Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.08 @ 14:14:31 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (190) 950 Value Destroyed (5080) 5080 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1442) 1442 TOTAL SCORE: 10252 Bonus ------- High Alert Combat Kills 1318 Follower Combat Kills 124 Cogmind --------- Core Integrity 552/700 Matter 243/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Hovering (48) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Airjet Airjet Cooled Airjet > --- UTILITY (7) ------ Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Katana > --- INVENTORY (8) ---- Gravmag System Xenon Bombardment Thruster Improved Melee Analysis Suite Hacking Suite Hacking Suite Improved Heavy Machine Gun Improved Heavy Machine Gun Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Mini Grenade Launcher > --- INVENTORY -------- Gravmag System Xenon Bombardment Thruster Improved Melee Analysis Suite Hacking Suite Hacking Suite Improved Heavy Machine Gun Improved Heavy Machine Gun Katana [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 1 . 2 2 Weapon . | . . . . . . . Parts Attached 100 | 7 17 12 21 11 17 15 Power 9 | 2 . 2 2 . 2 1 Engine 7 | 2 . 2 2 . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 30 | 2 4 3 6 4 8 3 Treads . | . . . . . . . Leg 27 | 2 4 3 6 4 8 . Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 18 | 1 2 . 4 . 4 7 Device 4 | . . . 1 . 2 1 Storage 6 | 1 2 . 2 . 1 . Processor 2 | . . . . . . 2 Hackware 4 | . . . . . . 4 Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 43 | 2 11 7 9 7 3 4 Energy Gun 13 | 2 7 4 . . . . Energy Cannon 5 | . . . 5 . . . Ballistic Gun 11 | . . 1 2 5 2 1 Ballistic Cannon . | . . . . . . . Launcher 11 | . 4 2 2 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 Parts Lost 29 | . 4 2 8 5 6 4 Power 6 | . 1 1 2 . 1 1 Propulsion 11 | . . . 5 3 3 . Utility 5 | . . . . 1 1 3 Weapon 7 | . 3 1 1 1 1 . Highest Loss Streak 4 | . 2 1 3 3 3 4 Average Slot Usage (%) 94 | . 93 99 98 95 85 96 Engine 9 | . 14 13 10 11 3 . Core 1 | . . . . . 4 7 Leg 24 | . 28 28 31 30 22 . Hover 2 | . . . . . . 20 Device 5 | . . . 7 9 9 7 Storage 21 | . 22 28 22 22 25 7 Hackware 3 | . . . . . . 29 Protection 1 | . . . 3 . 2 . Energy Gun 8 | . 25 24 . . . . Energy Cannon 3 | . . . 15 2 . . Ballistic Gun 7 | . . 1 6 18 17 . Launcher 1 | . 2 2 . . . 5 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 36 34 48 48 57 19 Greatest Support 51 | 20 20 20 30 33 51 31 Greatest Overweight (x) 5 | 3 1 1 4 4 5 . Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 20 | 6 14 14 16 16 20 20 Average Capacity 14 | 5 9 14 15 16 19 8 Most Carried 20 | 2 12 14 16 16 20 20 Average Carried 12 | 1 7 12 14 15 18 6 Final Capacity 20 | 6 14 14 16 16 20 8 Final Carried 20 | 2 11 14 16 16 20 8 Class Distribution -------------------- 38% | Scavenger-Mutant 36% | Mutant 13% | Hacker-Mutant 12% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 2894 | 230 270 241 417 530 903 303 Remotely . | . . . . . . . Salvage Created 6150 | . 733 597 1423 1726 1304 367 Parts 411 | . 56 53 86 96 101 19 Haulers Intercepted 11 | . 1 . 4 3 3 . Recyclers Shooed 6 | . 3 . 1 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 148 | . 19 25 28 39 32 5 Guns 86 | . 10 14 6 29 26 1 Cannons 20 | . . . 15 5 . . AOE 42 | . 9 11 7 5 6 4 Classes Destroyed 14 | . 7 3 2 1 . 1 Worker 4 | . . 1 . 1 1 1 Builder 4 | . . 1 . 1 2 . Tunneler 4 | . 1 1 . . 1 1 Hauler 11 | . 1 . 4 3 3 . Recycler 9 | . 2 . 2 1 1 3 Operator 6 | . 3 . 2 . 1 . Watcher 4 | . 2 . 1 . 1 . Swarmer 49 | . 9 17 7 2 10 4 Grunt 58 | . 10 6 11 20 11 . Brawler 7 | . . . 1 3 3 . Duelist 4 | . . . 1 3 . . Protector 3 | . . . . 2 1 . Sentry 26 | . . 2 8 9 7 . Programmer 1 | . . . . . . 1 Best Kill Streak 10 | . 5 10 6 10 10 5 Combat Bots Only 9 | . 4 6 4 9 8 4 Max Kills in Single Turn 4 | . 2 3 4 4 4 3 Gunslinging 1 | . . 1 . 1 . . Exploded 4 | . 2 2 4 4 4 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 4802 | . 647 368 1039 1070 1102 576 Core 884 | . 159 67 136 218 156 148 Absorbed by Shields 12 | . . . . . . 12 Core Remaining (%) 47 | 100 . 9 . 11 71 . Volleys Fired 369 | . 57 35 75 89 99 14 Largest 2 | . 2 2 2 2 2 1 Hottest 136 | . 112 96 136 136 30 30 Shots Fired 679 | . 100 60 145 174 186 14 Gun 530 | . 