Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 20:14:57 Player: Arioch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (753) 753 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 3194 Bonus ------- Follower Combat Kills 216 Cogmind --------- Core Integrity 468/550 Matter 285/300 Energy 71/265 System Corruption 3% Temperature Cool (0) Movement Flying (112) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Scrap Suit Improved Heat Sink > --- WEAPON (3) ------- Minigun > --- INVENTORY (5) ---- Reaction Control System Shock Rifle Particle Gun Beam Cannon Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Scrap Suit Reaction Control System > --- WEAPON ----------- Beam Cannon Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Shock Rifle Particle Gun Minigun [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 34 | 8 2 2 15 1 6 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 . . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 9 . 1 Treads 2 | 2 . . . . . Leg 6 | . . . 6 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . 3 . 1 Utility 8 | 2 1 . 2 . 3 Device 6 | 1 1 . 1 . 3 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 3 . 1 4 1 1 Energy Gun 4 | 2 . . 2 . . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 4 | 1 . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 3 . 2 . 2 Power 2 | . 1 . . . 1 Propulsion 3 | . . . 2 . 1 Utility 1 | . 1 . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 3 | . 3 . 1 . 2 To Critical Strikes . | . . . . . . Average Backups 7 | 4 7 6 9 5 4 Power 2 | 1 2 2 2 1 1 Propulsion 1 | 1 2 2 . 1 . Utility 2 | . 1 2 3 . . Weapon 1 | . . . 2 3 3 Tool/Special . | . . . . . . Unused Backups 16 | . 1 3 10 . 2 Power 4 | . . 2 2 . . Propulsion . | . . . . . . Utility 6 | . 1 1 4 . . Weapon 6 | . . . 4 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 92 100 86 77 83 Engine 2 | . 9 2 . . . Core 9 | . . 11 11 11 7 Treads 16 | . 28 28 8 . . Leg 7 | . . . 21 . . Flight 6 | . . . 2 33 35 Device 12 | . 11 14 11 11 14 Storage 10 | . 14 14 10 . . Energy Gun 7 | . 14 6 8 . . Energy Cannon 8 | . . 7 11 11 8 Ballistic Gun 10 | . 14 14 2 11 16 Peak Build Rating 34 | 9 10 10 25 25 34 Average Rating 14 | 5 8 9 19 25 31 On Entrance 12 | . 9 7 10 25 25 Naked Turns . | . . . . . . Heaviest Build 35 | 14 14 15 35 15 19 Greatest Support 40 | 40 40 40 40 15 20 Greatest Overweight (x) 3 | 1 . . 3 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 5 5 Average Capacity 8 | 7 8 8 11 5 5 Most Carried 15 | 7 8 8 15 5 5 Average Carried 7 | 4 7 7 9 5 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 6 8 8 5 5 5 Class Distribution -------------------- 84% | Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 781 | 296 45 49 174 38 179 Remotely . | . . . . . . Salvage Created 1084 | 152 278 . 370 43 241 Parts 61 | 7 12 . 19 2 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 24 | . 5 . 9 3 7 Guns 15 | . 5 . 4 2 4 Cannons 8 | . . . 4 1 3 Classes Destroyed 10 | 3 2 . 4 . 1 Worker 1 | 1 . . . . . Builder 1 | . 1 . . . . Tunneler 4 | 3 . . . . 1 Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 10 | . . . 2 3 5 Grunt 10 | . 5 . 4 . 1 Duelist 1 | . . . 1 . . Sentry 3 | . . . 2 . 1 Best Kill Streak 5 | 2 3 . 3 5 4 Combat Bots Only 5 | . 3 . 3 5 3 Max Kills in Single Turn 2 | 1 1 . 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 156 | . 60 3 40 16 37 Missed 44 | . 13 1 11 5 14 Hits 112 | . 47 2 29 11 23 Melee 6 | . . . 4 . 2 Projectile 106 | . 47 2 25 11 21 AOE 2 | . . . . . 2 Critical Strikes 3 | . . . 1 . 2 Damage Taken 1565 | . 624 28 476 93 344 Core 289 | . 118 . 71 18 82 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 103 | . . . 98 . 5 Core Remaining (%) 76 | 100 . 52 . 77 . Volleys Fired 107 | 16 32 7 27 7 18 Largest 3 | 2 2 2 2 2 3 Hottest 125 | 70 70 60 125 85 110 Shots Fired 225 | 26 64 14 54 14 53 Gun 174 | 26 64 14 27 7 36 Cannon 51 | . . . 