Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 03:29:08 Player: H3-RMN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (269) 1345 Value Destroyed (12063) 12063 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (10118) 10118 TOTAL SCORE: 35666 Bonus ------- High Alert Combat Kills 1810 Follower Combat Kills 386 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 2500 Aligned with FarCom 300 Win 3000 Friendly Fire -178 Cogmind --------- Core Integrity 1546/1600 Matter 126/300 Energy 65/200 System Corruption 0% Temperature Warm (124) Movement Hovering (38) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Triangulator Enhanced Optical Array 0b10 Alert Chip Advanced Weapon Cycler Experimental Transmission Jammer Jamming Amplifier Cloaking Device Layered Light Armor Plating Layered Light Armor Plating Graphene Brace Relay Coupler [NC] (12) > --- WEAPON (4) ------- Enhanced Nova Cannon Helical Railgun Heavy Hardcell Cannon > --- INVENTORY (15) --- Light Quantum Reactor Experimental Energy Well (600) Matter Compressor (250) Structural Scanner Stasis Canceller Improved Transmission Jammer Experimental EM Shield Compact Linear Accelerator Compact Linear Accelerator Hellfire Missile Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Triangulator Enhanced Optical Array 0b10 Alert Chip Advanced Weapon Cycler Experimental Transmission Jammer Jamming Amplifier Layered Light Armor Plating Graphene Brace Experimental EM Shield Relay Coupler [NC] > --- WEAPON ----------- Enhanced Nova Cannon Heavy Hardcell Cannon Advanced Datajack > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Experimental Energy Well Matter Compressor Structural Scanner Transport Network Coupler Stasis Canceller Improved Transmission Jammer Cloaking Device Layered Light Armor Plating Enhanced Autogun Helical Railgun Compact Linear Accelerator Compact Linear Accelerator Hellfire Missile Launcher [Rating: 182] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . . . 2 . . . 1 . . . . . . . 2 . . . 2 . . . 1 . . . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Attached 229 | 9 5 9 1 1 32 14 12 19 11 1 7 2 11 . 2 2 4 7 2 . 7 . . 1 11 1 16 1 29 7 5 Power 22 | 2 . . . . 4 . 1 1 3 . . . 1 . . 1 1 . . . . . . . 2 . 1 . 5 . . Engine 11 | 2 . . . . 3 . 1 . 3 . . . 1 . . . . . . . . . . . . . . . 1 . . Core 4 | . . . . . 1 . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 4 . . Propulsion 69 | 3 . 3 . . 11 3 5 10 4 . 1 1 5 . . . . 2 1 . 1 . . . 5 . 4 . 6 1 3 Treads 27 | 1 . 3 . . 11 3 4 4 . . . . . . . . . 1 . . . . . . . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 5 . 4 . 6 1 3 Flight 15 | . . . . . . . . 4 3 . . 1 5 . . . . . 1 . 1 . . . . . . . . . . Utility 93 | 2 4 1 . 1 10 7 3 6 2 1 5 1 4 . 2 1 3 3 . . 5 . . 1 4 . 7 . 12 6 2 Device 42 | 1 . . . 1 5 4 1 2 1 1 3 . 2 . 1 . . 3 . . 1 . . 1 1 . 2 . 9 2 1 Storage 9 | 1 2 . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . Processor 14 | . 1 . . . 1 . . 1 . . 1 1 . . . . 2 . . . 1 . . . 1 . 3 . 1 . 1 Hackware 14 | . . . . . . 1 . 2 1 . . . 2 . 1 1 1 . . . 2 . . . . . . . . 3 . Protection 14 | . 1 1 . . 3 2 1 1 . . . . . . . . . . . . . . . . 1 . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 1 5 1 . 7 4 3 2 2 . 1 . 1 . . . . 2 1 . 1 . . . . 1 4 1 6 . . Energy Gun 14 | 2 . 3 . . 4 1 . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . Energy Cannon 6 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Ballistic Gun 8 | . 1 1 . . 1 . 3 1 . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . . Launcher 4 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Unidentified Prototypes 22 | . . . . . 3 . 2 . . . 1 . 2 . . . . 1 . . 1 . . . 1 . 5 . 5 . 1 Corrupted Parts 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 51 | . . 6 . 1 4 2 3 10 3 . . . . . . 2 . . 2 . . . . . . . . . 15 . 3 Power 7 | . . . . 1 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . . 2 . . Propulsion 17 | . . 1 . . 1 . 1 5 1 . . . . . . . . . 1 . . . . . . . . . 5 . 2 Utility 15 | . . 1 . . 2 2 1 2 . . . . . . . . . . 1 . . . . . . . . . 5 . 1 Weapon 12 | . . 4 . . . . 1 2 1 . . . . . . 1 . . . . . . . . . . . . 3 . . Highest Loss Streak 11 | . . 3 . 1 2 1 2 4 3 . . . . . . 2 . . 2 . . . . . . . . . 11 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 12 19 19 19 19 18 18 17 4 5 8 14 14 15 14 14 14 14 14 14 14 15 15 15 14 15 13 12 13 15 14 Power . | . 1 2 2 1 . . . . . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . . . . Propulsion 3 | 1 2 5 5 5 4 4 3 3 . . . 1 2 1 1 1 1 1 1 1 1 2 3 3 3 3 1 . . . 1 Utility 7 | . 5 8 8 9 8 9 8 7 2 2 3 6 8 9 7 7 8 9 8 8 8 8 7 7 7 8 6 6 6 8 7 Weapon 4 | . 2 3 3 3 5 4 6 5 2 3 4 6 3 3 4 4 4 3 3 3 2 3 4 4 3 2 4 6 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 3 1 . . 12 3 3 3 . . . 2 3 2 1 . . 3 . . . 1 . 1 . . . . 3 2 3 Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Propulsion 9 | . . . . . 3 1 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 Utility 20 | . 2 1 . . 5 2 1 1 . . . . . 1 . . . 2 . . . 1 . 1 . . . . 1 1 1 Weapon 14 | . 1 . . . 4 . 1 2 . . . 2 1 . 1 . . 1 . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 99 98 99 98 86 95 98 95 96 97 100 100 95 93 91 91 88 86 94 94 94 95 95 94 100 93 94 95 Engine 7 | . 14 14 14 13 8 9 8 8 5 7 7 7 6 6 6 6 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 9 9 7 8 8 Treads 20 | . 14 27 28 28 35 36 35 27 . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 28 28 33 28 29 27 Flight 4 | . . . . . . . . . 37 38 37 38 38 40 40 40 35 33 35 35 31 31 31 31 10 . . . . . . Device 10 | . 1 . . . 15 9 9 16 12 21 17 5 5 6 11 8 11 10 13 17 11 10 10 10 9 9 11 9 18 23 23 Storage 8 | . 14 14 14 14 9 9 9 8 . . 3 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 5 4 4 4 4 Processor 7 | . 6 . . . 2 9 9 9 15 7 7 16 13 13 7 6 5 5 5 5 6 10 10 10 12 14 13 19 13 8 11 Hackware 2 | . . . . . . . . . 7 7 7 7 6 6 6 10 16 17 13 11 16 21 21 21 19 19 12 9 6 4 4 Protection 6 | . 6 13 14 13 9 8 8 1 . . . . . . . . . . . . . . . . . . 2 4 2 5 4 Energy Gun 7 | . 