90 51 52 144 183 10 Cannon 117 | . . . 89 28 . . Launcher 32 | . 10 9 4 2 3 4 Special . | . . . . . . . Kinetic 391 | . . 2 52 144 183 10 Thermal 214 | . 74 23 89 28 . . Explosive 32 | . 10 9 4 2 3 4 Electromagnetic 42 | . 16 26 . . . . Robot Hit Streak 10 | . 9 6 9 10 10 4 Robot Miss Streak 7 | . 3 6 4 7 6 3 Penetration Max . | . . . . . . . Secondary Targets 14 | . 2 1 1 6 4 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 386 | . 53 28 84 103 107 11 Core Hits 251 | . 38 37 46 54 61 15 Critical Hits 11 | . . . 7 3 1 . Critical Kills 5 | . . . 3 1 1 . Critical Parts Destroyed 5 | . . . 3 2 . . Melee Attacks 48 | . . . . 1 . 47 Impact . | . . . . . . . Slashing 48 | . . . . 1 . 47 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11255 | . 1540 1107 1999 2543 3142 924 Guns 6134 | . 805 416 605 1814 2371 123 Cannons 1310 | . . . 876 434 . . Explosions 3383 | . 735 691 518 295 771 373 Melee 428 | . . . . . . 428 Ramming . | . . . . . . . Kinetic 4930 | . . 17 605 1814 2371 123 Thermal 2165 | . 694 161 876 434 . . Explosive 3341 | . 693 691 518 295 771 373 Electromagnetic 391 | . 153 238 . . . . Impact . | . . . . . . . Slashing 428 | . . . . . . 428 Piercing . | . . . . . . . Highest Corruption 9 | . . . . 2 . 9 Average Corruption 1 | . . . . 2 . 1 Corruption Purged . | . . . . . . . Effects 18 | . . . . 8 . 10 Message Errors 7 | . . . . 1 . 6 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 4 | . . . . 4 . . Targeting Errors 4 | . . . . 2 . 2 Overload Shots . | . . . . . . . Overflow Damage 227 | . 27 . 9 46 5 140 Projectiles 18 | . . . . 18 . . Explosions 69 | . 27 . 9 28 5 . Melee 140 | . . . . . . 140 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 347 | . 108 28 . 155 . 56 Shots 8 | . 3 1 . 2 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 407 | . 407 342 177 234 19 203 Average Temperature 84 | . 97 127 45 90 6 100 Received Heat Transfer 1350 | . 237 87 366 309 333 18 Effects 5 | . 3 2 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . 1 . . . . . Matter Decay 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 . 3 1 . . Heat Transferred 4515 | . 1740 407 1591 777 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 1303 | . 362 460 813 1303 1147 628 Average Influence 515 | . 175 253 478 891 735 528 Maximum Alert Level 4 | . 1 2 3 4 4 2 Low Security (%) 16 | 100 56 34 4 . . . Level 1 26 | . 43 61 44 5 . . Level 2 32 | . . 3 36 23 44 99 Level 3 19 | . . . 15 43 53 . Level 4 5 | . . . . 27 2 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 4 . 4 9 5 3 Investigation 8 | . 2 . 1 . 3 2 Extermination 1 | . . . . . . 1 Reinforcement 9 | . 2 . 3 3 1 . Assault 4 | . . . . 3 1 . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 14 | . 1 . 5 4 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 219 | . 32 26 45 54 49 13 Peak Tracking Total 14 | . 5 5 5 14 9 4 Tactical Retreats 12 | . 1 . . 1 8 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 9 | . 3 . 2 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 25 | . 3 . 5 10 2 5 Max in Single Turn 5 | . 1 . 2 3 1 5 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 24 | . 2 . 5 6 5 6 Terminals 23 | . 2 . 4 6 5 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 3 . 13 10 12 19 Successful 22 | . 2 . 7 7 2 4 Failed 34 | . 1 . 6 3 10 14 Catastrophic 9 | . . . 1 . 4 4 Database Lockouts 2 | . . . . . . 2 Manual 40 | . 3 . 6 7 5 19 Terminals 53 | . 3 . 9 10 12 19 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 . 2 4 2 4 Part Schematic 1 | . . . . . . 1 Open Door 2 | . . . . 2 . . Branch Access Points 3 | . 1 . 1 . . 1 Terminal Index 2 | . . . . 1 . 1 Hauler Manifests 4 | . . . 1 1 1 1 Registered Components 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 1 . 1 3 . . Terminals 5 | . 1 . 1 3 . . Botnet 3 | . . . . 3 . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 19 | . 1 . 3 4 5 6 Full Trace Events 5 | . . . 1 . 3 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 16 | . . . . 16 . . Total Damage 292 | . . . . 292 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 6086 | 59 952 1020 1100 1156 990 809 Spaces Moved 3806 | 40 562 597 539 572 436 1060 Core 17 | 17 . . . . . . Treads . | . . . . . . . Legs 2729 | 23 562 597 539 572 436 . Wheels . | . . . . . . . Hover 1060 | . . . . . . 