Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.07 @ 22:22:19 Player: devwitch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (925) 925 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2655 Bonus ------- None Cogmind --------- Core Integrity 509/550 Matter 291/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (5) ------ Large Storage Unit Sensor Array Terrain Scanner Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Heat Sink Cooling System Advanced Weight Redist. System Seismic Detector Targeting Computer ECM Suite Light Armor Plating Small Laser Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Terrain Scanner Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Cooling System Advanced Weight Redist. System Seismic Detector Targeting Computer ECM Suite Light Armor Plating Small Laser Assault Rifle Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 3 | . 1 1 1 Weapon . | . . . . Parts Attached 24 | 7 2 10 5 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 6 | 2 . 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 3 1 Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | 1 . 2 . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . . 2 Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 94 95 Engine 10 | . 12 9 5 Treads 25 | . 25 24 33 Device 16 | . 12 20 16 Storage 10 | . 12 10 8 Protection 10 | . 12 10 8 Energy Gun 7 | . 12 4 . Ballistic Gun 13 | . 12 15 12 Naked Turns . | . . . . Heaviest Build 38 | 21 32 36 38 Greatest Support 83 | 40 40 60 83 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 10 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 7 8 15 13 Average Carried 8 | 2 6 10 11 Final Capacity 15 | 10 15 15 15 Final Carried 14 | 5 8 14 11 Class Distribution -------------------- 70% | Hacker-Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 643 | 219 81 217 126 Remotely . | . . . . Salvage Created 1089 | . 127 731 231 Parts 68 | . 12 43 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 2 14 4 Guns 20 | . 2 14 4 Classes Destroyed 7 | . 3 3 1 Builder 1 | . 1 . . Watcher 5 | . 1 3 1 Grunt 10 | . 2 7 1 Brawler 1 | . . 1 . Duelist 2 | . . 1 1 Sentry 5 | . . 5 . Hunter 2 | . . . 2 Best Kill Streak 4 | . 3 4 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 155 | . 17 103 35 Missed 22 | . 2 16 4 Damage Taken 1244 | . 157 785 302 Core 178 | . . 137 41 Absorbed by Shields . | . . . . Ignored by Resistances 763 | . 94 489 180 Core Remaining (%) 88 | 100 100 65 . Volleys Fired 85 | . 10 52 23 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 46 Shots Fired 158 | . 20 104 34 Gun 158 | . 20 104 34 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 121 | . 10 77 34 Thermal 11 | . . 11 . Explosive . | . . . . Electromagnetic 26 | . 10 16 . Robot Hit Streak 38 | . 15 38 20 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 141 | . 18 91 32 Core Hits 57 | . 8 36 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1702 | . 333 1007 362 Guns 1560 | . 191 1007 362 Cannons . | . . . . Explosions 142 | . 142 . . Melee . | . . . . Ramming . | . . . . Kinetic 1101 | . 66 673 362 Thermal 253 | . 142 111 . Explosive . | . . . . Electromagnetic 348 | . 125 223 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . 39 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 203 | . 203 180 2 Average Temperature 53 | . 101 40 2 Received Heat Transfer 639 | . 123 498 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 350 | . 100 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 307 | . 72 307 122 Initial 6 | . . . 6 Average 63 | . 19 112 49 Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 81 100 Level 1 8 | . . 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 5 17 5 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 6 5 . Terminals 11 | . 6 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 18 14 . Successful 14 | . 6 8 . Failed 18 | . 12 6 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 19 | . 10 9 . Terminals 32 | . 18 14 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 6 . Robot Analysis 1 | . . 1 . Terminal Index 2 | . 1 1 . Unreport Threat 3 | . 2 1 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Patrol Status 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 3 | . 1 2 . Assimilate 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2007 | 124 754 905 224 Spaces Moved 998 | 73 426 406 93 Core 7 | 7 . . . Treads 991 | 66 426 406 93 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 149 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 6 48 32 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . 9 . . Melee . | . . . . Projectile . | . . . . AOE 9 | . 9 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1268 | 86 480 567 135 Wait 134 | . 39 83 12 Move 995 | 72 425 405 93 Hop . | . . . . Pick Up 23 | 7 4 12 . Fast Attach 6 | 5 . 1 . Attach 9 | 2 1 3 3 Detach . | . . . . Swap 9 | . 1 6 2 Drop 7 | . . 5 2 Fire 85 | . 10 52 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Identified exit to Materials 38 | -11/Scrapyard | Discovered exit to Materials (range 16) 125 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 447 | -10/Materials | Identified exit to Materials 447 | -10/Materials | Discovered exit to Materials (range 16) 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1352 | -9/Materials | Identified exit to Mines 1352 | -9/Materials | Discovered exit to Mines (range 13) 1708 | -9/Materials | Build established: Scavenger-Mutant 1723 | -9/Materials | Identified exit to Materials 1723 | -9/Materials | Discovered exit to Materials (range 16) 1784 | -9/Materials | Entered another Materials area 1784 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2008 | -8/Materials | Self-destructed Last Messages --------------- 01916_ Acquired 18 matter. 01918_ Hvy. Assault Rifle destroyed. 01918_ R-06 Scavenger collects Lgt. Nuclear Core. 01921_ Slug penetrates Wall. 01921_ R-06 Scavenger collects Katana. 01928_ Penetrated by Slug. 01940_ H-55 Commando destroyed. 01945_ Acquired 24 matter. 01950_ Dropped Imp. Ion Engine. 01950_ Dropped Lgt. Treads. 01959_ Acquired 10 matter. 01965_ R-06 Scavenger collects Assault Rifle. 01983_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01991_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01993_ W-25 Informer destroyed. 01998_ ALERT: Garrison Access compromised, dispatching assault squad. 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