Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 20:16:27 // Winter2019/RPGLIKE Player: Red_Zig Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (401) 2005 Value Destroyed (13974) 13974 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (14390) 14390 TOTAL SCORE: 34509 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 11850 Follower Combat Kills 40 Entered DSFs 500 Cogmind --------- Core Integrity 0/750 Matter 290/300 Energy 263/300 System Corruption 3% Temperature Cool (0) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (6) ------ Active Sensor Suite Improved Terrain Scanner Backup Plating III High-powered Tractor Beam > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Improved Trap Scanner Precision Rocket Launcher Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Active Sensor Suite Improved Terrain Scanner Backup Plating III High-powered Tractor Beam > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster Precision Rocket Launcher > --- INVENTORY -------- High-capacity Matter Pod Gauss Cannon Gauss Cannon Blade Saw [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Matter Compressor Protection Backup Plating I Weapon EMP Blaster Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Slots Evolved 9 | 3 . 1 2 2 1 . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 5 | 2 . . 2 1 . . . . . . Weapon 2 | 1 . 1 . . . . . . . . Parts Attached 68 | 7 5 2 9 12 12 5 . . 8 8 Power 12 | 1 . . 4 2 4 . . . . 1 Engine 9 | 1 . . 3 1 3 . . . . 1 Core 3 | . . . 1 1 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 1 1 1 1 1 3 1 . . 2 2 Treads 1 | 1 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . 1 1 1 1 3 1 . . 2 2 Utility 25 | 3 1 . 4 6 4 2 . . 4 1 Device 15 | 3 1 . 3 3 3 1 . . 1 . Storage 1 | . . . . . . . . . 1 . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 9 | . . . 1 3 1 1 . . 2 1 Artifact . | . . . . . . . . . . . Weapon 18 | 2 3 1 . 3 1 2 . . 2 4 Energy Gun 2 | 1 . . . . 1 . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 . . 1 2 Launcher 10 | . 3 1 . 3 . . . . 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 3 . . . . 2 Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 4 | . . . . 4 . . . . . . Parts Lost 7 | . . . 1 2 1 . . . . 3 Power 2 | . . . . 1 . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 2 | . . . 1 1 . . . . . . Weapon 3 | . . . . . 1 . . . . 2 Highest Loss Streak 2 | . . . 1 1 1 . . . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 87 97 79 82 83 84 . 83 79 Engine 5 | . 14 . 8 5 . . . . . . Core 2 | . . . . 1 7 7 7 . 7 3 Flight 14 | . 12 12 10 10 17 23 23 . 23 23 Device 33 | . 40 37 41 30 25 23 23 . 23 23 Protection 4 | . . . 5 4 6 7 7 . 6 7 Energy Gun 1 | . 4 . . . 5 1 . . . . Ballistic Cannon 1 | . . . . . . . 7 . 7 7 Launcher 23 | . 17 36 31 27 17 15 15 . 14 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 9 14 15 19 32 35 32 31 31 36 36 Greatest Support 42 | 8 19 19 19 33 40 41 41 41 42 42 Greatest Overweight (x) 1 | 1 1 . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 2 2 3 3 3 3 4 4 Average Capacity 1 | . 1 1 1 2 2 3 3 3 3 4 Most Carried 4 | . 1 1 2 2 2 3 3 3 4 4 Average Carried 1 | . . 1 1 1 1 2 3 3 3 3 Final Capacity 4 | 1 1 1 2 2 3 3 3 3 4 4 Final Carried 4 | . 1 1 1 2 2 3 3 3 4 4 Class Distribution -------------------- 81% | Scout 14% | Mutant Dominant Class ---------------- Scout | -10/Materials Scout | -10/Mines Scout | -9/Materials Scout | -8/Materials Scout | -8/Storage Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Matter Collected 6097 | 298 378 271 1585 1197 919 217 . . 