Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.02 @ 21:24:59 Player: kerapace Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (150) 750 Value Destroyed (4175) 4175 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (3729) 3729 TOTAL SCORE: 16914 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 74 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 98/100 System Corruption 16% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hacking Suite Hacking Suite Makeshift System Restoration Module Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Large Storage Unit Large Storage Unit Improved Medium Armor Plating Improved Shield Generator Thief Drone Bay > --- WEAPON ----------- Precision Shock Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Heavy Treads Improved Flight Unit Improved VTOL Module Advanced Sensor Array Advanced Terrain Scanner Matter Filter Particle Charger Improved Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Makeshift System Restoration Module Improved EM Pulse Cannon Neutron Cannon Enhanced Autogun Flak Gun [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . . 3 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 162 | 6 7 . 1 2 54 32 . 25 7 19 9 . Power 8 | 1 1 . . . 2 1 . 2 . 1 . . Engine 8 | 1 1 . . . 2 1 . 2 . 1 . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 1 . . 1 10 3 . 3 . . 3 . Treads 16 | 1 1 . . 1 8 2 . 2 . . 1 . Leg . | . . . . . . . . . . . . . Wheel 4 | 1 . . . . 1 1 . 1 . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . 1 . . . . . 2 . Utility 46 | 1 4 . 1 . 16 6 . 7 3 6 2 . Device 17 | . . . . . 5 3 . 4 1 3 1 . Storage 8 | 1 3 . 1 . 2 1 . . . . . . Processor 2 | . . . . . . 1 . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 19 | . 1 . . . 9 1 . 2 2 3 1 . Artifact . | . . . . . . . . . . . . . Weapon 85 | 2 1 . . 1 26 22 . 13 4 12 4 . Energy Gun 21 | 1 . . . 1 9 3 . 2 1 2 2 . Energy Cannon 17 | . . . . . 2 7 . 3 2 2 1 . Ballistic Gun 27 | 1 1 . . . 5 6 . 5 . 8 1 . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 15 | . . . . . 6 5 . 3 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 4 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 6 5 . 1 . . . . Parts Lost 25 | . 2 . . 1 2 3 . 1 3 1 12 . Power 2 | . 1 . . . . . . . . . 1 . Propulsion 7 | . . . . 1 . 1 . . . . 5 . Utility 10 | . . . . . 2 2 . . 1 1 4 . Weapon 6 | . 1 . . . . . . 1 2 . 2 . Highest Loss Streak 12 | . 1 . . 1 1 1 . 1 3 1 12 . Average Slot Usage (%) 86 | . 97 100 89 85 84 85 76 82 84 84 79 . Engine 9 | . 12 14 14 14 9 7 7 7 7 7 6 . Treads 19 | . 26 28 28 28 26 19 . 6 7 7 5 . Wheel 2 | . 1 . . . . 1 7 7 7 7 6 . Device 6 | . . . . . 9 11 7 4 15 10 16 . Storage 19 | . 18 28 18 14 11 22 23 23 23 23 20 . Processor 1 | . . . . . . . 7 8 . . . . Protection 6 | . 8 . . . 10 7 7 7 7 11 8 . Energy Gun 4 | . . . . 12 11 5 . 1 3 . 1 . Energy Cannon 2 | . . . . . 1 4 . 5 6 . 1 . Ballistic Gun 10 | . 27 28 28 15 2 2 7 6 4 13 10 . Naked Turns 9 | . . . . . . . . . . . 6 3 Heaviest Build 118 | 10 40 40 88 90 118 83 81 83 88 88 74 . Greatest Support 70 | 20 40 40 40 40 62 70 28 28 28 28 28 3 Greatest Overweight (x) 9 | . 1 . 2 2 9 2 2 4 3 3 2 . Average Overweight (x) 1 | . . . 1 2 1 1 2 2 2 2 1 . Largest Inventory Capacity 36 | 6 16 16 24 24 36 20 20 20 20 20 20 4 Average Capacity 19 | 5 10 16 21 24 22 19 20 20 20 20 18 4 Most Carried 24 | 3 16 16 19 21 24 20 20 20 20 20 19 4 Average Carried 18 | 2 7 15 16 20 21 19 19 19 17 19 16 4 Final Capacity 24 | 6 16 16 24 24 16 20 20 20 20 20 20 4 Final Carried 21 | 3 16 16 19 21 16 20 20 20 16 18 18 4 Class Distribution -------------------- 68% | Hauler-Mutant 25% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 3303 | 227 264 76 . 92 713 412 148 663 165 516 27 . Remotely . | . . . . . . . . . . . . . Salvage Created 5838 | . 489 109 . 