Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 14:03:46 Player: Sn@43 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2836) 2836 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 5459 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 372/550 Matter 300/300 Energy 44/280 System Corruption 4% Temperature Cool (6) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Hacking Suite High-powered Tractor Beam > --- WEAPON (2) ------- Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY (15) --- Cooled Ion Engine Armored Wheel Armored Wheel Large Storage Unit High-capacity Matter Pod (200) Beam Rifle Autogun Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Light Armor Plating Medium Armor Plating Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Autogun Advanced EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Large Storage Unit High-capacity Matter Pod Hardened Light Armor Plating High-powered Tractor Beam Beam Rifle Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 83 | 8 15 2 37 . 21 Power 8 | 1 1 . 5 . 1 Engine 8 | 1 1 . 5 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 3 8 . 7 . 5 Treads . | . . . . . . Leg . | . . . . . . Wheel 23 | 3 8 . 7 . 5 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 2 1 . 13 . 10 Device 7 | 1 . . 4 . 2 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware 2 | . . . 1 . 1 Protection 14 | . . . 8 . 6 Artifact . | . . . . . . Weapon 26 | 2 5 2 12 . 5 Energy Gun 4 | . 3 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 17 | 2 2 . 10 . 3 Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . . . . 2 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 17 | . 3 . 5 . 9 Power . | . . . . . . Propulsion 6 | . 2 . 1 . 3 Utility 8 | . . . 3 . 5 Weapon 3 | . 1 . 1 . 1 Highest Loss Streak 6 | . 1 . 2 . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 98 | . 98 100 98 100 95 Engine 11 | . 14 14 11 11 9 Wheel 22 | . 26 28 21 22 17 Device 10 | . 14 14 6 11 13 Storage 11 | . 14 14 11 11 9 Hackware 7 | . . . 10 11 9 Protection 10 | . . . 14 11 18 Energy Gun 4 | . 10 26 2 . . Ballistic Gun 17 | . 17 . 17 22 17 Naked Turns . | . . . . . . Heaviest Build 52 | 14 32 32 46 40 52 Greatest Support 26 | 26 20 20 20 20 24 Greatest Overweight (x) 2 | . 2 1 2 1 2 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 15 | 8 10 10 15 15 15 Average Carried 10 | 4 7 10 11 14 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 10 10 14 15 9 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 2269 | 334 481 20 784 77 573 Remotely 1797 | 146 481 20 506 77 567 Salvage Created 3837 | 146 512 40 1717 251 1171 Parts 240 | 18 32 1 105 19 65 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 72 | . 10 1 37 5 19 Guns 67 | . 10 1 36 5 15 Cannons 1 | . . . 1 . . AOE 3 | . . . . . 3 Classes Destroyed 13 | 3 3 1 4 . 2 Worker 2 | 1 1 . . . . Builder 3 | . . . . . 3 Tunneler 4 | 4 . . . . . Hauler 1 | . . . . . 1 Recycler 4 | 1 . . 2 1 . Operator 4 | . 3 . 1 . . Watcher 6 | . 1 . 4 . 1 Swarmer 10 | . . . 7 3 . Grunt 44 | . 10 . 21 . 13 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Sentry 14 | . . . 7 2 5 Demolisher 1 | . . 1 . . . Best Kill Streak 9 | 2 4 1 6 3 9 Combat Bots Only 6 | . 4 1 6 3 5 Max Kills in Single Turn 3 | 1 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3491 | . 611 27 1129 134 1590 Core 426 | . 104 18 126 . 178 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 330 | . . . 330 . . Core Remaining (%) 73 | 100 . 51 . 68 . Volleys Fired 258 | 16 48 5 120 9 60 Largest 2 | 2 2 2 2 2 2 Hottest 112 | 40 70 112 112 46 46 Shots Fired 482 | 32 95 6 219 18 112 Gun 467 | 32 95 2 214 18 106 Cannon 5 | . . . 5 . . Launcher 6 | . . . . . 6 Special 4 | . . 4 . . . Kinetic 390 | 32 77 . 157 18 106 Thermal 86 | . 18 6 62 . . Explosive . | . . . . . . Electromagnetic 6 | . . . . . 