392 840 Remotely 5114 | . . . 1562 1197 911 217 . . 387 840 Salvage Created 17612 | 149 896 490 3129 3907 5206 . . . 919 2916 Parts 953 | 16 60 41 190 216 244 . . . 27 159 Haulers Intercepted 18 | . 2 . 6 5 4 . . . . 1 Recyclers Shooed 6 | . 2 1 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Combat Hostiles Destroyed 327 | . 16 15 58 79 103 . . . 9 47 Guns 6 | . 6 . . . . . . . . . Cannons 6 | . . . . . . . . . 1 5 AOE 259 | . 9 15 53 70 80 . . . 6 26 Classes Destroyed 21 | 3 6 . 5 3 . . . . 2 2 Worker 35 | 1 4 4 3 2 3 . . . . 18 Builder 16 | . 5 . 5 . . . . . . 6 Tunneler 10 | 5 1 . 1 2 . . . . . 1 Hauler 18 | . 2 . 6 5 4 . . . . 1 Recycler 6 | 1 . . 2 1 . . . . . 2 Mechanic 10 | . . . 1 6 3 . . . . . Operator 6 | . 1 . 2 1 2 . . . . . Drone 1 | . . . . 1 . . . . . . Watcher 18 | . 3 . 5 3 2 . . . . 5 Swarmer 33 | . 3 9 11 7 . . . . . 3 Cutter 5 | . . . . . . . . . 2 3 Saboteur 3 | . . . . . . . . . . 3 Grunt 182 | . 13 6 27 45 61 . . . 4 26 Brawler 15 | . . . 2 4 8 . . . . 1 Duelist 16 | . . . 3 5 6 . . . 1 1 Protector 12 | . . . 2 1 9 . . . . . Sentry 51 | . . . 13 14 19 . . . . 5 Specialist 1 | . . . . . . . . . 1 . Hunter 2 | . . . . 1 . . . . . 1 Programmer 3 | . . . . . . . . . . 3 Heavy 3 | . . . . 1 . . . . 1 1 Best Kill Streak 38 | 6 10 4 15 17 38 . . . 5 33 Combat Bots Only 33 | . 3 3 14 16 33 . . . 5 17 Max Kills in Single Turn 10 | 1 2 3 4 10 7 . . . 2 5 Gunslinging . | . . . . . . . . . . . Exploded 8 | . 2 2 4 8 6 . . . 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Hostile Shots Fired 409 | . 80 13 89 63 61 . . . 15 88 Missed 177 | . 26 8 37 30 28 . . . 6 42 Damage Taken 4200 | . 731 88 766 669 771 . . . 335 840 Core 3209 | . 593 68 582 547 541 . . . 247 631 Absorbed by Shields 93 | . . . 67 26 . . . . . . Redirected to Core 2559 | . 428 68 540 336 457 . . . 217 513 Ignored by Resistances 113 | . . . . 10 38 . . . 20 45 Core Remaining (%) 71 | 100 . 61 63 . 78 . . . 54 . Volleys Fired 602 | 28 103 32 129 104 85 8 . . 16 97 Largest 3 | 2 2 3 3 3 3 1 . . 2 2 Hottest 137 | 70 70 99 99 105 137 65 . . 96 96 Shots Fired 980 | 56 152 47 217 178 155 8 . . 32 135 Gun 141 | 56 80 . . . 5 . . . . . Cannon 56 | . . . . . . 8 . . 1 47 Launcher 783 | . 72 47 217 178 150 . . . 31 88 Special . | . . . . . . . . . . . Kinetic 118 | 28 40 . . . . 2 . . 1 47 Thermal 79 | 28 40 . . . 5 6 . . . . Explosive 109 | . . 9 61 34 2 . . . . 3 Electromagnetic 674 | . 72 38 156 144 148 . . . 31 85 Robot Hit Streak 29 | 8 7 9 24 29 25 . . . 26 21 Robot Miss Streak 6 | 5 4 2 6 1 2 . . . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 372 | 34 66 12 73 55 68 . . . 14 50 Core Hits 716 | 11 43 27 120 164 201 . . . 16 134 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | 2 3 . . . . . . . . 6 Burn 5 | 2 3 . . . . . . . . . Blast 6 | . . . . . . . . . . 6 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 39223 | 356 1730 1131 6006 9298 11290 . . . 1238 8174 Guns 917 | 356 544 . . . 17 . . . . . Cannons 695 | . . . . . . . . . 27 668 Explosions 37611 | . 1186 1131 6006 9298 11273 . . . 1211 7506 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1085 | 155 235 . . . . . . . 27 668 Thermal 5158 | 201 309 19 733 935 1496 . . . 66 1399 Explosive 4602 | . . 364 1740 1913 78 . . . . 