Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.04 @ 02:34:15 Player: BOTHUNTER Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (480) 480 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3115 Bonus ------- None Cogmind --------- Core Integrity 498/700 Matter 164/300 Energy 0/100 System Corruption 3% Temperature Cool (1) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (8) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Improved Melee Analysis Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cesium-ion Thruster Advanced Weight Redist. System Improved EM Pulse Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite System Shield System Shield System Shield > --- WEAPON ----------- Heavy Laser Heavy Rocket Launcher > --- INVENTORY -------- Advanced Weight Redist. System Improved EM Pulse Cannon Heavy Mace [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility System Shield Device Experimental Sensor Array Processor Advanced Visual Processing Unit Hackware System Shield Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . 2 2 2 Weapon . | . . . . . . Parts Attached 47 | 2 . 2 12 13 18 Power 4 | . . . 1 1 2 Engine 4 | . . . 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . . . 1 2 3 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . 1 2 3 Utility 17 | . . 1 6 4 6 Device 3 | . . 1 . . 2 Storage . | . . . . . . Processor 9 | . . . 3 3 3 Hackware 5 | . . . 3 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 . 1 4 6 7 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 3 1 . Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon 5 | . . 1 . 3 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 19 | . . . 3 8 8 Power 2 | . . . . 1 1 Propulsion 3 | . . . . 2 1 Utility 6 | . . . 1 3 2 Weapon 8 | . . . 2 2 4 Highest Loss Streak 6 | . . . 2 6 6 Average Slot Usage (%) 57 | . 28 35 65 67 66 Engine 2 | . . . 3 5 1 Flight 4 | . . . 7 7 5 Device 3 | . . 11 8 . 2 Processor 18 | . . . 30 17 27 Hackware 14 | . . . 1 29 19 Ballistic Gun 6 | . 28 15 5 . . Launcher 1 | . . . 2 . 1 Slashing Weapon 4 | . . 8 4 6 2 Naked Turns . | . . . . . . Heaviest Build 23 | 2 2 4 6 6 23 Greatest Support 21 | 3 3 3 5 11 21 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 2 2 4 4 4 4 Average Carried 3 | 1 2 3 3 2 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 2 2 4 4 3 4 Class Distribution -------------------- 60% | Hacker-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 687 | 230 . 25 105 62 265 Remotely . | . . . . . . Salvage Created 632 | 86 . . 169 62 315 Parts 31 | 3 . . 10 6 12 Haulers Intercepted 3 | . . . 1 . 2 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 8 | . . . 3 1 4 Guns 3 | . . . 1 1 1 Cannons 3 | . . . . . 3 AOE 2 | . . . 2 . . Classes Destroyed 7 | 1 . . 2 2 2 Worker 1 | . . . . . 1 Hauler 3 | . . . 1 . 2 Recycler 1 | 1 . . . . . Operator 2 | . . . . 1 1 Grunt 5 | . . . 3 . 2 Sentry 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | 1 . . 2 1 4 Combat Bots Only 2 | . . . 2 1 2 Max Kills in Single Turn 2 | 1 . . 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 1719 | . 50 108 212 653 696 Core 735 | . . 58 31 444 202 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 76 92 19 . Volleys Fired 52 | 5 9 . 15 2 21 Largest 2 | 2 2 . 1 1 2 Hottest 108 | 40 40 . 33 23 108 Shots Fired 69 | 10 18 . 15 2 24 Gun 44 | 10 18 . 13 2 1 Cannon 18 | . . . . . 18 Launcher 7 | . . . 2 . 5 Special . | . . . . . . Kinetic 61 | 10 18 . 13 2 18 Thermal 1 | . . . . . 1 Explosive 5 | . . . . . 5 Electromagnetic 2 | . . . 2 . . Robot Hit Streak 9 | 3 5 . 9 2 4 Robot Miss Streak 4 | 2 4 . 3 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 48 | 7 8 . 12 4 17 Core Hits 28 | 2 3 . 7 3 13 Critical Hits 4 | . . . . . 4 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Melee Attacks 55 | . . 6 8 30 11 Impact 3 | . . . . . 3 Slashing 52 | . . 6 8 30 8 Piercing . | . . . . . . Sneak Attacks 4 | . . . 2 . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1904 | 54 81 . 339 116 1314 Guns 253 | 54 81 . 69 27 22 Cannons 343 | . . . . . 343 Explosions 694 | . . . 103 . 591 Melee 614 | . . . 167 89 358 Ramming . | . . . . . . Kinetic 574 | 54 81 . 69 27 343 Thermal 130 | . . . 40 . 90 Explosive 508 | . . . . . 508 Electromagnetic 78 | . . . 63 . 15 Impact 211 | . . . . . 211 Slashing 403 | . . . 167 89 147 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 349 | . . . 42 . 307 Projectiles . | . . . . . . Explosions 127 | . . . . . 127 Melee 222 | . . . 42 . 180 Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 166 | . . . . . 166 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 12 | . 4 . . . 12 Average Temperature 5 | . 2 . . . 6 Received Heat Transfer 519 | . 30 42 123 270 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 187 | . . . 100 . 87 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 437 | 5 22 83 114 437 330 Initial 102 | . 3 8 31 39 102 Average 120 | . 9 59 59 144 187 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 76 | 100 100 100 100 73 52 Level 1 22 | . . . . 21 47 Level 2 1 | . . . . 5 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 . 1 4 7 Investigation 6 | . 2 . 1 1 2 Extermination 1 | . . . . . 1 Reinforcement 5 | . . . . 3 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 3 6 11 27 18 Peak Tracking Total 12 | . 3 2 8 12 5 Tactical Retreats 10 | . . 2 1 4 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 8 | . . . . 