Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 22:02:18 Player: Minty Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (1957) 1957 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 13202 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 13/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Precision Shock Rifle Cooled Pulse Rifle Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Heavy Deuterium Engine Wheel Improved Sensor Array Authchip [Weapon] Corruption Screen Precision Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Plasma Cannon Proton Missile Launcher Rocket Launcher Mini Grenade Launcher [Rating: 52] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 4 | . . . 2 . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 62 | . 3 9 7 7 9 15 5 4 3 Power 6 | . 1 1 . 1 . 2 . . 1 Engine 4 | . 1 . . . . 2 . . 1 Core 2 | . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 11 | . . 5 1 . 1 2 1 . 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 10 | . . 5 1 . 1 1 1 . 1 Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 22 | . 1 1 3 2 4 6 1 4 . Device 6 | . . 1 1 . 1 . 1 2 . Storage 2 | . . . . 1 1 . . . . Processor 9 | . 1 . 2 1 . 3 . 2 . Hackware 1 | . . . . . . 1 . . . Protection 4 | . . . . . 2 2 . . . Artifact . | . . . . . . . . . . Weapon 23 | . 1 2 3 4 4 5 3 . 1 Energy Gun 11 | . 1 2 1 1 4 2 . . . Energy Cannon 5 | . . . . 1 . 3 1 . . Ballistic Gun 1 | . . . . 1 . . . . . Ballistic Cannon 2 | . . . 1 . . . . . 1 Launcher 4 | . . . 1 1 . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 4 . . . Corrupted Parts 2 | . . 2 . . . . . . . System Corruption 3 | . . 3 . . . . . . . Parts Lost 19 | . . . . 1 . 5 1 1 11 Power 2 | . . . . . . . . . 2 Propulsion 5 | . . . . 1 . 1 1 . 2 Utility 6 | . . . . . . 2 . 1 3 Weapon 6 | . . . . . . 2 . . 4 Highest Loss Streak 11 | . . . . 1 . 5 1 1 11 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | . 6 7 7 13 14 13 12 14 11 Power 1 | . . . . . . . 3 3 2 Propulsion 1 | . 4 3 2 2 1 . . 1 . Utility 4 | . 1 3 1 5 8 7 3 2 1 Weapon 4 | . . 1 3 5 5 5 6 7 7 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 7 2 3 6 1 4 . . 3 Power 2 | . 1 . . . . . . . 1 Propulsion 5 | . 2 2 . . . 1 . . . Utility 11 | . 1 . . 5 . 3 . . 2 Weapon 8 | . 3 . 3 1 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 98 99 99 98 90 86 65 Engine 4 | . 14 1 . . . 5 7 7 5 Core 4 | . . 12 11 11 9 1 . . . Leg 2 | . 28 6 . . . . . . . Wheel 18 | . . 21 22 21 18 22 21 15 10 Device 11 | . . 13 15 22 11 7 13 14 11 Storage 9 | . 14 14 11 11 9 7 7 7 5 Processor 9 | . 12 . 15 11 9 8 7 13 21 Protection 7 | . . . . . 15 18 7 3 . Energy Gun 17 | . 25 28 20 18 25 22 3 . 1 Energy Cannon 5 | . . . . 1 1 . 19 23 6 Peak Build Rating 52 | . 7 13 18 23 37 46 52 52 50 Average Rating 31 | . 6 12 15 18 36 41 45 50 33 On Entrance 25 | 6 6 7 13 16 23 37 46 52 50 Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 11 14 16 22 38 50 66 77 77 56 Greatest Support 40 | 20 20 26 22 22 22 30 38 38 40 Greatest Overweight (x) 3 | . . . . 2 2 3 3 2 1 Average Overweight (x) . | . . . . . 1 1 2 1 . Largest Inventory Capacity 15 | . 8 8 8 15 15 15 15 15 15 Average Capacity 12 | . 8 8 8 14 15 15 15 15 12 Most Carried 15 | . 8 8 8 15 15 15 14 15 15 Average Carried 11 | . 6 7 7 13 14 14 12 14 11 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 6 7 8 7 15 15 13 14 14 3 Class Distribution -------------------- 29% | Gunner 28% | Tank 21% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 1250 | 200 20 107 182 105 100 318 147 71 . Remotely . | . . . . . . . . . . Salvage Created 2770 | . 