Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 01:55:06 Player: Cogchaaaan Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (256) 1280 Value Destroyed (11718) 11718 Prototype IDs (31) 620 Alien Tech Used (8) 1600 Bonus (21289) 21289 TOTAL SCORE: 46407 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 7567 Follower Combat Kills 422 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 0/1600 Matter 330/425 Energy 373/450 System Corruption 4% Temperature Cool (9) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Graphene Brace Point Defense System > --- WEAPON (3) ------- Gamma Bomb Array Gamma Bomb Array > --- INVENTORY (10) --- Advanced Cryofiber Web Advanced Reaction Control System EM Disruption Field Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Ion Engine Advanced Power Amplifier Advanced Cryofiber Web EM Disruption Field Point Defense System Sigix Sheargun Sigix Sheargun Gamma Bomb Array Gamma Bomb Array Improved Plasma Cutter [Rating: 256] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Advanced Beam Cannon Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . Utility 12 | . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 251 | 8 13 17 41 4 31 17 . 3 . 1 5 11 1 . 5 4 2 2 . 8 4 7 6 9 23 23 6 Power 23 | 1 1 2 4 . 5 1 . . . . 2 1 . . 1 . . . . . . 1 . 2 2 . . Engine 11 | 1 1 2 3 . 4 . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . 1 . 1 1 . . . . 2 1 . . 1 . . . . . . 1 . 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 54 | 2 4 7 14 . 9 6 . . . . 2 2 . . 1 . 1 1 . . . 3 . 2 . . . Treads 22 | . . 1 13 . 8 . . . . . . . . . . . . . . . . . . . . . . Leg 13 | 2 4 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 1 6 . . . . 2 2 . . 1 . 1 1 . . . 3 . 2 . . . Utility 90 | 3 4 1 8 3 6 7 . 2 . . 1 5 . . 3 . 1 . . 6 . 3 5 4 19 6 3 Device 48 | 2 1 1 3 2 4 2 . 1 . . 1 2 . . 1 . . . . 5 . 1 2 1 13 5 1 Storage 6 | 1 2 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . Processor 13 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . 2 . 5 1 2 Hackware 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Protection 20 | . 1 . 4 1 1 3 . 1 . . . 2 . . 2 . 1 . . . . 1 . 2 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 84 | 2 4 7 15 1 11 3 . 1 . 1 . 3 1 . . 4 . 1 . 2 4 . 1 1 2 17 3 Energy Gun 18 | . . . 3 . 3 . . . . . . . . . . . . . . 1 . . . 1 1 8 1 Energy Cannon 28 | . . 2 6 . 4 . . 1 . 1 . 3 1 . . 4 . 1 . . 4 . 1 . . . . Ballistic Gun 13 | 2 3 3 3 1 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . 1 6 2 Special Weapon 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 4 . 3 . . . . . . . . . 2 . . . . 3 . . 2 . 6 1 . Parts Lost 24 | . 1 9 1 . 7 1 . . . . . . . . . . . 1 . . . 2 . 1 1 . . Power 5 | . . 1 . . 3 . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 3 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Utility 8 | . 1 1 1 . 2 . . . . . . . . . . . . . . . . 1 . 1 1 . . Weapon 6 | . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . 1 8 1 . 2 1 . . . . . . . . . . . 1 . . . 2 . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 85 99 100 94 91 92 92 92 92 86 87 88 88 88 95 92 92 94 99 96 92 95 86 69 73 74 Engine 5 | . 14 11 9 . 6 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 1 11 1 6 7 7 7 7 6 8 5 5 6 11 10 10 10 10 10 8 9 9 8 . . Treads 12 | . . 1 28 33 27 . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 27 23 4 . . . . . . . . . . . . . . . . . . . . 1 7 6 6 Flight 10 | . . . . . . 37 38 38 38 38 39 34 35 35 35 35 36 34 36 36 36 33 33 25 . . . Device 13 | . 9 . 12 11 18 14 15 15 15 15 13 14 17 17 17 17 15 15 15 15 15 17 14 12 9 16 18 Storage 8 | . 7 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 7 6 6 Processor 4 | . . . . . 4 6 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 8 4 5 18 18 Protection 7 | . 10 9 9 11 8 6 7 7 7 7 6 5 5 5 4 5 8 10 10 10 10 9 9 8 4 . . Energy Gun 4 | . . . 2 11 6 . . . . . . . . . . . . . . 4 1 . . 5 20 14 16 Energy Cannon 5 | . . 3 18 . 8 . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 4 | . 27 19 . 10 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 3 . . . Peak Build Rating 256 | 7 11 11 24 27 37 40 34 38 34 38 46 57 57 52 61 66 70 75 75 85 82 99 109 211 246 256 255 Average Rating 54 | 5 8 8 16 26 33 34 34 34 34 34 39 51 52 52 55 61 69 69 75 79 78 90 99 125 229 251 250 On Entrance 67 | . 7 11 7 24 27 36 34 34 34 34 34 46 52 52 52 61 61 70 75 75 80 77 99 100 211 239 251 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 10 34 36 63 63 68 24 23 23 23 23 29 30 24 24 30 30 32 32 32 34 34 34 34 45 64 63 62 Greatest Support 69 | 20 20 20 69 69 69 24 23 23 23 23 30 30 29 29 30 30 36 38 47 38 47 44 44 60 60 60 60 Greatest Overweight (x) 2 | . 