27 7 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 105 | 16 32 7 7 7 36 Thermal 120 | 10 32 7 47 7 17 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 6 9 13 6 6 Robot Miss Streak 6 | 2 5 1 3 4 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 129 | 14 40 12 34 9 20 Core Hits 54 | 8 17 2 13 3 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 2 . 1 . . Burn 4 | 1 2 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1785 | 147 432 125 517 170 394 Guns 1289 | 147 432 117 239 82 272 Cannons 488 | . . . 278 88 122 Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic 692 | 74 151 61 52 82 272 Thermal 1085 | 73 281 56 465 88 122 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . 4 . . Projectiles 4 | . . . 4 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 548 | 80 255 6 548 246 420 Average Temperature 137 | 25 117 4 145 122 190 Received Heat Transfer 579 | . 357 15 117 . 90 Effects 7 | . . . 4 . 3 Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . . . 3 Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | 1 1 . 4 . . Heat Transferred 2915 | 284 915 125 1147 185 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 189 | 10 50 58 147 124 189 Initial 54 | . . 3 . 54 22 Average 37 | 1 21 6 59 91 123 Influence Increases 950 | 25 125 65 433 75 227 Destroy 0b10 Robot/C 640 | . 100 40 300 60 140 Destroy 0b10 Robot/NC 50 | 25 5 . 10 . 10 Destroy Leader 152 | . 20 10 82 10 30 Allied During Kill 43 | . . 8 35 . . Successful Hack 35 | . . 7 6 5 17 Disable Machine 30 | . . . . . 30 Influence Decreases 771 | 25 115 75 294 155 107 Entered New Map 129 | . . 7 . 85 37 Time Decay 537 | 25 100 68 224 70 50 Lost Part 45 | . 15 . 10 . 20 Lost Ally 60 | . . . 60 . . Squads Dispatched 2 | . . . 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 11 2 19 3 13 Peak Tracking Total 4 | . 4 2 4 2 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . . 6 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 14 | . 3 1 7 1 2 Terminals 12 | . 2 1 6 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 4 3 10 1 9 Successful 18 | . 1 2 6 1 8 Failed 9 | . 3 1 4 . 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 20 | . 6 . 7 2 5 Terminals 23 | . 2 3 8 1 9 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 2 1 . 5 Record 1 | . . . . . 1 Prototype ID Bank 2 | . . . 1 . 1 Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . . . 1 Assault Status 1 | . . 1 . . . Zone Layout 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 . 3 1 3 Terminals 7 | . . . 3 1 3 Assimilate 1 | . . . . . 1 Botnet 6 | . . . 3 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 9 | . 2 1 3 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 64 | . . 10 54 . . Total Damage 725 | . . 83 642 . . Kills 9 | . . 2 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 176 | 14 162 . . . . Terrain 176 | 14 162 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2074 | 217 260 664 666 149 118 Spaces Moved 1549 | 109 98 384 422 416 120 Core 19 | 19 . . . . . Treads 616 | 90 98 384 44 . . Legs 287 | . . . 287 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 627 | . . . 91 416 120 Fastest Speed 26 | 50 160 160 29 29 26 Average Speed 104 | 144 160 160 125 29 27 Slowest Speed 275 | 160 160 160 275 29 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . 6 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 26 70 37 80 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1823 | 146 143 421 515 426 172 Wait 58 | . 6 17 5 8 22 Move 1530 | 108 97 383 421 403 118 Hop 7 | . . . . 6 1 Pick Up 43 | 13 4 3 21 . 2 Fast Attach 6 | . 1 1 2 . 2 Attach 23 | 8 1 2 9 . 3 Detach 6 | 1 . 1 2 . 2 Swap 9 | . 1 1 5 1 1 Drop 32 | . 