Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.13 @ 18:05:19 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (204) 1020 Value Destroyed (6425) 6425 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1234) 1234 TOTAL SCORE: 18019 Bonus ------- High Alert Combat Kills 634 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 1079/1600 Matter 300/300 Energy 4/100 System Corruption 21% Temperature Cool (-100) Movement Hovering (80) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Antigrav System > --- UTILITY (13) ----- Cryofiber Web Advanced Targeting Computer Advanced Melee Analysis Suite Core Analyzer Advanced Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Combat Antigrav System Combat Antigrav System Medium Matter Pod (100) Compact HERF Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Small Storage Unit Small Battery Experimental Matter Compressor Enhanced Optical Array Advanced Targeting Computer Target Analyzer Advanced Transmission Jammer Improved Cloaking Device Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Improved Linear Gravjet Combat Antigrav System Combat Antigrav System Advanced Heat Sink Medium Matter Pod Enhanced Nova Cannon Micro-nuke Launcher [Rating: 164] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Antigrav Array Leg Titanium Leg Wheel Wheel Hover Unit Antigrav Array Utility Cryofiber Web Device Cryofiber Web Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser III Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Micro-nuke Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . . 1 1 1 . . . . Utility 11 | . . . . . . . 1 1 . . . . . 1 1 1 2 2 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 166 | 7 3 4 4 7 . 10 12 5 1 23 2 . 4 27 7 4 6 27 4 9 Power 32 | 1 2 . . 2 . 2 4 2 . 5 . . 1 4 1 . 2 4 . 2 Engine 14 | 1 1 . . 2 . 2 2 . . 4 . . . 2 . . . . . . Core 9 | . 1 . . . . . 2 2 . 1 . . 1 2 . . . . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . 2 4 . 2 Propulsion 56 | 2 . 2 2 2 . 3 3 1 . 9 1 . 1 14 2 . 3 10 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . . . . . 3 3 1 . 3 1 . . 11 . . . . . . Wheel 16 | 2 . 2 2 2 . . . . . 6 . . 1 1 . . . . . . Hover 18 | . . . . . . . . . . . . . . 2 2 . 3 10 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 43 | 2 1 . 1 . . 3 1 1 1 5 1 . 1 4 4 2 1 7 3 5 Device 19 | 1 . . 1 . . 1 . 1 . 2 1 . . 1 . 2 1 5 2 1 Storage 8 | 1 1 . . . . 1 . . . 1 . . . 1 1 . . 2 . . Processor 10 | . . . . . . . . . . 2 . . 1 2 1 . . . 1 3 Hackware 5 | . . . . . . . 1 . 1 . . . . . 2 . . . . 1 Protection 1 | . . . . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 2 1 3 . 2 4 1 . 4 . . 1 5 . 2 . 6 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 15 | . . 2 . . . 1 1 . . 2 . . . 4 . 1 . 2 1 1 Ballistic Gun 7 | 2 . . . 3 . 1 1 . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . 1 1 . 2 . . . . . 1 . 2 . . Launcher 2 | . . . . . . . . . . . . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 1 . 1 . . 1 1 1 1 . 3 . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . . . . . . Parts Lost 75 | . 1 . . 10 . 6 . . 6 3 1 . . 17 . 3 . 2 . 26 Power 16 | . 1 . . 2 . 1 . . 1 1 . . . 5 . 1 . . . 4 Propulsion 20 | . . . . 5 . 1 . . 2 1 . . . 5 . 1 . . . 5 Utility 22 | . . . . . . 1 . . 2 1 1 . . 3 . . . 2 . 12 Weapon 17 | . . . . 3 . 3 . . 1 . . . . 4 . 1 . . . 5 Highest Loss Streak 21 | . 1 . . 4 . 5 . . 5 3 1 . . 8 . 2 . 2 . 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 5 7 8 10 13 14 13 13 9 6 6 6 7 6 6 6 6 6 7 7 Power . | . 1 . . . 2 1 1 2 1 . 1 1 1 1 . . . . 1 . Propulsion 1 | 1 3 2 1 . . . . . . . . . . . . . . 2 2 3 Utility 4 | . 1 4 7 9 10 10 9 8 6 5 4 4 4 3 3 2 1 1 2 1 Weapon 1 | . . . . . 1 2 1 2 2 . 1 1 1 1 3 3 3 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . 1 . . . . . 3 8 3 . . . 2 . . 2 3 . 4 Power 5 | . . . . . . . . 2 2 . . . . . . . 1 . . . Propulsion 6 | . . . . . . . . . . . . . . . . . . 3 . 3 Utility 11 | . . 1 . . . . . 1 4 2 . . . 2 . . . . . 1 Weapon 4 | . . . . . . . . . 2 1 . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 98 99 79 77 88 99 96 54 83 90 84 86 76 67 70 65 85 90 84 Engine 7 | . 5 14 11 8 11 10 16 . . 13 15 15 9 4 5 4 . . . . Core 1 | . 8 . . . . . 1 15 8 1 . . 4 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 5 6 8 8 7 Leg 9 | . . . . . . 