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 5 8 15 16 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Most Carried 20 | 3 10 10 20 20 20 20 10 10 10 10 10 10 10 10 10 10 9 8 8 10 10 10 9 10 10 10 9 Average Carried 12 | 1 6 9 13 19 19 9 10 9 9 9 9 9 9 10 9 9 8 7 8 9 9 8 8 8 8 9 8 Final Capacity 20 | 5 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 3 10 8 20 20 20 10 10 9 10 10 9 10 10 10 10 10 8 8 8 10 10 7 9 5 10 9 9 Class Distribution -------------------- 47% | Mutant 22% | Scout 14% | Scavenger-Mutant 10% | Alien-Sigix 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 4181 | 403 403 462 478 29 513 172 67 30 . . . 120 . 60 60 40 . 35 . 80 30 . 90 . 527 134 448 Remotely 130 | . . . . . 130 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14238 | 141 499 400 2048 105 1707 198 . . . 15 . . . . 214 . . . . . 13 . 44 . 840 5699 2315 Parts 615 | 18 43 21 125 7 85 6 . . . 1 . . . . 1 . . . . . 2 . 4 . 43 169 90 Haulers Intercepted 16 | . 2 . 5 . 6 . . . . . . . . . . . . . . . . . . . 2 1 . Recyclers Shooed 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . . Prevented 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 192 | 1 8 19 42 2 30 . . . . 1 . . . . . . . . . . 1 . . . 7 58 23 Melee 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Guns 69 | 1 8 6 1 2 11 . . . . . . . . . . . . . . . . . . . 7 10 23 Cannons 56 | . . 6 36 . 14 . . . . . . . . . . . . . . . . . . . . . . AOE 35 | . . 7 3 . 4 . . . . . . . . . . . . . . . . . . . . 21 . Classes Destroyed 26 | 3 4 3 4 . 2 . . . . 1 . . . . . . . . . . . . . . 2 7 . Worker 12 | 1 3 2 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 2 Builder 10 | . 1 . 3 1 3 . . . . . . . . . . . . . . . . . . . . 2 . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 5 . 6 . . . . . . . . . . . . . . . . . . . 2 1 . Recycler 8 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 6 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 3 . Operator 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Watcher 14 | . 3 . 5 . 2 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 Swarmer 20 | . 3 . 11 . . . . . . . . . . . . . . . . . . . . . 1 . 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 69 | 1 5 8 20 2 19 . . . . . . . . . . . . . . . . . . . . 9 5 Brawler 11 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 9 . Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 22 | . . . 10 . 8 . . . . . . . . . . . . . . . . . . . 2 . 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 19 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 10 8 Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 48 | 3 5 9 7 2 6 1 . . . 1 . . . . . . . . . . 1 . 1 . 4 48 13 Combat Bots Only 44 | 1 3 6 4 2 5 . . . . 1 . . . . . . . . . . 1 . . . 3 44 11 Max Kills in Single Turn 5 | 1 2 3 2 1 2 1 . . . 1 . . . . . . . . . . 1 . 1 . 2 5 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploded 3 | . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Hostile Shots Fired 1353 | 5 24 74 167 14 142 11 . 9 . . 16 2 . 1 . . . 21 2 . 11 5 4 38 199 458 150 Missed 549 | 1 10 15 51 2 27 4 . 6 . . 5 2 . 1 . . . 9 2 . 4 3 4 24 82 241 56 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 11029 | 45 191 1396 1245 161 1947 64 . 56 . . 142 . . . . . . 252 . . 171 91 . 238 1102 2550 1378 Core 2346 | . 30 210 167 12 215 18 . 18 . . 18 . . . . . . 26 . . 61 . . 12 335 803 421 Absorbed by Shields 179 | . . . . . . . . . . . 38 . . . . . . . . . 12 . . . . 129 . Redirected to Shielding 191 | . . . . . . . . . . . . . . . . . . 58 . . . 13 . 106 14 . . Ignored by Resistances 6890 | . . . . . . . . . . . . . . . . . . . . . . . . 153 1789 3424 1524 Regen/Repaired (Parts) 332 | . . . 197 . 33 . . . 7 . . 19 . . . . . . . 76 . . . . . . . Core Remaining (%) 77 | 100 . 4 . 55 60 . . . . 94 97 . . . . 100 . . . . 92 . . 99 76 . . Volleys Fired 571 | 14 48 72 131 6 134 2 . 1 . 1 . 3 2 . . 4 . 2 . . 5 . 3 2 26 54 61 Largest 3 | 2 2 2 2 2 2 2 . 1 . 1 . 1 1 . . 1 . 1 . . 1 . 1 1 3 3 3 Hottest 300 | 40 100 60 128 124 136 104 . 90 . 90 . 90 90 . . 90 . 90 . . 90 . 90 100 300 300 300 Shots Fired 1117 | 28 95 101 257 12 261 4 . 1 . 1 . 3 2 . . 4 . 2 . . 5 . 3 2 54 114 168 Gun 632 | 28 94 62 17 9 120 2 . . . . . . . . . . . . . . . . . 2 54 84 160 Cannon 429 | . . 31 235 3 137 2 . 1 . 1 . 3 2 . . 4 . 2 . . 5 . 3 . . . . Launcher 55 | . . 8 5 . 4 . . . . . . . . . . . . . . . . . . . . 30 8 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 239 | 28 94 62 10 3 40 2 . . . . . . . . . . . . . . . . . . . . . Thermal 523 | . 1 31 242 9 217 2 . 1 . 1 . 3 2 . . 4 . 2 . . 5 . 3 . . . . Explosive 17 | . . 8 5 . 4 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 8 Slashing 300 | . . . . . . . . . . . . . . . . . . . . . . . . 2 54 84 160 Robot Hit Streak 15 | 8 8 4 15 7 15 3 . . . . . . . . . . . . . . . . . . 7 14 11 Robot Miss Streak 14 | 3 4 6 14 4 4 1 . . . . . . . . . . . . . . . . . . 4 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 18 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 2 4 8 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 676 | 17 57 49 151 7 180 6 . . . 