1 7 Max in Single Turn 3 | . . . . 1 3 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills 4 | . . . . . 4 Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 21 | . 4 . 3 6 8 Terminals 16 | . 4 . 3 5 4 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 104 | . 15 . 13 39 37 Successful 49 | . 10 . 7 16 16 Failed 54 | . 4 . 6 23 21 Catastrophic 5 | . . . . 2 3 Database Lockouts 1 | . 1 . . . . Manual 65 | . 13 . 9 26 17 Terminals 82 | . 15 . 13 34 20 Fabricators 16 | . . . . . 16 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . . 5 . Garrison Access 1 | . . . . . 1 Terminal Hacks 19 | . 5 . 4 8 2 Part Schematic 1 | . . . . 1 . Robot Analysis 4 | . 1 . 1 2 . Level Access Points 2 | . . . . 1 1 Branch Access Points 2 | . . . . 1 1 Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . . . 1 1 . Recall Investigation 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks 8 | . . . . . 8 Load Schematic 4 | . . . . . 4 Build 4 | . . . . . 4 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 5 . Insert Component 2 | . . . . 2 . Analyze 3 | . . . . 3 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 16 | . 5 . 3 3 5 Terminals 14 | . 5 . 3 3 3 Track 4 | . 2 . 1 . 1 Botnet 9 | . 3 . 2 2 2 Operators 1 | . . . . 1 . Fabricators 2 | . . . . . 2 Prioritize 1 | . . . . . 1 Overload 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 . 3 3 7 Full Trace Events 5 | . 3 . . 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built 6 | . . . . . 6 Matter 438 | . . . . . 438 Time 182 | . . . . . 182 Total Part Build Rating 18 | . . . . . 18 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 4 | . 1 . 1 2 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1955 | 43 216 258 276 409 753 Spaces Moved 2214 | 50 210 325 351 550 728 Core 1392 | 50 210 325 108 189 510 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 822 | . . . 243 361 218 Fastest Speed 35 | 50 50 50 40 35 37 Average Speed 47 | 50 50 59 43 42 47 Slowest Speed 120 | 50 50 100 120 120 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . 3 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 40 56 23 62 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 33 | . . 5 2 22 4 Terrain Destroyed 88 | . . 5 9 22 52 Melee 33 | . . 5 2 22 4 Projectile 3 | . . . . . 3 AOE 52 | . . . 7 . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2932 | 58 306 377 442 659 1090 Wait 530 | . 88 43 42 59 298 Move 2197 | 49 209 324 344 543 728 Hop 6 | . . . 3 3 . Pick Up 18 | 2 . 1 6 3 6 Fast Attach 33 | 2 . 1 9 7 14 Attach 11 | . . . 3 6 2 Detach 8 | . . 1 3 2 2 Swap 4 | . . 1 . 1 2 Drop 18 | . . . 9 3 6 Fire 52 | 5 9 . 15 2 21 Melee 55 | . . 6 8 30 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / *Sto / Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Central database locked down 97 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Entered Mines 284 | -10/Mines | Learned Materials security intel 299 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 300 | -10/Mines | Found Prototype Device 300 | -10/Mines | Identified Exp. Sensor Array 317 | -10/Mines | Identified exit to Materials 321 | -10/Mines | Build established: Mutant 325 | -10/Mines | Discovered exit to Materials (range 9) 518 | -10/Mines | Entered Materials 518 | -9/Materials | Evolved 2 slots: Utility x2 786 | -9/Materials | Discovered new exit (range 4) 794 | -9/Materials | Entered another Materials area 794 | -8/Materials | Evolved 2 slots: Utility x2 1061 | -8/Materials | Identified exit to Factory 1114 | -8/Materials | Lost 6 parts (1p2n3u) 1126 | -8/Materials | Build established: Hacker-Mutant 1128 | -8/Materials | Core integrity fell below 50% 1196 | -8/Materials | Core integrity fell below 20% 1203 | -8/Materials | Entered Factory 1203 | -7/Factory | Evolved 2 slots: Utility x2 1621 | -7/Factory | Fabricated Adv. Weight Redist. System (x2) 1659 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 1849 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 1891 | -7/Factory | Discovered new exit (range 10) 1898 | -7/Factory | Identified exit to Storage 1898 | -7/Factory | Identified exit to Lower Caves 1898 | -7/Factory | Identified exit to Factory 1956 | -7/Factory | Self-destructed Last Messages --------------- 01947_ The unstable cave ceiling collapses. 01947_ U-05 Engineer lays Concrete. 01948_ W-25 Informer suffers critical hit. 01948_ Destroyed Imp. Sensor Array. 01949_ U-05 Engineer lays Concrete. 01950_ U-05 Engineer builds a Wall. 01950_ K-01 Serf collects debris. 01950_ Slug penetrates H-55 Commando. 01950_ Penetrated by Slug. 01951_ The unstable cave ceiling collapses. 01951_ U-05 Engineer lays Concrete. 01952_ U-05 Engineer builds a Wall. 01952_ U-05 Engineer lays Concrete. 01953_ K-01 Serf collects debris. 01953_ Penetrated by Slug. 01953_ Gauss Cannon destroyed. 01953_ U-05 Engineer lays Concrete. 01954_ Y-54 Guardian emerges from the garrison. 01954_ The unstable cave ceiling collapses. 01954_ U-05 Engineer lays Concrete. 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Weight Redist. System | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmIonVibroblade Manual? 0 Play Time 00:39:51 Cumulative 127.3 hours Start 2021.03.02 @ 04:25:42 End 2021.03.04 @ 02:34:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 163 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de06aed4-106c-4214-bff5-9e9f6b7aeabd