15 19 15 27 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 5 8 1 . . . . . . . . . . . . . . . . . 2 . . 1 1 1 Ballistic Gun 2 | . 12 8 . . 2 . 5 1 8 . . . . . . . . . . . . . . . . . . . 1 . 2 Ballistic Cannon 2 | . . . . . . 5 3 7 . . . . . . . . . . . . . . . . . . . . 3 6 4 Special Melee Weapon 1 | . . . 12 . . . . . 2 7 7 7 5 6 6 6 5 5 2 . 4 5 5 5 4 1 3 4 1 . 3 Peak Build Rating 182 | 9 10 12 12 12 41 40 41 43 51 47 50 48 63 61 66 66 84 92 87 76 88 89 89 91 137 143 160 155 173 166 182 Average Rating 55 | 5 8 10 11 11 31 38 38 33 46 46 47 44 56 60 62 63 79 80 78 76 80 88 89 89 123 140 150 154 160 163 169 On Entrance 68 | . 9 10 11 12 12 38 38 40 43 46 47 41 44 60 61 66 63 80 81 76 76 88 89 89 91 137 143 154 155 153 154 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 14 50 51 53 53 73 73 77 77 14 8 27 26 30 30 31 31 32 35 33 33 39 33 33 33 51 63 86 72 89 83 88 Greatest Support 96 | 26 10 40 40 46 86 80 84 84 25 24 24 26 38 32 32 32 32 32 33 42 33 33 33 42 62 62 96 82 96 90 90 Greatest Overweight (x) 4 | 1 4 4 1 1 1 1 1 4 2 . 1 . 1 . . . . 1 . . 1 . . . 1 1 1 . 1 1 1 Average Overweight (x) . | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 16 20 20 20 20 20 20 19 5 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 5 20 20 20 20 20 20 20 20 5 5 13 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 17 | 2 13 19 19 19 19 19 19 18 4 4 8 14 14 14 14 14 14 14 14 14 14 14 15 15 14 15 14 14 14 14 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 5 20 19 20 19 20 20 20 5 5 5 13 13 15 15 14 15 15 15 14 14 15 15 15 15 15 15 14 15 15 15 11 Class Distribution -------------------- 48% | Scavenger-Mutant 26% | Mutant 4% | Sprinter 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Sprinter | -7/Factory Infiltrator-Sprinter | -7/Waste Sprinter | -7/Factory Scout | -7/DSF Ninja | -6/Factory Ninja | -6/Waste Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Waste Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/DSF Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Waste Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/DSF Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Mutant | -3/Research Mutant | -3/DSF Machinist-Mutant | -2/Research Scavenger-Tank | -2/Garrison Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Matter Collected 8989 | 285 101 223 10 62 838 461 898 1345 339 . 99 99 235 . 32 . 18 275 . . 29 . . . 230 . 796 . 1423 718 473 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11984 | 79 553 527 . 193 2222 1089 1346 1251 334 . 99 . 183 . 32 . 18 146 . . . . . . 93 . 673 . 1517 1129 500 Parts 598 | 4 34 36 . 11 130 45 56 56 33 . 3 . 7 . 1 . 1 3 . . . . . . 12 . 25 . 65 55 21 Haulers Intercepted 15 | . 2 . . . 6 . 4 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 16 | . 1 . . . 5 . 2 . 1 . . . . . . . . . . . . . . . . . 1 . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Combat Hostiles Destroyed 190 | . 9 12 . 4 39 26 22 34 3 . . . . . . . . . . . . . . . 1 . 3 . 17 15 5 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 4 . . Guns 70 | . 9 7 . 3 25 13 7 2 3 . . . . . . . . . . . . . . . . . . . 1 . . Cannons 73 | . . . . . 1 6 15 31 . . . . . . . . . . . . . . . . . . 1 . 8 6 5 AOE 35 | . . 4 . 1 13 4 . . . . . . . . . . . . . . . . . . . . . . 4 9 . Classes Destroyed 18 | 2 5 3 . . 4 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Worker 16 | . . 4 . 1 3 . . . 4 . . . . . . . . . . . . . . . 1 . . . 3 . . Builder 7 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . . . 6 . 4 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Recycler 18 | 1 1 . . . 3 . . . 1 . 1 . . . . . . . . . . . . . . . 3 . 6 . 2 Operator 5 | . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Watcher 15 | . 1 . . . 3 . 5 . . . . . 2 . 1 . . . . . . . . . . . 1 . . . 2 Swarmer 37 | . 2 3 . . 10 4 4 . . . . . . . . . . . . . . . . . . . . . 4 10 . Cutter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Grunt 79 | . 7 8 . 4 16 13 10 13 2 . . . . . . . . . . . . . . . . . . . 4 2 . Brawler 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . 1 . . 7 4 5 10 . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Programmer 29 | . . . . . . 4 . 6 . . . . . . . . . . . . . . . . 1 . 2 . 9 2 5 Heavy 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 3 6 . 2 9 5 6 5 3 . 1 . 1 . 1 . . . . . . . . . 1 . 2 . 6 5 3 Combat Bots Only 5 | . 3 5 . 2 4 5 5 5 2 . . . . . . . . . . . . . . . 1 . 1 . 5 5 2 Max Kills in Single Turn 4 | 1 1 3 . 1 3 3 1 2 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . 1 . 3 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . 2 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Hostile Shots Fired 1031 | . 39 79 . 20 151 126 67 191 16 . 6 . 2 . . 3 2 . 4 . . . . 1 2 . 34 1 188 18 81 Missed 315 | . 11 25 . 9 46 29 16 55 7 . 3 . 1 . . . . . 2 . . . . 1 . . 10 . 63 7 30 Hits 716 | . 28 54 . 11 105 97 51 136 9 . 3 . 1 . . 3 2 . 2 . . . . . 2 . 24 1 125 11 51 Melee 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . Projectile 713 | . 28 54 . 11 105 97 50 135 9 . 3 . 1 . . 3 2 . 1 . . . . . 2 . 24 1 125 11 51 AOE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 46 | . . 2 . . 8 4 8 8 . . . . . . . . . . . . . . . . . . 1 . 12 1 2 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 1 2 Part Disruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 12253 | 37 296 740 . 190 1420 1491 1128 1656 256 . 17 40 60 . . 115 39 . 58 . . . . . 47 . 769 71 2752 289 782 Core 1371 | . 82 96 . 30 122 178 . 127 84 . 11 40 . . . . . . 17 . . . . . . . 143 71 316 . 54 Absorbed by Shields 699 | . . . . . 357 . . 342 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 472 | . . . . . 58 45 . 28 . . . . . . . . . . . . . . . . . . . . 178 35 128 Regen/Repaired (Parts) 1285 | . . . . . 205 . 696 . . . . . . . . . . . . . 34 . . . . . . . 350 . . Core Remaining (%) 77 | 100 . . . 16 . . . 22 . . . 80 . . . 100 . . . 98 . . . 100 . . . 83 . 78 96 Volleys Fired 851 | 7 51 57 . 20 149 97 87 148 23 . . . 1 . . . 4 3 . . . . . . . 6 19 . 60 70 49 Largest 2 | 2 2 2 . 