507 Electromagnetic 28378 | . 1186 748 3533 6450 9716 . . . 1145 5600 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . 4 6 . 10 10 11 3 Average Corruption 4 | . . . . 4 4 . 10 10 10 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . . . . 20 17 . 1 . 8 6 Message Errors 11 | . . . . 4 4 . . . 3 . Matter Fused 11 | . . . . 2 5 . . . 1 3 Heat Flow Errors 6 | . . . . 4 2 . . . . . Energy Discharges 7 | . . . . 3 2 . 1 . . 1 Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . 2 1 . . . 2 2 Data Loss (major) 2 | . . . . 2 . . . . . . Misfires 4 | . . . . . 3 . . . 1 . Alerts 2 | . . . . 2 . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 655 | . 122 21 96 220 120 . . . 4 72 Projectiles 20 | . . . . . . . . . . 20 Explosions 635 | . 122 21 96 220 120 . . . 4 52 Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 820 | . 60 18 129 136 261 . . . 34 182 Shots 52 | . 5 2 6 9 16 . . . 3 11 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 344 | 250 344 18 93 261 132 34 . . 1 66 Average Temperature 50 | 93 92 6 27 57 22 17 . . 1 18 Received Heat Transfer 1270 | . 357 42 247 204 198 . . . 36 186 Effects 2 | 1 1 . . . . . . . . . Energy Bleed 2 | 1 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 63 | . 1 . 6 11 23 . . . 4 18 Combat Hostiles 56 | . 1 . 5 9 23 . . . 2 16 Parts Fried 191 | . 4 1 19 29 90 . . . 11 37 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 2 1 . . . 1 . . . . . Heat Transferred 7775 | 740 1147 50 1050 1238 1800 . . . 100 1650 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 116 | . 5 4 21 29 32 . . . 5 20 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Peak Influence 5016 | 30 1643 1231 3207 4464 5016 2516 895 626 778 3337 Initial 2282 | . 3 640 446 1354 1885 2282 880 626 441 408 Average 2058 | 19 938 993 2284 3191 3937 2338 882 626 656 1935 Maximum Alert Level 5 | . 5 4 5 5 5 5 3 2 3 5 Low Security (%) 12 | 100 26 . . . . . . . . . Level 1 . | . 4 . . . . . . . . . Level 2 5 | . 1 5 8 . . . . 100 62 13 Level 3 10 | . 16 53 6 . . . 100 . 37 4 Level 4 16 | . 43 40 14 7 . . . . . 24 Level 5 16 | . 8 . 18 29 11 100 . . . 5 High Security 38 | . . . 53 63 88 . . . . 50 Max Security . | . . . . . . . . . . . Sterilizations 4 | . . . 1 1 1 . . . 1 . Squads Dispatched 68 | . 4 . 9 15 17 3 . 1 2 17 Investigation 14 | . 3 . 2 2 1 2 . 1 . 3 Extermination 1 | . . . . . . 1 . . . . Reinforcement 15 | . 1 . 3 2 1 . . . 2 6 Assault 37 | . . . 4 10 15 . . . . 8 Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 1 . 1 . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses 5 | . . . . . 1 2 . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Distress Signals 13 | . 2 2 1 2 4 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 377 | . 24 10 71 88 105 . 3 . 8 68 Peak Tracking Total 21 | . 4 3 12 13 21 1 3 . 3 18 Tactical Retreats 37 | . 3 3 5 9 4 . . . 3 10 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Traps Triggered 20 | . 2 . . 4 10 1 . . . 3 Indirectly 16 | . 1 . . 4 9 . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Machines Disabled 179 | . 28 13 36 29 27 . . . 1 45 Max in Single Turn 8 | . 3 2 4 2 3 . . . 1 8 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Machines Accessed 26 | . 5 . 9 2 1 3 . 1 . 5 Terminals 13 | . 3 . 5 1 1 1 . 1 . 1 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 3 | . . . 1 . . . . . . 2 Recycling Units 5 | . 2 . 1 . . 2 . . . . Scanalyzers 3 | . . . 