Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.01 @ 19:56:22 Player: Finestep Result: Destroyed by K2-C98(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (214) 1070 Value Destroyed (6854) 6854 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2581) 2581 TOTAL SCORE: 14965 Bonus ------- High Alert Combat Kills 1572 Follower Combat Kills 529 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -220 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 290/290 System Corruption 13% Temperature Cool (0) Movement Walking (250) Ox4 Location -7/Zion Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Experimental Flexi-carbon Leg > --- UTILITY (7) ------ Experimental Heat Sink Humpback Advanced Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (2) ------- Guided EMP Blaster > --- INVENTORY (24) --- EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Precision Assault Rifle Gauss Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Heavy Missile Launcher Ripper Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Experimental Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Humpback Advanced Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Long-range Tractor Beam > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Precision Assault Rifle Gauss Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Heavy Missile Launcher Ripper Great Axe [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Guided EMP Blaster Impact Weapon Shock Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Slots Evolved 6 | . . . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 5 | . . . . . 3 . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 249 | 7 19 5 6 4 34 57 35 49 7 5 21 Power 20 | 1 3 1 . 1 1 4 2 3 . . 4 Engine 14 | 1 3 1 . . . 2 1 3 . . 3 Core 6 | . . . . 1 1 2 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 61 | 2 5 1 . . 13 11 13 12 2 . 2 Treads 39 | 2 4 1 . . 11 10 4 4 2 . 1 Leg 19 | . . . . . 2 . 9 7 . . 1 Wheel 2 | . 1 . . . . . . 1 . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . Utility 64 | 1 3 1 2 . 9 12 11 12 1 4 8 Device 16 | . 1 . . . 2 2 4 5 . . 2 Storage 14 | 1 2 1 2 . 1 1 . 3 . 1 2 Processor 3 | . . . . . . 1 . . . . 2 Hackware 3 | . . . . . . . 1 2 . . . Protection 28 | . . . . . 6 8 6 2 1 3 2 Artifact . | . . . . . . . . . . . . Weapon 104 | 3 8 2 4 3 11 30 9 22 4 1 7 Energy Gun 11 | 1 5 1 . . . 4 . . . . . Energy Cannon 9 | . . . 1 . . . 5 3 . . . Ballistic Gun 61 | 2 1 1 2 3 9 18 2 15 2 1 5 Ballistic Cannon 3 | . 1 . . . 1 . . . . . 1 Launcher 6 | . . . . . 1 1 1 1 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . . Slashing Weapon 4 | . . . . . . 4 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 7 | . 1 . 1 . . . 1 3 1 . . Unidentified Prototypes 14 | . . . . . 1 8 . 1 . . 4 Parts Lost 62 | . 6 3 . . 10 7 6 14 2 2 12 Power 9 | . 2 1 . . . 1 1 2 . . 2 Propulsion 17 | . 1 . . . 3 1 2 5 1 1 3 Utility 21 | . . . . . 4 3 3 6 1 . 4 Weapon 15 | . 3 2 . . 3 2 . 1 . 1 3 Highest Loss Streak 11 | . 2 2 . . 4 5 4 4 2 2 11 Average Slot Usage (%) 89 | . 97 99 88 84 88 89 91 86 90 87 72 Engine 7 | . 13 13 14 11 . 4 6 6 7 7 6 Core 2 | . . . . 2 9 4 1 . . . . Treads 20 | . 26 28 28 28 25 26 23 6 6 15 4 Leg 3 | . . . . . . . 3 12 16 3 4 Device 5 | . 2 . . . 8 1 10 6 3 . 8 Storage 17 | . 