Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.05 @ 14:43:10 Player: Koritus Result: Destroyed by AK-ZKE(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (308) 308 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 798 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Structural Scanner ECM Suite Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 5 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | 2 . . Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 6 | 3 6 7 Power . | . 1 1 Propulsion 2 | 1 3 2 Utility 1 | . 1 4 Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 100 90 Engine 12 | . 14 9 Treads 10 | . 14 . Leg 17 | . 13 26 Device 13 | . 14 12 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 24 Peak Build Rating 9 | 9 9 9 Average Rating 8 | 4 8 7 On Entrance 6 | . 9 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 14 14 13 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 3 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 416 | 197 219 . Remotely . | . . . Salvage Created 398 | 29 369 . Parts 20 | 2 18 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 3 | 1 2 . Tunneler 1 | 1 . . Watcher 1 | . 1 . Grunt 8 | . 8 . Best Kill Streak 5 | 1 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 106 | . 45 61 Missed 28 | . 12 16 Hits 78 | . 33 45 Projectile 78 | . 33 45 Damage Taken 1016 | . 299 717 Core 256 | . 49 207 Absorbed by Shields . | . . . Ignored by Resistances 291 | . 90 201 Core Remaining (%) 100 | 100 . . Volleys Fired 50 | 1 28 21 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 98 | 2 56 40 Gun 98 | 2 56 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 95 | 2 56 37 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 47 | 1 19 47 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | 1 44 40 Core Hits 19 | 1 18 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 473 | 13 460 . Guns 473 | 13 460 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 473 | 13 460 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 . Average Temperature 8 | . 8 . Received Heat Transfer 489 | . 219 270 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 136 | . 136 . Initial . | . . . Average 46 | . 52 . Influence Increases 253 | 5 248 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 32 | . 32 . Successful Hack 36 | . 36 . Partial Spotted 15 | . 15 . Influence Decreases 253 | 5 191 57 Entered New Map 32 | . . 32 Time Decay 221 | 5 191 25 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 10 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 16 | . 16 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Recycling Unit Index 1 | . 1 . Dispatch Records 2 | . 2 . Investigation Status 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 28 | . 28 . Retrieved Matter 28 | . 28 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 736 | 6 552 178 Terrain 736 | 6 552 178 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 827 | 71 552 204 Spaces Moved 483 | 36 330 117 Core 19 | 4 . 15 Treads 171 | 32 139 . Legs 293 | . 191 102 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 133 | 149 136 117 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 59 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 581 | 49 381 151 Wait 19 | . 7 12 Move 481 | 35 329 117 Hop . | . . . Pick Up 13 | 6 7 . Fast Attach 7 | 5 2 . Attach 6 | 2 3 1 Detach . | . . . Swap . | . . . Drop 5 | . 5 . Fire 50 | 1 28 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 122 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 3) 573 | -10/Materials | Discovered new exit (range 15) 596 | -10/Materials | Discovered new exit (range 9) 624 | -10/Materials | Entered Subcaves 625 | -10/Subcaves | Continued accompanying wandering Federalists (4) 625 | -10/Subcaves | Approached by a straggling Scientist 628 | -10/Subcaves | Learned Materials terminal intel 688 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 786 | -10/Subcaves | Lost 3 allies 790 | -10/Subcaves | Core integrity fell below 50% 819 | -10/Subcaves | Core integrity fell below 20% 828 | -10/Subcaves | Destroyed by AK-ZKE(R) with Subdweller Laser Last Messages --------------- here" ZW-LIB(c) crushed by falling debris. ZW-LIB(c) system corrupted by crushing effect. ZW-LIB(c) destroyed. LL-LBW(g) crushed by falling debris. LL-LBW(g) destroyed. Aluminum Leg crushed. A swath of the cavern ceiling suddenly collapses. AK-ZKE(R): "SUBSUUUUUB!" V4-BV5(g) destroyed. Subatomizers dissect the Aluminum Leg. 3L-ZFM(g) destroyed. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Imp. Terrain Scanner destroyed. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? ####????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????# ?????????????? | | ???????????????????????????### ??????????????? | | ??????????????????????????## ???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# ###?????????????? | | ??????????????????????????? ##????????????? | | ??????????????????????????? ?????????????? | | ???????????????????????????# ??????????????? | | ????????????????????????#### #?????????????????? | | ???????????????# # ## ## #??????????????????? | | ???????????????# @ #??????????????????? | | ????????????????## # ##### #####?###???????#??? | | ?????????????????????????# ### #??????????# | | ?????????????????????????# #####??????? | | ?????????????????????????# #?#????? | | ?????????????????????????####### R ##??#### | | ????????????????????????????#??# R ## " | | ???????????????????????????????## R " " | | ????????????????????????????????# ## """ | | ???????????????????????????????# ### ## | | ???????????????????????????????# #?# !#??????? | | ???????????????????????????????# #?# %##??#??? | | ???????????????????????????????## ##?# ["###???? | | ????????????????????????????????####??# ""###?? | | ?????????????????????????#????????????## ""##? | | ???????????????????????????????????????# ## "## | | ??????????????????????????????????????# ## "" | | ??????????????????????????????????????## ### """"" | | ????????????????????????????#?????????##### "" | | ?????????????????????????#????????????? ?##= | | ????????????????????????????????????????# #"%[ | | ????????????????????????????????????????# != | | ???????????????????????????????#????????# #" | | ????????????????????????????????????????### | | ?????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed ArmoredStrikeShotgun Manual? 0 Play Time 00:15:53 Cumulative 11.0 hours Start 2026.07.05 @ 14:25:52 End 2026.07.05 @ 14:43:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f012628c-25ca-4ef6-a3a7-3ed2579258ed