Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 04:29:58 Player: Florist Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (327) 1635 Value Destroyed (10944) 10944 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3663) 3663 TOTAL SCORE: 26562 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 96 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 160/160 System Corruption 3% Temperature Danger (400) Movement Walking (180) Ox1 Location -4/Extension Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY (9) ------ Experimental Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Advanced Recoil Stabilizer > --- WEAPON (4) ------- Dispersion Rifle Autogun Autogun Autogun > --- INVENTORY (20) --- Light Nuclear Core Advanced Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Advanced Cooling System High-capacity Matter Pod (200) Advanced Sensor Array Long-range Terrain Scanner Weapon Cycler Advanced Hardlight Generator High-powered Tractor Beam Dispersion Rifle Dispersion Rifle Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Advanced Particle Charger > --- WEAPON ----------- Field Laser Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Cooling System High-capacity Matter Pod Advanced Sensor Array Long-range Terrain Scanner Weapon Cycler Advanced Hardlight Generator High-powered Tractor Beam Field Laser Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Plasma Cutter Axe [Rating: 103] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Heavy Armor Plating Weapon Flak Gun Energy Gun Field Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . 1 . . Utility 7 | . . . 1 . 1 . . . . 2 . . 1 2 . Weapon 2 | . . . . 2 . . . . . . . . . . . Parts Attached 176 | 7 3 1 27 17 14 1 6 3 5 20 3 . 14 41 14 Power 15 | 1 . 1 2 1 . . . . . 1 . . 3 4 2 Engine 8 | 1 . . 2 . . . . . . 1 . . 3 1 . Core 5 | . . 1 . 1 . . . . . . . . . 1 2 Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 58 | 2 . . 16 5 6 . 1 . 3 5 . . 4 11 5 Treads 36 | 2 . . 16 5 5 . 1 . 3 3 . . 1 . . Leg 16 | . . . . . . . . . . 1 . . . 10 5 Wheel 5 | . . . . . . . . . . 1 . . 3 1 . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . Utility 44 | 2 1 . 4 2 5 . 2 2 2 5 2 . 4 12 1 Device 21 | 1 . . 2 . 3 . . 1 1 1 1 . 3 7 1 Storage 3 | 1 1 . . . . . . . . 1 . . . . . Processor 9 | . . . . . . . 1 . . 3 1 . 1 3 . Hackware . | . . . . . . . . . . . . . . . . Protection 11 | . . . 2 2 2 . 1 1 1 . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 2 . 5 9 3 1 3 1 . 9 1 . 3 14 6 Energy Gun 18 | 1 . . . . 1 . . . . 2 . . 2 9 3 Energy Cannon 4 | . . . . . . . . . . 2 . . . 2 . Ballistic Gun 30 | 1 2 . 5 8 . 1 3 . . 3 . . 1 3 3 Ballistic Cannon 2 | . . . . . . . . . . 1 1 . . . . Launcher 4 | . . . . 1 2 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . . . . . . . . . Parts Lost 83 | . . . 4 3 1 3 1 2 12 6 3 . 8 29 11 Power 8 | . . . . . . . . . . . . . 3 2 3 Propulsion 25 | . . . 1 . . . . . 6 2 1 . 2 10 3 Utility 20 | . . . 3 2 1 1 . 2 2 1 1 . . 5 2 Weapon 30 | . . . . 1 . 2 1 . 4 3 1 . 3 12 3 Highest Loss Streak 7 | . . . 2 2 1 2 1 2 5 5 3 . 4 7 5 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Backups 16 | 2 6 13 19 18 18 19 17 14 11 13 16 18 17 18 18 Power . | . 1 1 . . . . . . . . 1 1 . . . Propulsion 1 | 1 2 3 4 2 . . . 1 . . . . . 1 4 Utility 8 | . 2 5 7 9 11 12 10 10 9 10 10 12 11 11 7 Weapon 4 | . 1 3 6 5 6 6 5 2 1 1 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 44 | . 1 . 14 8 . . . . . 2 1 . 1 4 13 Power 2 | . . . 1 . . . . . . . . . . . 1 Propulsion 8 | . . . 3 2 . . . . . . . . . . 3 Utility 19 | . . . 