32 284 369 202 286 997 374 63 163 Parts 135 | . 1 18 20 6 16 49 14 3 8 Haulers Intercepted 2 | . . . . . . 2 . . . Recyclers Shooed 6 | . . 5 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 13 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 43 | . 1 2 6 5 2 12 9 4 2 Guns 17 | . . 2 4 4 2 5 . . . Cannons 10 | . . . 1 . . 2 5 1 1 AOE 13 | . 1 . 1 1 . 2 4 3 1 Classes Destroyed 12 | . 1 3 2 1 1 3 1 . . Worker 7 | . . 2 . 1 2 2 . . . Builder 1 | . . . 1 . . . . . . Tunneler 3 | . . 2 . . . 1 . . . Hauler 2 | . . . . . . 2 . . . Recycler 6 | . . 1 1 1 1 2 . . . Operator 1 | . . . . . . 1 . . . Watcher 2 | . . . . . 1 1 . . . Swarmer 14 | . . . . 3 . 3 4 4 . Grunt 16 | . 1 2 4 . . 6 3 . . Sentry 8 | . . . 2 2 2 1 1 . . Programmer 2 | . . . . . . 2 . . . Behemoth 1 | . . . . . . . 1 . . Enhanced Grunt 2 | . . . . . . . . . 2 Best Kill Streak 5 | . 1 2 2 3 2 5 4 4 2 Combat Bots Only 5 | . 1 2 2 3 1 5 4 4 2 Max Kills in Single Turn 3 | . 1 1 1 1 1 2 3 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . 1 1 . 1 3 3 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Hostile Shots Fired 328 | . 10 11 28 33 6 144 44 12 40 Missed 114 | . 3 . 12 8 3 61 15 5 7 Hits 214 | . 7 11 16 25 3 83 29 7 33 Projectile 214 | . 7 11 16 25 3 83 29 7 33 Critical Strikes 2 | . . . . . . . 2 . . Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 3891 | . 56 133 257 305 38 832 617 111 1542 Core 1001 | . 27 21 103 143 . 53 . . 654 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 21 | . . . . . 7 14 . . . Ignored by Resistances 31 | . . . . . 3 28 . . . Core Remaining (%) 79 | 100 . 80 . 38 100 . . . . Volleys Fired 140 | . 1 17 29 14 7 41 18 2 11 Largest 3 | . 2 2 2 2 3 3 3 3 3 Hottest 245 | . 90 115 115 130 165 180 245 125 245 Shots Fired 310 | . 2 34 42 27 21 106 52 4 22 Gun 218 | . 2 34 30 26 21 99 . . 6 Cannon 80 | . . . 7 . . 7 50 3 13 Launcher 12 | . . . 5 1 . . 2 1 3 Special . | . . . . . . . . . . Kinetic 9 | . . . 7 1 . . . . 1 Thermal 156 | . 1 27 22 25 . 10 50 3 18 Explosive 7 | . . . . 1 . . 2 1 3 Electromagnetic 138 | . 1 7 13 . 21 96 . . . Robot Hit Streak 37 | . 1 8 14 5 8 13 18 22 37 Robot Miss Streak 3 | . 1 3 3 3 1 3 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 218 | . 1 24 29 17 11 69 43 4 20 Core Hits 104 | . 1 10 12 9 8 28 15 4 17 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . 2 1 . 2 . . . Burn 2 | . . . 1 1 . . . . . Destroy 1 | . . . 1 . . . . . . Corrupt 2 | . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6149 | . 46 337 573 334 219 1890 1561 258 931 Guns 2651 | . 16 331 328 278 219 1400 . . 79 Cannons 2168 | . . . 110 . . 268 1336 80 374 Explosions 1299 | . 30 . 135 56 . 222 225 178 453 Melee . | . . . . . . . . . . Ramming 31 | . . 6 . . . . . . 25 Kinetic 110 | . . . 110 . . . . . . Thermal 3193 | . 30 242 247 278 . 527 1336 80 453 Explosive 912 | . . . . 56 . . 225 178 453 Electromagnetic 1903 | . 16 89 216 . 219 1363 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 3 . . . 7 7 7 7 Average Corruption 5 | . . 2 . . . 6 7 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 65 | . . 11 . . . 21 14 16 3 Message Errors 16 | . . 3 . . . 3 2 7 1 Matter Fused 15 | . . 2 . . . 7 2 3 1 Heat Flow Errors 7 | . . . . . . 3 3 1 . Energy Discharges 9 | . . 3 . . . 3 . 3 . Parts Fused 2 | . . 1 . . . 1 . . . Data Loss (minor) 7 | . . 2 . . . 1 1 2 1 Data Loss (major) 2 | . . . . . . . 2 . . Misfires 5 | . . . . . . 2 3 . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots 20 | . . . . . . 5 6 . 9 Effects 1 | . