Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 17:13:59 Player: Quartz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1714) 1714 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4359 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 14/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Coolant Injector Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Precision Beam Rifle Precision Beam Rifle Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Titanium Leg Titanium Leg Coolant Injector Coolant Injector Large Matter Pod (150) Kinecellerator Improved Weapon Shielding Precision Beam Rifle Heavy Laser Gauss Rifle Flak Cannon Plasma Cutter Enhanced Flamer Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Titanium Leg Titanium Leg Disposable Heat Sink Coolant Injector Large Matter Pod Improved Weapon Shielding Spread Laser Precision Beam Rifle Heavy Laser Gauss Rifle Flak Cannon Plasma Cutter Enhanced Flamer Hammer [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 73 | 6 21 7 30 9 Power 6 | 1 2 1 2 . Engine 4 | 1 2 1 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 15 | 2 5 1 7 . Treads . | . . . . . Leg 15 | 2 5 1 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 5 . 6 3 Device 6 | . 3 . 2 1 Storage 2 | 1 1 . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 37 | 2 9 5 15 6 Energy Gun 10 | 1 . . 6 3 Energy Cannon . | . . . . . Ballistic Gun 13 | 1 4 . 6 2 Ballistic Cannon 6 | . 1 3 2 . Launcher 3 | . 2 1 . . Special Weapon 2 | . . 1 . 1 Impact Weapon 3 | . 2 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . 7 3 8 . Power 4 | . 2 1 1 . Propulsion 7 | . 3 1 3 . Utility 2 | . 1 . 1 . Weapon 5 | . 1 1 3 . Highest Loss Streak 5 | . 3 2 5 . To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 85 99 93 84 Engine 7 | . 10 13 2 . Core 2 | . . . 6 7 Leg 21 | . 18 28 24 15 Device 7 | . 12 . 3 7 Storage 11 | . 14 14 9 7 Processor 8 | . . 14 16 15 Protection 1 | . . . 3 7 Energy Gun 8 | . 9 . 7 14 Ballistic Gun 9 | . 12 . 11 4 Ballistic Cannon 7 | . 4 26 7 1 Peak Build Rating 34 | 6 11 9 31 34 Average Rating 14 | 4 7 8 21 32 On Entrance 10 | . 6 9 9 27 Naked Turns . | . . . . . Heaviest Build 46 | 14 31 29 41 46 Greatest Support 37 | 20 20 20 37 20 Greatest Overweight (x) 8 | . 8 1 3 2 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 11 | 2 9 14 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 15 14 14 15 Class Distribution -------------------- 47% | Mutant 29% | Scavenger-Gunner 13% | Scavenger-Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2165 | 170 817 219 959 . Remotely 184 | . 184 . . . Salvage Created 2179 | . 1029 47 1103 . Parts 117 | . 58 . 59 . Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 37 | . 19 2 16 . Guns 21 | . 9 . 12 . Cannons 9 | . 3 2 4 . AOE 7 | . 7 . . . Classes Destroyed 12 | . 7 2 3 . Worker 1 | . 1 . . . Builder 2 | . 2 . . . Hauler 4 | . 2 . 2 . Recycler 9 | . 5 . 4 . Operator 1 | . . . 1 . Watcher 7 | . 3 . 4 . Swarmer 4 | . 3 . 1 . Grunt 27 | . 16 . 11 . Duelist 2 | . . . 2 . Sentry 2 | . . . 2 . Cobbler 1 | . . 1 . . Subdweller 2 | . . 2 . . Best Kill Streak 10 | . 8 1 10 . Combat Bots Only 7 | . 6 1 7 . Max Kills in Single Turn 3 | . 3 1 2 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 252 | . 113 28 111 . Missed 70 | . 35 7 28 . Damage Taken 2654 | . 881 444 1329 . Core 424 | . 132 79 213 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 84 | . . . 84 . Core Remaining (%) 58 | 100 . 15 61 . Volleys Fired 177 | . 72 29 76 . Largest 3 | . 2 2 3 . Hottest 178 | . 80 70 178 . Shots Fired 401 | . 134 50 217 . Gun 251 | . 95 . 156 . Cannon 127 | . 25 41 61 . Launcher 15 | . 14 1 . . Special 8 | . . 8 . . Kinetic 284 | . 79 41 164 . Thermal 102 | . 41 8 53 . Explosive 15 | . 14 1 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 8 12 11 . Robot Miss Streak 8 | . 3 2 8 . Penetration Max 1 | . . . 1 . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 230 | . 73 41 116 . Core Hits 130 | . 52 7 71 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 2 1 3 . Burn 1 | . 1 . . . Destroy 2 | . 1 . 1 . Blast 3 | . . 1 2 . Melee Attacks 20 | . 12 . 8 . Impact 20 | . 12 . 8 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4555 | . 1960 674 1921 . Guns 2140 | . 790 . 1350 . Cannons 1372 | . 226 581 565 . Explosions 1004 | . 934 70 . . Melee . | . . . . . Ramming 16 | . 10 . 6 . Kinetic 2697 | . 705 581 1411 . Thermal 838 | . 311 23 504 . Explosive 1004 | . 934 70 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 10 . Message Errors 3 | . . . 3 . Matter Fused 6 | . . . 6 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 68 | . 39 18 11 . Projectiles 29 | . . 18 11 . Explosions 39 | . 39 . . . Melee . | . . . . . Knockbacks 21 | . 5 8 8 . Impact . | . . . . . Kinetic 17 | . 5 6 6 . Secondary 4 | . . 2 2 . Self-Inflicted Damage 35 | . 