2 4 . . . . . 1 1 . 1 4 6 Weapon 14 | . 1 . 8 2 . . . . . 1 . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 95 95 91 88 92 98 64 77 90 93 90 81 92 Engine 4 | . 14 11 10 1 . . . . . 2 6 6 4 2 . Core 4 | . . 2 . 7 7 7 7 7 7 3 . . . . 3 Treads 22 | . 28 28 32 27 29 30 30 30 7 14 16 13 12 3 . Leg 2 | . . . . . . . . . . . . . . 12 25 Device 9 | . 14 14 10 4 6 7 7 6 7 14 5 6 9 11 17 Storage 8 | . 14 14 11 9 7 7 7 7 7 6 6 6 5 5 5 Processor 5 | . . . . . . . 6 7 7 14 22 26 23 19 21 Protection 4 | . . . 8 8 7 5 7 6 1 . . . . 1 . Energy Gun 2 | . 10 . . . . . . . . 5 2 . 1 10 5 Ballistic Gun 21 | . 17 28 21 35 29 28 23 28 20 4 13 13 10 3 7 Peak Build Rating 103 | 7 8 10 18 37 51 50 52 52 52 60 56 56 69 100 103 Average Rating 38 | 5 7 8 14 30 44 47 47 50 32 45 51 56 60 72 96 On Entrance 39 | . 7 8 10 15 37 50 39 52 52 29 50 56 56 69 100 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 50 50 62 77 83 81 69 75 70 86 75 75 82 93 78 Greatest Support 110 | 40 40 40 66 62 101 101 106 106 106 86 10 10 36 110 110 Greatest Overweight (x) 20 | . 1 1 1 1 1 . . . 20 7 7 7 7 13 1 Average Overweight (x) 1 | . . 1 . . . . . . 4 2 6 7 3 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 12 15 20 20 20 20 18 15 15 20 20 20 20 20 20 Average Carried 16 | 2 6 13 19 19 19 19 17 14 11 17 19 20 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 12 14 20 20 20 19 15 14 13 20 20 20 20 20 18 Class Distribution -------------------- 33% | Tank 18% | Mutant 16% | Scavenger-Gunner 15% | Scavenger-Mutant 11% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Matter Collected 9263 | 282 109 402 1156 1047 1732 319 440 12 1103 827 283 21 459 681 390 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13528 | 153 313 387 1949 935 1721 199 337 208 766 1624 471 32 930 2460 1043 Parts 584 | 9 23 21 121 70 69 6 12 6 34 43 16 2 39 78 35 Haulers Intercepted 17 | . 2 . 5 4 3 . . . . 1 1 . . 1 . Recyclers Shooed 19 | 1 1 3 1 . . . . . . 3 . . 2 2 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . 6 13 . 30 . 16 2 . . . Prevented 1 | . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 224 | . 5 7 37 21 33 7 11 4 27 13 10 1 9 27 12 Guns 171 | . 5 7 37 21 30 7 11 1 10 4 7 . 2 23 6 Cannons 23 | . . . . . . . . . . 8 3 1 7 . 4 AOE 23 | . . . . . 3 . . 3 17 . . . . . . Classes Destroyed 19 | 2 5 . 3 3 2 . . . 3 . . . 1 . . Worker 19 | . 2 . 2 2 4 . . . . 5 . . 1 3 . Builder 7 | . . . . 1 2 . . . . 2 . . . . 2 Tunneler 4 | 3 . . . . . . . . . . . . . 1 . Hauler 17 | . 2 . 5 4 3 . . . . 1 1 . . 1 . Recycler 36 | 1 1 2 3 1 7 . . . . 9 . . 4 4 4 Mechanic 3 | . . . 1 2 . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . . . 1 Watcher 15 | . 1 . 3 4 2 . . . . 1 . . 1 2 1 Swarmer 73 | . 4 3 11 11 3 2 3 . 14 6 3 . . 3 10 Grunt 80 | . 1 4 14 4 16 2 5 . 7 2 6 . 3 14 2 Brawler 5 | . . . 2 1 . . . . 2 . . . . . . Duelist 4 | . . . . 1 . 1 . . 1 . . . . 1 . Protector 1 | . . . . . . . . . 1 . . . . . . Sentry 26 | . . . 10 4 6 1 1 . 1 1 1 . . 1 . Specialist 1 | . . . . . . . . . . . . . 1 . . Hunter 8 | . . . . . 1 1 . . . 1 . . 1 4 . Programmer 21 | . . . . . 7 . 2 . . 3 . 1 4 4 . Behemoth 1 | . . . . . . . . . 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 4 3 3 6 7 5 3 5 4 7 6 6 1 6 8 5 Combat Bots Only 7 | . 3 3 6 5 4 3 5 4 7 4 5 1 6 7 5 Max Kills in Single Turn 4 | 1 1 1 1 3 2 1 2 2 4 4 2 1 1 1 2 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . Exploded 4 | . . . . . 2 . . 2 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Hostile Shots Fired 1457 | . 22 32 199 58 226 80 55 9 126 68 36 2 87 362 95 Missed 399 | . 