2 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . 21 . 18 2 1 5 . 4 . 8 Successful 33 | . 10 . 15 2 1 . . 1 . 4 Failed 26 | . 11 . 3 . . 5 . 3 . 4 Catastrophic 3 | . 2 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 43 | . 18 . 14 3 1 5 . . . 2 Terminals 35 | . 14 . 11 1 1 3 . 4 . 1 Fabricators 4 | . . . . . . . . . . 4 Repair Stations 4 | . . . 1 . . . . . . 3 Recycling Units 13 | . 7 . 4 . . 2 . . . . Scanalyzers 3 | . . . 2 1 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 2 . 3 . . . . 1 . 1 Record 1 | . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Surveillance Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 25 | . 8 . 12 2 1 . . . . 2 Terminals 13 | . 5 . 6 1 1 . . . . . Track 1 | . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 5 | . 2 . 3 . . . . . . . Disrupt 1 | . 1 . . . . . . . . . Operators 4 | . 1 . 2 . 1 . . . . . Search 1 | . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . 2 Liberate 2 | . . . . . . . . . . 2 Repair Stations 1 | . . . 1 . . . . . . . Mechanics 1 | . . . 1 . . . . . . . Recycling Units 6 | . 3 . 3 . . . . . . . Monitor 1 | . . . 1 . . . . . . . Reject 2 | . 1 . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . Extract 3 | . . . 2 1 . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 5 . 5 . 1 3 . 1 . 3 Full Trace Events 3 | . 1 . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . . 1 Part Schematics Acquired 10 | . . . 7 3 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Total Allies 5 | . . . . . . . 1 . . 4 Largest Group 3 | . . . . . . . 1 . . 3 Highest-Rated Group 87 | . . . . . . . 31 . . 87 Highest-Rated Ally 31 | . . . . . . . 31 . . 29 Total Orders 5 | . . . . . 5 . . . . . EXPLORE 5 | . . . . . 5 . . . . . Ally Attacks 26 | . . . . . . . . . . 26 Total Damage 418 | . . . . . . . . . . 418 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 5 | . . . . . 5 . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Turns Passed 6558 | 529 1003 523 1521 949 885 283 21 1 214 629 Spaces Moved 7742 | 184 1299 760 1372 1307 912 745 70 3 166 924 Core 259 | 184 75 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7483 | . 1224 760 1372 1307 912 745 70 3 166 924 Fastest Speed 29 | 50 40 40 35 34 29 29 30 30 30 29 Average Speed 36 | 74 44 40 37 35 33 29 30 30 30 29 Slowest Speed 120 | 100 120 40 40 115 114 30 30 30 32 30 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 19 | . 6 3 . . . 8 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 7 99 97 94 86 85 15 81 . 93 30 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 84 | . . . 47 29 . 4 . . . 4 Terrain Destroyed 1872 | . 149 110 661 542 142 4 . . 20 244 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . 4 . . . 8 AOE 1860 | . 149 110 661 542 142 . . . 20 236 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Total 10477 | 522 1576 931 2188 1621 1342 792 69 2 296 1138 Wait 1896 | 304 156 135 646 149 286 33 . . 93 94 Move 7696 | 183 1286 753 1371 1306 911 730 69 2 165 920 Hop 18 | . 6 3 . . . 7 . . . 2 Pick Up 15 | . 1 . 2 1 3 4 . . 2 2 Fast Attach 48 | 7 4 1 4 8 11 2 . . 7 4 Attach 4 | . . . 2 1 . . . . . 1 Detach 3 | . . . 1 2 . . . . . . Swap 18 | . 1 1 3 3 1 3 . . 3 3 Drop 50 | . 5 2 5 9 12 5 . . 7 5 Fire 602 | 28 103 32 129 104 85 8 . . 16 97 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 112 | . 14 4 25 38 18 . . . 