1 . . . . 3 . . . . . 2 . 1 5 25 78 94 Core Hits 591 | 7 26 43 64 4 74 4 . . . 1 . . . . 2 . . . . . . . 1 1 13 300 51 Critical Kills 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . 1 8 . 16 . . . . . . . . . . . . . . . . . . . 2 2 7 Burn 16 | . . . 4 . 12 . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 7 Melee Attacks 117 | . . . 1 . . 11 12 1 1 2 6 11 2 2 3 6 1 8 2 7 9 3 4 25 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 117 | . . . 1 . . 11 12 1 1 2 6 11 2 2 3 6 1 8 2 7 9 3 4 25 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31872 | 218 747 1487 3402 157 3998 241 . . . 64 . . . . 226 . . . . . 82 . 50 227 2106 12964 5903 Guns 14296 | 218 733 505 167 99 1396 15 . . . . . . . . . . . . . . . . . . 2055 3381 5727 Cannons 5306 | . . 298 2858 21 2077 52 . . . . . . . . . . . . . . . . . . . . . Explosions 10796 | . . 684 321 . 474 . . . . . . . . . . . . . . . . . . . . 9213 104 Melee 823 | . . . . . . 174 . . . 64 . . . . 226 . . . . . 82 . 50 227 . . . Ramming 651 | . 14 . 56 37 51 . . . . . . . . . . . . . . . . . . . 51 370 72 Kinetic 2428 | 218 733 505 169 30 721 52 . . . . . . . . . . . . . . . . . . . . . Thermal 7668 | . . 298 2856 90 2752 15 . . . . . . . . . . . . . . . . . . . 1641 16 Explosive 1479 | . . 684 321 . 474 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 7660 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7572 88 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11986 | . . . . . . 174 . . . 64 . . . . 226 . . . . . 82 . 50 227 2055 3381 5727 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 9 . . . . . . . . . 3 . . 1 4 4 4 Average Corruption 3 | . . . . . . . . . . . 8 . . . . . . . . . 1 . . 1 1 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 6 12 Message Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 356 | . . 1 22 . 32 . . . . . . . . . 64 . . . . . 12 . . 5 6 214 . Projectiles 41 | . . . 20 . 21 . . . . . . . . . . . . . . . . . . . . . . Explosions 120 | . . 1 2 . 11 . . . . . . . . . . . . . . . . . . . . 106 . Melee 195 | . . . . . . . . . . . . . . . 64 . . . . . 12 . . 5 6 108 . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . . . 171 . . . . . . . . . . . . . . . . . . . . 176 2 Shots 43 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 38 1 Rammed 15 | . . . 9 1 5 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 35 | . 3 . 12 2 6 . . . . . . . . . . . . . . . . . . . 2 9 1 Kicked 15 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 9 1 Crushed 5 | . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 32 260 282 174 18 30 . 50 . 50 101 132 8 . . 16 4 89 84 2 181 205 112 314 333 84 102 Average Temperature 51 | . 10 70 78 123 9 9 . 23 . 22 28 34 5 . . 12 2 16 44 1 12 86 49 81 107 42 45 Received Heat Transfer 2421 | 24 114 292 372 90 882 42 . 27 . . 21 . . . . . . 9 . . . . . 27 153 278 90 Effects 7 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 33 . Combat Hostiles 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Parts Fried 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . Robots Melted 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . 15 . 13 . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 14362 | . . 629 5846 185 6438 37 . . . . . . . . . . . . . . . . . . . 1202 25 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 4574 | 45 161 278 855 260 599 461 . . . . 196 104 . . . . 23 . . . . 707 487 1653 2437 4574 4140 Initial 2927 | . 29 28 . 210 25 210 . . . . 2 7 . . . . . . . . . 453 397 183 1100 1461 2927 Average 577 | 21 68 120 500 164 308 341 . . . . 28 72 . . . . 7 . . . . 513 409 546 1799 2998 3507 Maximum Alert Level 5 | . . 1 3 1 2 2 . . . . . . . . . . . . . . . 3 2 5 5 5 5 Low Security (%) 36 | 100 100 75 7 46 31 . . . . . 100 100 . . . . 100 . . . . . . . . . . Level 1 22 | . . 24 22 53 30 77 . . . . . . . . . . . . . . . . 57 33 . . . Level 2 25 | . . . 54 . 38 22 . . . . . . . . . . . . . . . 96 42 54 . . . Level 3 3 | . . . 16 . . . . . . . . . . . . . . . . . . 3 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . 10 94 98 . Squads Dispatched 64 | . 1 2 6 1 3 . . . . . 1 1 . . . . 1 . . . . . . 7 . 36 5 Investigation 6 | . . . 2 1 2 . . . . . . . . . . . 1 . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Reinforcement 11 | . 1 . 4 . 1 . . . . . . . . . . . . . . . . . . 1 . 3 1 Assault 44 | . . 2 . . . . . . . . . . . . . . . . . . . . . 6 . 32 4 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 21 | . . 1 2 . 5 1 . . . . . . . . . . . . . 1 1 1 2 . 3 4 . Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . Times Spotted 556 | 1 14 26 55 4 49 13 3 6 . . 11 1 1 4 . . 4 10 1 15 6 14 8 33 66 177 34 Peak Tracking Total 50 | 1 3 5 4 2 7 5 4 6 . . 9 2 4 3 . . 4 9 1 7 3 12 5 20 33 50 11 Tactical Retreats 69 | . 1 2 6 . 4 4 1 1 . . 4 . 1 2 . . . 1 . . . 2 1 7 11 19 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 13 | . . . 