8 9 47 15 80 23 12 1 38 13 6 1 27 101 18 Hits 1058 | . 14 23 152 43 146 57 43 8 88 55 30 1 60 261 77 Melee 16 | . . . 2 2 . . . . . . . . . 12 . Projectile 1042 | . 14 23 150 41 146 57 43 8 88 55 30 1 60 249 77 Critical Strikes 45 | . 1 1 3 2 3 2 3 . 5 2 2 . . 19 2 Part Disruptions 2 | . . . . . . . . . . 2 . . . . . Damage Taken 16184 | . 111 277 1703 851 1325 466 513 319 1646 884 534 16 831 5161 1547 Core 2467 | . 19 82 226 142 42 32 32 38 404 87 74 . 130 952 207 Absorbed by Shields 1297 | . . . 117 . 519 176 192 37 . 80 . . 86 90 . Core Remaining (%) 66 | 100 . 59 43 74 . . . . 21 . . 81 87 . . Volleys Fired 707 | 12 35 31 146 45 72 15 22 11 53 75 15 1 23 94 57 Largest 4 | 2 2 2 2 4 4 4 3 4 4 4 4 4 4 4 4 Hottest 274 | 60 60 40 46 112 116 112 84 122 122 269 169 133 216 264 274 Shots Fired 1857 | 24 70 62 292 177 275 55 64 29 148 137 51 4 81 248 140 Gun 1681 | 24 70 62 292 176 269 55 64 19 133 82 35 2 51 232 115 Cannon 144 | . . . . . . . . . . 55 16 2 30 16 25 Launcher 32 | . . . . 1 6 . . 10 15 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1479 | 12 45 62 292 176 269 55 64 19 133 71 46 4 73 79 79 Thermal 342 | 12 25 . . . . . . . . 62 5 . 8 169 61 Explosive 32 | . . . . 1 6 . . 10 15 . . . . . . Electromagnetic 4 | . . . . . . . . . . 4 . . . . . Robot Hit Streak 38 | 6 12 10 24 10 18 7 10 6 14 12 10 9 18 38 14 Robot Miss Streak 18 | 3 4 3 5 18 10 11 9 3 2 7 5 2 5 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . 1 1 . Secondary Targets 30 | . . 2 6 4 6 3 2 . 1 . . . . 6 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . 1 . . . . 1 . Shots Hit Robots 1336 | 15 43 41 197 116 215 46 51 11 90 107 36 3 58 204 103 Core Hits 1020 | 6 15 16 72 119 251 42 69 20 69 105 37 3 50 106 40 Critical Kills 9 | . . . 1 . . . . 1 . . 1 . 3 1 2 Critical Parts Destroyed 5 | . . . 1 . . . . . 3 . . . 1 . . Critical Strikes 35 | . . . 3 . . . . 1 3 10 2 . 5 8 3 Burn 19 | . . . . . . . . . . 10 1 . . 7 1 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 14 | . . . 3 . . . . 1 3 . 1 . 4 1 1 Blast 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 3 | . . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 29200 | 154 458 509 2979 1803 4688 717 995 886 3458 2755 858 83 1542 5056 2259 Guns 22289 | 154 458 509 2979 1803 4065 717 995 84 1609 1320 591 58 946 4407 1594 Cannons 3008 | . . . . . . . . . . 1068 267 25 596 387 665 Explosions 3898 | . . . . . 618 . . 802 1849 367 . . . 262 . Melee . | . . . . . . . . . . . . . . . . Ramming 5 | . . . . . 5 . . . . . . . . . . Kinetic 19029 | 63 280 509 2979 1803 4065 717 995 84 1609 1249 814 83 1381 1386 1012 Thermal 6954 | 91 178 . . . 179 . . . . 1384 44 . 161 3670 1247 Explosive 2970 | . . . . . 319 . . 802 1849 . . . . . . Electromagnetic 242 | . . . . . 120 . . . . 122 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 2 2 2 4 4 . 3 1 3 Average Corruption 2 | . . . . . 1 2 2 2 2 3 3 . 2 1 2 Corruption Purged 5 | . . . . . 1 . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 145 | . . . . . 13 21 24 2 31 17 8 . 4 7 18 Message Errors 40 | . . . . . 6 5 7 . 9 6 4 . 1 . 2 Matter Fused 37 | . . . . . 3 3 7 . 10 4 1 . 2 4 3 Heat Flow Errors 18 | . . . . . 1 3 4 1 2 3 1 . . 1 2 Energy Discharges 16 | . . . . . 1 5 3 . 3 2 . . . . 2 Parts Rejected 3 | . . . . . . . . 1 . . . . . . 2 Data Loss (minor) 14 | . . . . . 1 3 . . 4 1 1 . 1 . 3 Data Loss (major) 4 | . . . . . . 1 1 . . . . . . 1 1 Misfires 5 | . . . . . 1 . 1 . 1 . 1 . . . 1 Alerts 5 | . . . . . . . 1 . 1 . . . . 1 2 Weapon Failures 3 | . . . . . . 1 . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 576 | . . . . . 69 . . 15 68 175 . . . 226 23 Projectiles 45 | . . . . . . . . . . 7 . . . 15 23 Explosions 531 | . . . . . 69 . . 15 68 168 . . . 211 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 44 | . . . . . . . . . . 22 8 . 14 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . . . 21 8 . 13 . . Secondary 2 | . . . . . . . . . . 1 . . 1 . . Self-Inflicted Damage 578 | . . . . 86 . . . . 66 184 . . . 242 . Shots 12 | . . . . 2 . . . . 2 5 . . . 3 . Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 605 | 40 40 20 123 243 246 388 225 268 605 557 353 45 53 365 436 Average Temperature 92 | 18 19 6 21 55 72 144 56 93 175 160 154 26 18 87 136 Received Heat Transfer 3072 | . . 144 478 117 359 126 140 . 312 24 244 . 233 865 30 Effects 28 | . . . . . . . . 3 15 10 . . . . . Shutdowns 3 | . . . . . . . . . 2 1 . . . . . Energy Bleed 5 | . . . . . . . . . 2 3 . . . . . Interference 14 | . . . . . . . . 3 6 5 . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . . 1 1 . . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . 3 . . . 5 2 Combat Hostiles 7 | . . . . . . . . . . 1 . . . 4 2 Parts Melted 49 | . 1 . . . . . . . . 8 1 . . 32 7 Heat Transferred 14118 | 200 400 . . . 100 . . . . 3453 148 . 325 7469 2023 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Maximum Alert Level 3 | . . . 2 1 3 . . . . 1 . . . 2 1 Low Security (%) 64 | 100 100 100 63 60 33 . . . . 97 . . 100 23 52 Level 1 20 | . . . 14 39 26 . . . . 2 . . . 48 47 Level 2 13 | . . . 22 . 34 . . . . . . . . 27 . Level 3 1 | . . . . . 5 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 855 | 10 62 89 455 296 855 . . . . 268 . . 121 552 288 Initial 264 | . . . . 187 127 . . . . 56 . . 12 44 264 Average 171 | 1 5 13 212 162 300 . . . . 68 . . 37 285 193 Influence Increases 7428 | 20 191 199 1136 725 1352 175 230 . 660 571 215 30 293 1186 445 Destroy 0b10 Robot/C 4420 | . 100 140 740 420 660 140 220 . 520 260 200 20 180 540 280 Destroy 0b10 Robot/NC 520 | 20 30 10 70 75 90 . . . 5 90 5 . 30 55 40 Destroy Leader 972 | . 36 30 206 96 230 20 10 . 60 74 10 10 62 106 22 Allied During Kill 20 | . . 4 . . . . . . . . . . . . 16 Successful Hack 86 | . 24 . 23 18 21 . . . . . . . . . . Disable Machine 510 | . . 15 . 15 285 . . . . 105 . . . 90 . Anti-Garrison Action 200 | . . . . . . . . . . . . . . 200 . Destroy Structure 250 | . 1 . 7 41 51 . . . . 12 . . 6 120 12 Partial Spotted 15 | . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 435 | . . . 90 60 15 15 . . 75 30 . . . 75 75 Influence Decreases 7335 | 20 191 199 691 889 779 853 377 29 570 397 407 82 223 736 892 Entered New Map 1270 | . . . . 258 154 317 34 29 . 34 99 15 8 46 276 Time Decay 5235 | 20 191 199 651 601 615 506 343 . 460 313 278 67 145 400 446 Lost Part 770 | . . . 40 30 10 30 . . 110 50 30 . 70 290 110 Lost Ally 60 | . . . . . . . . . . . . . . . 60 Squads Dispatched 46 | . 1 . 4 3 21 . . . 1 8 . . 3 5 . Investigation 6 | . . . 3 . . . . . . . . . 1 2 . Extermination 13 | . . . . . 7 . . . . 3 . . 1 2 . Reinforcement 14 | . 1 . 1 1 5 . . . . 4 . . 1 1 . Assault 4 | . . . . 2 1 . . . 1 . . . . . . Garrison 9 | . . . . . 8 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Distress Signals 15 | . 4 . 2 3 1 . . . . 2 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 316 | . 17 7 53 28 46 8 12 5 28 22 10 1 10 45 24 Peak Tracking Total 9 | . 3 2 6 4 4 4 5 4 7 4 5 1 3 9 6 Tactical Retreats 24 | . . . 4 4 1 1 . . 5 2 . . . 4 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Traps Triggered 16 | . . . 4 . 10 . . . . . . . . 