3 10 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 160 | -11/Scrapyard | Upgraded with Utility slot (x2) 530 | -11/Scrapyard | Entered Materials 531 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Discovered new exit (range 13) 943 | -10/Materials | Reached level 2 944 | -10/Materials | Core integrity fell below 50% 1228 | -10/Materials | Reached level 3 1283 | -10/Materials | Build established: Scout 1419 | -10/Materials | Discovered new exit (range 6) 1533 | -10/Materials | Entered Mines 1533 | -10/Mines | Reached level 4 1546 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1547 | -10/Mines | Upgraded with Weapon slot (x1) 1647 | -10/Mines | Discovered new exit (range 14) 1722 | -10/Mines | Reached level 5 1872 | -10/Mines | Identified exit to Materials 2018 | -10/Mines | Discovered new exit (range 5) 2056 | -10/Mines | Entered Materials 2058 | -9/Materials | Reached level 6 2128 | -9/Materials | Reached level 7 2156 | -9/Materials | Upgraded with Utility slot (x1) 2227 | -9/Materials | Reached level 8 2262 | -9/Materials | Discovered new exit (range 13) 2435 | -9/Materials | Reached level 9 2484 | -9/Materials | Discovered new exit (range 16) 2568 | -9/Materials | Core integrity fell below 50% 2571 | -9/Materials | Destroyed 8 combat bots 2637 | -9/Materials | Discovered new exit (range 5) 2667 | -9/Materials | Upgraded with Utility slot (x1) 2757 | -9/Materials | Reached level 10 2764 | -9/Materials | High security lockdown imminent 2844 | -9/Materials | High security lockdown engaged 2924 | -9/Materials | Destroyed 14 combat bots 2928 | -9/Materials | Discovered new exit (range 10) 2952 | -9/Materials | Sterilization system engaged 2952 | -9/Materials | Non-combat units ordered to evacuate 3052 | -9/Materials | Combat units ordered to evacuate 3252 | -9/Materials | Ambient heat levels rising (+10) 3402 | -9/Materials | Ambient heat levels rising (+10) 3552 | -9/Materials | Ambient heat levels rising (+10) 3577 | -9/Materials | Entered another Materials area 3579 | -8/Materials | Reached level 11 3592 | -8/Materials | Reached level 12 3642 | -8/Materials | Discovered new exit (range 13) 3698 | -8/Materials | Destroyed 9 combat bots 3714 | -8/Materials | Discovered new exit (range 15) 3742 | -8/Materials | Garrison activated, responded to threat 3771 | -8/Materials | Core integrity fell below 50% 3771 | -8/Materials | Reached level 13 3792 | -8/Materials | Destroyed 10 combat bots 3818 | -8/Materials | Discovered new exit (range 13) 3844 | -8/Materials | Upgraded with Utility slot (x1) 3845 | -8/Materials | Found Prototype Device 3845 | -8/Materials | Identified Active Sensor Suite 3846 | -8/Materials | Identified exit to Factory 3928 | -8/Materials | High security lockdown imminent 4008 | -8/Materials | High security lockdown engaged 4028 | -8/Materials | Discovered new exit (range 10) 4061 | -8/Materials | Reached level 14 4109 | -8/Materials | Destroyed 12 combat bots 4140 | -8/Materials | Sterilization system engaged 4140 | -8/Materials | Non-combat units ordered to evacuate 4240 | -8/Materials | Combat units ordered to evacuate 4271 | -8/Materials | Destroyed 16 combat bots 4360 | -8/Materials | Discovered exit to Factory (range 15) 4403 | -8/Materials | Upgraded with Propulsion slot (x1) 4440 | -8/Materials | Ambient heat levels rising (+10) 4525 | -8/Materials | Identified exit to Storage 4526 | -8/Materials | Entered Storage 4575 | -8/Storage | Reached level 15 4632 | -8/Storage | High