234 1739 1142 203 1143 271 508 . . Parts 308 | . 40 13 . 8 109 49 1 52 15 21 . . Haulers Intercepted 11 | . 2 . . . 5 2 . 2 . . . . Recyclers Shooed 7 | . . 1 . . 5 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 13 19 . . Prevented 8 | . . . . . . . . . 5 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 111 | . 12 5 . 5 37 14 1 16 9 12 . . Guns 59 | . 12 5 . 5 18 2 . 3 4 10 . . Cannons 18 | . . . . . 3 2 1 7 4 1 . . AOE 29 | . . . . . 16 8 . 5 . . . . Classes Destroyed 15 | . 6 1 . 1 4 1 1 1 . . . . Worker 4 | . 1 . . . . 1 . 2 . . . . Builder 7 | . . . . . 1 6 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 11 | . 2 . . . 5 2 . 2 . . . . Recycler 9 | . 1 . . . 3 4 . 1 . . . . Operator 4 | . 1 . . . 1 1 . 1 . . . . Watcher 3 | . . . . . 1 . . 2 . . . . Swarmer 46 | . 9 4 . . 14 4 . 3 8 4 . . Grunt 40 | . 3 1 . 4 12 7 . 8 . 5 . . Brawler 2 | . . . . 1 . 1 . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . Sentry 12 | . . . . . 10 . . 1 . 1 . . Hunter 4 | . . . . . . . . 2 1 1 . . Programmer 4 | . . . . . . 2 . 1 . 1 . . Compactor 1 | . . . . . . . 1 . . . . . Best Kill Streak 11 | . 4 3 . 2 11 8 1 5 4 5 . . Combat Bots Only 10 | . 4 3 . 2 10 4 1 5 4 5 . . Max Kills in Single Turn 5 | . 2 1 . 1 5 4 1 4 1 2 . . Gunslinging 1 | . 1 . . . . . . . . 1 . . Exploded 4 | . . . . . 4 3 . 4 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Damage Taken 7371 | . 365 110 . 197 1496 662 49 1589 587 1113 1085 118 Core 976 | . 66 30 . 48 113 . . 163 93 93 252 118 Absorbed by Shields 58 | . . . . . . . . . . 22 36 . Core Remaining (%) 73 | 100 . . . 42 79 . . . . . . . Volleys Fired 385 | . 46 17 . 18 105 48 15 69 19 39 9 . Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 . Hottest 126 | . 60 40 . 85 126 124 73 124 124 124 124 . Shots Fired 720 | . 92 34 . 36 199 82 31 127 37 72 10 . Gun 575 | . 92 34 . 36 178 47 16 78 19 67 8 . Cannon 122 | . . . . . 14 28 15 41 17 5 2 . Launcher 23 | . . . . . 7 7 . 8 1 . . . Special . | . . . . . . . . . . . . . Kinetic 389 | . 87 34 . 26 46 27 31 67 7 62 2 . Thermal 184 | . 5 . . 10 122 8 . 31 8 . . . Explosive 9 | . . . . . 5 4 . . . . . . Electromagnetic 138 | . . . . . 26 43 . 29 22 10 8 . Robot Hit Streak 20 | . 11 7 . 8 20 12 6 13 5 9 6 . Robot Miss Streak 8 | . 5 2 . 1 3 3 2 3 7 8 1 . Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 9 | . 2 3 . . 2 . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . 1 . . Shots Hit Robots 491 | . 58 25 . 24 148 58 21 74 18 56 9 . Core Hits 249 | . 26 9 . 8 77 39 5 35 11 36 3 . Critical Hits 6 | . . . . . . 2 1 3 . . . . Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . 2 1 2 . . . . Melee Attacks 25 | . . . . . 25 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 25 | . . . . . 25 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11459 | . 625 260 . 289 3720 2270 584 2078 447 1050 136 . Guns 6582 | . 625 260 . 289 2263 813 206 868 232 915 111 . Cannons 2077 | . . . . . 214 581 378 535 215 135 19 . Explosions 2635 | . . . . . 1084 876 . 675 . . . . Melee 159 | . . . . . 159 . . . . . . . Ramming 6 | . . . . . . . . . . . 6 . Kinetic 4105 | . 614 260 . 159 447 399 584 725 37 843 37 . Thermal 2947 | . 11 . . 130 1867 442 . 434 63 . . . Explosive 959 | . . . . . 715 244 . . . . . . Electromagnetic 3283 | . . . . . 532 1185 . 919 347 207 93 . Impact . | . . . . . . . . . . . . . Slashing 159 | . . . . . 159 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 1 7 27 27 27 19 16 16 Average Corruption 15 | . . . . . 1 6 20 27 24 16 16 16 Corruption Purged 11 | . . . . . . . . . 8 3 . . Effects 282 | . . . . . 7 13 19 125 47 59 11 1 Message Errors 34 | . . . . . 3 . 4 12 5 8 2 . Matter Fused 42 | . . . . . . 3 . 17 7 11 3 1 Heat Flow Errors 21 | . . . . . . 2 2 10 2 5 . . Energy Discharges 22 | . . . . . 3 1 1 5 4 7 1 . Parts Rejected 2 | . . . . . . 