2 2 2 2 2 2 . . . 1 . . . 1 1 . . . . . . . 1 1 . 2 2 2 Hottest 188 | 80 80 80 . 80 140 131 120 105 50 . . . 43 . . . 25 25 . . . . . . . 120 120 . 145 126 188 Shots Fired 1322 | 14 99 98 . 38 278 160 175 181 37 . . . 1 . . . 4 3 . . . . . . . 6 19 . 72 82 55 Gun 757 | 14 99 95 . 36 263 93 72 32 37 . . . . . . . 4 3 . . . . . . . . . . 6 . 3 Cannon 541 | . . . . . 5 64 103 149 . . . . . . . . . . . . . . . . . 6 19 . 65 79 51 Launcher 24 | . . 3 . 2 10 3 . . . . . . 1 . . . . . . . . . . . . . . . 1 3 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 628 | . 46 40 . . 81 24 101 138 37 . . . . . . . 4 3 . . . . . . . . 16 . 63 33 42 Thermal 646 | 7 48 55 . 36 185 133 72 37 . . . . . . . . . . . . . . . . . 6 3 . 6 46 12 Explosive 24 | . . 3 . 2 10 3 . . . . . . 1 . . . . . . . . . . . . . . . 1 3 1 Electromagnetic 24 | 7 5 . . . 2 . 2 6 . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 25 | 5 21 9 . 8 18 14 15 10 8 . . . . . . . 2 5 . . . . . . . . 4 . 8 25 9 Robot Miss Streak 6 | 4 6 3 . 2 4 2 3 3 3 . . . . . . . 2 . . . . . . . . . 1 . 4 2 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 971 | 7 61 69 4 24 186 93 121 111 47 . 9 . 12 . 2 1 4 3 1 . 4 . . . 8 . 33 . 73 59 39 Core Hits 416 | 3 26 31 . 10 90 45 50 38 18 . 2 . 5 . 1 . 1 3 . . . . . . 1 . 10 . 37 33 12 Critical Kills 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 62 | . 1 . . . 12 13 3 14 . . . . . . . . . . . . . . . . . . 5 . 10 2 2 Burn 22 | . . . . . 10 12 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Blast 24 | . . . . . . . 3 12 . . . . . . . . . . . . . . . . . . 1 . 4 2 2 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 . . Melee Attacks 205 | . . . 4 . . . . . 25 . 10 7 21 1 8 1 2 . 1 . 4 . . . 12 1 42 . 54 3 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . 19 . 6 7 17 . 8 . . . . . . . . . . . . . . . . Piercing 95 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 39 . 49 . . Sneak Attacks 75 | . . . 4 . . . . . 21 . 6 . 6 . . . 1 . 1 . 4 . . . 7 . 9 . 7 3 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32405 | 110 607 1085 . 368 4315 2648 2884 4775 803 . 221 . 409 . 71 . 37 65 . . . . . . 112 . 2087 . 5533 3938 2337 Guns 8482 | 89 607 810 . 290 3430 1357 883 341 415 . . . . . . . 37 65 . . . . . . . . . . 106 . 52 Cannons 16294 | . . . . . 55 991 2001 4434 . . . . . . . . . . . . . . . . . . 1052 . 3005 2560 2196 Explosions 3839 | 21 . 275 . 78 830 300 . . . . . . . . . . . . . . . . . . . . . . 868 1378 89 Melee 3790 | . . . . . . . . . 388 . 221 . 409 . 71 . . . . . . . . . 112 . 1035 . 1554 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14745 | . 218 354 . . 678 455 1410 4235 415 . . . . . . . 37 65 . . . . . . . . 1052 . 3013 835 1978 Thermal 9768 | 55 364 456 . 290 2769 1893 1435 467 . . . . . . . . . . . . . . . . . . . . 44 1725 270 Explosive 3818 | . . 275 . 78 830 300 . . . . . . . . . . . . . . . . . . . . . . 868 1378 89 Electromagnetic 284 | 55 25 . . . 38 . 39 73 . . . . . . . . . . . . . . . . . . . . 54 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1089 | . . . . . . . . . 388 . 221 . 409 . 71 . . . . . . . . . . . . . . . . Piercing 2701 | . . . . . . . . . . . . . . . . . . . . . . . . . 112 . 1035 . 1554 . . Highest Corruption 13 | . . . . 1 1 8 8 13 1 1 3 3 . 8 8 3 . . 10 10 5 . . . . . . . 7 7 . Average Corruption 7 | . . . . 1 1 7 8 9 1 1 2 3 . 8 5 3 . . 10 10 3 . . . . . . . 7 7 . Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 251 | . . . . . . 58 70 78 1 . 3 2 . . 6 . . . 1 . . . . . . . . . 17 15 . Message Errors 58 | . . . . . . 10 19 22 1 . 2 . . . . . . . . . . . . . . . . . 1 3 . Matter Fused 69 | . . . . . . 15 19 21 . . 1 . . . 2 . . . . . . . . . . . . . 7 4 . Heat Flow Errors 25 | . . . . . . 5 4 9 . . . 2 . . . . . . . . . . . . . . . . 3 2 . Energy Discharges 26 | . . . . . . 8 6 7 . . . . . . 4 . . . . . . . . . . . . . 1 . . Parts Rejected 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . . . 9 7 11 . . . . . . . . . . 1 . . . . . . . . . 1 1 . Data Loss (major) 10 | . . . . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . 2 2 . Misfires 17 | . . . . . . 4 6 4 . . . . . . . . . . . . . . . . . . . . 1 2 . Alerts 4 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . 2 4 1 . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2345 | . . 2 . . 73 3 6 363 2 . . . 43 . 5 . . . . . . . . . 19 . 350 . 953 24 502 Projectiles 1376 | . . . . . . . 6 363 . . . . . . . . . . . . . . . . . . . . 528 21 458 Explosions 308 | . . 2 . . 73 3 . . . . . . . . . . . . . . . . . . . . . . 183 3 44 Melee 661 | . . . . . . . . . 2 . . . 43 . 5 . . . . . . . . . 19 . 350 . 242 . . Knockbacks 48 | . . . . . . 4 4 16 . . . . . . . . . . . . . . . . . . . . 18 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . . 3 4 16 . . . . . . . . . . . . . . . . . . . . 17 . 6 Secondary 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 398 | 37 . . . 37 115 45 . . . . . . . . . . . . . . . . . . . . . . 88 76 . Shots 9 | 1 . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | 72 118 296 . 183 283 433 212 228 57 5 . 122 369 47 108 . 154 132 128 23 88 56 4 32 4 240 369 1 486 280 189 Average Temperature 68 | 30 42 105 . 63 67 130 52 54 15 5 . 68 47 28 38 . 54 38 55 16 31 24 4 13 2 108 80 1 66 66 74 Received Heat Transfer 2939 | . 132 411 . 87 473 486 342 486 27 . . . . . . . 18 . . . . . . . . . 72 . 405 . . Effects 15 | . . 1 . . 2 3 . 3 . . . . . . . . . . . . . . . . . . 2 . 4 . . Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Interference 5 | . . 1 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . . 2 . 2 9 14 3 4 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 17488 | 75 800 1000 . 625 5529 4084 2750 849 . . . . . . . . . . . . . . . . . . . . 37 1517 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Maximum Alert Level 5 | . . . . . 2 4 2 5 3 1 1 . . . . . . . . . . . . . . . . . 1 3 2 Low Security (%) 45 | 100 100 100 . 100 26 . . . . . 66 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 62 . . Level 1 15 | . . . . . 