22 27 28 15 3 23 23 17 19 . . . . . . Wheel 6 | . 28 28 33 21 11 2 . . . 11 . . 4 2 . . . . . . Hover 6 | . . . . . . . . . . 5 . . . 2 19 21 19 21 20 18 Device 11 | . 14 14 11 11 11 8 9 13 7 9 12 7 7 5 . 4 10 19 24 21 Storage 8 | . 14 14 11 11 11 11 9 7 3 4 7 7 7 4 10 10 9 11 12 11 Processor 7 | . . . . . . . . . . 9 8 7 11 18 15 13 9 8 10 12 Hackware 2 | . . . . . . . 8 7 5 3 . . . . 3 5 4 4 4 2 Energy Cannon 7 | . . 4 22 15 . 6 15 11 3 7 15 15 13 2 . . . 5 8 7 Ballistic Gun 5 | . 28 23 . 7 33 25 7 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 10 7 8 7 7 5 3 . . . . 3 3 Impact Weapon 1 | . . . 10 4 . . 1 . . . . . . 1 3 5 4 3 . . Peak Build Rating 164 | 9 12 14 17 17 11 19 34 48 47 41 39 36 58 72 59 76 102 150 163 164 Average Rating 56 | 6 10 9 16 13 11 16 28 43 24 33 38 36 45 53 50 60 76 129 158 147 On Entrance 42 | . 9 9 14 17 11 11 18 34 47 6 39 36 36 58 32 59 52 102 149 160 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 7 . . 10 9 . . . 3 . 6 Naked Turns 38 | . . . . . . . . . 38 . . . . . . . . . . . Heaviest Build 98 | 11 88 96 98 98 87 91 48 55 55 45 45 44 45 46 34 36 35 78 90 85 Greatest Support 107 | 32 32 32 38 38 10 43 60 80 80 51 66 51 51 83 45 45 90 104 107 107 Greatest Overweight (x) 30 | 1 2 4 2 9 8 30 1 . 2 2 . . 1 2 . . . . . 2 Average Overweight (x) . | . 1 2 2 4 8 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 18 25 25 25 25 19 15 15 10 7 8 8 8 7 7 8 8 8 8 7 Most Carried 16 | 4 8 10 11 13 14 16 15 15 13 8 8 6 8 8 7 8 8 8 8 8 Average Carried 8 | 2 5 7 8 10 13 14 13 13 9 6 6 6 7 6 6 6 7 7 7 7 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 5 8 8 8 8 5 8 8 8 8 8 5 Final Carried 15 | 4 7 9 11 13 14 14 15 13 5 8 6 6 8 5 6 8 8 8 8 5 Class Distribution -------------------- 19% | Mutant 15% | Skirmisher 11% | Hacker-Scout 10% | Hacker-Mutant 9% | Scavenger-Skirmisher 6% | Scavenger-Mutant 6% | Hacker-Skirmisher 6% | Scavenger-Ninja 5% | Scavenger-Gunner 4% | Gunner 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Mutant | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Scavenger-Ninja | -2/Research Hacker-Scout | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Matter Collected 4819 | 312 115 154 261 242 . 161 166 . . 657 173 . 170 830 234 97 . 739 . 508 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7529 | 143 433 23 290 413 . 275 205 . . 1055 347 . 182 1864 244 94 . 1058 . 903 Parts 363 | 5 21 2 23 24 . 15 15 . . 56 14 . 13 81 1 5 . 62 . 26 Haulers Intercepted 3 | . 1 . . . . . . . . 1 . . . . . . . 1 . . Recyclers Shooed 6 | . 2 . . . . . . . . 2 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 10 . 12 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 131 | . 6 . 6 17 . 10 6 . . 12 8 . 7 33 1 . . 12 . 13 Melee 5 | . . . . 4 . . . . . . . . . . 1 . . . . . Guns 19 | . 6 . . 3 . 8 2 . . . . . . . . . . . . . Cannons 82 | . . . 6 7 . 2 3 . . 11 8 . 6 18 . . . 10 . 11 AOE 10 | . . . . . . . . . . 1 . . . 8 . . . . . 1 Classes Destroyed 14 | 2 3 1 1 2 . 2 . . . 1 . . 1 . . . . . . 1 Worker 18 | . . . . 1 . . . . . 8 . . . 4 1 1 . 2 . 1 Builder 21 | . . 1 3 . . . . . . 5 . . . 6 2 3 . 1 . . Tunneler 5 | 3 . . . 1 . . . . . . . . . . . 1 . . . . Hauler 3 | . 1 . . . . . . . . 1 . . . . . . . 1 . . Recycler 17 | 1 1 . . . . . . . . 6 . . . 6 1 . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . Watcher 8 | . 1 . 1 . . . 2 . . 2 . . . 1 . . . 1 . . Swarmer 45 | . . . 3 13 . 6 4 . . 4 1 . 3 7 . . . . . 4 Grunt 37 | . 6 . 3 2 . 2 . . . 5 1 . . 17 1 . . . . . Duelist 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Sentry 13 | . . . . 2 . . 2 . . . 1 . 1 1 . . . 4 . 2 Hunter 7 | . . . . . . 1 . . . 1 . . 1 2 . . . . . 2 Programmer 21 | . . . . . . . . . . 2 1 . . 5 . . . 8 . 5 Thug 4 | . . . . . . . . . . . 4 . . . . . . . . . Best Kill Streak 19 | 1 3 1 5 5 . 4 3 . . 9 4 . 3 19 4 5 . 3 . 3 Combat Bots Only 8 | . 2 . 3 4 . 4 3 . . 3 4 . 3 8 1 . . 3 . 3 Max Kills in Single Turn 16 | 1 1 1 1 1 . 1 1 . . 4 1 . 1 16 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 1 . . . 5 . . . . . 1 Melee 1 | . . . . 1 . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Hostile Shots Fired 1075 | . 37 . 23 155 . 67 26 . 7 60 59 . 16 352 45 6 2 72 . 148 Missed 345 | . 9 . 10 39 . 13 4 . 1 21 20 . 