security lockdown imminent 4707 | -8/Storage | Destroyed 7 combat bots 4712 | -8/Storage | High security lockdown engaged 4714 | -8/Storage | Discovered exit to Factory (range 17) 4785 | -8/Storage | Destroyed 33 combat bots 4861 | -8/Storage | Reached level 16 4892 | -8/Storage | Destroyed 25 combat bots 5057 | -8/Storage | Sterilization system engaged 5057 | -8/Storage | Non-combat units ordered to evacuate 5108 | -8/Storage | Destroyed 27 combat bots 5157 | -8/Storage | Combat units ordered to evacuate 5199 | -8/Storage | Discovered new exit (range 8) 5224 | -8/Storage | Upgraded with Propulsion slot (x1) 5357 | -8/Storage | Ambient heat levels rising (+10) 5411 | -8/Storage | Entered Factory 5420 | -7/Factory | Discovered new exit (range 16) 5440 | -7/Factory | Identified exit to Factory 5694 | -7/Factory | Sucked down chute 5694 | -7/Factory | Entered Waste 5695 | -7/Waste | Met a frightened Derelict 5701 | -7/Waste | Spotted C-40 Crusher 5702 | -7/Waste | Spotted C-40 Crusher 5706 | -7/Waste | Spotted C-40 Crusher 5709 | -7/Waste | EMP discharged 5709 | -7/Waste | System corruption reached 10% 5711 | -7/Waste | Spotted C-40 Crusher 5711 | -7/Waste | Spotted C-40 Crusher 5712 | -7/Waste | Discovered new exit (range 11) 5715 | -7/Waste | Identified exit to Factory 5715 | -7/Waste | Entered Factory 5716 | -7/Factory | Identified exit to DSF 5716 | -7/Factory | Entered DSF 5718 | -7/DSF | Reached level 17 5741 | -7/DSF | Additional patrols routed to DSF 5780 | -7/DSF | Discovered exit to Factory (range 17) 5866 | -7/DSF | Sterilization system engaged 5886 | -7/DSF | Ambient heat levels rising (+10) 5901 | -7/DSF | Ambient heat levels rising (+10) 5916 | -7/DSF | Ambient heat levels rising (+10) 5930 | -7/DSF | Entered Factory 6009 | -6/Factory | Reached level 18 6018 | -6/Factory | Core integrity fell below 50% 6021 | -6/Factory | Discovered new exit (range 17) 6051 | -6/Factory | Reached level 19 6069 | -6/Factory | Destroyed 17 combat bots 6239 | -6/Factory | High security lockdown imminent 6285 | -6/Factory | Discovered new exit (range 12) 6319 | -6/Factory | High security lockdown engaged 6325 | -6/Factory | Fabricated K-01 Serf? 6333 | -6/Factory | Reached level 20 6380 | -6/Factory | Destroyed 13 combat bots 6511 | -6/Factory | Core integrity fell below 20% 6559 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06528_ System corrupted: Matter fused (-5). 06530_ P-60 Hacker suffers critical hit (Blast). 06530_ P-60 Hacker destroyed. 06531_ Acquired 3 matter. 06531_ Acquired 61 matter. 06531_ Acquired 22 matter. 06534_ Acquired 12 matter. 06536_ Adv. EMP Blaster destroyed. 06542_ Destroyed Adv. Weight Redist. System. 06545_ A-15 Conveyor Med. Treads blasted off. 06545_ A-15 Conveyor destroyed. 06546_ Acquired 6 matter. 06546_ Acquired 30 matter. 06548_ E-15 Imp Lgt. Ion Engine blasted off. 06548_ E-15 Imp destroyed. 06549_ Acquired 12 matter. 06558_ Acquired Lgt. Angular Momentum Engine. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ???????? | | ?????????????????????????????? ?????? #????? | | ????????????????????????????????? ??? #????? | | ????????????????????????????????????# #????? | | ?????????????????????#?#????#??##?#?# #????? | | ????????????????????????????????????? #????? | | ?????????????????????????? ?????#??## #????? | | ??????????????????# ??#?#????#?#?#?? #???? | | ??????????????????# ?????#??#?##??