55 3 30 2 . 100 33 . . . . . . . . . . . . . . . . . 37 25 4 Level 2 19 | . . . . . 18 26 69 22 . . . . . . . . . . . . . . . . . . . . . 33 95 Level 3 11 | . . . . . . 42 . 31 100 . . . . . . . . . . . . . . . . . . . . 41 . Level 4 6 | . . . . . . 28 . 33 . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1877 | 5 84 143 . 82 513 1344 681 1877 1080 376 256 81 63 17 34 . 22 4 . 2 38 . . . 16 19 40 3 381 823 503 Initial 984 | . . . . . . 328 655 373 984 376 256 74 42 17 4 . . 4 . 2 . . . . . 3 10 3 1 267 493 Average 371 | 1 25 40 . 11 275 866 479 1043 990 373 177 76 18 14 9 . 4 . . 2 11 . . . 2 11 12 3 135 573 438 Influence Increases 8348 | 10 303 339 . 157 1329 1036 988 1644 311 . 30 7 153 . 59 . 53 . 3 . 70 . . . 40 16 247 . 776 556 221 Destroy 0b10 Robot/C 3948 | . 180 240 . 80 780 620 600 680 112 . . . . . . . . . . . . . . . 16 . 48 . 272 240 80 Destroy 0b10 Robot/NC 389 | 10 25 25 . 5 85 5 45 5 28 . 8 . 16 . 4 . . . . . . . . . 4 . 28 . 48 28 20 Destroy Leader 740 | . 46 50 . 20 208 40 158 30 34 . 2 . 6 . 2 . . . . . . . . . . . 20 . 56 32 36 Allied During Kill 117 | . . . . . . 29 28 7 8 . . . . . . . . . . . . . . . . . . . . 45 . Successful Hack 530 | . 22 . . . 33 30 44 21 35 . 8 . 65 . 50 . 41 . 3 . 22 . . . . . 85 . 58 . 13 Select Force Hacks 46 | . 30 . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 327 | . . . . 15 90 15 60 15 48 . . . 12 . . . . . . . . . . . . . . . 48 . 24 Anti-Garrison Action 1030 | . . . . . . 250 . 700 . . . . . . . . . . . . . . . . . . . . . 80 . Destroy Structure 879 | . . 24 . 22 58 32 23 111 30 . . 7 30 . 3 . . . . . . . . . 8 16 42 . 294 131 48 Partial Spotted 96 | . . . . . . . . . . . . . 24 . . . 12 . . . 48 . . . 12 . . . . . . Lose Combat Pursuer 246 | . . . . 15 75 15 30 75 . . 12 . . . . . . . . . . . . . . . 24 . . . . Influence Decreases 7926 | 10 303 289 50 157 824 197 1757 342 1113 709 290 32 185 42 66 . 41 12 . 1 70 2 . . 36 1 261 2 423 89 622 Entered New Map 3372 | . . . 50 . . 177 689 202 893 699 110 32 39 32 3 . . 8 . 1 2 2 . . . 1 9 2 2 89 330 Time Decay 3532 | 10 303 229 . 157 634 . 618 . 190 10 180 . 146 10 63 . 41 4 . . 60 . . . 36 . 252 . 327 . 262 Lost Part 404 | . . 60 . . 40 20 30 100 30 . . . . . . . . . . . . . . . . . . . 94 . 30 Lost Ally 168 | . . . . . . . 120 40 . . . . . . . . . . . . 8 . . . . . . . . . . Purge Threat 450 | . . . . . 150 . 300 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . . . 9 . 4 . 4 . . 2 5 . 2 . 4 . . . 3 . . . 1 . 6 . 7 . 3 Investigation 17 | . 1 . . . 2 . 3 . 1 . . . 2 . 2 . 3 . . . 2 . . . . . . . 1 . . Extermination 10 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . 2 . 4 . 1 Reinforcement 19 | . 1 . . . 4 . 1 . 1 . . 2 1 . . . . . . . 1 . . . 1 . 4 . 2 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Distress Signals 11 | . 1 . . . 5 . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 . . Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 . 58 Distress Signals 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 . 58 Times Spotted 316 | . 18 13 . 6 65 30 38 33 12 6 1 . 4 5 1 1 7 . 4 . 1 6 . 1 2 . 9 . 23 12 18 Peak Tracking Total 7 | . 3 5 . 2 5 7 4 5 4 6 1 . 2 5 2 1 5 . 3 . 1 6 . 1 1 . 2 1 5 5 4 Tactical Retreats 15 | . . . . 1 3 1 2 2 . . 1 . . . . . . . 2 . . . . 1 . . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Traps Triggered 32 | . . . . . 4 . 4 8 1 . . . 2 . . . 2 . 1 . 2 . . . 3 1 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Machines Disabled 37 | . . . . 1 6 4 4 9 4 . . . 1 . . . . . . . . . . . . . . . 4 2 2 Max in Single Turn 2 | . . . . 1 2 1 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 12 | . . . . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Machines Accessed 119 | . 9 . 2 1 15 3 13 3 10 . 2 . 10 . 8 . 6 . 2 . 5 . 1 . 3 1 11 . 10 . 4 Terminals 69 | . 7 . . 1 8 3 8 3 5 . 2 . 2 . 4 . 3 . 1 . 3 . 1 . 2 1 6 . 6 . 3 Fabricators 7 | . . . . . . . . . 1 . . . 3 . 1 . . . . . . . . . . . 2 . . . . Repair Stations 16 | . . . . . 2 . 2 . 2 . . . 2 . 2 . 1 . 1 . 2 . . . . . . . 1 . 1 Recycling Units 7 | . 2 . . . 2 . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 2 . 2 . . . . . 2 . 1 . . . . . . . . . . . 2 . 2 . . Garrison Access 7 | . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . 1 . 1 . 1 . . Total Hacks 307 | . 34 . 5 3 48 6 41 6 18 . 3 . 25 . 24 . 20 . 4 . 11 . 1 . 5 1 27 . 18 . 7 Successful 164 | . 20 . 5 . 28 3 29 2 9 . 2 . 14 . 13 . 8 . 1 . 2 . 1 . 2 . 16 . 8 . 1 Failed 143 | . 14 . . 3 20 3 12 4 9 . 1 . 11 . 11 . 12 . 3 . 9 . . . 3 1 11 . 10 . 6 Catastrophic 25 | . 2 . . 1 2 . 1 2 2 . 1 . 1 . 2 . . . . . 1 . . . 1 1 1 . 4 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 24 . 1 3 19 2 15 1 6 . 1 . 5 . 9 . 7 . . . 3 . . . . . 9 . . . . Terminals 170 | . 26 . . 3 26 6 23 6 8 . 3 . 5 . 7 . 11 . 2 . 6 . 1 . 4 1 14 . 12 . 6 Fabricators 28 | . . . . . . . . . 4 . . . 8 . 7 . . . . . . . . . . . 9 . . . . Repair Stations 38 | . . . . . 4 . 7 . 3 . . . 4 . 7 . 3 . 2 . 5 . . . . . . . 2 . 1 Recycling Units 21 | . 8 . . . 5 . . . . . . . 2 . . . 6 . . . . . . . . . . . . . . Scanalyzers 32 | . . . . . 10 . 7 . . . . . 6 . 3 . . . . . . . . . . . 3 . 3 . . Garrison Access 13 | . . . . . 3 . 4 . 3 . . . . . . . . . . . . . . . 1 . 1 . 1 . . Terminal Hacks 55 | . 7 . 5 . 5 3 7 2 2 . 2 . 2 . 3 . 3 . 1 . . . 1 . 1 . 6 . 4 . 1 Record 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 7 | . 4 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Open Door 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Open DSF 8 | . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . 2 . . . 3 . 3 . . . . . . . . . . . 5 . . . . Network Status 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Load Schematic 6 | . . . . . . . . . 1 . . . 2 . 1 . . . . . . . . . . . 2 . . . . Build 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . Repair Station Hacks 19 | . . . . . 4 . 6 . 1 . . . 3 . 1 . 1 . . . 1 . . . . . . . 2 . . Scan Component 10 | . . . . . 2 . 3 . . . . . 1 . 1 . 1 . . . 1 . . . . . . . 1 . . Repair 7 | . . . . . