 32 39 35 43 43 54 Greatest Support 86 | 40 40 39 52 56 58 45 45 86 Greatest Overweight (x) 2 | . 1 . . 2 2 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 10 Most Carried 10 | 4 8 9 10 10 10 10 8 10 Average Carried 8 | 3 6 7 9 8 8 8 8 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | 4 3 9 9 8 8 8 8 10 Class Distribution -------------------- 42% | Mutant 36% | Hacker-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1544 | 209 257 185 162 440 110 71 . 110 Remotely . | . . . . . . . . . Salvage Created 2959 | . 396 390 199 761 785 212 . 216 Parts 120 | . 24 22 14 25 17 7 . 11 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 32 | . . . . . 5 7 . 20 Prevented 10 | . . . . . 10 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 53 | . 7 5 8 12 13 4 . 4 Melee 19 | . . . . 6 5 4 . 4 Guns 9 | . 5 . 4 . . . . . Cannons 7 | . . . 4 3 . . . . AOE 6 | . 2 4 . . . . . . Classes Destroyed 14 | . 4 2 2 4 2 . . . Worker 5 | . 2 1 . 2 . . . . Builder 4 | . 1 1 . 2 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . Recycler 2 | . . . . 2 . . . . Operator 1 | . . 1 . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 11 | . . . 4 4 2 . . 1 Grunt 22 | . 7 3 2 3 5 1 . 1 Duelist 1 | . . . . . 1 . . . Sentry 11 | . . 2 . 3 4 1 . 1 Hunter 6 | . . . 2 1 1 1 . 1 Programmer 2 | . . . . 1 . 1 . . Packrat 2 | . . . . . 2 . . . Samaritan 1 | . . . . . 1 . . . Best Kill Streak 9 | . 5 3 4 4 9 2 . 3 Combat Bots Only 9 | . 2 2 4 4 9 2 . 3 Max Kills in Single Turn 2 | . 2 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 1 . . . . . . Melee 1 | . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Damage Taken 5430 | . 571 181 623 1570 974 531 . 980 Core 928 | . 67 67 94 251 237 63 . 149 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 73 83 82 . . . . . Volleys Fired 83 | . 31 15 29 8 . . . . Largest 2 | . 2 2 2 1 . . . . Hottest 98 | . 98 66 77 63 . . . . Shots Fired 155 | . 59 28 60 8 . . . . Gun 73 | . 48 . 25 . . . . . Cannon 38 | . . . 30 8 . . . . Launcher 44 | . 11 28 5 . . . . . Special . | . . . . . . . . . Kinetic 84 | . 29 . 55 . . . . . Thermal 8 | . 8 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 63 | . 22 28 5 8 . . . . Robot Hit Streak 11 | . 11 2 7 5 . . . . Robot Miss Streak 13 | . 2 2 13 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 222 | . 35 8 35 60 51 13 . 20 Core Hits 89 | . 20 12 25 15 6 4 . 7 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 16 | . . . . 9 7 . . . Critical Strikes 23 | . . . . 12 7 2 . 2 Smash 19 | . . . . 12 7 . . . Sever 4 | . . . . . . 2 . 2 Melee Attacks 169 | . . . . 69 58 18 . 24 Impact 107 | . . . . 69 37 . . 1 Slashing 62 | . . . . . 21 18 . 23 Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . . 7 10 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 20 | . . . . 8 11 . . 1 Damage Inflicted 7197 | . 906 652 608 1859 1943 484 . 745 Guns 657 | . 447 . 210 . . . . . Cannons 432 | . . . 324 108 . . . . Explosions 1210 | . 459 617 57 77 . . . . Melee 4843 | . . . . 1671 1943 484 . 745 Ramming 55 | . . 35 17 3 . . . . Kinetic 775 | . 241 . 534 . . . . . Thermal 398 | . 211 110 . 77 . . . . Explosive . | . . . . . . . . . Electromagnetic 1126 | . 454 507 57 108 . . . . Impact 2923 | . . . . 1671 1221 . . 31 Slashing 1920 | . . . . . 722 484 . 714 Piercing . | . . . . . . . . . Highest Corruption 30 | . 17 10 5 5 19 30 30 30 Average Corruption 14 | . 7 10 5 4 8 27 30 30 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 106 | . 6 2 8 21 11 28 7 23 Message Errors 29 | . 3 . 1 7 4 7 1 6 Matter Fused 18 | . . . 2 4 3 3 1 5 Heat Flow Errors 10 | . . 2 . 1 1 1 2 3 Energy Discharges 19 | . 1 . 3 2 1 7 1 4 Data Loss (minor) 18 | . 1 . . 6 2 6 2 1 Data Loss (major) 6 | . 1 . . 1 . 2 . 2 Misfires 2 | . . . 2 . . . . . Alerts 2 | . . . . . . 1 . 1 Misdirections 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 883 | . 