1 . 3 1 . . . . 4 1 . . . . . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 1 . . . . 4 8 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 27 | . . . 1 . 4 2 . . . . 1 . . . . . . . . 1 . 1 1 4 1 8 3 Max in Single Turn 2 | . . . 1 . 1 1 . . . . 1 . . . . . . . . 1 . 1 1 1 1 2 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 95 | . 7 . 12 1 11 11 . . . . 5 7 . . 7 . 3 . . 11 . 1 8 10 1 . . Terminals 55 | . 6 . 8 . 7 7 . . . . 3 5 . . . . 2 . . . . 1 7 8 1 . . Fabricators 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 1 . . . Total Hacks 241 | . 21 . 33 1 26 24 . . . . 10 16 . . 46 . 6 . . 15 . 1 17 24 1 . . Successful 154 | . 12 . 19 1 11 7 . . . . 4 12 . . 46 . 1 . . 15 . . 11 15 . . . Failed 87 | . 9 . 14 . 15 17 . . . . 6 4 . . . . 5 . . . . 1 6 9 1 . . Catastrophic 13 | . . . 1 . 1 6 . . . . 1 1 . . . . 2 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 12 . 14 . 9 15 . . . . 7 6 . . . . 2 . . . . . 8 7 1 . . Terminals 138 | . 18 . 25 . 17 19 . . . . 8 12 . . . . 3 . . . . 1 16 18 1 . . Fabricators 4 | . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . Repair Stations 8 | . . . 4 . 2 . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 16 | . 3 . 4 . 6 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Garrison Access 8 | . . . . . 1 1 . . . . 1 . . . . . 3 . . . . . 1 1 . . . Terminal Hacks 104 | . 8 . 9 1 4 1 . . . . 1 5 . . 46 . 1 . . 15 . . 6 7 . . . Record 49 | . . . . . . . . . . . . . . . 34 . . . . 13 . . 2 . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 12 | . 2 . 2 . 2 . . . . . 1 1 . . . . . . . . . . 2 2 . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 1 . . . . . . . . 3 . . . . . . . . . . . 2 . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 . 2 . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 4 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Repair 4 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 30 | . 3 . 5 . 3 4 . . . . 2 4 . . . . . . . . . . 4 5 . . . Terminals 27 | . 3 . 3 . 3 4 . . . . 2 3 . . . . . . . . . . 4 5 . . . Assimilate 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 . . . Botnet 22 | . 3 . 3 . 3 3 . . . . 2 3 . . . . . . . . . . 3 2 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 . 9 . 10 9 . . . . 5 6 . . . . 3 . . . . 1 6 6 . . . Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . . . 14 . . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Time 109 | . . . 52 . 19 . . . . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . 10 . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 78 | . . 1 . . . 4 . . . . . . . . . . . . . 6 . . 1 1 21 30 14 Largest Group 8 | . . 1 . . . 3 . . . . . . . . . . . . . 5 . . 1 1 8 8 8 Highest-Rated Group 301 | . . 31 . . . 93 . . . . . . . . . . . . . 301 . . 45 45 117 112 110 Highest-Rated Ally 65 | . . 31 . . . 31 . . . . . . . . . . . . . 65 . . 45 45 15 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 142 | . . 13 . . . 7 . . . . . . . . . . . . . 22 . . . . 49 50 1 Total Damage 2645 | . . 171 . . . 104 . . . . . . . . . . . . . 873 . . . . 865 609 23 Kills 23 | . . 6 . . . 1 . . . . . . . . . . . . . 3 . . . . 6 6 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 2 1 1 2 . . . . . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 13426 | 210 1173 830 2534 749 2738 453 176 107 266 82 444 315 136 219 74 102 29 127 55 577 140 94 119 401 329 541 406 Spaces Moved 16431 | 138 680 320 1145 436 1005 1207 494 384 972 212 986 676 331 473 183 346 134 465 249 1059 472 324 693 1068 694 747 538 Core 18 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2491 | . . 21 1029 436 1005 . . . . . . . . . . . . . . . . . . . . . . Legs 3397 | 120 680 299 116 . . . . . . . . . . . . . . . . . . . . 203 694 747 538 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10525 | . . . . . . 1207 494 384 972 212 986 676 331 473 183 346 134 465 249 1059 472 324 693 865 . . . Fastest Speed 6 | 50 120 190 120 160 160 25 25 25 25 25 21 21 21 21 21 21 18 15 7 18 7 7 7 6 30 30 30 Average Speed 56 | 110 137 195 162 160 214 25 25 25 25 25 21 21 21 21 21 21 18 18 17 18 17 14 12 15 30 30 31 Slowest Speed 260 | 120 190 260 190 160 250 25 25 25 25 25 22 22 21 21 21 21 18 21 18 18 18 18 13 30 90 90 90 Overloaded Moves 251 | . . . . . . . . . . . . . . . . . . 24 15 . 16 35 35 126 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . 24 . 4 . . 13 1 . . . . . 3 2 . 2 4 11 17 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 96 46 94 88 76 34 58 57 80 47 28 27 58 63 61 51 6 60 45 92 60 17 73 58 29 29 13 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 7 | . . . . . . . . . 3 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 21 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 31 | . . 1 . 1 . . 8 3 2 3 . . . 4 . 2 . 2 1 . 4 . . . . . . Spaces Dug 153 | . 1 . 1 . . 5 12 2 . 2 5 14 4 2 . 