3 132 12 3 1 31 . 46 Hits 730 | . 28 . 13 116 . 54 22 . 6 39 39 . 13 220 33 3 1 41 . 102 Melee 14 | . . . . . . 7 . . 6 . . . . 1 . . . . . . Projectile 716 | . 28 . 13 116 . 47 22 . . 39 39 . 13 219 33 3 1 41 . 102 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 50 | . 5 . . 3 . 2 . . 2 2 4 . . 5 3 . . 5 . 19 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 10832 | . 291 . 103 838 . 643 162 . 210 508 497 . 152 3148 433 176 16 769 . 2886 Core 1905 | . 31 . 8 129 . 106 32 . 171 103 37 . 31 508 141 12 . 75 . 521 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 3026 | . 88 . 34 265 . 187 51 . 56 139 142 . 47 881 124 47 5 207 . 753 Regen/Repaired (Parts) 151 | . . . . . . . . . . . . . . 151 . . . . . . Core Remaining (%) 78 | 100 . 87 . . . 39 94 . . . . . 51 40 85 98 100 94 . . Volleys Fired 614 | 21 46 4 19 26 . 27 17 . . 44 15 . 13 127 . . . 181 19 55 Largest 3 | 2 2 2 2 2 . 3 3 . . 3 3 . 3 2 . . . 3 3 3 Hottest 291 | 40 40 40 150 150 . 103 154 . . 110 130 . 130 165 . . . 265 291 291 Shots Fired 1003 | 42 92 8 38 42 . 80 32 . . 99 46 . 40 166 . . . 199 26 93 Gun 235 | 42 92 8 . 8 . 76 9 . . . . . . . . . . . . . Cannon 748 | . . . 38 34 . 4 23 . . 99 46 . 40 149 . . . 199 26 90 Launcher 3 | . . . . . . . . . . . . . . . . . . . . 3 Special 17 | . . . . . . . . . . . . . . 17 . . . . . . Kinetic 437 | 42 92 8 . 8 . 76 9 . . 52 15 . 13 77 . . . 5 3 37 Thermal 513 | . . . 38 34 . . 17 . . 47 31 . 27 72 . . . 177 23 47 Explosive 3 | . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 33 | . . . . . . 4 6 . . . . . . . . . . 17 . 6 Robot Hit Streak 37 | 18 26 26 7 17 . 27 17 . . 17 10 . 5 20 . . . 37 . 19 Robot Miss Streak 4 | 1 3 1 1 2 . 3 4 . . 3 3 . 3 2 . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 613 | 32 76 6 20 39 . 69 17 . . 60 28 . 17 124 5 4 . 62 . 54 Core Hits 272 | 9 27 3 10 15 . 29 9 . . 35 14 . 6 60 1 1 . 26 . 27 Critical Kills 4 | . . . . . . . . . . . . . 1 . 1 . . 1 . 1 Critical Parts Destroyed 10 | . . . . 3 . 1 1 . . . . . . 1 1 1 . 2 . . Critical Strikes 26 | . . . . 3 . 1 2 . . 3 . . 1 6 2 1 . 4 . 3 Meltdown 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . Blast 10 | . . . . . . . . . . 3 . . . 5 . . . . . 2 Corrupt 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Smash 10 | . . . . 3 . . 1 . . . . . . 1 2 1 . 2 . . Melee Attacks 60 | . . . . 17 . . 3 . . . . . . 4 10 11 6 9 . . Impact 60 | . . . . 17 . . 3 . . . . . . 4 10 11 6 9 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 . . . . . . . . . 1 3 4 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19645 | 248 608 55 525 1002 . 596 442 . . 2804 757 . 434 6302 393 271 . 2540 . 2668 Guns 1522 | 248 608 55 . 33 . 510 68 . . . . . . . . . . . . . Cannons 12302 | . . . 525 650 . 86 260 . . 1787 757 . 434 3038 . . . 2415 . 2350 Explosions 4423 | . . . . . . . 43 . . 960 . . . 3176 . . . . . 244 Melee 1267 | . . . . 319 . . 71 . . . . . . 88 393 271 . 125 . . Ramming 131 | . . . . . . . . . . 57 . . . . . . . . . 74 Kinetic 6030 | 248 608 55 . 33 . 510 68 . . 896 271 . 151 1782 . . . 230 . 1178 Thermal 9366 | . . . 525 650 . . 147 . . 1103 486 . 283 3244 . . . 1807 . 1121 Explosive 2180 | . . . . . . . . . . 748 . . . 1188 . . . . . 244 Electromagnetic 671 | . . . . . . 86 156 . . . . . . . . . . 378 . 51 Impact 1267 | . . . . 319 . . 71 . . . . . . 88 393 271 . 125 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . 17 19 19 19 19 1 . . . 3 . 21 Average Corruption 11 | . . . . . . . . . 10 18 19 19 19 1 . . . 1 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 159 | . . . . . . . . . 5 64 28 5 31 8 . . . 11 . 7 Message Errors 35 | . . . . . . . . . 2 18 5 1 6 2 . . . 1 . . Matter Fused 27 | . . . . . . . . . . 10 3 1 8 1 . . . 2 . 2 Heat Flow Errors 19 | . . . . . . . . . 1 5 4 2 2 2 . . . 2 . 1 Energy Discharges 17 | . . . . . . . . . 2 9 3 . 2 1 . . . . . . Parts Rejected 3 | . . . . . . . . . . 2 . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 25 | . . . . . . . . . . 10 6 1 3 1 . . . 3 . 1 Data Loss (major) 9 | . . . . . . . . . . 2 4 . 1 1 . . . 1 . . Misfires 9 | . . . . . . . . . . 4 1 . 4 . . . . . . . Alerts 4 | . . . . . . . . . . 1 1 . 1 . . . . 1 . . Misdirections 5 | . . . . . . . . . . 1 . . 2 . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . 2 . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2060 | . . . 5 152 . . 41 . . 302 12 . 23 746 251 151 . 250 . 127 Projectiles 433 | . . . 5 . . . . . . 38 12 . 23 125 12 . . 125 . 93 Explosions 797 | . . . . . . . . . . 264 . . . 533 . . . . . . Melee 830 | . . . . 152 . . 41 . . . . . . 88 239 151 . 125 . 34 Knockbacks 48 | . . . . 1 . . . . . 10 1 . . 20 3 4 . 1 . 8 Impact 6 | . . . . 1 . . . . . . . . . . 2 3 . . . . Kinetic 39 | . . . . . . . . . . 10 1 . . 19 . . . 1 . 8 Secondary 3 | . . . . . . . . . . . . . . 1 1 1 . . . . Self-Inflicted Damage 296 | . . . . . . . . . . 27 . . . 232 . . . . . 37 Shots 3 | . . . . . . . . . . . . . . 3 . . . . . . Rammed 5 | . . . . . . . . . . 4 . . . . . . . . . 1 Targets Rammed 6 | . . . . . . . . . . 4 . . . 1 . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 598 | . 68 . 195 168 . 214 150 . 125 171 598 116 128 584 8 . . 78 . 218 Average Temperature 106 | . 20 . 73 54 . 88 63 . 65 69 211 53 59 175 8 . . 37 . 145 Received Heat Transfer 2667 | . 300 . 24 171 . 207 9 . . 144 294 . . 1296 126 33 . 45 . 18 Effects 12 | . . . . . . . . . . . 1 . . 11 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . . . . Interference 4 | . . . . . . . . . . . . . . 4 . . . . . . Short Circuit 4 | . . . . . . . . . . . 1 . . 3 . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . 4 . . 1 . . . . . . . 2 4 . 2 . 1 Combat Hostiles 5 | . . . . 3 . . 1 . . . . . . . . . . 1 . . Parts Fried 26 | . . . . 6 . . 2 . . . . . . 2 5 7 . 4 . . Impact Corruptions 35 | . . . . 10 . . 2 . . . . . . 2 9 7 . 4 . 1 Robots Melted 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Parts Melted 20 | . . . 2 1 . . . . . . . . 4 4 . . . 4 . 5 Heat Transferred 9996 | . . . 777 962 . . 235 . . 1334 703 . 407 3136 . . . 1480 . 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Maximum Alert Level 3 | . . . . . . . . . . 1 . . . 3 1 . . . . . Low Security (%) 77 | 100 100 100 100 100 . 100 100 100 100 87 . . . . . 100 100 100 100 100 Level 1 4 | . . . . . . . . . . 12 . . . . 100 . . . . . Level 2 6 | . . . . . . . . . . . . . . 38 . . . . . . Level 3 10 | . . . . . . . . . . . . . . 61 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1076 | 5 82 5 151 106 . 90 120 31 . 254 . . . 1076 377 132 29 71 26 123 Initial 900 | . . . . 46 . . . 31 . . . . . 900 377 132 29 . 15 . Average 172 | 1 21 . 66 35 . 27 23 6 . 81 . . . 774 311 75 3 22 2 57 Influence Increases 5983 | 20 159 5 241 407 . 290 247 . . 720 90 . 130 2195 118 134 8 660 54 505 Destroy 0b10 Robot/C 2500 | . 120 . 120 340 . 200 120 . . 240 80 . 100 660 20 . . 240 . 260 Destroy 0b10 Robot/NC 375 | 20 15 5 20 10 . . 10 . . 110 . . 10 85 20 25 . 25 . 20 Destroy Leader 542 | . 24 . 22 50 . 30 34 . . 46 10 . 20 142 10 . . 94 . 60 Successful Hack 127 | . . . 7 . . . . . . 26 . . . 38 . 7 . 28 21 . Disable Machine 216 | . . . . . . . . . . 108 . . . 81 . . . 9 . 18 Destroy Structure 558 | . . . 12 7 . . 8 . . 70 . . . 109 8 12 8 174 33 117 Advance Influence 900 | . . . . . . . . . . . . . . 900 . . . . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . 75 . 30 Lose Combat Pursuer 660 | . . . 60 . . 60 75 . . 120 . . . 180 60 90 . 15 . . Influence Decreases 5983 | 20 159 5 100 547 1 290 167 80 . 530 280 . 130 1300 698 383 74 631 83 505 Entered New Map 983 | . . . . 95 1 . . 49 . . 86 . . . 518 183 37 . 14 . Time Decay 4171 | 20 159 5 100 352 . 240 167 31 . 500 184 . 130 930 180 170 37 618 69 279 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . . . . . Lost Part 629 | . . . . 100 . 50 . . . 30 10 . . 170 . 30 . 13 . 226 Squads Dispatched 37 | . . 1 2 . . . 1 . . 7 . . . 11 4 . 2 5 1 3 Investigation 8 | . . 1 1 . . . . . . 2 . . . 2 . . 1 . . 1 Extermination 16 | . . . . . . . . . . 3 . . . 4 1 . 1 4 1 2 Reinforcement 12 | . . . 1 . . . 1 . . 2 . . . 4 3 . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Distress Signals 10 | . . . 1 . . . 1 . . . . . . 3 3 1 . 1 . . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . 1 . 7 Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . 7 Times Spotted 252 | . 9 . 16 17 . 13 14 . 6 24 7 . 10 60 19 8 5 24 . 20 Peak Tracking Total 11 | . 2 . 8 4 . 3 4 . 6 4 4 . 3 10 11 4 5 5 . 7 Tactical Retreats 28 | . . . 2 . . 3 2 . . 3 . . . 8 2 4 . 