Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 23:50:52 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (139) 139 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1124 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 83/100 System Corruption 0% Temperature Cool (60) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Light Treads High-capacity Matter Pod (18) Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Disposable Heat Sink High-capacity Matter Pod [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 5 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . 2 1 Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 76 | . 93 50 Engine 11 | . 14 8 Treads 12 | . 20 1 Flight 11 | . 7 17 Device 12 | . 14 10 Storage 12 | . 14 10 Energy Gun 1 | . . 2 Ballistic Gun 12 | . 20 . Naked Turns 8 | . . 8 Heaviest Build 14 | 11 11 14 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | 1 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 6 | 6 6 6 Average Carried 5 | 3 5 5 Final Capacity 6 | 6 6 4 Final Carried 6 | 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 376 | 245 131 . Remotely . | . . . Salvage Created 212 | 58 154 . Parts 25 | 11 14 . Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 3 | 1 2 . Tunneler 4 | 3 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 3 | 3 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 981 | . 241 740 Core 470 | . 58 412 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 29 | 6 19 4 Largest 2 | 2 2 2 Hottest 115 | 40 115 112 Shots Fired 57 | 12 38 7 Gun 57 | 12 38 7 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | 12 34 . Thermal 11 | . 4 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 6 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 35 | 8 21 6 Core Hits 13 | 4 9 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 391 | 82 236 73 Guns 391 | 82 236 73 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 318 | 82 236 . Thermal 73 | . . 73 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 195 | . 120 195 Average Temperature 66 | . 36 104 Received Heat Transfer 435 | . 111 324 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . . 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 177 | 15 134 177 Initial 56 | . 9 56 Average 69 | 4 80 104 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 10 14 Peak Tracking Total 9 | . 6 9 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 1 5 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 1 14 Successful 5 | . . 5 Failed 10 | . 1 9 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 10 | . . 10 Terminals 13 | . 1 12 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Terminal Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 534 | 125 252 157 Spaces Moved 545 | 64 234 247 Core 24 | 11 1 12 Treads 131 | 53 76 2 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 390 | . 157 233 Fastest Speed 37 | 50 37 37 Average Speed 69 | 145 78 40 Slowest Speed 200 | 160 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 11 | . 2 9 Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 47 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 644 | 82 270 292 Wait 30 | . . 30 Move 521 | 63 229 229 Hop 11 | . 2 9 Pick Up 14 | 6 3 5 Fast Attach 10 | 7 2 1 Attach 5 | . 2 3 Detach 6 | . 4 2 Swap 3 | . 1 2 Drop 15 | . 8 7 Fire 29 | 6 19 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Discovered new exit (range 5) 348 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 7) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x2 410 | -9/Materials | Repaired Lgt. Ion Engine 442 | -9/Materials | Discovered new exit (range 10) 532 | -9/Materials | Core integrity fell below 50% 534 | -9/Materials | Core integrity fell below 20% 535 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Hvy. Ion Engine 00472_ Connecting with Terminal... >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. 00486_ T-07 Excavator is excavating. 00493_ Connecting with Terminal... 00493_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 00495_ Flight Unit destroyed. 00498_ T-07 Excavator is excavating. 00503_ K-01 Serf collects debris. 00506_ T-07 Excavator is excavating. 00521_ Beam Rifle destroyed. 00524_ G-34 Mercenary heat damages Aluminum Leg. 00524_ Lgt. Ion Engine destroyed. 00526_ Beam Rifle destroyed. 00526_ Dropped Sml. Storage Unit. 00527_ Dropped Disposable Heat Sink. 00527_ Flight Unit destroyed. 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[ #???????? # #????????????? | | "" # ##########?#?????? # #????????????? | | R" # #????????????????"" # #????????????? | | " + #????#???????????"" # "T" #????????????? | | # #???????#???????""" # """ #????????????? | | # #??????????????? # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalShrapnelWand Manual? 0 Play Time 00:12:45 Cumulative 113.9 hours Start 2020.11.22 @ 23:24:29 End 2020.11.22 @ 23:50:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 69 Rogue 11 Adventurer 21 Explorer 37 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d966656d-e87b-47d9-abc2-03e9b1a06965