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 102 | . . . 12 . . 42 44 4 . Projectiles 53 | . . . 12 . . 20 17 4 . Explosions 49 | . . . . . . 22 27 . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 103 | . . . 35 31 . . 25 . 12 Shots 6 | . . . 4 1 . . 1 . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 3 | . . 2 . . . . . . 1 Kicked 2 | . . 2 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 292 | . 30 282 63 174 42 216 163 173 292 Average Temperature 53 | . 18 83 23 77 17 28 59 92 108 Received Heat Transfer 525 | . . 72 84 54 9 153 153 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . 3 . . . Parts Fried 13 | . . . 2 . 1 10 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . 2 . 3 . 1 3 . 2 Heat Transferred 5270 | . 50 666 703 740 . 598 1656 111 746 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 3 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 198 | . 27 50 187 91 52 198 . . . Initial 69 | . . . . 69 17 4 . . . Average 27 | . 5 4 43 57 12 38 . . . Influence Increases 1521 | . 51 75 280 127 135 493 210 150 . Destroy 0b10 Robot/C 820 | . 20 40 120 100 40 240 180 80 . Destroy 0b10 Robot/NC 110 | . . 25 10 10 20 45 . . . Destroy Leader 188 | . . 10 40 10 22 66 30 10 . Successful Hack 89 | . 31 . . . 38 20 . . . Disable Machine 30 | . . . . . 15 15 . . . Destroy Structure 29 | . . . 5 7 . 17 . . . Lose Combat Pursuer 255 | . . . 105 . . 90 . 60 . Influence Decreases 1521 | . 51 75 101 260 169 313 296 227 29 Entered New Map 269 | . . . . 110 29 8 72 21 29 Time Decay 1172 | . 51 75 101 140 140 255 214 196 . Lost Part 80 | . . . . 10 . 50 10 10 . Squads Dispatched 15 | . 1 . 2 1 . 11 . . . Investigation 6 | . 1 . 1 1 . 3 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 3 | . . . 1 . . 2 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 7 2 15 8 4 22 9 8 4 Peak Tracking Total 6 | . 6 2 3 3 2 5 4 4 4 Tactical Retreats 12 | . . . 5 . . 4 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 3 | . . . . 1 1 1 . . . Max in Single Turn 1 | . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 23 | . 3 . 1 1 4 8 . 2 4 Terminals 11 | . 3 . . . 3 5 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 92 | . 20 . 4 1 12 23 . 4 28 Successful 59 | . 11 . 2 1 4 9 . 4 28 Failed 33 | . 9 . 2 . 8 14 . . . Catastrophic 4 | . 2 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 24 | . 15 . . . 1 8 . . . Terminals 43 | . 20 . . . 8 15 . . . Fabricators 5 | . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . . 4 . 4 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 45 | . 9 . . 1 1 2 . 4 28 Record 14 | . . . . . . . . 3 11 Part Schematic 8 | . . . . . . . . . 8 Robot Schematic 6 | . . . . . . . . . 6 Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 2 | . . . . 1 . . . 1 . Alert Level 2 | . 1 . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Security Status 1 | . . . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . 2 . 2 3 . . . Insert Component 3 | . . . 1 . 1 1 . . . Analyze 4 | . . . 1 . 1 2 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 1 3 . . . Terminals 5 | . 2 . . . 1 2 . . . Botnet 5 | . 2 . . . 1 2 . . . Fabricators 1 | . . . . . . 1 . . . Recompile 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 . 1 . 4 7 . . . Full Trace Events 4 | . 1 . 1 . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . 8 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 1 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Active Infowar (turns) 744 | . . . 266 296 91 . . 91 . Sensors 91 | . . . . . . . . 91 . Seismic 653 | . . . 266 296 91 . . . . Robot Analysis Total 153 | . 