#?T #????? | | ????????????#?????# ???############## #? ??? | | ????????????????### #### # #????? | | ???????????##?#?### #### # #????? | | ????????????????### ?### # #? ?? | | ???????????"??" ??# #?## # ##?#?? | | ?????????? "?? #?# #?## # % ##?##? | | ?????"?"?? ?? ### #### p ##?#?? | | ????????? ? ?? ?## #### ! #Y ####?? | | ?????????? ?? #?# + #g !*! #?#??? | | ????##+??##+##+?### #### #Y %=* #???#? | | ??#### #### #### #??# #Y !* ###### | | ?? ##?# ##?# #p | | ?! #### #### @ #g | | ? #?## ################# | | ### !h################! | | ] h=gY/ i g %*% | | ##?#+#+####### %* ###"##########"# | | # # ################### % | | + ? " ########?#####+#### | | # # ##+######## ?#### ? ?? ?# | | # # # ##?# ##?## """? | | # """" """" # / """ #### ?#### Y"?? ? | | # """ """" # # G" ## ?#?? """# ? | | # """ """" # # """ ## ?##? ?"""" ? ? ? ? | | # "" """" + + ## + ""?" ?? ? < | | # "" " """" # # ! !## ? ?## """"? ? ? ? | | # " " """" # #########? ? ##? """"? ? ??? | | # " "" """" # #??##?########### "?"" # | | # # ######??######### """" ?? #?? | | ###+########## ##?##?########### """" ??#### | | ### #####?#### ###########?#?#?#? ? ? ? #??### | | ## ## #??# #####?#?#############?###?###??#### | | ## ## #### ####?##?## ##?#??### | | ?## ##? ?# ###?##?### " #??# #### | | ?## ## # #?###?#### "" #### #### | | # #?? # ##?#?##### " ###? # | | # # + #?##?###?# ? ?####?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 39 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 34 Terrain Scan Range 16 Terrain Scan Density 510 Armor Coverage 150 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Evasion (%) 64 Item Schematics ----------------- Beam Cannon | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Maul | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted EM Pulse Gun | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Just Shoot The Terminal Launcher Specialist Most Wanted Oh No You Don't! Rambo Shocking Conclusion Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Levels Raised 19 | . 2 2 5 4 2 . . . 1 3 XP Earned 32159 | 3000 4436 2812 7546 5826 2367 513 67 . 697 4895 XP Spent 30575 | 2590 3385 800 8215 7400 3000 . . . 1000 4185 Upgrades 57 | 9 14 1 13 8 4 . . . 1 7 Propulsion Slot 2 | . . . . 1 1 . . . . . Utility Slot 5 | 2 . . 2 1 . . . . . . Weapon Slot 2 | 1 . 1 . . . . . . . . Core Integrity 3 | . 2 . 1 . . . . . . . Heat Dissipation 2 | . 1 . 1 . . . . . . . Energy Generation 5 | . 1 . 2 1 1 . . . . . Energy Storage 3 | . 2 . 1 . . . . . . . Mass Support 5 | 1 2 . . 2 . . . . . . Inventory Capacity 4 | 1 . . 1 . 1 . . . 1 . Sight Range 2 | . 1 . . . . . . . . 1 Sensor Range 7 | . 4 . . . 1 . . . . 2 Terrain Scan Density 5 | 4 . . . . . . . . . 1 Ranged Accuracy 9 | . 1 . 5 . . . . . . 3 KI Resistance % 1 | . . . . 1 . . . . . . TH Resistance % 1 | . . . . 1 . . . . . . EX Resistance % 1 | . . . . 1 . . . . . . Protomatter Created 5056 | . 246 109 450 1296 1858 . . . 236 861 Integrity Restored 2452 | . 303 87 576 817 390 . . . 66 213 Core 2452 | . 303 87 576 817 390 . . . 66 213 Protomatter Decayed 1515 | . 107 54 12 359 503 . . . 114 366 Game ------ Seed CompositeSchematicClaymores Manual? 0 Play Time 02:44:35 Cumulative 60.7 hours Start 2024.04.30 @ 17:17:42 End 2024.04.30 @ 20:16:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 55 Rogue 43 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e5857fb-5ce8-4fb0-9b09-556911fdb679