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Refit 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 3 . . . 3 . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Report Inventory 7 | . 2 . . . 2 . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . . 8 . 6 . . . . . 2 . 2 . . . . . . . . . . . 2 . 1 . . Insert Component 11 | . . . . . 4 . 3 . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . Analyze 10 | . . . . . 4 . 3 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . Garrison Access Hacks 8 | . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . 1 . 1 . 1 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 39 | . 10 . . . 7 . 8 . 2 . . . 3 . 4 . 2 . . . 1 . . . . . 2 . . . . Terminals 23 | . 6 . . . 6 . 7 . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Skim 17 | . 5 . . . 5 . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . . . 2 . 2 . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Recycling Units 7 | . 4 . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Reject 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . 7 . . 1 14 3 13 3 8 . 1 . 10 . 7 . 6 . 1 . 5 . . . 2 1 9 . 9 . 4 Full Trace Events 10 | . . . . . . . 1 . . . . . 1 . 2 . 3 . . . 2 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . 3 . 3 . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . Parts Built 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . Authchips 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . Time 348 | . . . . . . . . . . . . . 58 . 152 . . . . . . . . . . . 138 . . . . Total Part Build Rating 41 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 36 . . . . Parts Repaired 7 | . . . . . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Time 317 | . . . . . 99 . 120 . . . . . 76 . . . . . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 6 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 3 . 3 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . Part Schematics Acquired 9 | . . . . . 3 . 3 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . Parts Damaged 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 30 | . . . 4 . . . . . 4 . 2 . 3 . . 1 2 . 1 . 2 . . . 3 . 2 . 2 . 4 Non-combat 27 | . . . 3 . . . . . 3 . 2 . 3 . . . 2 . 1 . 2 . . . 3 . 2 . 2 . 4 Combat 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 39 | . . . 4 . . . . . 5 . 4 . 4 . . 1 2 . 1 . 2 . . . 5 . 3 . 2 . 6 parse_system 7 | . . . 4 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . find_chute 5 | . . . . . . . . . 1 . . . 2 . . . 1 . . . 1 . . . . . . . . . . hold_bot 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_walls 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 find_fabricator 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . find_dsf 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . drop_inventory 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . 2 . . . . find_recycling 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . streamctrl_low 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . streamctrl_high 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 57 | . . . . . . 14 . 31 . . . . . . . . . . . . . . . . . . . . . 8 4 Machine Destruction 50 | . . . . . . 11 . 31 . . . . . . . . . . . . . . . . . . . . . 8 . Programmers 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 Attached 7 | . . . . . . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 4 . 2 . . . . . . . . . . . . 2 . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Total Allies 21 | . . . . . . 6 3 2 1 . . . . . . . 1 . . . 3 1 . . . . . . 1 3 . Largest Group 6 | . . . . . . 6 6 2 1 . . . . . . . 1 . . . 3 1 . . . . . . 1 3 . Highest-Rated Group 121 | . . . . . . 118 118 70 90 . . . . . . . 10 . . . 91 46 . . . . . . 14 121 . Highest-Rated Ally 90 | . . . . . . 31 31 39 90 . . . . . . . 10 . . . 56 46 . . . . . . 14 46 . Total Orders 11 | . . . . . . . . . 3 . . . . . . . 1 . . . 4 . . . . . . . 2 1 . STAY 6 | . . . . . . . . . 2 . . . . . . . 1 . . . 1 . . . . . . . 1 1 . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . AID 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Ally Attacks 140 | . . . . . . 20 71 19 8 . . . . . . . . . . . 10 4 . . . . . . . 8 . Total Damage 2073 | . . . . . . 395 548 207 404 . . . . . . . . . . . 141 65 . . . . . . . 313 . Kills 18 | . . . . . . 5 8 . 5 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Active Infowar (turns) 5397 | 6 101 . . . . 23 . . 181 1 29 107 519 26 178 26 238 102 53 7 181 28 3 13 321 136 959 17 1135 446 561 Optics 533 | . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . 513 Terrain 109 | 6 101 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Structural 769 | . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . 414 45 287 T.N.C. 698 | . . . . . . . . . . . 25 107 519 26 21 . . . . . . . . . . . . . . . . Triangulation 1188 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293 425 470 Cloaking 321 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 180 69 Jamming 4675 | . . . . . . . . . . 1 5 20 405 3 157 26 238 102 53 7 181 28 3 13 321 136 959 17 1135 371 494 ECM 513 | . . . . . . . . . 181 . 2 . . . . . . . 27 7 181 28 3 13 70 . . . 1 . . Robot Analysis Total 7 | . 4 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Turns Passed 19433 | 80 1069 1659 742 1099 2639 1669 2073 2310 397 25 363 107 519 26 182 26 239 102 53 7 181 28 3 13 339 136 959 17 1214 596 561 Spaces Moved 13938 | 43 689 625 306 416 1163 711 1003 908 625 92 432 178 970 108 306 85 477 261 175 34 577 125 13 59 348 122 1051 35 1039 516 446 Core 7 | 5 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Treads 5000 | . . 602 306 416 1163 711 1003 799 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 822 | 38 689 23 . . . . . 72 . . . . . . . . . . . . . . . . . . . . . . . Hover 3503 | . . . . . . . . . . . . . . . . . . . . . . . . . 294 122 1051 35 1039 516 446 Flight 4606 | . . . . . . . . 