1 1 Indirectly 2 | . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 2 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Machines Disabled 35 | . . 1 . 1 19 . . . 1 7 . . . 6 . Max in Single Turn 7 | . . 1 . 1 7 . . . 1 5 . . . 4 . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Machines Accessed 42 | . 6 1 12 5 6 . 2 4 . 1 . 1 1 3 . Terminals 33 | . 6 1 11 5 6 . . . . 1 . . 1 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 136 | . 19 2 31 13 19 . 5 34 . 2 . 1 3 7 . Successful 96 | . 16 2 22 9 6 . 5 34 . . . 1 . 1 . Failed 40 | . 3 . 9 4 13 . . . . 2 . . 3 6 . Catastrophic 7 | . . . 2 . 1 . . . . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 83 | . 17 1 27 13 15 . . . . 2 . . 1 6 1 Terminals 93 | . 19 2 29 13 19 . . . . 2 . . 3 6 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Terminal Hacks 48 | . 4 1 2 . 1 . 5 34 . . . 1 . . . Record 16 | . . . . . . . 4 11 . . . 1 . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 46 | . 12 1 18 9 5 . . . . . . . . 1 . Terminals 45 | . 12 1 18 9 5 . . . . . . . . . . Botnet 19 | . 6 1 8 4 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Skim 25 | . 6 . 9 5 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . 9 3 5 . . . . 1 . . 1 2 . Full Trace Events 2 | . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . 13 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Total Allies 4 | . . 1 . . . . . . . . . . . . 3 Largest Group 3 | . . 1 . . . . . . . . . . . . 3 Highest-Rated Group 131 | . . 31 . . . . . . . . . . . . 131 Highest-Rated Ally 51 | . . 31 . . . . . . . . . . . . 51 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . . . . 15 Total Damage 441 | . . . . . . . . . . . . . . . 441 Kills 2 | . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Active Infowar (turns) 9144 | 24 1481 1256 2760 1028 . . . . 167 1283 295 . . 392 458 Sensors 850 | . . . . . . . . . . . . . . 392 458 Seismic 8294 | 24 1481 1256 2760 1028 . . . . 167 1283 295 . . . . Robot Analysis Total 156 | . 3 . 2 . . . . 151 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Turns Passed 21458 | 127 1481 1256 3215 1928 3095 1361 1802 200 1956 1283 619 140 622 1263 1110 Spaces Moved 9408 | 52 590 465 1349 687 1645 834 1081 97 434 498 278 73 315 603 407 Core 107 | 4 . . . . . . . . 102 . . . . 1 . Treads 7500 | 48 590 465 1349 687 1645 834 1081 97 332 371 . . . 1 . Legs 761 | . . . . . . . . . . . . . . 354 407 Wheels 1040 | . . . . . . . . . . 127 278 73 315 247 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 156 156 156 156 156 160 170 185 116 116 90 Average Speed 186 | 151 226 240 186 235 156 156 156 156 362 202 184 185 146 126 173 Slowest Speed 1050 | 160 240 240 240 240 240 156 156 156 1050 320 185 185 185 700 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 94 91 97 66 53 92 95 78 64 17 50 12 9 16 33 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 33 | . 1 . 1 5 1 . . 25 . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 . . . 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 . . . . . 1 1 1 . . 1 . 1 . . Scrap Searched 8 | . . 1 . . . 3 2 . 1 . 1 . . . . Spaces Dug 45 | . . . . 13 29 . . . . 3 . . . . . Terrain Destroyed 336 | . . . . 58 63 . . 25 108 12 . . 1 64 5 Melee 3 | . . . . . . . . . . 3 . . . . . Projectile 12 | . . . . . . . . . . . . . 1 6 5 AOE 321 | . . . . 58 63 . . 25 108 9 . . . 58 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Ext Total 11988 | 75 673 544 1779 895 1992 858 1148 128 779 662 350 76 418 895 716 Wait 1414 | . 