10 1 10 2 6 8 2 4 7 21 24 10 Terrain Destroyed 438 | . 1 33 16 . 36 5 12 2 . 2 5 14 4 2 . 10 1 10 2 6 8 2 4 7 51 96 109 Melee 74 | . . . 1 . . 5 12 1 . 1 5 11 2 2 . 6 1 8 2 6 3 2 3 3 . . . Projectile 241 | . 1 . . . 13 . . 1 . 1 . 3 2 . . 4 . 2 . . 5 . 1 4 51 50 103 AOE 123 | . . 33 15 . 23 . . . . . . . . . . . . . . . . . . . . 46 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 19309 | 164 820 432 1555 474 1322 1317 528 388 992 236 1200 827 392 588 213 363 136 486 255 1426 509 360 703 1251 774 924 674 Wait 1553 | . 51 20 171 20 95 83 21 . 19 20 181 118 56 114 13 . . 11 7 302 6 28 1 128 3 20 65 Move 16252 | 137 679 319 1144 435 1004 1163 493 377 971 211 962 673 330 472 182 345 133 459 244 1058 467 315 670 1033 693 745 538 Hop 70 | . . . . . . 19 . 2 . . 10 1 . . . . . 2 2 . 2 4 11 17 . . . Pick Up 109 | 4 13 . 23 3 21 6 1 1 1 . 2 3 . . 3 . . 1 . 4 1 . 1 14 6 1 . Fast Attach 130 | 7 8 8 22 1 19 2 . . . . 2 3 . . 5 . . . . 6 1 4 6 10 20 5 1 Attach 62 | 1 . 4 7 . 5 10 . 1 . 1 3 8 1 . 1 4 2 2 . . 2 3 1 2 1 3 . Detach 33 | . . 1 4 . 1 . . 1 . 1 1 6 1 . . 4 . 1 . 1 2 . 2 . 3 3 1 Swap 67 | . 5 5 12 3 8 5 . 2 . . . . . . . . . . . 2 1 . . 2 2 15 5 Drop 166 | 1 13 3 28 4 29 16 1 2 . . 3 1 . . 6 . . . . 7 3 3 4 18 18 5 1 Fire 571 | 14 48 72 131 6 134 2 . 1 . 1 . 3 2 . . 4 . 2 . . 5 . 3 2 26 54 61 Melee 117 | . . . 1 . . 11 12 1 1 2 6 11 2 2 3 6 1 8 2 7 9 3 4 25 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 9 1 Crush 20 | . . . 12 2 6 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . 30 . . . . . . . . . 10 . . . . 14 . Rewire 32 | . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 58 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . 50 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 211 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 4) 568 | -10/Materials | Discovered new exit (range 9) 693 | -10/Materials | Discovered new exit (range 14) 1064 | -10/Materials | Discovered new exit (range 6) 1384 | -10/Materials | Entered Mines 1496 | -10/Mines | Discovered new exit (range 15) 1559 | -10/Mines | Met a Derelict testing a Signal Generator 1562 | -10/Mines | Discovered new exit (range 4) 1863 | -10/Mines | Assembled infested the area 1868 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1971 | -10/Mines | Core integrity fell below 50% 2003 | -10/Mines | Lost 8 parts (1p2n1u4w) 2089 | -10/Mines | Core integrity fell below 20% 2214 | -10/Mines | Entered Materials 2214 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2507 | -9/Materials | Build established: Scavenger-Mutant 2729 | -9/Materials | Discovered new exit (range 8) 2950 | -9/Materials | Discovered new exit (range 10) 3003 | -9/Materials | Repaired Lgt. Armor Plating 3152 | -9/Materials | Discovered new exit (range 8) 3268 | -9/Materials | Repaired Lgt. Treads 3818 | -9/Materials | Discovered new exit (range 16) 4267 | -9/Materials | Identified exit to Mines 4395 | -9/Materials | Build established: Mutant 4475 | -9/Materials | Discovered new exit (range 11) 4748 | -9/Materials | Entered Mines 4828 | -9/Mines | Discovered new exit (range 12) 5102 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5105 | -9/Mines | Discovered new exit (range 10) 5219 | -9/Mines | Met a Derelict shopkeep closing up shop 5268 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5268 | -9/Mines | Discovered new exit (range 5) 5302 | -9/Mines | Learned 2 Materials zone layouts 5320 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5497 | -9/Mines | Entered Materials 5497 | -8/Materials | Evolved 2 slots: Utility x2 5498 | -8/Materials | Identified exit to Factory 6379 | -8/Materials | Discovered exit to Factory (range 3) 6443 | -8/Materials | Repaired Imp. Heat Sink 7137 | -8/Materials | Discovered exit to Factory (range 3) 8235 | -8/Materials | Entered Factory 8235 | -7/Factory | Evolved 2 slots: Propulsion x2 8392 | -7/Factory | Discovered new exit (range 6) 8395 | -7/Factory | Identified exit to Factory 8548 | -7/Factory | Build established: Scout 8552 | -7/Factory | Allied Derelicts emerged from ambush trap array 8661 | -7/Factory | Discovered new exit (range 5) 8662 | -7/Factory | Identified exit to Lower Caves 8688 | -7/Factory | Entered Lower Caves 8707 | -7/Lower Caves | Found DCF Scrap (13 items) 8708 | -7/Lower Caves | Encountered a Warlord checkpoint 8711 | -7/Lower Caves | Learned Factory emergency access door positions 8713 | -7/Lower Caves | Learned Factory security intel 8861 | -7/Lower Caves | Discovered new exit (range 12) 8864 | -7/Lower Caves | Identified exit to Lower Caves 8864 | -7/Lower Caves | Entered another Lower Caves area 8881 | -7/Lower Caves | Learned Factory terminal intel 8959 | -7/Lower Caves | Discovered new exit (range 14) 8962 | -7/Lower Caves | Identified exit to Zion 8971 | -7/Lower Caves | Entered Zion 9001 | -7/Zion | Discovered new exit (range 11) 9006 | -7/Zion | Given A8's code to call for