23 27 20 14 18 18 10 21 23 23 11 Processor 4 | . . . . . . 3 9 7 7 7 17 Protection 5 | . . . . . 9 12 7 4 9 14 4 Energy Cannon 1 | . . . 3 . . . 6 . . . . Ballistic Gun 14 | . 14 13 19 27 17 16 8 12 14 15 10 Ballistic Cannon 1 | . 3 14 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 205 | 10 51 52 105 105 131 205 134 177 150 152 152 Greatest Support 62 | 40 40 40 40 40 60 62 62 60 40 40 40 Greatest Overweight (x) 55 | . 3 2 2 2 6 3 3 55 7 3 4 Average Overweight (x) 1 | . 1 1 1 2 2 2 . 2 3 3 3 Largest Inventory Capacity 58 | 6 16 16 24 24 32 52 32 46 38 58 58 Average Capacity 24 | 5 12 15 19 24 31 32 16 27 38 38 27 Most Carried 38 | 4 15 14 21 24 32 32 32 35 35 36 38 Average Carried 21 | 2 9 12 16 22 28 31 16 22 33 34 19 Final Capacity 38 | 6 12 16 24 24 32 32 12 38 38 38 24 Final Carried 35 | 4 12 13 21 24 32 32 12 35 32 35 14 Class Distribution -------------------- 54% | Hauler-Mutant 21% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Matter Collected 6115 | 310 533 160 201 93 951 1556 726 1062 101 254 168 Remotely 475 | . . . . . 475 . . . . . . Salvage Created 8613 | 194 995 199 299 77 1493 1958 1154 1705 279 92 168 Parts 448 | 9 57 18 11 3 78 106 51 94 5 5 11 Haulers Intercepted 14 | . 2 . . . 4 6 . 2 . . . Recyclers Shooed 7 | . 3 . . . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 7 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Combat Hostiles Destroyed 142 | . 15 4 . 3 23 32 23 29 9 2 2 Guns 111 | . 14 . . 2 21 32 18 18 2 2 2 Cannons 9 | . 1 3 . . . . 4 1 . . . AOE 21 | . . 1 . 1 2 . 1 9 7 . . Classes Destroyed 17 | 3 5 2 . . 2 1 . 3 . . 1 Worker 17 | 2 1 . . . 1 8 . 5 . . . Builder 7 | . . 1 . . 1 3 . 2 . . . Tunneler 7 | 2 2 3 . . . . . . . . . Hauler 14 | . 2 . . . 4 6 . 2 . . . Recycler 12 | 1 4 . . . 3 1 . 3 . . . Mechanic 2 | . . . . . . . . 2 . . . Operator 6 | . 1 . . . 1 4 . . . . . Watcher 5 | . 2 . . . . 2 1 . . . . Swarmer 26 | . 6 . . 2 6 6 2 3 1 . . Grunt 75 | . 9 2 . 1 8 16 18 14 5 2 . Brawler 9 | . . . . . 1 1 1 4 2 . . Duelist 4 | . . . . . . 1 1 2 . . . Protector 1 | . . . . . . . . 1 . . . Sentry 18 | . . 2 . . 6 6 1 2 1 . . Hunter 5 | . . . . . 2 2 . 1 . . . Programmer 3 | . . . . . . . . 3 . . . Tinkerer 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | 4 4 3 . 1 3 6 6 7 9 2 1 Combat Bots Only 9 | . 3 2 . 1 3 3 6 6 9 2 1 Max Kills in Single Turn 4 | 1 2 2 . 1 2 1 2 2 4 1 1 Gunslinging 1 | . 1 . . . . . 1 . . . . Exploded 4 | . . 1 . 1 2 . 1 2 4 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 2 12-ASH (-7/Zion) Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Damage Taken 13721 | . 1000 338 . 91 1841 2622 1486 3452 410 571 1910 Core 1372 | . 97 46 . 15 139 271 94 295 30 56 329 Absorbed by Shields 20 | . . . . . . . 20 . . . . Core Remaining (%) 48 | 100 . . . 36 . . 8 . . . . Volleys Fired 746 | 10 107 18 40 11 136 148 90 122 13 16 35 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 150 | 40 130 75 48 100 55 52 150 100 48 48 53 Shots Fired 1377 | 20 189 36 61 21 268 288 168 211 21 31 63 Gun 1242 | 20 174 18 61 20 265 288 100 190 15 31 60 Cannon 120 | . 15 18 . 1 2 . 65 19 . . . Launcher 15 | . . . . . 1 . 3 2 6 . 3 Special . | . . . . . . . . . . . . Kinetic 1241 | 20 155 34 61 20 267 288 100 190 15 31 60 Thermal 118 | . 33 . . 1 . . 65 19 . . . Explosive 9 | . . . . . 1 . . 