1060 Flight . | . . . . . . . Fastest Speed 48 | 50 120 150 150 150 150 48 Average Speed 122 | 121 135 150 151 153 167 50 Slowest Speed 270 | 200 150 150 240 240 270 56 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 60 | 3 90 93 73 92 48 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 96 | . 28 24 . 2 . 42 Terrain Destroyed 327 | . 86 86 22 39 33 61 Melee 42 | . . . . . . 42 Projectile 26 | . . . . 15 11 . AOE 259 | . 86 86 22 24 22 19 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 4596 | 47 649 660 683 712 583 1262 Wait 154 | . 1 8 17 14 18 96 Move 3799 | 39 561 596 538 571 435 1059 Hop . | . . . . . . . Pick Up 60 | 1 9 6 19 11 8 6 Fast Attach 26 | 6 5 1 3 3 6 2 Attach 30 | . 2 3 9 2 4 10 Detach 7 | . . . . 1 . 6 Swap 44 | 1 10 8 9 6 7 3 Drop 52 | . 4 3 13 11 6 15 Fire 369 | . 57 35 75 89 99 14 Melee 48 | . . . . 1 . 47 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire 3 | . . . . 3 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Core integrity fell below 50% 679 | -10/Materials | Discovered new exit (range 8) 833 | -10/Materials | Identified exit to Mines 1012 | -10/Materials | Entered Mines 1451 | -10/Mines | Core integrity fell below 20% 1673 | -10/Mines | Discovered new exit (range 9) 1880 | -10/Mines | Learned Materials stockpile data 2032 | -10/Mines | Entered Materials 2032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2163 | -9/Materials | Lost 3 parts (2n1w) 2217 | -9/Materials | Build established: Scavenger-Mutant 2451 | -9/Materials | Discovered new exit (range 10) 2669 | -9/Materials | Identified exit to Mines 2669 | -9/Materials | Identified exit to Storage 2696 | -9/Materials | Discovered new exit (range 16) 3132 | -9/Materials | Entered Storage 3250 | -9/Storage | Garrison activated, responded to threat 3454 | -9/Storage | Core integrity fell below 50% 3515 | -9/Storage | Met a pair of Derelict thieves 3554 | -9/Storage | Lost 3 parts (2n1w) 3591 | -9/Storage | Destroyed 9 combat bots 3827 | -9/Storage | Discovered new exit (range 15) 3932 | -9/Storage | First assault squad dispatched 4076 | -9/Storage | Core integrity fell below 20% 4288 | -9/Storage | Entered Materials 4288 | -8/Materials | Evolved 2 slots: Utility x2 4587 | -8/Materials | Discovered new exit (range 15) 4597 | -8/Materials | Lost 3 parts (2n1u) 4851 | -8/Materials | Build established: Hauler-Mutant 5088 | -8/Materials | First assault squad dispatched 5188 | -8/Materials | Destroyed 8 combat bots 5270 | -8/Materials | Discovered new exit (range 6) 5278 | -8/Materials | Entered Factory 5278 | -7/Factory | Evolved 2 slots: Utility x2 5593 | -7/Factory | Build established: Hacker-Mutant 5910 | -7/Factory | Discovered new exit (range 9) 5915 | -7/Factory | Identified exit to Factory 6071 | -7/Factory | Central database locked down 6072 | -7/Factory | Identified exit to Lower Caves 6086 | -7/Factory | Crushed by falling debris 6087 | -7/Factory | Self-destructed Last Messages --------------- 3x Aerolev Unit (2 escorts) A-02 Transporter 6x Cld. Pulse Rifle (2 escorts) A-02 Transporter 1x Hvy. Ion Engine 4x Imp. Spread Laser (1 escort) 06075_ Connecting with Terminal... 06086_ The unstable cave ceiling collapses. 06086_ Crushed by falling debris. 06086_ Hacking Suite destroyed. 06086_ System corrupted by crushing effect (+2). 06086_ Hacking Suite destroyed. 06086_ System corrupted by crushing effect (+1). 06086_ Lgt. Nuclear Core destroyed. 06086_ System corrupted by crushing effect (+1). 06086_ Hacking Suite destroyed. 06086_ System corrupted by crushing effect (+3). 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""" """ ## """ #????????????????????????? | | ?????? ## Y #????????????????????????? | | ??????? #####+###????????????????????????? | | ???????? #??? ??????????????????????????? | | ???????###+######??? ]??????????????????????????? | | ??????????????????? ??Y???????????????????????? | | ??????????????????? ?k????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatAlphaJammer Manual? 0 Play Time 00:42:45 Cumulative 242.9 hours Start 2020.06.08 @ 13:09:30 End 2020.06.08 @ 14:14:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 81 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6bc155c-530d-4187-8a62-804513ff5a53