4 . . ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . . . . 7 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Traps Triggered 7 | . . . . . . . 1 1 . 4 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . 2 . . . . . . 1 . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Machines Disabled 25 | . . . . . . . . . . 12 . . 1 9 . . . 1 . 2 Max in Single Turn 4 | . . . . . . . . . . 4 . . 1 3 . . . 1 . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Machines Accessed 55 | . 2 1 1 . 1 . 4 1 . 8 . 4 . 8 4 5 3 8 2 3 Terminals 31 | . 2 . 1 . . . 3 1 . 5 . . . 5 3 2 2 3 1 3 Fabricators 7 | . . . . . . . . . . 2 . . . 1 . 2 . 2 . . Repair Stations 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . 1 2 1 . Garrison Access 5 | . . . . . . . 1 . . . . . . 1 1 1 . 1 . . Total Hacks 132 | . 3 1 4 . 1 . 7 1 . 15 . 28 . 16 12 12 9 16 2 5 Successful 63 | . 2 1 2 . 1 . 3 . . 4 . 28 . 6 1 3 5 6 1 . Failed 68 | . 1 . 2 . . . 4 1 . 11 . . . 10 11 9 4 9 1 5 Catastrophic 23 | . 1 . . . . . . 1 . 5 . . . 3 3 3 1 3 1 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . Manual 58 | . 2 . 3 . 1 . 6 1 . 7 . . 1 6 10 8 . 8 . 5 Terminals 66 | . 3 . 4 . . . 6 1 . 11 . . . 9 11 3 5 7 1 5 Fabricators 15 | . . . . . . . . . . 2 . . . 2 . 7 . 4 . . Repair Stations 5 | . . . . . . . . . . 2 . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . 4 4 1 . Garrison Access 7 | . . . . . . . 1 . . . . . . 2 1 2 . 1 . . Terminal Hacks 46 | . 2 1 2 . 1 . . . . 3 . 28 . 2 1 1 3 2 . . Record 12 | . . . . . . . . . . . . 11 . . . . 1 . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . Open DSF 4 | . . . . . . . . . . . . . . 1 . 1 1 1 . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . Alert Level 4 | . 1 . . . . . . . . 1 . . . . 1 . . 1 . . Locate Traps 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 1 . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . 2 2 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . 1 2 1 . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . . Seal Access 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . . Unauthorized Hacks 5 | . . . . . . . 2 . . . . . . 1 . 1 . 1 . . Terminals 3 | . . . . . . . 2 . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Detonate 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Fabnet 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . 1 . . . 1 1 . 8 . . . 6 4 3 2 6 2 3 Full Trace Events 7 | . . . 1 . . . . . . 2 . . . 2 . . 1 . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 2 Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . 1 2 1 . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . Time 22 | . . . . . . . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 1 3 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Total Allies 1 | . . . . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 26 | . . . . . . . 26 . . . . . . . . . . . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Active Infowar (turns) 10229 | 67 502 269 44 . . 367 814 187 92 1422 472 . 402 1877 366 350 329 1540 489 640 Optics 7488 | . . . . . . . . . . 1422 73 . 402 1877 366 350 329 1540 489 640 Sensors 399 | . . . . . . . . . . . 399 . . . . . . . . . Terrain 882 | 67 502 269 44 . . . . . . . . . . . . . . . . . Structural 4129 | . . . . . . 367 814 187 92 . . . . . . 113 329 1540 489 198 Cloaking 895 | . . . . . . . . . . . . . . . . . . . 360 535 Jamming 1747 | . . . . . . . . . . . . . . . . . . 670 489 588 ECM 863 | . . . . . . . . . . . . . . . . . . 863 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 2 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Turns Passed 12765 | 181 502 269 254 874 421 654 814 187 166 1431 614 125 673 1877 366 350 329 1540 489 649 Spaces Moved 9718 | 113 316 187 155 457 211 392 378 130 207 1102 416 97 519 1209 505 438 337 1465 458 626 Core 164 | 3 . . . . . 1 . . 147 12 . . . 1 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 2322 | . . . . . . 327 378 130 60 170 416 97 150 594 . . . . . . Wheels 2683 | 110 316 187 155 457 211 64 . . . 522 . . 369 292 . . . . . . Hover 4549 | . . . . . . . . . . 398 . . . 