Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 20:54:39 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (144) 720 Value Destroyed (5484) 5484 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2532) 2532 TOTAL SCORE: 15516 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 300 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -350 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor 0b10 Alert Chip > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Backup Power I Armored Huge Wheel Quantum Capacitor Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Core Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Matter Neutralizer Mass Driver Heavy Gauss Cannon > --- INVENTORY -------- Armored Huge Wheel Advanced Signal Interpreter 0b10 Alert Chip Core Analyzer Core Analyzer Quantum Capacitor Improved Light Armor Plating Hacking Suite Authchip [R/Combat] Heavy Disruptor Cannon Heavy Gauss Cannon Heavy Rocket Launcher Smartbomb Launcher Advanced Datajack Remote Datajack Power Maul [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility Core Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Flak Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 . . 2 . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . 1 1 . . Utility 6 | . . . . . 2 . . 1 . . . 1 1 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 114 | 9 8 . 2 4 10 5 7 5 7 16 6 14 10 6 3 2 Power 20 | 1 2 . . . 1 1 1 2 1 3 . 5 2 . . 1 Engine 10 | 1 1 . . . 1 . 1 1 . 2 . 2 . . . 1 Core 10 | . 1 . . . . 1 . 1 1 1 . 3 2 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 28 | 4 3 . . 1 2 1 1 1 4 . 5 2 1 2 . 1 Treads 4 | 2 . . . . . . . . . . . . . 2 . . Leg 22 | 2 3 . . 1 2 1 1 1 4 . 5 2 . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 30 | 2 1 . 2 . 4 1 1 2 1 5 . 5 3 2 1 . Device 12 | 1 1 . 1 . 1 . . 2 . 2 . 1 1 2 . . Storage 3 | 1 . . 1 . 1 . . . . . . . . . . . Processor 7 | . . . . . 1 1 . . . 1 . 2 1 . 1 . Hackware 2 | . . . . . . . . . . 2 . . . . . . Protection 6 | . . . . . 1 . 1 . 1 . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 2 2 . . 3 3 2 4 . 1 8 1 2 4 2 2 . Energy Gun 13 | 1 2 . . 3 . . . . . 4 1 1 1 . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . 1 . . Ballistic Gun 5 | 1 . . . . 3 1 . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . 3 . . 3 . . 1 1 1 . Launcher 3 | . . . . . . . . . 1 . . 1 . . 1 . Special Weapon 2 | . . . . . . 1 . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 4 | . . . . . . . 1 1 . 1 . 1 . . . . Parts Lost 49 | . 6 . . 2 . 1 . . 4 3 6 6 7 . 9 5 Power 7 | . 1 . . . . . . . 1 2 . . 2 . 1 . Propulsion 19 | . 2 . . 1 . . . . 2 . 5 3 1 . 2 3 Utility 11 | . 1 . . . . . . . 1 . . 2 2 . 3 2 Weapon 12 | . 2 . . 1 . 1 . . . 1 1 1 2 . 3 . Highest Loss Streak 9 | . 6 . . 2 . 1 . . 2 1 3 3 9 . 5 3 To Critical Strikes 4 | . . . . . . . . . . . . . 1 . 3 . Average Backups 14 | 3 6 8 8 9 11 19 19 18 18 17 15 17 12 15 12 2 Power . | . . . . . . . 1 . 1 . . 1 . . . . Propulsion 2 | 1 2 2 2 2 1 6 5 3 2 2 1 1 . . 1 1 Utility 7 | . 3 4 5 5 4 8 8 8 9 10 10 11 8 8 7 1 Weapon 3 | . 1 1 1 1 4 4 4 6 5 3 2 1 2 4 3 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 22 | . 1 1 1 1 1 1 4 . . 2 . 1 1 1 6 1 Power 2 | . 1 . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 . . . 1 2 . . 2 . . . . . . Utility 10 | . . . 1 1 . . 1 . . . . . 1 1 4 1 Weapon 3 | . . . . . 1 . 1 . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 90 100 100 99 98 99 99 98 99 96 99 97 58 71 50 28 Engine 3 | . 13 . . . 5 5 3 4 . 3 . 5 . . . 2 Core 5 | . . 14 14 14 3 3 5 2 6 3 7 6 6 10 4 . Treads 1 | . 20 . . . . . . . . . . . . 7 8 . Leg 23 | . 2 28 28 28 26 27 26 30 29 30 29 25 2 . . . Device 5 | . 11 14 14 14 11 3 . 6 6 3 7 5 3 8 3 . Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 6 5 5 4 . Processor 15 | . . . . . 