37 624 92 431 178 970 108 306 85 477 261 175 34 577 125 13 59 54 . . . . . . Fastest Speed 11 | 50 95 140 240 160 160 167 153 26 24 24 24 24 14 20 20 20 20 20 20 11 20 20 20 11 20 48 41 44 38 38 38 Average Speed 95 | 88 124 236 240 239 163 174 161 201 24 24 30 24 21 20 20 20 20 21 20 18 21 20 20 18 45 71 48 44 42 41 40 Slowest Speed 250 | 100 140 240 240 240 243 250 233 240 150 24 100 24 98 20 20 20 20 101 20 20 95 20 20 20 112 105 128 44 145 122 114 Overloaded Moves 17 | . . . . . . . . . . . . . 4 . . . . . . 4 . . . 9 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . 7 2 . . 16 6 1 . 9 . . . 7 5 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 98 95 70 88 83 77 82 91 22 78 9 91 24 89 14 75 13 95 5 41 12 81 . 66 12 25 26 40 31 47 12 Regions Visited 31 Branch Regions 3 Pre-discovered Areas 10 | . 5 . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . 1 1 . 1 . . . 1 . . . 1 . . . 1 . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 119 | . . . . . 7 13 . . . . . 7 30 . 3 . . . . . . . . . 4 4 17 . 18 6 10 Terrain Destroyed 414 | 3 . 22 . 23 63 13 19 22 . . . 7 30 . 3 . . . . . . . . . 4 4 21 . 120 44 16 Melee 41 | . . . . . . . . . . . . 7 7 . 3 . . . . . . . . . 4 . 15 . 5 . . Projectile 118 | . . . . . 9 . 19 22 . . . . . . . . . . . . . . . . . 4 6 . 27 17 14 AOE 255 | 3 . 22 . 23 54 13 . . . . . . 23 . . . . . . . . . . . . . . . 88 27 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Gar Res DSF Res Gar Acc Total 18438 | 66 815 711 312 479 1640 985 1306 1177 801 92 652 232 1237 106 412 92 609 306 192 33 628 123 12 62 513 162 1412 35 1643 817 776 Wait 2523 | 3 41 11 . 39 211 56 162 43 104 . 182 34 196 . 92 . 119 9 12 . 40 . . . 116 25 207 . 392 186 243 Move 13820 | 42 688 624 305 415 1162 710 1002 907 612 88 431 177 944 98 303 84 459 260 174 33 564 116 12 58 348 121 1050 34 1039 515 445 Hop 39 | . . . . . . . . . 6 1 . . 10 3 1 . 9 . . . 6 3 . . . . . . . . . Pick Up 159 | 5 20 3 1 . 25 6 5 7 3 1 6 4 9 2 3 3 2 3 . . 2 2 . 1 4 . 15 . 21 2 4 Fast Attach 155 | 7 2 3 . 1 9 6 22 10 8 . 10 2 6 . . . 4 13 1 . 2 . . . 11 . 14 . 17 5 2 Attach 86 | . . 3 . 1 7 3 1 17 3 1 1 2 3 . 2 1 3 1 2 . 4 . . . 4 . 11 . 11 . 5 Detach 24 | . 1 . . . . 1 . 1 1 . 3 . 1 . . . 2 1 1 . 3 . . . 3 . 4 . 1 . 1 Swap 176 | 2 3 6 2 2 32 9 9 2 8 . . 1 11 . 2 2 1 . . . 3 . . 1 7 1 15 1 26 18 12 Drop 251 | . 9 4 . 1 45 12 18 19 8 1 9 5 12 2 1 1 4 16 1 . . 2 . 2 8 . 35 . 22 8 6 Fire 851 | 7 51 57 . 20 149 97 87 148 23 . . . 1 . . . 4 3 . . . . . . . 6 19 . 60 70 49 Melee 205 | . . . 4 . . . . . 25 . 10 7 21 1 8 1 2 . 1 . 4 . . . 12 1 42 . 54 3 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . 8 . . . . . Rewire 108 | . . . . . . 85 . 13 . . . . . . . . . . . . . . . . . . . . . 10 . Trap 23 | . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Waste -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 4 exits: Res x3 / Gar) -3/Garrison -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc / [*Qua] / Gar) -2/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Discovered new exit (range 10) 708 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Discovered new exit (range 13) 841 | -10/Materials | Learned Storage emergency access door positions 877 | -10/Materials | Learned location of Recycling (-7) 914 | -10/Materials | Learned Storage emergency access door positions 919 | -10/Materials | Identified exit to Mines 919 | -10/Materials | Identified exit to Subcaves 919 | -10/Materials | Learned location of 1 exit from Materials 920 | -10/Materials | Learned location of Mines (-10) 925 | -10/Materials | Learned location of 1 exit from Recycling 938 | -10/Materials | Learned Storage trap positions 959 | -10/Materials | Learned location of Subcaves (-10) 1150 | -10/Materials | Entered Mines 1157 | -10/Mines | Learned 2 Materials zone layouts 1177 | -10/Mines | Discovered new exit (range 9) 1256 | -10/Mines | Lost 3 parts (1n2w) 1285 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1287 | -10/Mines | Discovered new exit (range 5) 1556 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1561 | -10/Mines | Found Prototype Device 1708 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1743 | -10/Mines | Core integrity fell below 50% 1965 | -10/Mines | Discovered exit to Subcaves (range 10) 2258 | -10/Mines | Discovered new exit (range 6) 2705 | -10/Mines | Build established: Scavenger-Mutant 2809 | -10/Mines | Entered Exiles 2869 | -10/Exiles | Met 8R-AWN 2913 | -10/Exiles | Met EX-HEX 3001 | -10/Exiles | Met EX-DEC 3082 | -10/Exiles | Learned location of Zion (-7) 3139 | -10/Exiles | Met EX-BIN 3175 | -10/Exiles | Build established: Mutant 3175 | -10/Exiles | Aligned with FarCom system 3177 | -10/Exiles | Given EX-Vault access code 3232 | -10/Exiles | Opened EX-Vault 3249 | -10/Exiles | Found 0b10 Alert Chip 3296 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3528 | -10/Exiles | Discovered new exit (range 10) 3551 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3551 | -10/Exiles | Entered Mines 3557 | -9/Mines | Met a Derelict bent on vengeance 3906 | -9/Mines | Build established: Scavenger-Mutant 4055 | -9/Mines | Core integrity fell below 20% 4361 | -9/Mines | Identified exit to Materials 4380 | -9/Mines | Discovered exit to Materials (range 15) 4650 | -9/Mines | Entered Materials 4650 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4651 | -8/Materials | Identified exit to Factory 5384 | -8/Materials | Identified Exp. Sensor Array 6329 | -8/Materials | Identified exit to Garrison 6476 | -8/Materials | Garrison activated, responded to threat 6535 | -8/Materials | Learned 2 Lower Caves zone layouts 6578 | -8/Materials | Learned 4 Factory zone layouts 6767 | -8/Materials | Learned 4 Factory zone layouts 6833 | -8/Materials | Repaired Arm. Treads 6953 | -8/Materials | Repaired Corrupted Weapon Cycler 7289 | -8/Materials | Entered Garrison 7557 | -8/Garrison | Triggered checkpoint 7620 | -8/Garrison | Garrison Relay disabled 7743 | -8/Garrison | Triggered checkpoint 7915 | -8/Garrison | Triggered checkpoint 8141 | -8/Garrison | Installed Relay Interface Framework 8169 | -8/Garrison | Triggered checkpoint 8203 | -8/Garrison | Garrison Relay disabled 8247 | -8/Garrison | Learned Materials security intel 8264 | -8/Garrison | Rescued a captive Derelict 8265 | -8/Garrison | Core integrity fell below 50% 8275 | -8/Garrison | Rescued a captive Derelict 8298 | -8/Garrison | Discovered new exit (range 5) 8411 | -8/Garrison | Triggered checkpoint 8511 | -8/Garrison | Triggered checkpoint 8531 | -8/Garrison | Garrison Relay disabled 8582 | -8/Garrison | Discovered new exit (range 11) 8713 | -8/Garrison | Triggered checkpoint 8898 | -8/Garrison | Discovered new exit (range 86) 8898 | -8/Garrison | Discovered new exit (range 26) 8898 | -8/Garrison | Discovered new exit (range 92) 8958 | -8/Garrison | Entered Materials 8958 | -8/Materials | Accompanied by 6 allies 8997 | -8/Materials | Identified exit to Garrison 9157 | -8/Materials | Lost 4 allies 9453 | -8/Materials | Repaired Arm. Treads 9492 | -8/Materials | Repaired Arm. Treads 10080 | -8/Materials | Build established: Mutant 10107 | -8/Materials | Repaired Rnf. Deuterium Engine 10281 | -8/Materials | Discovered exit to Factory (range 9) 10548 | -8/Materials | Learned 2 Lower Caves zone layouts 10736 | -8/Materials | Learned Factory trap positions 10778 | -8/Materials | Learned location of Extension (-6) 10828 | -8/Materials | Learned Storage trap positions 11031 | -8/Materials | Entered Garrison 11137 | -8/Garrison | Triggered checkpoint 11234 | -8/Garrison | Garrison Relay disabled 11380 | -8/Garrison | Lost 4 parts (2n2w) 11675 | -8/Garrison | Triggered checkpoint 11679 | -8/Garrison | Build established: Scavenger-Mutant 12007 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 12225 | -8/Garrison | Triggered checkpoint 12329 | -8/Garrison | Garrison Relay disabled 12431 | -8/Garrison | Triggered checkpoint 12535 | -8/Garrison | Garrison Relay disabled 12545 | -8/Garrison | System corruption reached 10% 12567 | -8/Garrison | Lost 3 parts (1p2n) 12606 | -8/Garrison | Garrison Relay disabled 12611 | -8/Garrison | Garrison Relay disabled 12613 | -8/Garrison | Garrison Relay disabled 12867 | -8/Garrison | Garrison Relay disabled 12883 | -8/Garrison | Triggered checkpoint 12961 | -8/Garrison | Discovered exit to Factory (range 15) 13089 | -8/Garrison | Triggered checkpoint 13341 | -8/Garrison | Entered Factory 13341 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13341 | -7/Factory | Garrison activated, responded to threat 13342 | -7/Factory | Identified exit to Storage 13342 | -7/Factory | Identified exit to Lower Caves 13344 | -7/Factory | Loaded intel: 105 trap records 13455 | -7/Factory | Identified exit to Garrison 13526 | -7/Factory | Found Rocket Array 13586 | -7/Factory | Lost 3 parts (1p1n1w) 13738 | -7/Factory | Sucked down chute 13738 | -7/Factory | Entered Waste 13743 | -7/Waste | Spotted C-40 Crusher 13745 | -7/Waste | Spotted C-40 Crusher 13751 | -7/Waste | Spotted C-40 Crusher 13751 | -7/Waste | Spotted C-40 Crusher 13753 | -7/Waste | Spotted C-40 Crusher 13758 | -7/Waste | Spotted C-40 Crusher 13760 | -7/Waste | Discovered new exit (range 13) 13763 | -7/Waste | Entered Factory 14125 | -7/Factory | Identified exit to DSF 14126 | -7/Factory | Entered DSF 14127 | -7/DSF | Joined Warlord attack on 0b10 via DSF 14150 | -7/DSF | Additional patrols routed to DSF 14175 | -7/DSF | Discovered new exit (range 16) 14200 | -7/DSF | Lost 4 allies 14233 | -7/DSF | Entered Factory 14233 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14498 | -6/Factory | Garrison activated, responded to threat 14549 | -6/Factory | Repaired Broken Imp. VTOL Module 14678 | -6/Factory | Build established: Ninja 14752 | -6/Factory | Sucked down chute 14752 | -6/Factory | Entered Waste 14758 | -6/Waste | Spotted C-40 Crusher 14762 | -6/Waste | Spotted C-40 Crusher 14764 | -6/Waste | Spotted C-40 Crusher 14767 | -6/Waste | EMP discharged 14771 | -6/Waste | Found Broken Adv. Powered Armor 14774 | -6/Waste | Spotted C-40 Crusher 14774 | -6/Waste | Spotted C-40 Crusher 14774 | -6/Waste | Discovered new exit (range 13) 14778 | -6/Waste | Entered Factory 14876 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 14921 | -6/Factory | Found Exp. Targeting Computer 14959 | -6/Factory | Identified exit to DSF 14960 | -6/Factory | Entered DSF 14977 | -6/DSF | Discovered new exit (range 16) 14982 | -6/DSF | Additional patrols routed to DSF 14986 | -6/DSF | Entered Factory 14986 | -5/Factory | Evolved 2 slots: Utility x2 15113 | -5/Factory | Build established: Sprinter 15225 | -5/Factory | Sucked down chute 15225 | -5/Factory | Entered Waste 15225 | -5/Waste | The area was eerily silent 15251 | -5/Waste | Found Adv. Powered Armor 15276 | -5/Waste | Discovered new exit (range 16) 15278 | -5/Waste | Found Prototype Device 15278 | -5/Waste | Identified Exp. Thermal Defense Suite 15327 | -5/Waste | Entered Factory 15350 | -5/Factory | System corruption reached 10% 15380 | -5/Factory | Identified exit to DSF 15380 | -5/Factory | Entered DSF 15384 | -5/DSF | Discovered new exit (range 12) 15387 | -5/DSF | Entered Factory 15387 | -4/Factory | Evolved 2 slots: Utility x2 15416 | -4/Factory | Discovered new exit (range 9) 15568 | -4/Factory | Sucked down chute 15568 | -4/Factory | Entered Waste 15569 | -4/Waste | Met a frightened Derelict 15570 | -4/Waste | Spotted C-40 Crusher 15583 | -4/Waste | EMP discharged 15584 | -4/Waste | Spotted C-40 Crusher 15589 | -4/Waste | Spotted C-40 Crusher 15592 | -4/Waste | Spotted C-40 Crusher 15592 | -4/Waste | Discovered new exit (range 14) 15592 | -4/Waste | Spotted C-40 Crusher 15592 | -4/Waste | Spotted C-40 Crusher 15596 | -4/Waste | Entered Factory 15599 | -4/Factory | Identified exit to DSF 15599 | -4/Factory | Entered DSF 15610 | -4/DSF | Discovered new exit (range 12) 15612 | -4/DSF | Entered Research 15612 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15723 | -3/Research | Identified exit to Research 15951 | -3/Research | Identified exit to Garrison 15951 | -3/Research | Entered Garrison 15966 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 16037 | -3/Garrison | Build established: Scavenger-Mutant 16080 | -3/Garrison | Discovered new exit (range 8) 16087 | -3/Garrison | Entered Research 16397 | -3/Research | Found Prototype Processor 16397 | -3/Research | Identified Exp. Target Analyzer 16448 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 16526 | -3/Research | Fabricated Cmb. Linear Gravjet? 