1 4 23 1 3 Fire 107 | 16 32 7 27 7 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Discovered new exit (range 8) 418 | -10/Materials | Lost 3 parts (1p1u1w) 478 | -10/Materials | Entered Mines 492 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 538 | -10/Mines | Discovered new exit (range 7) 685 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 691 | -10/Mines | Found Scrap Suit 733 | -10/Mines | Found a hidden stash of uninstalled traps 826 | -10/Mines | Discovered new exit (range 3) 1028 | -10/Mines | Learned location of Zion (-6) 1142 | -10/Mines | Entered Materials 1142 | -9/Materials | Accompanied by 3 allies 1142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -9/Materials | Repaired Lgt. Assault Rifle? 1537 | -9/Materials | Discovered new exit (range 5) 1808 | -9/Materials | Entered Mines 1845 | -9/Mines | Learned location of 1 exit from Materials 1874 | -9/Mines | Identified exit to Materials 1947 | -9/Mines | Discovered exit to Materials (range 7) 1957 | -9/Mines | Entered Materials 1957 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1958 | -8/Materials | Identified exit to Factory 2016 | -8/Materials | Build established: Sprinter 2075 | -8/Materials | Self-destructed Last Messages --------------- 02049_ Acquired Heat Sink. 02057_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02058_ Lgt. Nuclear Core destroyed. 02063_ K-01 Serf collects debris. 02063_ G-47 Trooper destroyed. 02066_ Acquired 41 matter. 02066_ Dropped Heat Sink. 02067_ Scrap Suit cannibalized Heat Sink to repair Imp. Heat Sink. 02068_ Cesium-ion Thruster destroyed. 02068_ System corrupted by crushing effect (+3). 02068_ Knocked back. 02068_ W-25 Informer knocked back. 02068_ Knocked back. 02069_ Dropped Minigun. 02072_ U-05 Engineer builds a Wall. 02073_ Cesium-ion Thruster severed. 02075_ Scrap Suit cannibalized Cesium-ion Thruster to repair Cesium-ion Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# ####?????????????????????????????????? | | ????????# ??????????????????????????????????? | | ????????# ??????????H????????????????????????? | | ????????/ ????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# = #???????????####?????????????????????? | | ????????# ###########?#T"#??+########??????????? | | ????????# # = ### "# ???????? | | ???????##= # u /cc@ a k g ???????? | | ####### = # """ """ ###### a ???????? | | [=*%= """ """ #????#### ##??????????? | | ####### """ """ #???????# #???????????? | | ??????# #???????# ?!#???????????? | | ??????# # = #???????## ??????????????? | | ??????##### #! #???????#####??????????????? | | ??????????# ###########??????????????????????????? | | ??????????# ## #??????????????????????????? | | ??????????# ## """ #??????????????????????????? | | ??????????# ## """ #??????????????????????????? | | ??????????# ## " #??????????????????????????? | | ??????????# ## !#??????????????????????????? | | ??????????# ## **= #??????????????????????????? | | ????#######+## !%="T" #??????????????????????????? | | ????# # [ """ #??????????????????????????? | | ????# """"" # #??????????????????????????? | | ????# """"" ###+###########?????????????????????? | | ????# """"" # / #?????????????????????? | | ????# """"" + #?????????????????????? | | ????# """" # #?????????????????????? | | ????# """% [ ########### #?????????????????????? | | ????# """""%!#????????## ##????????????????????? | | ????# !########## #????????????????????? | | ????###### #### ^^ #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 67 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 15% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed HackingAlloyHumpback Manual? 0 Play Time 00:46:23 Cumulative 65.0 hours Start 2025.10.11 @ 21:12:02 End 2025.10.12 @ 20:14:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc12d899-7077-49bf-b9ee-a74cefd4e7f4