6 Robot Hit Streak 20 | 6 12 3 17 5 20 Robot Miss Streak 4 | 2 3 1 4 1 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 1 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 337 | 20 68 4 147 12 86 Core Hits 171 | 10 30 3 72 9 47 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 12 | . 2 . 8 . 2 Burn 9 | . 1 . 8 . . Destroy 3 | . 1 . . . 2 Melee Attacks 3 | . . . 3 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5086 | 227 726 87 2070 189 1787 Guns 4432 | 227 726 15 2016 189 1259 Cannons 54 | . . . 54 . . Explosions 528 | . . . . . 528 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3605 | 227 543 . 1387 189 1259 Thermal 1018 | . 183 87 683 . 65 Explosive . | . . . . . . Electromagnetic 463 | . . . . . 463 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 2 2 4 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . 13 6 5 Message Errors 4 | . . . 3 1 . Matter Fused 8 | . . . 5 3 . Heat Flow Errors 5 | . . . 3 . 2 Energy Discharges 3 | . . . 1 1 1 Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 22 | . . 17 . . 5 Projectiles 17 | . . 17 . . . Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . . . . . 25 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 277 | . 224 51 277 4 222 Average Temperature 67 | . 57 23 77 4 54 Received Heat Transfer 1644 | . 336 . 417 36 855 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 4 . 4 . . Heat Transferred 3186 | . 592 187 2257 . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 442 | 30 216 77 442 189 414 Initial 114 | . 19 29 29 114 21 Average 173 | 11 70 48 261 126 152 Maximum Alert Level 2 | . 1 . 2 . 2 Low Security (%) 60 | 100 94 100 28 100 66 Level 1 35 | . 5 . 63 . 32 Level 2 3 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 5 . 7 . 4 Investigation 9 | . 3 . 3 . 3 Extermination . | . . . . . . Reinforcement 7 | . 2 . 4 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . . . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 16 1 54 5 26 Peak Tracking Total 8 | . 3 1 6 3 8 Tactical Retreats 5 | . 1 . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 8 | . 2 . 3 . 3 Indirectly 1 | . . . . . 1 Trap Hack Attempts 5 | . . . 5 . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . 1 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 27 | . 8 . 13 . 6 Terminals 21 | . 6 . 9 . 6 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 98 | . 24 . 64 . 10 Successful 73 | . 13 . 53 . 7 Failed 23 | . 10 . 10 . 3 Catastrophic 3 | . 2 . 1 . . Database Lockouts 2 | . 1 . 1 . . Manual 52 | . 19 . 23 . 10 Terminals 55 | . 20 . 25 . 10 Fabricators . | . . . . . . Repair Stations 19 | . 2 . 17 . . Recycling Units 2 | . 2 . . . . Scanalyzers 22 | . . . 22 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 . 5 . . Part Schematic 1 | . . . 1 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 4 | . 2 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . 1 . 17 . . Scan Component 10 | . 1 . 9 . . Repair 8 | . . . 8 . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 22 | . . . 22 . . Insert Component 10 | . . . 10 . . Analyze 12 | . . . 12 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 5 . 9 . 6 Terminals 20 | . 5 . 9 . 6 Botnet 20 | . 5 . 9 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 8 . 9 . 2 Full Trace Events 6 | . 3 . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . . 10 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . . . 8 . . Time 257 | . . . 257 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 9 | . . . 9 . . Part Schematics Acquired 9 | . . . 9 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 5482 | 192 1257 184 2567 549 733 Spaces Moved 3986 | 147 1109 152 1592 537 449 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 3984 | 145 1109 152 1592 537 449 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 95 105 Average Speed 96 | 82 87 95 100 95 106 Slowest Speed 110 | 90 110 95 110 95 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 7 97 41 97 99 31 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . 1 . . 7 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 5179 | 186 1312 176 2348 559 598 Wait 738 | . 119 15 548 9 47 Move 3981 | 146 1108 151 1591 536 449 Hop . | . . . . . . Pick Up 49 | 11 9 . 19 3 7 Fast Attach 23 | 7 4 . 9 . 3 Attach 21 | . 3 . 8 . 10 Detach 7 | . . . 4 . 3 Swap 39 | 1 8 2 20 . 8 Drop 52 | 5 13 . 21 2 11 Fire 258 | 16 48 5 120 9 60 Melee 3 | . . . 3 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . 3 . . . Trap 5 | . . . 5 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Met 8R-AWN 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 13) 565 | -10/Materials | Discovered new exit (range 8) 736 | -10/Materials | Discovered new exit (range 10) 912 | -10/Materials | Discovered new exit (range 15) 1135 | -10/Materials | Central database locked down 1450 | -10/Materials | Entered Mines 1451 | -10/Mines | Followed 8R-AWN into the Mines 1469 | -10/Mines | Learned Materials garrison access intel 1475 | -10/Mines | Found a hidden stash of uninstalled traps 1477 | -10/Mines | Assembled infested the area 1482 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1562 | -10/Mines | Discovered new exit (range 7) 1591 | -10/Mines | Discovered new exit (range 10) 1634 | -10/Mines | Entered Materials 1634 | -9/Materials | Evolved 2 slots: Utility x2 2029 | -9/Materials | Build established: Scavenger-Mutant 2211 | -9/Materials | Discovered new exit (range 13) 2370 | -9/Materials | Build established: Mutant 2387 | -9/Materials | Discovered new exit (range 15) 2502 | -9/Materials | Discovered new exit (range 15) 2673 | -9/Materials | Repaired Wheel 3169 | -9/Materials | Discovered new exit (range 11) 3451 | -9/Materials | Discovered new exit (range 5) 3845 | -9/Materials | Repaired Imp. Assault Rifle 3879 | -9/Materials | Repaired Autogun 3912 | -9/Materials | Repaired Hpw. Tractor Beam 3939 | -9/Materials | Repaired Wheel 3967 | -9/Materials | Repaired Wheel 4008 | -9/Materials | Repaired Hvy. Assault Rifle 4041 | -9/Materials | Repaired Hrd. Light Armor Plating 4135 | -9/Materials | Central database locked down 4201 | -9/Materials | Entered Mines 4275 | -9/Mines | Learned location of Zion (-6) 4385 | -9/Mines | Discovered new exit (range 11) 4484 | -9/Mines | Discovered new exit (range 9) 4626 | -9/Mines | Learned location of Storage (-7) 4750 | -9/Mines | Entered Materials 4750 | -8/Materials | Evolved 2 slots: Utility x2 4751 | -8/Materials | Loaded intel: 1 garrison access location 5064 | -8/Materials | Lost 6 parts (3n2u1w) 5287 | -8/Materials | Discovered new exit (range 8) 5424 | -8/Materials | Lost 3 parts (3u) 5483 | -8/Materials | Self-destructed Last Messages --------------- 05477_ An alarm sounds. 05477_ ALERT: Alarm triggered, dispatching investigation squad. 05477_ U-05 Engineer destroyed. 05477_ K-01 Serf collects debris. 05478_ Acquired 19 matter. 05478_ Acquired 11 matter. 05479_ K-01 Serf collects debris. 05479_ U-05 Engineer lays Concrete. 05480_ Acquired 5 matter. 05480_ Critical hit (Burn: +37). 05480_ U-05 Engineer lays Concrete. 05481_ U-05 Engineer destroyed. 05481_ Destroyed Lgt. Nuclear Core. 05481_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 05481_ Imp. Heat Sink fried. 05481_ G-47 Trooper destroyed. 05481_ K-01 Serf collects debris. 05481_ U-05 Engineer lays Concrete. 05482_ Acquired 5 matter. 05482_ G-47 Trooper system terminally corrupted. 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Wheel | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed FocalDeliveryCasing Manual? 0 Play Time 00:53:39 Cumulative 46.5 hours Start 2022.03.29 @ 12:44:49 End 2022.03.29 @ 14:03:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 49 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a4bc9b3-a050-42c6-a127-eff56b677e82