35 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed 8 | . 4 . 4 . Kicked 8 | . 4 . 4 . Crushed . | . . . . . Highest Temperature 548 | . 99 . 548 . Average Temperature 125 | . 21 . 164 . Received Heat Transfer 1155 | . 339 60 756 . Effects 15 | . . . 15 . Shutdowns 4 | . . . 4 . Energy Bleed 3 | . . . 3 . Interference 2 | . . . 2 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1973 | . 999 175 799 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 347 | . 347 . 243 48 Initial 33 | . . . . 33 Average 94 | . 99 . 109 42 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 93 | 100 92 . 93 100 Level 1 6 | . 7 . 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 4 . 2 . Investigation 5 | . 4 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 26 4 31 . Peak Tracking Total 5 | . 4 2 5 . Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 7 | . 2 . 4 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 10 | . 6 . 4 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 21 . 12 . Successful 19 | . 11 . 8 . Failed 14 | . 10 . 4 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 21 | . 17 . 4 . Terminals 14 | . 11 . 3 . Fabricators . | . . . . . Repair Stations 9 | . 3 . 6 . Recycling Units 10 | . 7 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Terminal Index 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 8 . 1 . Terminals 4 | . 3 . 1 . Botnet 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 4 | . 4 . . . Reject 2 | . 2 . . . Mask 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 76 | . . . 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 21 | . 12 . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4071 | 79 1882 469 1239 402 Spaces Moved 1439 | 63 662 195 397 122 Core 45 | 14 31 . . . Treads . | . . . . . Legs 1394 | 49 631 195 397 122 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 123 190 Average Speed 210 | 104 225 190 197 255 Slowest Speed 450 | 120 450 190 330 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 75 10 32 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug 12 | . 6 . 6 . Terrain Destroyed 90 | . 75 9 6 . Melee 12 | . 6 . 6 . Projectile . | . . . . . AOE 78 | . 69 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2062 | 76 895 240 690 161 Wait 231 | . 96 3 132 . Move 1435 | 62 661 194 396 122 Hop . | . . . . . Pick Up 64 | 8 24 2 26 4 Fast Attach 7 | . 1 . 6 . Attach 29 | 6 7 3 12 1 Detach . | . . . . . Swap 37 | . 13 4 12 8 Drop 25 | . 5 . 18 2 Fire 177 | . 72 29 76 . Melee 20 | . 12 . 8 . Ram . | . . . . . Kick 8 | . 4 . 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 5 | . . 5 . . Trap . | . . . . . Miscellaneous 24 | . . . . 24 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 7) 442 | -10/Materials | Lost 3 parts (1p2n) 914 | -10/Materials | Discovered new exit (range 9) 1043 | -10/Materials | Discovered new exit (range 13) 1305 | -10/Materials | Discovered new exit (range 7) 1672 | -10/Materials | Core integrity fell below 50% 1961 | -10/Materials | Identified exit to Subcaves 1962 | -10/Materials | Entered Subcaves 1964 | -10/Subcaves | Discovered new exit (range 10) 1983 | -10/Subcaves | Identified exit to Materials 2091 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2248 | -10/Subcaves | Build established: Scavenger-Mutant 2331 | -10/Subcaves | Ambushed by Subdweller buried in earth 2347 | -10/Subcaves | Discovered exit to Materials (range 8) 2429 | -10/Subcaves | Core integrity fell below 20% 2431 | -10/Subcaves | Entered Materials 2431 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2726 | -8/Materials | Build established: Scavenger-Gunner 2809 | -8/Materials | Destroyed 7 combat bots 2816 | -8/Materials | Lost 5 parts (2n1u2w) 3217 | -8/Materials | Repaired Enh. Flamer 3450 | -8/Materials | Lost 3 parts (1p1n1w) 3529 | -8/Materials | Repaired Titanium Leg 3621 | -8/Materials | Discovered new exit (range 8) 3668 | -8/Materials | Identified exit to Factory 3670 | -8/Materials | Entered Factory 3670 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4032 | -7/Factory | Build established: Gunner 4072 | -7/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 03743_ Acquired Coolant Injector. 03758_ Dropped Disposable Heat Sink. 03758_ Acquired Coolant Injector. 03764_ Dropped Spread Laser. 03764_ Acquired Kinecellerator. 03793_ Dismantling Fusion Modulator with Plasma Cutter. 03808_ Fusion Modulator dismantled. 03814_ Dismantling Fusion Modulator with Plasma Cutter. 03829_ Fusion Modulator dismantled. 03836_ Dismantling Fusion Modulator with Plasma Cutter. 03851_ Fusion Modulator dismantled. 03858_ Dismantling Fusion Modulator with Plasma Cutter. 03873_ Fusion Modulator dismantled. 03887_ Connecting with Terminal... 03915_ K-01 Serf collects debris. 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