16647 | -3/Research | Found Prototype Device 16647 | -3/Research | Identified Exp. Focal Shield 16749 | -3/Research | Build established: Mutant 16783 | -3/Research | Found Prototype Launcher 16783 | -3/Research | Identified Hellfire Missile Launcher 17046 | -3/Research | Identified exit to DSF 17046 | -3/Research | Entered DSF 17058 | -3/DSF | Discovered exit to Research (range 12) 17063 | -3/DSF | Entered Research 17063 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17162 | -2/Research | Build established: Machinist-Mutant 17265 | -2/Research | Repaired Adv. Powered Armor 17651 | -2/Research | Lost 11 parts (2p3n3u3w) 17796 | -2/Research | Found Prototype Device 17796 | -2/Research | Identified Exp. ECM Suite 17835 | -2/Research | Found Prototype Device 17836 | -2/Research | Identified Exp. Transmission Jammer 17854 | -2/Research | Lost 3 parts (1n2u) 17891 | -2/Research | Found Prototype Device 17891 | -2/Research | Identified Exp. EM Shield 18062 | -2/Research | Discovered new exit (range 9) 18220 | -2/Research | Spotted B-90 Cyclops 18272 | -2/Research | Discovered new exit (range 4) 18277 | -2/Research | Identified exit to Garrison 18277 | -2/Research | Entered Garrison 18425 | -2/Garrison | Triggered checkpoint 18460 | -2/Garrison | Garrison Relay disabled 18571 | -2/Garrison | Spotted B-90 Cyclops 18604 | -2/Garrison | Destroyed B-90 Cyclops 18637 | -2/Garrison | Triggered checkpoint 18661 | -2/Garrison | Garrison Relay disabled 18676 | -2/Garrison | Discovered new exit (range 11) 18873 | -2/Garrison | Entered Access 18873 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19172 | -1/Access | Build established: Scavenger-Ninja 19373 | -1/Access | First assault squad dispatched 19399 | -1/Access | Spotted B-99 Colossus 19400 | -1/Access | Spotted B-99 Colossus 19428 | -1/Access | Discovered new exit (range 4) 19434 | *** | Escaped! Last Messages --------------- 19400_ Sealed Heavy Doors breached. 19410_ Penetrated by Slug. 19413_ Dropped Enh. Autogun. 19413_ Imp. Antigrav System destroyed. 19413_ Penetrated by Slug. 19417_ Slug penetrates Wall. 19419_ W-44 Eye distress signal jammed. 19420_ B-99 Colossus activates siege mode. 19420_ Slug penetrates Wall. 19420_ Penetrated by Slug. 19421_ Knocked back. 19421_ Imp. Antigrav System destroyed. 19421_ Adv. Cooling System destroyed. 19424_ Penetrated by Slug. 19424_ Slug penetrates Sealed Heavy Doors. 19424_ Penetrated by Slug. 19424_ Slug penetrates Sealed Heavy Doors. 19426_ Main Access Shell breached. 19428_ Slug penetrates Sealed Heavy Doors. 19428_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??? #???????## ##??#????" # ? | | ??? ????????## ##??#???? # ? | | ??? ????????#####+#+########??#???? ! # | | ??# #???????#### ######### % # | | ??# #?????????## %###############+## | | ??# #?????????## % ### | | ??## ##?????????## " ! % % ##? | | ???# #??????????## % ###"##########% #####+#### | | ???#%#????????#### % ####"######### #### ? | | ???#=#????????######/######## " # ##?#?????? | | ???#%#????????##!! #### """ =# ##?#?????? | | ?###*########### = #### """ # #### ????? | | ?# + !+!! #### " + #### ????? | | ?# =#######!| #### # + ????? | | ?# #????##!% " #### # #### ????? | | ?# #????## """ #### # #### ????? | | ## #????## """ #### # ##?#?????? | | ## % % #????## " #### # ##?####### | | ## #????######################## ##???????? | | + #????############## ##"###### ##???????? | | ## x#########??###????###"####### ##???????? | | ## # "??" ???????" ##???????? | | ## # BB%"??" ???????" ##???????? | | ######"#"" BB "??" """"""??" ##???????? | | % "??" "??" ##???????? | | % % """" " "@ "??" ##???????? | | " "" "??" ##???????? | | """" " "??" ##???????? | | ### BB%"??" """"""??" ##???????? | | #?# BB "??" ???????"""" """ ##???????? | | #?# "??" ??????""""T""" ##???????? | | ! #?#########??#####?????"####### ##???????? | | #??????????????????????######## ##???????? | | #????????????????????????????## ##???????? | | #????????????????????????????## ##?]?????? | | #????????????????????????????## ##???????? | | ** #????????????????????????????## ##???????? | | */ #????????????????????????????## ##???????? | | * #?????????????????????????????? ##???????? | | #?????????????????????????????? ##???????? | | #?????????????????????????????? #???????? | | #?????????????????????????????? ????????? | | #####??????????????????????????????? ?????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ??????????????????????!????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 43 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Cloak Strength 2 Additional Mass Support 6 Corruption Containment 12 Armor Coverage 400 Resistance: KI 20 Resistance: EM 75 Weapon Cycling 25 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 42 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Force Lance | -6/Factory | Scanalyzed Cmb. Airjet | -3/Research | Hacked Cmb. Linear Gravjet | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Repaired ---------- Arm. Treads | 33% | -8/Materials Weapon Cycler | 87% | -8/Materials | Corrupted Arm. Treads | 1% | -8/Materials Arm. Treads | 6% | -8/Materials Rnf. Deuterium Engine | 26% | -8/Materials Imp. VTOL Module | 99% | -6/Factory | Broken Adv. Powered Armor | 4% | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingRelayFrame Manual? 0 Play Time 05:05:12 Cumulative 738.0 hours Start 2025.06.07 @ 21:49:10 End 2025.06.08 @ 03:29:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 273 Adventurer 4 Explorer 0 Win Type 0 Total 12 Types 7/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a3831ab-e916-4756-9761-93620850b328