1 . 1 . . . . Data Loss (minor) 11 | . . . . . . 1 . 6 3 1 . . Data Loss (major) 6 | . . . . . . . 1 2 2 1 . . Misfires 7 | . . . . . . . 1 3 2 1 . . Alerts 6 | . . . . . . . 1 5 . . . . Misdirections 50 | . . . . . . . 1 26 13 9 1 . Targeting Errors 62 | . . . . . . 4 8 32 7 9 2 . Weapon Failures 19 | . . . . . 1 1 . 6 2 7 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 188 | . . . . . 127 11 . 5 45 . . . Projectiles 64 | . . . . . 16 11 . 5 32 . . . Explosions 95 | . . . . . 82 . . . 13 . . . Melee 29 | . . . . . 29 . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . . 60 84 . 38 21 . 3 . Shots 9 | . . . . . 2 4 . 2 1 . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 414 | . 24 . . 142 336 414 234 288 253 260 . 5 Average Temperature 76 | . 6 . . 58 68 98 38 93 68 83 . 5 Received Heat Transfer 1815 | . 60 . . 108 513 162 . 531 . 231 150 60 Effects 5 | . . . . . 3 2 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Interference 3 | . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 2 . 2 1 1 . . Combat Hostiles 5 | . . . . . . 2 . 1 1 1 . . Parts Fried 26 | . . . . . 4 9 . 6 4 3 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . . 1 7 1 . . . . . . Heat Transferred 5385 | . 25 . . 296 3617 559 . 777 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 3 4 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 1063 | . 290 211 . 112 1063 554 169 322 . . . . Initial 483 | . . 55 . . . 483 168 114 . . . . Average 293 | . 193 77 . 28 523 382 158 203 . . . . Maximum Alert Level 3 | . 1 1 . . 3 2 . 1 . . . . Low Security (%) 43 | 100 52 86 . 100 23 5 100 49 . . . . Level 1 25 | . 47 13 . . 3 44 . 50 . . . . Level 2 24 | . . . . . 51 49 . . . . . . Level 3 5 | . . . . . 21 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 4 1 . . 4 5 . 6 . . . . Investigation 5 | . 1 1 . . 1 . . 2 . . . . Extermination 3 | . . . . . . 2 . 1 . . . . Reinforcement 9 | . 3 . . . 2 1 . 3 . . . . Assault 2 | . . . . . 1 1 . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 8 | . 3 . . . 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . 22 6 . 6 58 20 8 26 11 14 4 3 Peak Tracking Total 7 | . 6 3 . 3 7 5 5 5 4 5 4 3 Tactical Retreats 14 | . 1 . . . 4 2 1 1 2 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . . 2 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 10 | . . . . 1 6 2 . 1 . . . . Max in Single Turn 1 | . . . . 1 1 1 . 1 . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 30 | . 4 1 1 1 6 6 . 7 1 . 3 . Terminals 16 | . 4 . . . 2 3 . 6 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access 4 | . . . . . 1 2 . 1 . . . . Total Hacks 62 | . 7 1 1 1 9 12 . 17 1 . 13 . Successful 30 | . 1 1 1 1 6 2 . 4 1 . 13 . Failed 32 | . 6 . . . 3 10 . 13 . . . . Catastrophic 9 | . 2 . . . . 4 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 5 . . . . 3 . 4 . . . . Terminals 31 | . 7 . . . 3 4 . 16 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers 5 | . . . . . 2 3 . . . . . . Garrison Access 7 | . . . . . 1 5 . 1 . . . . Terminal Hacks 22 | . 1 1 1 1 2 . . 2 1 . 13 . Record 3 | . . . 1 . . . . . 1 . 1 . Part Schematic 9 | . . . . . . . . 1 . . 8 . Robot Schematic 4 | . . . . . . . . . . . 4 . Open Door 2 | . . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . 2 1 . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . 1 . . . . Seal Access 3 | . . . . . 1 1 . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . . 3 5 . 6 . . . . Full Trace Events 4 | . 1 . . . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . 1 . . 8 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . 1 . . . . . Largest Group 3 | . . 3 3 3 . . 1 . . . . . Highest-Rated Group 40 | . . 40 40 40 . . 31 . . . . . Highest-Rated Ally 31 | . . 16 16 16 . . 31 . . . . . Total Orders 8 | . . . . . . . . . . . 8 . ROAM 5 | . . . . . . . . . . . 