2 6 . . Electromagnetic 9 | . 1 2 . . . . 3 . . . 3 Robot Hit Streak 24 | 13 16 14 11 5 15 20 24 21 10 16 10 Robot Miss Streak 7 | 2 6 2 2 2 3 7 3 3 1 2 3 Penetration Max 1 | . . . 1 . 1 1 1 . . . . Secondary Targets 16 | . 2 . . . 2 3 3 4 1 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 1 1 . Shots Hit Robots 992 | 13 127 28 52 10 200 214 93 167 17 26 45 Core Hits 447 | 6 54 14 11 8 74 103 45 85 25 7 15 Critical Hits 12 | . . 1 . . 3 3 2 3 . . . Critical Kills 3 | . . . . . . . 1 2 . . . Critical Parts Destroyed 7 | . . 1 . . 2 2 1 1 . . . Melee Attacks 33 | . 1 . 4 . . 17 2 7 2 . . Impact 7 | . . . . . . 7 . . . . . Slashing 10 | . . . . . . 10 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . 1 . 2 . . 4 1 4 2 . . Combat Hostiles 5 | . . . 2 . . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19535 | 141 1425 468 768 251 2354 4067 2311 5635 973 404 738 Guns 13321 | 141 1288 149 768 119 2171 3545 1318 2504 216 404 698 Cannons 2194 | . 137 227 . . 23 . 806 1001 . . . Explosions 3558 | . . 92 . 132 151 79 177 2130 757 . 40 Melee 443 | . . . . . . 443 . . . . . Ramming 19 | . . . . . 9 . 10 . . . . Kinetic 13437 | 141 1167 363 768 119 2194 3545 1318 2504 216 404 698 Thermal 4182 | . 243 92 . 132 . . 876 2839 . . . Explosive 1279 | . . . . . 151 79 . 292 757 . . Electromagnetic 175 | . 15 13 . . . . 107 . . . 40 Impact 254 | . . . . . . 254 . . . . . Slashing 189 | . . . . . . 189 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 13 13 13 Average Corruption 12 | . . . . . . . . 10 13 13 13 Corruption Purged . | . . . . . . . . . . . . Effects 186 | . . . . . . . . 55 25 37 69 Message Errors 33 | . . . . . . . . 9 6 6 12 Matter Fused 26 | . . . . . . . . 5 4 4 13 Heat Flow Errors 13 | . . . . . . . . 2 3 4 4 Energy Discharges 20 | . . . . . . . . 8 4 3 5 Data Loss (minor) 21 | . . . . . . . . 9 2 3 7 Data Loss (major) 8 | . . . . . . . . 1 1 3 3 Misfires 5 | . . . . . . . . . 1 . 4 Alerts 4 | . . . . . . . . 2 . 2 . Misdirections 14 | . . . . . . . . 2 1 6 5 Targeting Errors 35 | . . . . . . . . 15 3 5 12 Weapon Failures 7 | . . . . . . . . 2 . 1 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 737 | . . 8 . . . 204 31 485 9 . . Projectiles 213 | . . . . . . . 7 206 . . . Explosions 320 | . . 8 . . . . 24 279 9 . . Melee 204 | . . . . . . 204 . . . . . Knockbacks 7 | . 2 2 . . 2 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic 6 | . 2 2 . . 2 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 645 | . . 40 . . . . 88 517 . . . Shots 12 | . . 1 . . . . 3 8 . . . Rammed 4 | . . . . . 1 . 3 . . . . Targets Rammed 4 | . . . . . 1 . 3 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 533 | . 533 70 20 24 45 68 207 177 270 218 221 Average Temperature 50 | . 180 27 6 5 9 14 41 35 98 51 97 Received Heat Transfer 3942 | . 414 126 . 18 630 918 651 888 63 234 . Effects 5 | . 5 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . Damage (major) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 4 | . . . . . . . 1 3 . . . Heat Transferred 4008 | . 355 50 . 80 . . 1233 2290 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Peak Influence 1400 | 25 186 85 . 135 181 794 1205 1400 . . . Average Influence 483 | 6 55 20 . 61 63 512 998 924 . . . Maximum Alert Level 4 | . . . . . . 3 4 4 . . . Low Security (%) 46 | 100 100 100 . 