2 . . . . . . . 151 Derelict Logs Recovered 6 | . . 1 . 1 . . 2 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 4044 | . 265 575 423 296 417 981 446 511 130 Spaces Moved 3271 | 1 212 579 247 225 338 809 329 448 83 Core 13 | . . . . . . . . . 13 Treads . | . . . . . . . . . . Legs 288 | 1 212 75 . . . . . . . Wheels 2970 | . . 504 247 225 338 809 329 448 70 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 80 80 85 100 95 110 105 50 Average Speed 100 | 120 120 85 82 98 109 98 112 109 88 Slowest Speed 125 | 120 120 120 85 120 115 125 125 120 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 2 43 97 21 38 25 18 70 65 77 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 29 | . . . . . . . . 2 27 Known Exits Taken 4 | . 1 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 . . 1 . 1 . 1 1 . Scrap Searched 7 | . . 1 . 1 . . 2 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 53 | . . . 4 9 . 15 9 9 7 Melee . | . . . . . . . . . . Projectile 6 | . . . 4 . . 2 . . . AOE 47 | . . . . 9 . 13 9 9 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total 3781 | . 220 625 426 272 371 914 364 464 125 Wait 157 | . . 6 121 3 4 4 5 4 10 Move 3262 | . 211 578 246 224 337 808 328 447 83 Hop . | . . . . . . . . . . Pick Up 56 | . 3 5 8 14 6 17 . 2 1 Fast Attach 13 | . 1 1 1 1 1 2 2 3 1 Attach 28 | . . 2 5 1 2 10 1 1 6 Detach 13 | . . . 2 1 . 3 2 1 4 Swap 58 | . 2 6 6 7 7 16 8 2 4 Drop 51 | . 2 8 8 7 7 13 . 2 4 Fire 140 | . 1 17 29 14 7 41 18 2 11 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 2 | . . 2 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Discovered new exit (range 5) 25 | -10/Materials | Identified exit to Mines 96 | -10/Materials | Discovered new exit (range 14) 111 | -10/Materials | Identified exit to Materials 223 | -10/Materials | Discovered exit to Mines (range 14) 266 | -10/Materials | Entered Mines 313 | -10/Mines | Met a Derelict bent on vengeance 327 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered exit to Materials (range 12) 385 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 572 | -10/Mines | Discovered exit to Materials (range 14) 623 | -10/Mines | Learned location of 1 exit from Materials 714 | -10/Mines | Build established: Scavenger-Mutant 750 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 841 | -10/Mines | Entered Materials 841 | -9/Materials | Evolved 2 slots: Utility x2 842 | -9/Materials | Identified exit to Materials 1257 | -9/Materials | Discovered new exit (range 9) 1264 | -9/Materials | Entered Mines 1433 | -9/Mines | Core integrity fell below 50% 1456 | -9/Mines | Discovered exit to Materials (range 14) 1499 | -9/Mines | Build established: Mutant 1503 | -9/Mines | Met a Derelict shopkeep closing up shop 1551 | -9/Mines | Learned Materials non-interactive machine intel 1560 | -9/Mines | Entered Materials 1560 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1561 | -8/Materials | Loaded intel: 53 non-interactive machine locations 1917 | -8/Materials | Discovered new exit (range 16) 1946 | -8/Materials | Build established: Tank 1977 | -8/Materials | Entered Factory 1977 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2341 | -7/Factory | Discovered new exit (range 4) 2402 | -7/Factory | Identified exit to Lower Caves 2729 | -7/Factory | Garrison activated, responded to threat 2845 | -7/Factory | Lost 5 parts (1n2u2w) 2958 | -7/Factory | Entered Lower Caves 3106 | -7/Lower Caves | Build established: Gunner 3276 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3312 | -7/Lower Caves | Spotted