5 . FOLLOW 2 | . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 32 | . . 6 . 21 . . 2 . . . 3 . Total Damage 326 | . . 48 . 237 . . 41 . . . . . Kills 4 | . . 3 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 115 | . . . . . . . . . . . 115 . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 1 1 . . Drone Launches 4 | . . . . . . . . . . . 4 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 10033 | 69 666 907 656 749 2101 1734 197 1395 564 822 170 3 Spaces Moved 5545 | 48 327 534 346 342 880 941 130 931 404 537 118 7 Core 27 | 1 . . . . . . . . . . 19 7 Treads 3226 | 24 312 534 346 342 854 741 . 44 . 22 7 . Legs . | . . . . . . . . . . . . . Wheels 2285 | 23 15 . . . 26 200 130 887 404 515 85 . Hover . | . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . 7 . Fastest Speed 35 | 50 80 160 160 200 158 120 120 120 120 120 35 50 Average Speed 152 | 119 156 160 184 200 179 163 120 124 123 124 109 50 Slowest Speed 240 | 160 160 160 200 200 200 178 120 240 130 200 200 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 61 95 62 89 82 28 79 25 60 78 78 3 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 29 | . . 2 1 . . . . . 1 . 25 . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . 3 3 . . Spaces Dug 22 | . . . . . 6 16 . . . . . . Terrain Destroyed 88 | . . . . . 39 48 1 . . . . . Melee 6 | . . . . . 6 . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . AOE 81 | . . . . . 33 48 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 6372 | 56 395 558 367 373 1149 1058 148 1058 437 621 145 7 Wait 92 | . 4 . . 8 38 1 1 14 1 21 4 . Move 5532 | 47 326 533 345 341 879 941 129 930 403 536 115 7 Hop 1 | . . . . . . . . . . . 1 . Pick Up 81 | 3 11 4 17 3 14 12 1 7 3 5 1 . Fast Attach 49 | 6 3 . 1 1 15 13 . 8 1 . 1 . Attach 25 | . 1 . . 1 8 2 . 5 3 2 3 . Detach 4 | . 1 . . . 1 1 . 1 . . . . Swap 89 | . 3 . . . 31 18 . 12 3 17 5 . Drop 88 | . . 4 4 1 33 22 2 12 4 1 5 . Fire 385 | . 46 17 . 18 105 48 15 69 19 39 9 . Melee 25 | . . . . . 25 . . . . . . . Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Entered Mines 850 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1053 | -10/Mines | Learned location of 2 exits from Materials 1089 | -10/Mines | Met a Derelict shopkeep closing up shop 1275 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1368 | -10/Mines | Learned location of Mines (-9) 1383 | -10/Mines | Discovered new exit (range 5) 1582 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1582 | -10/Mines | Discovered new exit (range 5) 1611 | -10/Mines | Discovered new exit (range 7) 1612 | -10/Mines | Learned location of Storage (-7) 1643 | -10/Mines | Entered Exiles 1643 | -10/Exiles | Accompanied by 3 allies 1690 | -10/Exiles | Met 8R-AWN 1712 | -10/Exiles | Met EX-HEX 1760 | -10/Exiles | Met EX-BIN 1784 | -10/Exiles | Met EX-DEC 1791 | -10/Exiles | Learned location of Zion (-6) 2067 | -10/Exiles | Discovered new exit (range 14) 2149 | -10/Exiles | Build established: Hauler-Mutant 2299 | -10/Exiles | Entered Mines 2299 | -9/Mines | Accompanied by 3 allies 2349 | -9/Mines | Learned Materials garrison access intel 2674 | -9/Mines | Core integrity fell below 50% 2864 | -9/Mines | Found the Drone Emporium 2873 | -9/Mines | Found Prototype Device 3008 | -9/Mines | Discovered new exit (range 5) 3048 | -9/Mines | Entered Materials 3048 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3049 | -8/Materials | Identified exit to Factory 3050 | -8/Materials | Loaded intel: 1 garrison access location 3051 | -8/Materials | Identified Thief Drone Bay 3487 | -8/Materials | Build established: Scavenger-Mutant 3608 | -8/Materials | Destroyed 10 combat bots 4261 | -8/Materials | Build established: Hauler-Mutant 4973 | -8/Materials | Build established: Mutant 5048 | -8/Materials | First assault squad dispatched 