100 100 11 . . . . . Level 1 1 | . . . . . . 8 1 . . . . Level 2 15 | . . . . . . 66 5 13 . . . Level 3 20 | . . . . . . 13 42 54 . . . Level 4 16 | . . . . . . . 51 31 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 2 13 . 12 . . . Investigation 3 | . . . . . 1 2 . . . . . Extermination 3 | . . . . . . . . 3 . . . Reinforcement 12 | . 2 . . . 1 5 . 4 . . . Assault 5 | . . . . . . . . 5 . . . Garrison 6 | . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Distress Signals 6 | . 2 . . . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 268 | . 33 4 . 8 39 60 44 56 6 3 15 Peak Tracking Total 10 | . 4 2 . 3 4 4 7 10 9 3 3 Tactical Retreats 37 | . 3 . . . 5 4 13 2 . . 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Traps Triggered 8 | . . . . . . 3 5 . . . . Indirectly 1 | . . . . . . . 1 . . . . Trap Hack Attempts 25 | . 18 . . . . . 7 . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . 2 . . . . . 1 . . . . Reused 1 | . . 1 . . . . . . . . . Traps Extracted 2 | . 2 . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . Triggered 3 | . . 1 . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Machines Disabled 22 | . 1 . . 2 1 5 3 6 2 . 2 Max in Single Turn 2 | . 1 . . . 1 1 1 2 1 . 2 Garrison Relay 4 | . . . . . . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Machines Accessed 32 | . 6 1 1 2 7 12 . 2 . 1 . Terminals 22 | . 4 1 . 2 5 9 . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 92 | . 15 3 1 5 29 33 . 5 . 1 . Successful 50 | . 8 2 1 . 15 19 . 4 . 1 . Failed 42 | . 7 1 . 5 14 14 . 1 . . . Catastrophic 9 | . . . . 1 4 3 . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 60 | . 8 4 1 5 14 27 . 1 . . . Terminals 73 | . 13 3 . 5 25 26 . 1 . . . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 8 | . 1 . . . 2 5 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 28 | . 6 2 1 . 9 9 . . . 1 . Record 1 | . . . . . . . . . . 1 . Robot Analysis 4 | . . 2 . . 1 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 2 | . . . . . . 2 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 5 | . 2 . . . 2 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 3 | . . . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 2 . . . . . Retrieve Components 4 | . 1 . . . 1 2 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 11 | . 1 . . . 3 7 . . . . . Terminals 7 | . 1 . . . 2 4 . . . . . Track 3 | . 1 . . . 1 1 . . . . . Botnet 3 | . . . . . 1 2 . . . . . Disrupt 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 2 . . . . . Reject 1 | . . . . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Reprogram 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 5 1 . 2 5 11 . 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built 3 | . . . . . . . . 3 . . . Matter 306 | . . . . . . . . 306 . . . Time 75 | . . . . . . . . 75 . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 32 | . 10 . . . 8 14 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 4 | . 1 . . . . . 1 2 . . . Non-combat 1 | . 1 . . . . . . . . . . Combat 3 | . . . . . . . 1 2 . . . Robot Hacks Applied 4 | . 1 . . . . . 1 2 . . . no_distress 1 | . 1 . . . . . . . . . . streamctrl_high 1 | . . . . . . . . 1 . . . formatsys_high 2 | . . . . . . . 1 1 . . . Relay Couplers Released 13 | . . . . . . . 