36 45 190 107 218 9 36 14 271 41 49 3 58 130 207 Move 9393 | 51 589 464 1348 686 1644 833 1080 96 433 497 277 72 314 602 407 Hop . | . . . . . . . . . . . . . . . . Pick Up 104 | 5 7 2 28 12 10 . 1 . 4 12 3 . 5 13 2 Fast Attach 95 | 7 1 . 6 5 9 . . 2 3 12 3 . 9 29 9 Attach 54 | . . . 5 4 5 1 6 1 8 6 . . 3 9 6 Detach 6 | . . . . 1 . . . . 3 2 . . . . . Swap 72 | . 2 1 19 13 18 . 1 4 2 3 . . 2 5 2 Drop 111 | . 3 1 37 22 15 . 2 . 2 9 3 . 4 11 2 Fire 707 | 12 35 31 146 45 72 15 22 11 53 75 15 1 23 94 57 Melee 3 | . . . . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . 2 . Rewire 26 | . . . . . . . . . . 2 . . . . 24 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Ext x2) -4/Extension History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Met a group of wandering Federalists 278 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Learned 2 Mines zone layouts 736 | -10/Materials | Identified exit to Mines 736 | -10/Materials | Identified exit to Subcaves 736 | -10/Materials | Identified exit to Materials 791 | -10/Materials | Learned 2 Storage zone layouts 834 | -10/Materials | Learned location of 1 exit from Storage 1609 | -10/Materials | Entered Mines 1611 | -10/Mines | Met a Derelict bent on vengeance 1650 | -10/Mines | Learned 2 Materials zone layouts 2028 | -10/Mines | Discovered exit to Materials (range 3) 2113 | -10/Mines | Received a Mining Laser from a helpful Derelict 2655 | -10/Mines | Discovered exit to Materials (range 7) 2865 | -10/Mines | Entered Materials 2865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3421 | -9/Materials | Build established: Scavenger-Mutant 3949 | -9/Materials | Discovered new exit (range 10) 4311 | -9/Materials | Discovered new exit (range 4) 4347 | -9/Materials | Learned location of Mines (-9) 4411 | -9/Materials | Identified exit to Materials 4556 | -9/Materials | Learned 2 Materials zone layouts 4619 | -9/Materials | Learned Storage security intel 5773 | -9/Materials | Core integrity fell below 50% 6080 | -9/Materials | Entered another Materials area 6080 | -8/Materials | Evolved 2 slots: Weapon x2 6081 | -8/Materials | Identified exit to Factory 6512 | -8/Materials | Build established: Scavenger-Tank 6821 | -8/Materials | Discovered exit to Factory (range 16) 7348 | -8/Materials | Learned location of Lower Caves (-7) 7383 | -8/Materials | Learned location of Extension (-4) 7410 | -8/Materials | Learned Factory scanalyzer intel 7424 | -8/Materials | Build established: Tank 7438 | -8/Materials | Learned 4 Lower Caves zone layouts 7439 | -8/Materials | Identified exit to Storage 7445 | -8/Materials | Learned location of Zion (-6) 8008 | -8/Materials | Entered Factory 8008 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8009 | -7/Factory | Loaded intel: 4 scanalyzer locations 8451 | -7/Factory | Discovered new exit (range 14) 8523 | -7/Factory | Garrison activated, responded to threat 8913 | -7/Factory | Garrison activated, responded to threat 9823 | -7/Factory | Discovered new exit (range 8) 9980 | -7/Factory | Garrison activated, responded to threat 10314 | -7/Factory | Discovered new exit (range 13) 10372 | -7/Factory | Garrison activated, responded to threat 10620 | -7/Factory | Learned 4 Upper Caves zone layouts 10672 | -7/Factory | Learned Extension emergency access door positions 10746 | -7/Factory | Identified exit to Factory 10767 | -7/Factory | Learned Extension stockpile data 10778 | -7/Factory | Learned Hub_04(d) garrison access intel 10779 | -7/Factory | Loaded intel: 94 trap records 10786 | -7/Factory | Learned location of 3 exits from Factory 10808 | -7/Factory | First assault squad