322 505 438 337 1465 458 626 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 100 130 116 116 200 120 120 130 50 50 127 130 115 50 61 61 49 38 58 54 Average Speed 96 | 99 118 131 118 159 200 144 133 130 76 110 129 130 119 100 62 61 58 49 58 62 Slowest Speed 1550 | 100 130 140 120 215 200 1550 190 130 270 270 130 130 130 260 66 66 66 59 58 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 30 | . . . 2 . . . . . . . . . . 5 . . . 11 2 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 7 52 40 18 86 62 74 40 4 88 34 41 71 81 29 18 19 11 38 13 17 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . . . . . 1 1 1 1 1 . . . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 . . . . . . . 1 1 1 1 1 . Scrap Searched 11 | . . 2 . 2 . 2 . . . . 1 . 4 . . . . . . . Spaces Dug 102 | . . . 4 2 . . . . . . . . . 8 5 6 4 50 11 12 Terrain Destroyed 524 | . . . 15 8 . . 7 . . 81 6 . 6 140 5 6 4 143 15 88 Melee 25 | . . . . . . . . . . . . . . 3 5 6 4 7 . . Projectile 239 | . . . 15 8 . . . . . 9 6 . 6 15 . . . 136 15 29 AOE 260 | . . . . . . . 7 . . 72 . . . 122 . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Fac Fac Res Res Acc Com Total 12121 | 144 370 204 186 529 211 433 655 150 214 1223 456 96 544 1685 536 502 459 2072 655 797 Wait 1374 | . . . 6 18 . . 223 6 7 27 22 . . 286 12 41 102 354 172 98 Move 9699 | 112 315 186 154 456 210 391 377 130 206 1101 415 96 518 1208 504 437 336 1464 457 626 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 63 | 4 4 5 3 4 1 2 7 3 . 6 . . 2 5 1 2 4 8 1 1 Fast Attach 96 | 7 . 2 . 6 . 5 6 2 1 17 . . 5 13 6 3 4 11 2 6 Attach 44 | . 1 . 2 2 . 3 3 2 . 3 2 . . 10 1 3 1 4 1 6 Detach 14 | . . . . . . . 1 . . 1 . . 1 3 1 3 . 2 . 2 Swap 56 | . 2 2 2 . . 3 6 1 . 5 . . . 13 1 . 1 16 2 2 Drop 94 | . 2 5 . . . 2 12 6 . 15 2 . 4 15 . 2 5 23 1 . Fire 614 | 21 46 4 19 26 . 27 17 . . 44 15 . 13 127 . . . 181 19 55 Melee 60 | . . . . 17 . . 3 . . . . . . 4 10 11 6 9 . . Ram 5 | . . . . . . . . . . 4 . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 10) 322 | -10/Materials | Build established: Mutant 450 | -10/Materials | Identified exit to Mines 684 | -10/Materials | Entered Mines 885 | -10/Mines | Met a Derelict shopkeep closing up shop 936 | -10/Mines | Discovered new exit (range 12) 953 | -10/Mines | Entered Materials 953 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1090 | -9/Materials | Identified exit to Mines 1090 | -9/Materials | Identified exit to Storage 1207 | -9/Materials | Entered Mines 1209 | -9/Mines | Learned Materials stockpile data 1354 | -9/Mines | Discovered new exit (range 8) 1649 | -9/Mines | Lost 4 parts (3n1w) 1677 | -9/Mines | Discovered new exit (range 9) 2071 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2071 | -9/Mines | Discovered new exit (range 5) 2081 | -9/Mines | Entered Exiles 2129 | -9/Exiles | Met 8R-AWN 2163 | -9/Exiles | Met EX-HEX 2225 | -9/Exiles | Met EX-BIN 2249 | -9/Exiles | Aligned with FarCom system 2251 | -9/Exiles | Given EX-Vault access code 2275 | -9/Exiles | Build established: Scavenger-Gunner 2297 | -9/Exiles | Opened EX-Vault 2311 | -9/Exiles | Found Gui. Plasma Cannon 2350 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2410 | -9/Exiles | Met EX-DEC 2486 | -9/Exiles | Discovered new exit (range 10) 2502 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2502 | -9/Exiles | Entered Mines 2688 | -8/Mines | Core integrity fell below 50% 2742 | -8/Mines | Lost 5 parts (1p1n1u2w) 3076 | -8/Mines | Build established: Scavenger-Skirmisher 3151 | -8/Mines | Discovered new exit (range 5) 3156 | -8/Mines | Entered Materials 3156 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3743 | -8/Materials | Build established: Hacker-Skirmisher 3936 | -8/Materials | Discovered new exit (range 16) 3970 | -8/Materials | Entered Factory 3970 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4157 | -7/Factory | Sucked down chute 4157 | -7/Factory | Entered Waste 4172 | -7/Waste | EMP discharged 4182 | -7/Waste | Spotted C-40 Crusher 4190 | -7/Waste | Spotted C-40 Crusher 4192 | -7/Waste | Spotted C-40 Crusher 4233 | -7/Waste | Spotted C-40 Crusher 4235 | -7/Waste | Spotted C-40 Crusher 4235 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4238 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4241 | -7/Waste | Spotted C-40 Crusher 4246 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4246 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4249 