13 . . . . Machine Destruction 13 | . . . . . . . 13 . . . . Attached 3 | . . . . . . . 1 2 . . . Robots Rewired 4 | . . . 1 . . . . 1 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Total Allies 18 | . . 1 1 . . 10 1 3 2 . . Largest Group 10 | . . 1 1 1 . 10 1 2 2 2 . Highest-Rated Group 173 | . . 31 21 21 . 173 15 45 36 36 . Highest-Rated Ally 31 | . . 31 21 21 . 29 15 29 20 20 . Total Orders 5 | . . . . . . 5 . . . . . STAY 1 | . . . . . . 1 . . . . . GOTO 3 | . . . . . . 3 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . Ally Attacks 167 | . . . . 6 . 106 4 43 . 8 . Total Damage 2333 | . . . . 127 . 1448 42 601 . 115 . Kills 27 | . . . . 5 . 18 1 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Robot Analysis Total 4 | . . 2 . . 1 1 . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 2 1 . Drone Launches 4 | . . . . . . 4 . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Turns Passed 17313 | 114 1740 1223 859 1313 1742 2474 3376 1907 557 638 1370 Spaces Moved 7454 | 47 794 589 381 633 633 924 1780 662 223 264 524 Core 17 | 3 . . . . . . . 1 . . 13 Treads 6175 | 44 672 589 381 633 633 924 1552 222 105 264 156 Legs 1140 | . . . . . . . 228 439 118 . 355 Wheels 122 | . 122 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 160 200 200 195 152 150 220 220 90 Average Speed 192 | 152 169 194 189 200 203 199 166 209 230 220 230 Slowest Speed 2800 | 160 200 200 200 200 280 220 212 2800 330 220 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 6 98 99 71 96 47 95 97 16 42 47 15 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . 2 . 1 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . 3 . 2 . . . . 1 4 . Spaces Dug 52 | . . . . 21 . 6 1 24 . . . Terrain Destroyed 192 | . . 5 . 21 10 23 16 103 14 . . Melee 6 | . . . . . . 6 . . . . . Projectile 7 | . . . . 1 . . 1 5 . . . AOE 179 | . . 5 . 20 10 17 15 98 14 . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Total 9079 | 68 1008 630 458 662 851 1245 2021 970 245 292 629 Wait 238 | . 39 7 . 9 9 45 47 66 . . 16 Move 7444 | 46 793 588 380 632 632 924 1779 661 222 263 524 Hop . | . . . . . . . . . . . . Pick Up 164 | 4 19 6 21 4 22 12 15 38 . 5 18 Fast Attach 98 | 7 9 2 2 . 6 20 18 20 . 2 12 Attach 66 | . 3 2 . 3 12 11 4 17 3 2 9 Detach 3 | . . . . . . . . 3 . . . Swap 85 | . 7 1 4 1 16 26 13 12 4 1 . Drop 160 | 1 12 4 7 2 17 41 33 24 1 3 15 Fire 746 | 10 107 18 40 11 136 148 90 122 13 16 35 Melee 32 | . 1 . 4 . . 16 2 7 2 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . . 1 . 3 . . . . Escape Stasis 10 | . . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . . Trap 27 | . 18 2 . . . . 7 . . . . Miscellaneous 2 | . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Discovered new exit (range 9) 712 | -10/Materials | Discovered new exit (range 13) 940 | -10/Materials | Discovered new exit (range 13) 1817 | -10/Materials | Discovered new exit (range 7) 1855 | -10/Materials | Entered Mines 2078 | -10/Mines | Received a Mining Laser from a helpful Derelict 2091 | -10/Mines | Discovered new exit (range 8) 2265 | -10/Mines | Discovered new exit (range 7) 2383 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2383 | -10/Mines | Discovered new exit (range 5) 2533 | -10/Mines | Learned location of Storage (-8) 2855 | -10/Mines | Core integrity fell below 50% 3078 | -10/Mines | Entered Exiles 3078 | -10/Exiles | Found Exiles lab destroyed 3713 | -10/Exiles | Opened EX-Vault 3726 | -10/Exiles | Found YOLO Cannon 3747 | -10/Exiles | Build established: Hauler-Mutant 3919 | -10/Exiles | Discovered new exit (range 11) 3937 | -10/Exiles | Entered Mines 3937 | -9/Mines | Accompanied by 1 ally 4002 | -9/Mines | Discovered new exit (range 3) 4410 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5250 | -9/Mines | Entered Materials 5250 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5251 | -8/Materials | Identified exit to Factory 5773 | -8/Materials | Lost 4 parts (2n2w) 6021 | -8/Materials | Lost 3 parts (2u1w) 6532 | -8/Materials | Discovered new exit (range 11) 6576 | -8/Materials | Discovered new exit (range 7) 6675 | -8/Materials | Build established: Scavenger-Mutant 6725 | -8/Materials | Discovered exit to Factory (range 11) 6992 | -8/Materials | Entered Storage 7217 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7374 | -8/Storage | Garrison activated, responded to threat 7768 | -8/Storage | Garrison activated, responded to threat 7840 | -8/Storage | Build established: Hauler-Mutant 7896 | -8/Storage | Learned location of Armory (-4) 7974 | -8/Storage | Core integrity fell below 50% 8023 | -8/Storage | Lost 5 parts (1p1n1u2w) 8803 | -8/Storage | Discovered exit to Factory (range 14) 9446 | -8/Storage | Identified exit to Garrison 9466 | -8/Storage | Entered Garrison 9544 | -8/Garrison | Triggered checkpoint 9578 | -8/Garrison | Triggered checkpoint 9645 | -8/Garrison | Triggered checkpoint 9747 | -8/Garrison | Discovered exit to Factory (range 13) 9988 | -8/Garrison | Discovered exit to Factory (range 9) 10016 | -8/Garrison | Installed Relay Interface Framework 10068 | -8/Garrison | Triggered checkpoint 10154 | -8/Garrison | Discovered exit to Factory (range 10) 10204 | -8/Garrison | Triggered checkpoint 10204 | -8/Garrison | Garrison Relay disabled 10546 | -8/Garrison | Triggered checkpoint 10560 | -8/Garrison | Triggered checkpoint 10574 | -8/Garrison | Core integrity fell below 20% 10636 | -8/Garrison | Lost 4 parts (1p1n2u) 10708 | -8/Garrison | Garrison Relay disabled 11015 | -8/Garrison | Build established: Scavenger-Mutant 11052 | -8/Garrison | Triggered checkpoint 11105 | -8/Garrison | Garrison Relay disabled 11584 | -8/Garrison | Triggered checkpoint 11596 | -8/Garrison | Garrison Relay disabled 12842 | -8/Garrison | Entered Factory 12842 | -7/Factory | Accompanied by 1 ally 12842 | -7/Factory | Evolved 2 slots: Utility x2 13642 | -7/Factory | First assault squad dispatched 13793 | -7/Factory | Build established: Hauler-Mutant 13851 | -7/Factory | System corruption reached 10% 13903 | -7/Factory | Lost 4 parts (1n3u) 14041 | -7/Factory | Fabricated Humpback (x1) 14066 | -7/Factory | Fabricated Humpback (x1) 14093 | -7/Factory | Fabricated Humpback (x1) 14155 | -7/Factory | Local fabrication network quarantined 14427 | -7/Factory | Discovered new exit (range 16) 14749 | -7/Factory | Entered Lower Caves 15027 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15083 | -7/Lower Caves | Destroyed 9 combat bots 15143 | -7/Lower Caves | Learned Factory trap positions 15229 | -7/Lower Caves | Discovered new exit (range 14) 15264 | -7/Lower Caves | Learned Factory security intel 