Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 17:21:25 Player: spider Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (540) 540 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-60) -60 TOTAL SCORE: 1060 Bonus ------- Friendly Fire -60 Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 18/100 System Corruption 0% Temperature Danger (461) Movement Core (750) Ox14 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Seismic Detector Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Flail [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 2 7 4 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | . 4 2 Energy Gun . | . . . Energy Cannon 3 | . 2 1 Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 16 | 6 13 19 Power 1 | 1 1 1 Propulsion 2 | 4 2 1 Utility 4 | . 2 7 Weapon 8 | 1 7 9 Tool/Special . | . . . Unused Backups 24 | . 8 16 Power 3 | . 1 2 Propulsion 3 | . 2 1 Utility 7 | . 1 6 Weapon 11 | . 4 7 Tool/Special . | . . . Average Slot Usage (%) 94 | . 90 98 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 8 | . 3 13 Storage 14 | . 15 14 Energy Cannon 17 | . 7 27 Ballistic Gun 9 | . 18 . Peak Build Rating 15 | 6 15 15 Average Rating 11 | 6 9 14 On Entrance 9 | 6 6 15 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 69 | 14 69 58 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 16 20 Most Carried 20 | 6 20 20 Average Carried 16 | 6 13 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 721 | 192 293 236 Remotely . | . . . Salvage Created 985 | . 569 416 Parts 65 | . 40 25 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 10 8 Guns 9 | . 9 . Cannons 6 | . 1 5 AOE 3 | . . 3 Classes Destroyed 8 | . 8 . Builder 1 | . 1 . Tunneler 6 | . 1 5 Hauler 1 | . 1 . Recycler 4 | . 2 2 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 3 6 Grunt 9 | . 7 2 Best Kill Streak 5 | . 3 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 95 | . 47 48 Missed 23 | . 16 7 Hits 72 | . 31 41 Projectile 72 | . 31 41 AOE 28 | . . 28 Damage Taken 1411 | . 332 1079 Core 256 | . 16 240 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | . 39 28 Largest 2 | . 2 2 Hottest 136 | . 136 136 Shots Fired 130 | . 78 52 Gun 66 | . 66 . Cannon 62 | . 12 50 Launcher 2 | . . 2 Special . | . . . Kinetic 66 | . 66 . Thermal 62 | . 12 50 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 12 | . 12 12 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 75 | . 49 26 Core Hits 40 | . 23 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1529 | . 706 823 Guns 515 | . 515 . Cannons 682 | . 183 499 Explosions 294 | . . 294 Melee . | . . . Ramming 38 | . 8 30 Kinetic 515 | . 515 . Thermal 682 | . 183 499 Explosive 294 | . . 294 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles 17 | . . 17 Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots 1 | . . 1 Rammed 5 | . 3 2 Targets Rammed 7 | . 4 3 Kicked . | . . . Crushed 2 | . 1 1 Highest Temperature 461 | . 54 461 Average Temperature 96 | . 17 122 Received Heat Transfer 168 | . 144 24 Effects 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1221 | . 333 888 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 155 | . 155 133 Initial . | . . . Average 41 | . 53 28 Influence Increases 584 | . 346 238 Destroy 0b10 Robot/C 360 | . 200 160 Destroy 0b10 Robot/NC 70 | . 35 35 Destroy Leader 84 | . 54 30 Successful Hack 12 | . 12 . Destroy Structure 13 | . . 13 Lose Combat Pursuer 45 | . 45 . Influence Decreases 584 | . 346 238 Time Decay 584 | . 346 238 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 22 9 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 8 | . 8 . Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 2 | . 2 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2051 | 3 1084 964 Spaces Moved 793 | 1 432 360 Core . | . . . Treads 793 | 1 432 360 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 240 Average Speed 221 | 160 205 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 2 62 65 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . . 7 Terrain Destroyed 16 | . . 16 Melee . | . . . Projectile 1 | . . 1 AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 952 | 2 547 403 Wait 42 | . 37 5 Move 791 | . 431 360 Hop . | . . . Pick Up 20 | . 19 1 Fast Attach 5 | . 5 . Attach 3 | . 1 2 Detach 1 | . 1 . Swap 7 | 2 2 3 Drop 9 | . 8 1 Fire 67 | . 39 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 4 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 13) 853 | -10/Materials | Discovered new exit (range 8) 1088 | -10/Materials | Entered Mines 1246 | -10/Mines | Learned Materials non-interactive machine intel 1344 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1431 | -10/Mines | Discovered new exit (range 9) 1481 | -10/Mines | Discovered new exit (range 8) 1698 | -10/Mines | Discovered new exit (range 13) 1969 | -10/Mines | Learned 2 Materials zone layouts 1994 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2034 | -10/Mines | Core integrity fell below 50% 2045 | -10/Mines | Core integrity fell below 20% 2052 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 02035_ The unstable cave ceiling collapses. 02035_ U-05 Engineer lays Concrete. 02036_ The unstable cave ceiling collapses. 02037_ U-05 Engineer builds a Wall. 02038_ YI-UF0 mumbles something. 02038_ The unstable cave ceiling collapses. 02039_ Overheating: Matter decay (-66). 02039_ The unstable cave ceiling collapses. 02041_ U-05 Engineer lays Concrete. 02042_ U-05 Engineer builds a Wall. 02043_ YI-UF0 mumbles something. 02044_ Destroyed Shock Absorption System. 02044_ Aluminum Leg destroyed. 02045_ The unstable cave ceiling collapses. 02046_ Adv. Beam Cannon destroyed. 02046_ U-05 Engineer builds a Wall. 02049_ The unstable cave ceiling collapses. 02050_ Adv. Beam Cannon destroyed. 02050_ U-05 Engineer lays Concrete. 02051_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #### ######### ##?????????? | | ???# #???????## ##??????????? | | ???# #????????## #???????????? | | ???# #?????????# #???????????? | | ???# #?????????# #???????????? | | ???# #?????????# #???????????? | | ???# #?????????# #???????????? | | ???# #?????????# #???????????? | | ???# #?????????# #???????????? | | #### #???##????# ######??##??? | | # #??## ???# #??? | | # ####?## ??# #######?? #??? | | # #????# #?# #??###### #??? | | # #????# ## #### #??? | | # #?????# #??? | | # ###???## """ # ##??? | | #????## """ ## #???? | | #?????## """ ### ##??? | | #??????# ####u##??? | | #??????## ###?##g###?? | | #???????## ##??## #?? | | "* #????????### ##??## ##? | | " * #??????????###??## #? | | "! #???????????????# #? | | #####????????????##### # | | ????????????????# $ @ #? | | ????????????????# ## # | | ???????????????????# # | | ???????????????????## # | | ????????????????????# # | | ????????????????????### ### | | ??????????????????????#######?? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionCannonBay Manual? 0 Play Time 00:11:27 Cumulative 455.0 hours Start 2026.05.01 @ 17:09:51 End 2026.05.01 @ 17:21:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 164 Adventurer 1 Explorer 0 Win Type - Total 21 Types 7/2/2/1/1/1/4/1/1/1 Lore% 65 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86618688-37bd-4cb5-9300-87de4cf2565f