88 49 . 323 405 11 . 7 Projectiles 11 | . . . . 11 . . . . Explosions 137 | . 88 49 . . . . . . Melee 735 | . . . . 312 405 11 . 7 Knockbacks 25 | . . . 12 9 3 . . 1 Impact 12 | . . . . 8 3 . . 1 Kinetic 11 | . . . 11 . . . . . Secondary 2 | . . . 1 1 . . . . Self-Inflicted Damage 152 | . 115 10 26 1 . . . . Shots 9 | . 4 2 3 . . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 8 | . . 3 4 1 . . . . Kicked 7 | . . 3 4 . . . . . Crushed . | . . . . . . . . . Highest Temperature 310 | . 84 281 84 310 224 208 280 238 Average Temperature 74 | . 35 99 30 89 62 107 155 100 Received Heat Transfer 1548 | . 285 81 144 327 429 135 . 147 Effects 3 | . . . . . . . 2 1 Interference 3 | . . . . . . . 2 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 21 | . 1 5 . 11 4 . . . Impact Corruptions 37 | . . . . 18 19 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 585 | . 335 150 . 100 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 2 . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Peak Influence 511 | . 317 324 511 348 . . . . Initial 232 | . . 49 136 232 . . . . Average 191 | . 140 158 318 190 . . . . Maximum Alert Level 2 | . 1 1 2 1 . . . . Low Security (%) 57 | 100 74 65 9 61 . . . . Level 1 37 | . 25 34 57 38 . . . . Level 2 5 | . . . 33 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 2 3 3 . . . 1 Investigation 2 | . . . 1 . . . . 1 Extermination 2 | . . . . 2 . . . . Reinforcement 5 | . . 2 2 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 12 9 17 19 11 4 . 9 Peak Tracking Total 9 | . 2 2 5 5 9 2 . 7 Tactical Retreats 5 | . 1 . 2 1 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . 1 . . . . Indirectly 1 | . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 13 | . 4 2 5 1 . . . 1 Max in Single Turn 2 | . 1 2 1 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 13 | . 1 . 3 4 . . 4 1 Terminals 7 | . 1 . 3 2 . . . 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 71 | . 5 . 22 13 . . 28 3 Successful 59 | . 3 . 15 10 . . 28 3 Failed 12 | . 2 . 7 3 . . . . Catastrophic 3 | . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 5 . 16 3 . . . . Terminals 38 | . 5 . 22 8 . . . 3 Fabricators 4 | . . . . 4 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . . . 5 5 . . 28 3 Record 22 | . . . 4 4 . . 11 3 Part Schematic 10 | . . . . . . . 10 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . 3 . Open DSF 1 | . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Network Status 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 1 | . . . . 1 . . . . Refit 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 3 . 10 2 . . . . Terminals 14 | . 3 . 10 1 . . . . Track 3 | . 1 . 2 . . . . . Assimilate 4 | . 1 . 3 . . . . . Botnet 5 | . 1 . 3 1 . . . . Operators 2 | . . . 2 . . . . . Fabricators 1 | . . . . 1 . . . . Report 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . 3 4 . . . 1 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built 3 | . . . . 3 . . . . Authchips . | . . . . . . . . . Time 49 | . . . . 49 . . . . Total Robot Build Rating 6 | . . . . 6 . . . . Part Schematics Acquired 10 | . . . . . . . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Total Allies 4 | . . . . 3 . . . 1 Largest Group 3 | . . . . 3 . . . 1 Highest-Rated Group 96 | . . . . 54 . . . 96 Highest-Rated Ally 96 | . . . . 18 . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . 8 . . . 11 Total Damage 509 | . . . . 230 . . . 279 Kills 5 | . . . . 1 . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Turns Passed 3964 | 87 444 288 390 1148 444 611 130 422 Spaces Moved 2484 | 58 184 174 233 670 303 464 109 289 Core 19 | 19 . . . . . . . . Treads 195 | 39 156 . . . . . . . Legs 1894 | . 28 174 233 524 73 464 109 289 Wheels 376 | . . . . 