dispatched 10866 | -7/Factory | Identified exit to Lower Caves 10947 | -7/Factory | Allied Derelicts emerged from ambush trap array 11103 | -7/Factory | Entered Lower Caves 11805 | -7/Lower Caves | Encountered a Warlord checkpoint 11813 | -7/Lower Caves | Learned Factory terminal intel 12146 | -7/Lower Caves | Spotted B-75 Beast 12192 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12261 | -7/Lower Caves | Discovered new exit (range 5) 12464 | -7/Lower Caves | Entered another Lower Caves area 12696 | -7/Lower Caves | Discovered exit to Factory (range 16) 13595 | -7/Lower Caves | Learned Research stockpile data 13595 | -7/Lower Caves | Learned Armory security intel 13626 | -7/Lower Caves | Discovered new exit (range 5) 13875 | -7/Lower Caves | Encountered a Warlord checkpoint 14266 | -7/Lower Caves | Entered Data Miner 14266 | -7/Data Miner | Discovered new exit (range 6) 14296 | -7/Data Miner | Met Data Miner 14323 | -7/Data Miner | Learned location of Section 7 (-2) 14323 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14351 | -7/Data Miner | Received God Mode back door access code from Data Miner 14380 | -7/Data Miner | Interfaced with the Data Conduit 14466 | -7/Data Miner | Entered Proximity Caves 14466 | -6/Proximity Caves | Spotted B-75 Beast 14482 | -6/Proximity Caves | Learned Factory non-interactive machine intel 14568 | -6/Proximity Caves | Destroyed B-75 Beast 14575 | -6/Proximity Caves | Core integrity fell below 50% 14682 | -6/Proximity Caves | Build established: Gunner 14739 | -6/Proximity Caves | Learned 4 Factory zone layouts 14777 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14809 | -6/Proximity Caves | Destroyed 7 combat bots 14818 | -6/Proximity Caves | Lost 5 parts (4n1w) 14900 | -6/Proximity Caves | Lost 3 parts (2n1u) 16150 | -6/Proximity Caves | Lost 3 parts (3w) 16409 | -6/Proximity Caves | Build established: Mutant 16416 | -6/Proximity Caves | Discovered exit to Factory (range 4) 16422 | -6/Proximity Caves | Entered Factory 16422 | -6/Factory | Evolved 2 slots: Utility x2 16423 | -6/Factory | Identified exit to Factory 16423 | -6/Factory | Identified exit to Lower Caves 16425 | -6/Factory | Loaded intel: 249 machine locations 16426 | -6/Factory | Loaded intel: 195 non-interactive machine locations 16427 | -6/Factory | Loaded intel: 26 terminal locations 17272 | -6/Factory | Build established: Gunner 17383 | -6/Factory | Lost 5 parts (2n1u2w) 17686 | -6/Factory | Garrison activated, responded to threat 17705 | -6/Factory | Entered Lower Caves 17725 | -6/Lower Caves | Build established: Scavenger-Gunner 18043 | -6/Lower Caves | Lost 3 parts (1n1u1w) 18120 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18291 | -6/Lower Caves | Discovered new exit (range 10) 18324 | -6/Lower Caves | Entered another Lower Caves area 18344 | -6/Lower Caves | Entered a destroyed Warlord outpost 18435 | -6/Lower Caves | Discovered exit to Factory (range 11) 18464 | -6/Lower Caves | Entered Factory 18464 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18465 | -5/Factory | Loaded intel: 223 machine locations 18926 | -5/Factory | Lost 3 parts (1p1n1w) 18976 | -5/Factory | Discovered new exit (range 14) 19004 | -5/Factory | Lost 4 parts (1p1n2w) 19086 | -5/Factory | Entered another Factory area 19086 | -4/Factory | Evolved 2 slots: Utility x2 19087 | -4/Factory | Identified exit to Extension 19088 | -4/Factory | Loaded intel: 293 machine locations 19409 | -4/Factory | Lost 4 parts (1p1n1u1w) 19505 | -4/Factory | Lost 5 parts (2n2u1w) 19507 | -4/Factory | Destroyed 7 combat