B-75 Beast 3335 | -7/Lower Caves | Destroyed B-75 Beast 3345 | -7/Lower Caves | Learned Factory emergency access door positions 3362 | -7/Lower Caves | Learned Factory non-interactive machine intel 3396 | -7/Lower Caves | Discovered new exit (range 7) 3404 | -7/Lower Caves | Entered another Lower Caves area 3628 | -7/Lower Caves | Entered an active Warlord outpost 3638 | -7/Lower Caves | Learned Armory stockpile data 3638 | -7/Lower Caves | Learned Research security intel 3909 | -7/Lower Caves | Discovered new exit (range 7) 3915 | -7/Lower Caves | Entered Data Miner 3924 | -7/Data Miner | Discovered new exit (range 6) 3942 | -7/Data Miner | Met Data Miner 3962 | -7/Data Miner | Learned location of Section 7 (-2) 3962 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3979 | -7/Data Miner | Received God Mode back door access code from Data Miner 3985 | -7/Data Miner | Interfaced with the Data Conduit 4032 | -7/Data Miner | Core integrity fell below 50% 4042 | -7/Data Miner | Core integrity fell below 20% 4045 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 04006_ Adv. Heat Sink melted. 04006_ Enhanced Grunt destroyed. 04006_ Arm. Huge Wheel destroyed. 04007_ Hvy. Deuterium Engine destroyed. 04008_ Exp. Thermal Shield melted. 04008_ Enhanced Grunt destroyed. 04009_ Imp. Cooling System destroyed. 04011_ Cld. Particle Cannon destroyed. 04011_ Rocket Launcher destroyed. 04012_ Dropped Lrg. Storage Unit. 04013_ The unstable cave ceiling collapses. 04015_ Acquired Mni. Grenade Launcher. 04016_ Weapon Cycler destroyed. 04016_ Mni. Grenade Launcher destroyed. 04021_ The unstable cave ceiling collapses. 04025_ Imp. Targeting Computer destroyed. 04028_ Overload: Heat surge (+108). 04033_ Imp. Deuterium Engine destroyed. 04037_ Slug Cannon destroyed. 04044_ NG4TRDPJ9HNZ1CP YYXN5XONNQLM Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????####??????? | | ??????###############????###??##?#?### #??????? | | ?????"""""""""""" ""##### #? # ### #??????? | | ????"""""""" ]]! """ " !# ## < ##??????? | | ????"""""""""*! ]%* ######?? | | ????"""""" !*[ gg ! #?? | | ???""""""" !%! = #?? | | ???"""""" @ =! ] #?? | | ???""""""" ##?? | | ????"""""" """ """""""""""#####??? | | ????""""""" """"###############??????? | | ????""""""" """""###????????????????????? | | ?????"""""""" "#####??????????????????????? | | ??????######"## "#??????????????????????????? | | ???????????#"### "#??????????????????????????? | | ???????????#"### "#??????????????????????????? | | ???????????#"## "#??????????????????????????? | | ???????????#?## "#??????????????????????????? | | ?????????????# "#??????????????????????????? | | ?????????????### "#??????????????????????????? | | ???????????????# "##?????????????????????????? | | ??????????????## ""#?????????????????????????? | | ???????????#"## ""#?????????????????????????? | | ??????????##"#"X ""#?????????????????????????? | | ??????????""""" "####??????????????????????? | | ??????????""""" X"""""??????????????????????? | | ??????????##"#"X "##"#??????????????????????? | | ???????????#?## X""""#??????????????????????? | | ??????????????## "##"#??????????????????????? | | ???????????????#######?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Prc. Shock Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamMissileLink Manual? 0 Play Time 00:36:59 Cumulative 1031.3 hours Start 2025.05.10 @ 21:22:02 End 2025.05.10 @ 22:02:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1268 Rogue 986 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91247495-4427-400f-8a14-bd771837aed6