5149 | -8/Materials | Entered Factory 5149 | -7/Factory | Evolved 2 slots: Utility x2 5654 | -7/Factory | Build established: Hauler-Mutant 5795 | -7/Factory | Discovered new exit (range 9) 6181 | -7/Factory | Garrison activated, responded to threat 6484 | -7/Factory | Found Prototype Launcher 6484 | -7/Factory | Identified Rocket Array 6749 | -7/Factory | First assault squad dispatched 6883 | -7/Factory | Sucked down chute 6883 | -7/Factory | Entered Waste 6884 | -7/Waste | Met a frightened Derelict 6898 | -7/Waste | EMP discharged 6898 | -7/Waste | System corruption reached 10% 6930 | -7/Waste | Spotted C-40 Crusher 6946 | -7/Waste | Destroyed C-40 Crusher 6950 | -7/Waste | Spotted C-40 Crusher 6996 | -7/Waste | Spotted C-40 Crusher 6998 | -7/Waste | EMP discharged 7012 | -7/Waste | Spotted C-40 Crusher 7026 | -7/Waste | Spotted C-40 Crusher 7032 | -7/Waste | Spotted C-40 Crusher 7038 | -7/Waste | Discovered new exit (range 10) 7080 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7080 | -7/Waste | Entered Factory 7471 | -7/Factory | Discovered new exit (range 8) 7602 | -7/Factory | Identified exit to Storage 7999 | -7/Factory | Discovered new exit (range 16) 8074 | -7/Factory | Identified exit to Factory 8248 | -7/Factory | Identified exit to Lower Caves 8475 | -7/Factory | Entered Lower Caves 8615 | -7/Lower Caves | Encountered a Warlord checkpoint 8791 | -7/Lower Caves | Lost 3 parts (1u2w) 8964 | -7/Lower Caves | Discovered new exit (range 9) 9039 | -7/Lower Caves | Entered another Lower Caves area 9040 | -7/Lower Caves | Encountered a Warlord checkpoint 9227 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9255 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9857 | -7/Lower Caves | Discovered new exit (range 4) 9861 | -7/Lower Caves | Entered Data Miner 9861 | -7/Data Miner | Discovered new exit (range 6) 9884 | -7/Data Miner | Met Data Miner 9905 | -7/Data Miner | Learned location of Section 7 (-2) 9926 | -7/Data Miner | Received God Mode back door access code from Data Miner 9968 | -7/Data Miner | Interfaced with the Data Conduit 10006 | -7/Data Miner | Core integrity fell below 50% 10027 | -7/Data Miner | Core integrity fell below 20% 10031 | -7/Data Miner | Entered Proximity Caves 10034 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10011_ Hvy. Treads destroyed. 10012_ Thief Drone Bay destroyed. 10012_ Dropped Med. Storage Unit. 10013_ Dropped Lrg. Storage Unit. 10016_ Acquired Imp. VTOL Module. 10016_ Imp. VTOL Module destroyed. 10017_ Imp. Deuterium Engine destroyed. 10017_ Dropped Enh. Autogun. 10018_ Acquired Hacking Suite. 10020_ Acquired 27 matter. 10021_ Imp. Flight Unit destroyed. 10025_ Imp. Cooling System destroyed. 10026_ Slammed into Enhanced Grunt. LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Proximity Caves exit... 10032_ C-30 ARC bursts open, deploying its payload. 10032_ G-67 Veteran unfolds itself. 10032_ G-50 Soldier unfolds itself. 10033_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ????????????????????#####????? ##???????????????? | | ???????????????????## ##???? #???????????????? | | ??????????????????## #??? #???????????????? | | ?????????????????## #??? #???????????????? | | ???????????????### #?? ##??????????????? | | ??????????????## ### ####???????????? | | ??????????????# ????????? | | ??????????????# @ ????????? | | ??????????????# g%g #####????????????? | | ??????????????### g## ##????????????????? | | ????????????????## ############?????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Prc. Shock Rifle | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialSensorTearclaws Manual? 0 Play Time 01:25:11 Cumulative 407.2 hours Start 2020.12.02 @ 19:54:35 End 2020.12.02 @ 21:24:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36771d9c-ada5-4e1c-bc3f-5006206d3435