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4272 | -7/Waste | EMP discharged 4272 | -7/Waste | System corruption reached 10% 4280 | -7/Waste | Lost 5 parts (1p2n1u1w) 4282 | -7/Waste | Crushed by Compactor (1 part destroyed) 4310 | -7/Waste | Discovered new exit (range 11) 4323 | -7/Waste | Entered Factory 4627 | -7/Factory | Build established: Hacker-Mutant 5145 | -7/Factory | Lost 3 parts (1p1n1u) 5270 | -7/Factory | Discovered new exit (range 5) 5279 | -7/Factory | Discovered new exit (range 7) 5288 | -7/Factory | Identified exit to Factory 5418 | -7/Factory | Build established: Scavenger-Skirmisher 5743 | -7/Factory | Discovered new exit (range 9) 5752 | -7/Factory | Identified exit to Lower Caves 5754 | -7/Factory | Entered Lower Caves 5787 | -7/Lower Caves | Learned Factory stockpile data 5849 | -7/Lower Caves | Build established: Skirmisher 6149 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6182 | -7/Lower Caves | Learned 4 Factory zone layouts 6215 | -7/Lower Caves | Ambushed by wild Derelicts 6343 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6345 | -7/Lower Caves | Identified exit to Data Miner 6368 | -7/Lower Caves | Entered Data Miner 6368 | -7/Data Miner | Discovered new exit (range 6) 6393 | -7/Data Miner | Met Data Miner 6426 | -7/Data Miner | Learned location of Section 7 (-3) 6426 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6453 | -7/Data Miner | Received God Mode back door access code from Data Miner 6491 | -7/Data Miner | Identified exit to Proximity Caves 6493 | -7/Data Miner | Entered Proximity Caves 6496 | -6/Proximity Caves | Spotter reported a threat 6528 | -6/Proximity Caves | Build established: Gunner 6613 | -6/Proximity Caves | Learned 8 Factory zone layouts 6649 | -6/Proximity Caves | Learned Factory emergency access door positions 6650 | -6/Proximity Caves | Spotter reported a threat 6660 | -6/Proximity Caves | Spotter reported a threat 6703 | -6/Proximity Caves | Spotter reported a threat 6750 | -6/Proximity Caves | Spotter reported a threat 6800 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6870 | -6/Proximity Caves | Spotter reported a threat 6943 | -6/Proximity Caves | Learned Factory emergency access door positions 6948 | -6/Proximity Caves | Spotted B-75 Beast 6979 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6992 | -6/Proximity Caves | Found Prototype Special Weapon 6992 | -6/Proximity Caves | Identified Molecular Deconstructor 7051 | -6/Proximity Caves | Build established: Skirmisher 7144 | -6/Proximity Caves | Discovered exit to Factory (range 20) 7166 | -6/Proximity Caves | Entered Factory 7166 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7167 | -6/Factory | Identified exit to Factory 7516 | -6/Factory | Search patrols dispatched 7866 | -6/Factory | Search patrols dispatched 8019 | -6/Factory | Repaired Adv. Assault Cannon 8327 | -6/Factory | Incoming investigation squad redirected 8460 | -6/Factory | Build established: Mutant 8530 | -6/Factory | Garrison activated, responded to threat 8551 | -6/Factory | Destroyed 8 combat bots 8602 | -6/Factory | Core integrity fell below 50% 8625 | -6/Factory | Lost 8 parts (1p3n2u2w) 9043 | -6/Factory | Entered another Factory area 9043 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9340 | -5/Factory | Discovered new exit (range 16) 9409 | -5/Factory | Entered another Factory area 9409 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9417 | -4/Factory | Build established: Hacker-Mutant 9661 | -4/Factory | Spotted B-86 Titan 9701 | -4/Factory | Discovered new exit (range 21) 9759 | -4/Factory | Entered Research 9759 | -3/Research | Evolved 2 slots: Utility x2 9946 | -3/Research | Identified exit to DSF 9951 | -3/Research | Identified exit to Quarantine 9987 | -3/Research | Build established: Hacker-Scout 10027 | -3/Research | Incoming investigation squad redirected 10045 | -3/Research | Discovered new exit (range 5) 10088 | -3/Research | Entered another Research area 10088 | -2/Research | Evolved 2 slots: Utility x2 10119 | -2/Research | Identified exit to DSF 10284 | -2/Research | Found Prototype Launcher 10284 | -2/Research | Identified Com. Tesla Bomb Launcher 10382 | -2/Research | Build established: Hacker-Ninja 10485 | -2/Research | Spotted B-90 Cyclops 10762 | -2/Research | Build established: Scavenger-Ninja 11501 | -2/Research | Central database locked down 11599 | -2/Research | Build established: Hacker-Scout 11602 | -2/Research | Discovered new exit (range 20) 11628 | -2/Research | Entered Access 11628 | -1/Access | Evolved 2 slots: Utility x2 11709 | -1/Access | Spotted B-99 Colossus 12112 | -1/Access | Discovered new exit (range 8) 12117 | -1/Access | Entered Command 12179 | -1/Command | Spotted B-99 Colossus 12403 | -1/Command | Spotted M Guard 12439 | -1/Command | Adv. System Shield fried by hacking feedback 12439 | -1/Command | Imp. Hacking Suite fried by hacking feedback 12654 | -1/Command | Spotted M Guard 12657 | -1/Command | Spotted Combat Programmer 12657 | -1/Command | Spotted Combat Programmer 12687 | -1/Command | System corruption reached 10% 12766 | -1/Command | Self-destructed Last Messages --------------- EMDS Slug penetrates Wall. Cmb. Antigrav System+ destroyed. Penetrated by EMDS Slug. System corrupted: Component data lost. Penetrated by EMDS Slug. Particle Reactor destroyed. Penetrated by EMDS Slug. Adv. Heat Sink destroyed. Penetrated by EMDS Slug. W-44 Eye distress signal jammed. Penetrated by EMDS Slug. W-44 Eye distress signal jammed. EMDS Slug penetrates Door. Door malfunctions. Penetrated by EMDS Slug. Enh. Optical Array destroyed. Penetrated by EMDS Slug. Backup Laser VII tumbles out of repair station. Penetrated by EMDS Slug. EMDS Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # """" [# ???????????????????????????? | | + """" # ?????????????????????????????? | | # """" # ???????????????????????????????? | | # """" # ????????????????????????????????? | | # # ??????????????????????????????????? | | # # ????????????????????????????????????? | | #######+## #?????????????????????????????????????? | | ??##### #?????????????????????????????????????? | | ### #?????????????????????????????????????? | | #"" #?????????????????????????????????????? | | #"" #?????????????????????????????????????? | | #"" #?????????????????????????????????????? | | #T #?????????????????????????????????????? | | #"" #?????????????????????????????????????? | | #"" ###???????????????????????????????????? | | #"" ""#???????????????????????????????????? | | ### ""#???????????????????????????????????? | | ??# T"#???????????????????????????????????? | | ??# ""#???????????????????????????????????? | | ??# = "#???????????????????????????????????? | | ??# ###???????????????????????????????????? | | ??# #????????????????###??????????????????? | | ### ###??????????????#"##?????????????????? | | #????########### ;#????????###??????? | | #????# ! % #???????? ?????? | | ##???# @ % #???????? ?????? | | % "#???# *= " %#???????? Y ?????? | | "##### % =["" #???????? ?????? | | "####""#% # % = " #???????? ?????? | | %## # = % "" #???????? ?????? | | ## /p == "" #????????# #?????? | | ## # % #???g????# #?????? | | ## #% ! #????????# #?????? | | #####w # #?g?g????# #?????? | | #???# ; #??b?????# #?????? | | #???# YY p #????????# #?????? | | #???# #########+##########????????# #?????? | | #???# #???????# #??################ #?????? | | #???# #???????# #??# # #?????? | | !#???# #########/#### # ####??? | | # ###???# # + + %! + ???? | | = ##????# # %#### !! # ????? | | [#= #????# #! "" %#??# ! # #?????? | | #! #????# # """" #?## #= #?????? | | ! #######/# """" [## "##############"! #?????? | | # "" ## ##????????????#"%=#?????? | | % # "###?????????????##=!#?????? | | # %#####????????????# #?????? | | " #+####+##"### #????????# #?????? | | " "" # % ########## %#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 45 Energy Capacity 690 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Assault Cannon | 5% | -6/Factory Studied --------- Antigrav Array | -3/Research | Hacked Cmb. Airjet | -2/Research | Hacked Nova Cannon | -2/Research | Hacked Cmb. Antigrav System | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchSigixCharger Manual? 0 Play Time 01:54:24 Cumulative 176.7 hours Start 2025.11.10 @ 18:08:48 End 2025.11.13 @ 18:05:19 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 143 Rogue 0 Adventurer 143 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b706a0c-1c97-4bcd-b619-0f51ec3288c5