help 9033 | -7/Zion | Learned Factory terminal intel 9052 | -7/Zion | Given the Hacking Drone Bay 9064 | -7/Zion | Learned location of Data Miner (-6) 9125 | -7/Zion | Learned location of Armory (-4) 9237 | -7/Zion | Identified exit to Proximity Caves 9237 | -7/Zion | Entered Proximity Caves 9267 | -6/Proximity Caves | Learned location of 1 exit from Factory 9313 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9319 | -6/Proximity Caves | Entered Factory 9319 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9320 | -6/Factory | Identified exit to Factory 9323 | -6/Factory | Loaded intel: 26 terminal locations 9489 | -6/Factory | Discovered exit to Factory (range 8) 9763 | -6/Factory | Entered another Factory area 9763 | -5/Factory | Evolved 2 slots: Utility x2 9764 | -5/Factory | Loaded intel: 26 terminal locations 9770 | -5/Factory | Identified exit to Upper Caves 10016 | -5/Factory | Repaired Cesium-ion Thruster 10078 | -5/Factory | Entered Upper Caves 10175 | -5/Upper Caves | Encountered a Warlord checkpoint 10191 | -5/Upper Caves | Discovered new exit (range 12) 10202 | -5/Upper Caves | Identified exit to Upper Caves 10214 | -5/Upper Caves | Entered another Upper Caves area 10220 | -5/Upper Caves | Discovered new exit (range 4) 10243 | -5/Upper Caves | Identified exit to Factory 10373 | -5/Upper Caves | Encountered a Warlord checkpoint 10420 | -5/Upper Caves | Discovered new exit (range 9) 10432 | -5/Upper Caves | Identified exit to Zhirov 10433 | -5/Upper Caves | Entered Zhirov 10433 | -5/Zhirov | Discovered new exit (range 3) 10437 | -5/Zhirov | Met Zhirov 10441 | -5/Zhirov | Learned location of Quarantine (-3) 10441 | -5/Zhirov | Learned location of Testing (-2) 10441 | -5/Zhirov | Learned location of Command (-1) 10459 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10463 | -5/Zhirov | Found Alien Artifact 10463 | -5/Zhirov | Identified Integrated Reactor 10463 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10507 | -5/Zhirov | Identified exit to Proximity Caves 10507 | -5/Zhirov | Entered Proximity Caves 10600 | -4/Proximity Caves | Discovered exit to Factory (range 5) 10609 | -4/Proximity Caves | Entered Factory 10609 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10630 | -4/Factory | Identified exit to Upper Caves 10630 | -4/Factory | Identified exit to Extension 10630 | -4/Factory | Identified exit to Armory 10638 | -4/Factory | Entered Upper Caves 10645 | -4/Upper Caves | Encountered a Warlord checkpoint 10669 | -4/Upper Caves | Spotted B-86 Titan 10738 | -4/Upper Caves | Learned location of 1 exit from Research 10763 | -4/Upper Caves | Discovered new exit (range 8) 10764 | -4/Upper Caves | Identified exit to Upper Caves 10765 | -4/Upper Caves | Entered another Upper Caves area 10802 | -4/Upper Caves | Learned Research stockpile data 10813 | -4/Upper Caves | Learned location of 2 exits from Research 10818 | -4/Upper Caves | Discovered new exit (range 8) 10819 | -4/Upper Caves | Identified exit to Warlord 10820 | -4/Upper Caves | Entered Warlord 10825 | -4/Warlord | Discovered new exit (range 12) 10929 | -4/Warlord | Visited the Vortex Lab 10952 | -4/Warlord | Warlord's base attacked by MAIN.C 10953 | -4/Warlord | Met Warlord 10981 | -4/Warlord | Found Prototype Processor 10981 | -4/Warlord | Identified Exp. Core Analyzer 10986 | -4/Warlord | Found Prototype Device 10986 | -4/Warlord | Identified Exp. Cloaking Device 10997 | -4/Warlord | Learned Research trap positions 10998 | -4/Warlord | Learned Factory terminal intel 10998 | -4/Warlord | Learned Factory fabricator intel 10998 | -4/Warlord | Learned Factory recycling unit intel 10998 | -4/Warlord | Learned Research repair station intel 11010 | -4/Warlord | Spotted B-90 Cyclops 11302 | -4/Warlord | Warlord forces counterattacked 11347 | -4/Warlord | Lost 3 allies 11373 | -4/Warlord | Spotted Striker 11383 | -4/Warlord | Spotted Striker 11393 | -4/Warlord | Opened side exit 11397 | -4/Warlord | Identified exit to Proximity Caves 11397 | -4/Warlord | Entered Proximity Caves 11399 | -3/Proximity Caves | Spotter reported a threat 11400 | -3/Proximity Caves | Spotter reported a threat 11415 | -3/Proximity Caves | Lost 5 allies 11460 | -3/Proximity Caves | Spotter reported a threat 11503 | -3/Proximity Caves | Spotted B-86 Titan 11536 | -3/Proximity Caves | Discovered new exit (range 10) 11537 | -3/Proximity Caves | Identified exit to Research 11537 | -3/Proximity Caves | Entered Research 11537 | -3/Research | Evolved 2 slots: Utility x2 11538 | -3/Research | Identified exit to Quarantine 11539 | -3/Research | Identified exit to Research 11540 | -3/Research | Loaded intel: 84 trap records 11542 | -3/Research | Loaded intel: 4 repair station locations 11631 | -3/Research | Entered Quarantine 11713 | -3/Quarantine | Found Alien Artifact 11713 | -3/Quarantine | Identified Phase Redirector 11721 | -3/Quarantine | Discovered exit to Research (range 15) 11734 | -3/Quarantine | Found Alien Artifact 11734 | -3/Quarantine | Identified Core Reset Matrix 11734 | -3/Quarantine | Used Core Reset Matrix 11738 | -3/Quarantine | Detected hypermatrix surge 11738 | -3/Quarantine | Sensed 13 artifacts in vicinity 11742 | -3/Quarantine | Spotted Fortress 11750 | -3/Quarantine | Discovered new exit (range 6) 11750 | -3/Quarantine | Identified exit to Section 7 11750 | -3/Quarantine | Entered Section 7 11751 | -3/Section 7 | Sensed 18 artifacts in vicinity 11854 | -3/Section 7 | Build established: Hacker-Scout 11946 | -3/Section 7 | Found Sigix Sheargun 11947 | -3/Section 7 | Found Sigix Sheargun 11948 | -3/Section 7 | Found Sigix Sheargun 11953 | -3/Section 7 | Spotted Executioner 11953 | -3/Section 7 | Spotted Executioner 11965 | -3/Section 7 | Spotted B-99 Colossus 11972 | -3/Section 7 | Found Core Expander 11973 | -3/Section 7 | Found Core Expander 11976 | -3/Section 7 | Found Core Expander 11985 | -3/Section 7 | Found LRC Insulator 11987 | -3/Section 7 | Found LRC Matter Compressor 12000 | -3/Section 7 | Search patrols dispatched 12067 | -3/Section 7 | Integrated with Sigix Exoskeleton 12070 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 12071 | -3/Section 7 | Installed Core Expander, added new Power slot 12073 | -3/Section 7 | Installed Core Expander, added new Weapon slot 12075 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 12077 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12151 | -3/Section 7 | Entered Research 12151 | -2/Research | Warlord forces began assault on 0b10 12151 | -2/Research | Evolved 2 slots: Utility x2 12156 | -2/Research | Emitted hypermatrix ping 12161 | -2/Research | Assembled emerged from beneath the floor 12218 | -2/Research | Found Unknown Launcher 12219 | -2/Research | Identified Gamma Bomb Array 12223 | -2/Research | Found Gamma Bomb Array 12246 | -2/Research | Assembled emerged from beneath the floor 12251 | -2/Research | Found Prototype Processor 12251 | -2/Research | Identified Exp. Terrain Scan Processor 12261 | -2/Research | Research machine network offline 12309 | -2/Research | Lost 4 allies 12369 | -2/Research | Spotted Executioner 12370 | -2/Research | Build established: Alien-Sigix 12373 | -2/Research | Spotted Executioner 12386 | -2/Research | Assembled emerged from beneath the floor 12434 | -2/Research | Spotted Executioner 12444 | -2/Research | Destroyed Executioner 12448 | -2/Research | Discovered new exit (range 18) 12456 | -2/Research | Found Prototype Device 12456 | -2/Research | Identified Adv. Kinecellerator 12469 | -2/Research | Found Prototype Processor 12471 | -2/Research | Sigix Exoskeleton integrity reduced to 80% 12480 | -2/Research | Entered Access 12480 | -1/Access | Evolved 2 slots: Utility x2 12480 | -1/Access | Identified Exp. Core Analyzer 12485 | -1/Access | Emitted hypermatrix ping 12490 | -1/Access | Assembled emerged from beneath the floor 12545 | -1/Access | Discovered new exit (range 17) 12573 | -1/Access | Assembled emerged from beneath the floor 12599 | -1/Access | Assembled emerged from beneath the floor 12625 | -1/Access | Spotted Striker 12625 | -1/Access | Spotted Striker 12630 | -1/Access | Spotted Striker 12632 | -1/Access | Spotted Striker 12646 | -1/Access | Garrison activated, responded to threat 12666 | -1/Access | Discovered new exit (range 16) 12745 | -1/Access | Assembled emerged from beneath the floor 12791 | -1/Access | Destroyed Striker 12791 | -1/Access | Destroyed Striker 12791 | -1/Access | Destroyed Striker 12792 | -1/Access | Destroyed Striker 12796 | -1/Access | Spotted Striker 12796 | -1/Access | Spotted Striker 12796 | -1/Access | Spotted Striker 12796 | -1/Access | Destroyed Striker 12797 | -1/Access | Destroyed Striker 12797 | -1/Access | Destroyed Striker 12797 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 12799 | -1/Access | Spotted Striker 12820 | -1/Access | Destroyed Striker 12826 | -1/Access | Spotted Striker 12826 | -1/Access | Spotted Striker 12827 | -1/Access | Destroyed Striker 12831 | -1/Access | Destroyed Striker 12867 | -1/Access | Destroyed Executioner 12890 | -1/Access | Destroyed 44 combat bots 12892 | -1/Access | Scanned by Researcher 12907 | -1/Access | Spotted Striker 12908 | -1/Access | Spotted Executioner 12909 | -1/Access | Destroyed Investigator 12914 | -1/Access | Spotted B-99 Colossus 12915 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 12927 | -1/Access | Destroyed Striker 12928 | -1/Access | Destroyed Executioner 12945 | -1/Access | Destroyed B-99 Colossus 12969 | -1/Access | Destroyed 12 combat bots 13020 | -1/Access | Core integrity fell below 50% 13021 | -1/Access | Entered Command 13026 | -1/Command | Emitted hypermatrix ping 13031 | -1/Command | Assembled emerged from beneath the floor 13055 | -1/Command | Assembled emerged from beneath the floor 13231 | -1/Command | High security lockdown imminent 13254 | -1/Command | Spotted B-99 Colossus 13259 | -1/Command | Spotted M Guard 13259 | -1/Command | Spotted M Guard 13259 | -1/Command | Spotted Combat Programmer 13270 | -1/Command | Destroyed 8 combat bots 13311 | -1/Command | High security lockdown engaged 13334 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 13354 | -1/Command | Spotted Combat Programmer 13366 | -1/Command | Destroyed Combat Programmer 13369 | -1/Command | Destroyed Combat Programmer 13390 | -1/Command | Destroyed 11 combat bots 13427 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 13394_ Knocked back. 13394_ Hellfire Missile intercepted. [Achievement: No Explosion For You] 13394_ Ragnarok Missile intercepted. 13395_ The unstable cave ceiling collapses. 13395_ K-01 Serf collects debris. 13397_ Knocked back. 13398_ Attempting to rewire Warlord MG-163. 13398_ Warlord MG-163 cannot be rewired. 13399_ K-01 Serf collects debris. 13412_ C8FIQOS6N4&SSX=#C2ZLKVOSM 0Y/AQU 13423_ Acquired 10 matter. 13427_ Sigix Exoskeleton destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????######## | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????######### | | ????????????????????????????????????????########## | | ??????????????????????????#?? ???#??#??########### | | ?????????????????????######## ################## | | ??????????????????########### ################## | | ????????????????############# ################## | | ???????????????############## ################## | | ?????????????################ ################## | | ????????????################# ################## | | ???????????################## ################## | | ??????????################### ################## | | ??????????################### ################## | | ????????? #### ################## | | ???????? #### ################## | | ???????? #### ################## | | ????????##############"""#### ################## | | ???????###############"""#### ################## | | ??????################"""######################### | | ??????################ T### ### ### ### | | ??????################+++#### W ### W ### ### | | ?????################# Y | | ?????################# % | | ?????################# X % | | ?????################# % | | ?????################# | | ????################## ### ### W ### ## | | ?????######################## ### ### ## | | ?????########################################## | | ?????######################## ################ | | ?????######################## ################## | | ?????######################## ################## | | ??????####################### ################## | | ??????####################### ################## | | ??????####################### ################## | | ???????###################### ################## | | ????????##################### ################## | | ????????##################### ################## | | ?????????#################### ################# | | ??????????################### ################# | | ???????????################## ################# | | ?????????????################ ##??###########?#? | | ??????????????############### #????????#???????? | | ?????????????????############ ???????????????????? | | ??????????????????????#?#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 91 Energy Capacity 520 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 81 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Core Reset Matrix Sigix Exoskeleton Sigix Sheargun LRC Insulator Core Expander LRC Matter Compressor Achievements -------------- 10k Club 20k Club 30k Club 40k Club 5k Club A New Friend A Powerful Ally? Achiever Adventurer Alien Roots Alien Tech Armchair Analyst Beloved Boltbath Can't Catch Me Charge!!! Close Call Crack Shot Cya! Dangerous Findings Denied? Dodgeball, But With Guns Dynamic Key Everything Is Under Control Explorer First Step to Greatness Hey, That's Mine! Hunted I Spy I Survived The Infestation I'm Back, Baby! It's Just You Killing Spree Knowing Is Half The Battle Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV More Power To You Most Wanted No Explosion For You Nope Novice Programmer Oh No You Don't! One Hack Too Far Ooh, Shiny! Oops Part-time Excavator Part-time Mechanic Please Form A Line Power Corrupts Preemptive Strike Prolific Hacker Quantum Hacking Respectable Loadout Risk Taker Robot Respite Rockin' Loadout Safety First Serviceable Loadout Shopping List Slippery One Speed Demon Storm Trooper The More The Merrier The Science Guy Total Silence Tourist True Hacker Turtlemind Ultimate Loadout Uninvited Guest Use The Force Whoosh! root@ Challenges ------------ None Game ------ Seed ProtonRainbowClaws Manual? 0 Play Time 03:47:12 Cumulative 3.7 hours Start 2025.03.22 @ 22:06:00 End 2025.03.23 @ 01:55:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8d994480-6c15-42cc-b6be-e542aca05d78