bots 19587 | -4/Factory | Lost 7 parts (1p1n1u4w) 19604 | -4/Factory | Core integrity fell below 50% 19765 | -4/Factory | Lost 6 parts (3n1u2w) 19982 | -4/Factory | Discovered exit to Extension (range 16) 20044 | -4/Factory | Lost 3 parts (1n2w) 20159 | -4/Factory | Core integrity fell below 20% 20192 | -4/Factory | Lost 3 parts (2n1w) 20349 | -4/Factory | Entered Extension 20352 | -4/Extension | Loaded intel: 25 machine locations 20513 | -4/Extension | Lost 5 parts (2p3n) 20924 | -4/Extension | Disrupted transfer network 21416 | -4/Extension | Spotted B-86 Titan 21455 | -4/Extension | Spotted B-86 Titan 21459 | -4/Extension | Destroyed by B-86 Titan with Railgun Last Messages --------------- 21429_ AJ-ACD(h) destroyed. 21430_ Acquired 2 matter. 21430_ Slug penetrates 5P-468(b). 21430_ Slug penetrates Wall. 21432_ Acquired 31 matter. 21433_ 5P-468(b) destroyed. 21434_ Slug penetrates Wall. 21434_ Penetrated by Slug. 21438_ Slug penetrates Wall. 21449_ Dispersion Rifle destroyed. 21451_ System corrupted: Heat flow error (+152). 21453_ R-10 Processor collects Power Maul. 21457_ R-10 Processor collects Lgt. Antimatter Reactor. 21458_ Adv. Heat Sink destroyed. 21458_ Critical hit (Blast). 21458_ Penetrated by Slug. 21458_ Slug penetrates Wall. 21459_ B-86 Titan exits siege mode. 21459_ R-10 Processor destroyed. 21459_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"""??????????? | | ####????????????????????????????????"T"??????????? | | #?????######??????????????????????????????????? | | #?????# #??????????????????????"""?????????? | | ####??# #???????????????????????Y"?????????? | | #??# #??????????????????????"""?????????? | | ## #??# #??????????????????????????????????? | | ?# #??# #??????????????????????????????????? | | ?# #??# #############??????????????????????? | | ?# #??# #??????????????????????? | | ?# #### ######## #??????????????????????? | | ?# # ### #??????# #??????????????????????? | | ?# # #??????# #??????????????????????? | | ## # ###### #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | ####????????# #??????# #??????????????????????? | | ????????????####+###????; #??????????????????????? | | ???????????????# #????;%#??????????????????????? | | ???????????????# #????#!#??????????????????????? | | ???????????????# #????#%#??????????????????????? | | ???????????????# #????#@#??????????????????????? | | ???????????????# #????#%#??????????????????????? | | ???????????????# #????#*#??????????????????????? | | ???????????????# #????#%;??????????????????????? | | ???????????????# #????![;??????????????????????? | | ???????????????# #????;!;??????????????????????? | | ???????????????#####????!==??????????????????????? | | ????????????????????????;%; ?????????????????????? | | ????????????????????????#!; ?????????????????????? | | ????????????????????????#%!=?????????????????????? | | ???????????????????????""%%B??????""?""??????????? | | ????????????????????????"%!BB??????"?"???????????? | | ?????????????????????????!/ ????????????????????? | | ?????????????????????????*BB?????????????????????? | | ????????????????????????? BB?????????????????????? | | ????????????????????????? % ?????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 24 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertDimensionalStick Manual? 0 Play Time 01:41:33 Cumulative 209.5 hours Start 2025.07.25 @ 02:45:33 End 2025.07.25 @ 04:29:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/4/2/0/0/0/0/0/0 Lore% 76 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3577cde7-6841-470c-b9a5-2aeee323559d