Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.20 @ 16:11:57 Player: JACKBOI Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (509) 509 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2244 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Warning (312) Movement Hovering (240) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Heavy Ion Engine Light Treads Aluminum Leg Hover Unit Hover Unit Compact Battery (200) Structural Scanner Sensor Array Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Large Storage Unit Large Matter Pod Sensor Array ECM Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Treads Compact Battery Structural Scanner Core Shielding Hardened Light Armor Plating Assault Rifle [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Matter Pod Device ECM Suite Storage Large Matter Pod Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | 7 5 9 10 Power 6 | 2 1 1 2 Engine 5 | 2 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads 4 | 2 . 2 . Leg 2 | . 2 . . Wheel . | . . . . Hover 4 | . . . 4 Flight . | . . . . Utility 7 | 1 1 3 2 Device 2 | . . 1 1 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 14 | . . . 14 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 14 | . . . 14 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 99 85 Engine 19 | . 14 22 15 Treads 9 | . 25 5 1 Leg 10 | . 2 16 . Hover 3 | . . . 16 Device 8 | . . 10 13 Storage 22 | . 27 22 17 Energy Gun 8 | . 18 6 . Ballistic Gun 14 | . 10 15 15 Naked Turns . | . . . . Heaviest Build 47 | 14 20 46 47 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 9 | 7 8 9 15 Most Carried 13 | 5 8 9 13 Average Carried 7 | 3 7 7 10 Final Capacity 15 | 8 8 15 15 Final Carried 10 | 4 8 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 632 | 238 89 199 106 Remotely . | . . . . Salvage Created 579 | . 89 199 291 Parts 37 | . 4 19 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 2 5 6 Guns 13 | . 2 5 6 Classes Destroyed 6 | . 1 4 1 Builder 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 6 | . 2 . 4 Duelist 1 | . . . 1 Sentry 3 | . . 2 1 Best Kill Streak 5 | . 2 5 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2159 | . 196 289 1674 Core 641 | . 42 37 562 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . . 51 Core Remaining (%) 91 | 100 83 90 . Volleys Fired 56 | . 12 22 22 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 65 Shots Fired 107 | . 23 44 40 Gun 107 | . 23 44 40 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 67 | . 4 26 37 Thermal 23 | . 11 9 3 Explosive . | . . . . Electromagnetic 17 | . 8 9 . Robot Hit Streak 15 | . 13 15 12 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 80 | . 18 28 34 Core Hits 29 | . 4 10 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1029 | . 202 354 473 Guns 1028 | . 202 354 472 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 597 | . 10 164 423 Thermal 259 | . 101 109 49 Explosive . | . . . . Electromagnetic 172 | . 91 81 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . . 43 . Shots 1 | . . 1 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 357 | . 324 357 354 Average Temperature 124 | . 135 139 104 Received Heat Transfer 1443 | . 138 90 1215 Effects 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 814 | . 370 333 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 254 | . 65 254 115 Initial 37 | . . 23 37 Average 68 | . 17 106 42 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 92 100 Level 1 4 | . . 7 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 5 12 15 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 3 8 Successful 14 | . 7 3 4 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 2 3 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 3 4 Record 2 | . . . 2 Robot Analysis 2 | . . 1 1 Prototype ID Bank 1 | . 1 . . Unreport Threat 1 | . . . 1 Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 70 | . 70 . . Retrieved Matter 70 | . 70 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . . 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1302 | 90 288 709 215 Spaces Moved 579 | 48 150 317 64 Core 3 | 1 . . 2 Treads 264 | 47 128 84 5 Legs 255 | . 22 233 . Wheels . | . . . . Hover 57 | . . . 57 Flight . | . . . . Fastest Speed 50 | 50 120 160 172 Average Speed 181 | 157 154 194 198 Slowest Speed 600 | 160 160 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 31 20 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 41 | . . 41 . Melee . | . . . . Projectile . | . . . . AOE 41 | . . 41 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 723 | 60 187 369 107 Wait 10 | . . 10 . Move 576 | 47 149 316 64 Hop . | . . . . Pick Up 30 | 6 13 5 6 Fast Attach 12 | 3 2 3 4 Attach 13 | 3 1 3 6 Detach 1 | . . . 1 Swap 6 | 1 2 3 . Drop 17 | . 8 7 2 Fire 56 | . 12 22 22 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 14) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1081 | -9/Materials | Discovered new exit (range 4) 1088 | -9/Materials | Entered another Materials area 1088 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1291 | -8/Materials | Core integrity fell below 50% 1299 | -8/Materials | Core integrity fell below 20% 1303 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01284_ Acquired Particle Gun. 01288_ K-01 Serf collects debris. 01288_ L-31 Rogue destroyed. 01289_ Acquired 39 matter. 01289_ Critical hit (Burn: +37). 01290_ Core Shielding destroyed. 01290_ Particle Gun destroyed. 01291_ K-01 Serf collects debris. 01291_ Lrg. Matter Pod destroyed. 01292_ Acquired 41 matter. 01292_ K-01 Serf collects debris. 01294_ Lgt. Nuclear Core destroyed. 01295_ K-01 Serf collects debris. 01296_ Slammed into G-50 Soldier. 01297_ Acquired 26 matter. 01297_ Critical hit (Burn: +37). 01298_ K-01 Serf collects debris. 01300_ Slammed into G-47 Trooper. 01301_ K-01 Serf collects debris. 01303_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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