15306 | -7/Lower Caves | Entered another Lower Caves area 15306 | -7/Lower Caves | Accompanied by 2 allies 15377 | -7/Lower Caves | Learned Factory terminal intel 15502 | -7/Lower Caves | Discovered new exit (range 7) 15652 | -7/Lower Caves | Core integrity fell below 50% 15922 | -7/Lower Caves | Discovered new exit (range 12) 15944 | -7/Lower Caves | Entered Zion 16242 | -7/Zion | RIF detected upon attempting to enter Zion 16242 | -7/Zion | Attacked by Zionites 16247 | -7/Zion | Discovered new exit (range 11) 16293 | -7/Zion | 12-ASH came to Zion's defense 16332 | -7/Zion | Core integrity fell below 20% 16369 | -7/Zion | Destroyed 12-ASH 16394 | -7/Zion | Lost 11 parts (2p3n3u3w) 16514 | -7/Zion | Destroyed Imprinter 16539 | -7/Zion | Extracted access codes from Imprinter's data core 16813 | -7/Zion | Spotted PP-5HV(B) 16813 | -7/Zion | Spotted K2-C98(B) 17314 | -7/Zion | Destroyed by K2-C98(B) with Heavy Battle Rifle Last Messages --------------- 16890_ Dropped Prc. Assault Rifle. 16891_ Dropped Enh. Autogun. 16893_ > WTR VPETELDVMCNAV7SWC1E 16901_ Acquired Enh. Autogun. 16904_ Acquired Prc. Assault Rifle. 16948_ Slug penetrates Wall. 16949_ System corrupted: Matter fused (-5). 16972_ System corrupted: Component data lost. 17015_ HWPP4Z JZB>X J1DD9HV9Y>ZGU%&2 17031_ System corrupted: Heat flow error (+271). 17047_ System corrupted: Substantial component data lost. 17135_ System corrupted: Energy discharge (-84). 17161_ System corrupted: Component data lost. 17178_ 4G,SJZ= HX#3/TVKV=D#7BQQRLFWSH 17216_ System corrupted: Heat flow error (+204). 17258_ System corrupted: Component data lost. 17287_ System corrupted: Energy discharge (-92). 17298_ Lrn. Tractor Beam destroyed. 17304_ Penetrated by Slug. 17311_ Slug penetrates System Quarantine Field Array. 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[!! #### | | ????????#? ?############?####! !!! ##??# | | ????????# " """ #????#/ ###???# | | ??????### "" ##???## ! #?????# | | ??????# ;####### #?????## # | | ???? ;### ##??????#### | | ???? @ ### ##???######## | | ??????# ## ## ###### # | | ??????### """" "# ##" ## # | | ????????# """"""""## ;;" # | | ????????# "############# ;# ## | | ????????#???????????????# ;## ## | | ????????????????????????# ;## ## | | ????????????????????????# #;" ## # | | ????????????????????????# ;;## #### ### | | ????????????????????????## #### ##### #?? | | ????????????????????????## #####?? | | ????????????????????????# # #????? | | ????????????????????????## # ### #????? | | ?????????????????????????## # ##?? ##????? | | ??????????????????????????## ## #???###?????? | | ???????????????????????????######## #???????????? | | ?????????????????????????????????## ##??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????## ##??????????? | | ????????????????????????????????## #??????????? | | ????????????????????????????????# ##??????????? | | ????????????????????????????????## #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 16 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainMasterPropulsion Manual? 0 Play Time 01:18:15 Cumulative 441.1 hours Start 2020.09.01 @ 18:24:11 End 2020.09.01 @ 19:56:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 86 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4df94060-5525-4c68-a24e-57d8e037d9e8