146 230 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 93 120 120 120 Average Speed 123 | 123 157 120 120 125 106 121 120 120 Slowest Speed 190 | 160 190 120 120 190 190 190 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 35 17 25 17 49 46 74 28 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . 2 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . 42 7 1 6 . . . . Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 55 | . 42 7 . 6 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Total 3121 | 73 281 227 285 894 402 509 108 342 Wait 188 | . 32 1 5 101 35 4 . 10 Move 2476 | 57 183 173 232 669 302 463 108 289 Hop . | . . . . . . . . . Pick Up 96 | 10 13 17 6 22 9 10 . 9 Fast Attach 5 | . 3 . . 2 . . . . Attach 62 | 6 11 4 3 19 8 7 . 4 Detach 2 | . . 1 . 1 . . . . Swap 14 | . 1 4 2 2 . 1 . 4 Drop 42 | . 7 9 4 12 1 6 . 3 Fire 83 | . 31 15 29 8 . . . . Melee 145 | . . . . 57 47 18 . 23 Ram 1 | . . . . 1 . . . . Kick 7 | . . 3 4 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 88 | -11/Junkyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 472 | -10/Materials | System corruption reached 10% 494 | -10/Materials | Lost 3 parts (1p2w) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 780 | -9/Materials | System corruption reached 10% 805 | -9/Materials | Discovered new exit (range 9) 820 | -9/Materials | Entered another Materials area 820 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 842 | -8/Materials | Build established: Hacker-Mutant 1009 | -8/Materials | Identified exit to Factory 1210 | -8/Materials | Entered Factory 1210 | -7/Factory | Evolved 2 slots: Utility x2 1428 | -7/Factory | Lost 3 parts (3n) 1781 | -7/Factory | Fabricated L-31 Rogue (x3) 2008 | -7/Factory | Lost 4 parts (1p1n1u1w) 2122 | -7/Factory | Discovered new exit (range 10) 2177 | -7/Factory | Discovered new exit (range 16) 2274 | -7/Factory | Build established: Mutant 2358 | -7/Factory | Entered Lower Caves 2411 | -7/Lower Caves | Encountered a Warlord checkpoint 2545 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2570 | -7/Lower Caves | Learned Factory stockpile data 2646 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2646 | -7/Lower Caves | Core integrity fell below 50% 2693 | -7/Lower Caves | System corruption reached 10% 2696 | -7/Lower Caves | Lost 5 parts (3n1u1w) 2700 | -7/Lower Caves | Destroyed 9 combat bots 2767 | -7/Lower Caves | Discovered new exit (range 10) 2802 | -7/Lower Caves | Entered another Lower Caves area 2871 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2911 | -7/Lower Caves | Lost 4 parts (1p1n2u) 3054 | -7/Lower Caves | Spotted B-75 Beast 3084 | -7/Lower Caves | System corruption reached 30% 3403 | -7/Lower Caves | Discovered new exit (range 6) 3413 | -7/Lower Caves | Entered Data Miner 3413 | -7/Data Miner | Discovered new exit (range 6) 3436 | -7/Data Miner | Met Data Miner 3485 | -7/Data Miner | Learned location of Section 7 (-2) 3485 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3506 | -7/Data Miner | Received God Mode back door access code from Data Miner 3543 | -7/Data Miner | Entered Proximity Caves 3585 | -6/Proximity Caves | Escorted by Enhanced Grunt 3585 | -6/Proximity Caves | Core integrity fell below 20% 3601 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3820 | -6/Proximity Caves | Spotted B-75 Beast 3907 | -6/Proximity Caves | Build established: Scavenger-Mutant 3965 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 8 KWPJCREZSLF/680,=GZ36LAM1< GB System corrupted: Matter fused (-9). Slug penetrates Wall. System corrupted: Substantial component data lost. Slug penetrates Wall. Penetrated by Slug. Destroyed Phase Shifter. Hrd. Medium Armor Plating destroyed. Penetrated by Slug. H-66 Slayer Flexi-carbon Leg severed. H-66 Slayer destroyed. Acquired Flexi-carbon Leg. Acquired 27 matter. Flexi-carbon Leg fries itself beyond repair. System corrupted: Matter fused (-6). Enh. Nuclear Core destroyed. Acquired 2 matter. EMG:OPH7W%MDV1