5 14 18 15 15 19 23 20 20 21 18 20 Protection 4 | . . . . . 8 9 9 6 6 3 . 5 3 5 1 . Energy Gun 9 | . 15 28 28 27 . . . . . 11 22 18 2 . . 2 Ballistic Gun 4 | . 10 . . . 25 25 9 . . . . . . . . . Ballistic Cannon 7 | . . . . . . . 17 23 22 9 . . 3 9 4 . Peak Build Rating 91 | 7 12 12 14 17 37 41 41 46 53 59 58 63 60 91 91 34 Average Rating 41 | 5 6 12 12 15 29 38 39 42 47 53 52 60 44 78 59 19 On Entrance 34 | . 7 12 12 14 17 37 41 37 43 48 58 52 47 58 91 17 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 92 | 14 17 17 22 23 59 59 72 72 72 72 63 78 74 92 92 16 Greatest Support 140 | 40 40 20 20 20 50 55 55 65 80 80 80 66 34 140 140 22 Greatest Overweight (x) 4 | . 4 . 1 1 1 1 1 1 1 . 1 1 3 2 . 2 Average Overweight (x) . | . . . . . . 1 1 . . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 8 8 8 10 12 20 20 20 20 20 20 20 20 20 17 5 Most Carried 20 | 6 8 8 9 10 19 20 20 20 20 20 19 20 16 20 20 5 Average Carried 15 | 3 6 7 8 9 11 19 19 19 19 18 16 18 12 18 16 4 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 8 8 10 19 20 20 20 19 19 17 17 14 20 4 5 Class Distribution -------------------- 56% | Gunner 16% | Mutant 10% | Scavenger-Mutant 10% | Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Mutant | -5/Factory Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Matter Collected 4120 | 316 94 . . 50 347 367 374 133 612 574 118 300 67 264 415 89 Remotely 264 | . . . . . . . . . . . . . . 264 . . Salvage Created 5998 | 216 499 . . 209 453 531 397 . 423 944 484 415 242 231 954 . Parts 246 | 16 28 . . 10 19 26 17 . 22 51 17 22 12 4 2 . Haulers Intercepted 3 | . . . . . . . 1 . . 1 . 1 . . . . Recyclers Shooed 3 | . . . . . 1 . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Combat Hostiles Destroyed 117 | . 12 . . 3 8 15 10 . 19 13 14 9 4 5 5 . Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 71 | . 12 . . 3 8 15 3 . . 12 11 6 1 . . . Cannons 31 | . . . . . . . 7 . 13 1 . . 2 4 4 . AOE 14 | . . . . . . . . . 6 . 3 3 . 1 1 . Classes Destroyed 14 | 3 1 . . . 2 2 1 . . 3 1 . . . 1 . Worker 8 | 1 . . . . 1 . . . . 5 . 1 . . . . Builder 2 | . . . . . . . . . . 2 . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . 1 . . 1 . 1 . . . . Recycler 7 | 1 . . . 1 1 . 1 . . 3 . . . . . . Swarmer 26 | . . . . . . 3 2 . 8 3 7 3 . . . . Grunt 59 | . 12 . . 3 5 9 5 . 6 5 4 4 2 4 . . Brawler 3 | . . . . . . 1 . . 2 . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 14 | . . . . . 2 2 3 . 3 1 . 1 1 1 . . Specialist 1 | . . . . . 1 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . 1 . 1 . . . Programmer 7 | . . . . . . . . . . 4 2 1 . . . . Compactor 5 | . . . . . . . . . . . . . . . 5 . Best Kill Streak 9 | 3 5 . . 3 7 4 3 . 9 4 5 4 3 4 2 . Combat Bots Only 9 | . 5 . . 3 6 4 3 . 9 3 5 3 3 4 2 . Max Kills in Single Turn 4 | 1 1 . . 1 2 1 2 . 4 4 2 2 1 1 1 . Gunslinging 1 | . . . . . . . . . . 1 1 . . . . . Exploded 4 | . . . . . . . . . 4 . 2 2 . 1 1 . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Hostile Shots Fired 731 | . 83 . . 29 13 64 25 . 111 49 83 69 33 39 18 115 Missed 220 | . 11 . . 5 6 20 4 . 37 18 25 23 5 15 . 51 Hits 511 | . 72 . . 24 7 44 21 . 74 31 58 46 28 24 18 64 Melee 20 | . . . . . . 1 . . 1 . . . . . 18 . Projectile 491 | . 72 . . 24 7 43 21 . 73 31 58 46 28 24 . 64 Critical Strikes 20 | . . . . . . . . . 1 . 1 2 1 1 11 3 Part Disruptions 2 | . . . . . . . . . . . . 2 . . . . Damage Taken 9578 | . 880 . . 286 123 643 274 . 945 804 892 1207 509 553 1201 1261 Core 2057 | . 190 . . 15 . 75 39 . 46 40 162 208 125 43 164 950 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 182 | . . . . . . . 102 . . 80 . . . . . . Core Remaining (%) 70 | 100 . . . 18 . . 79 . . . 64 75 87 . . . Volleys Fired 349 | 26 53 . . 13 20 31 20 . 43 38 24 19 7 13 42 . Largest 3 | 2 2 . . 2 3 3 3 . 3 3 3 3 2 3 3 . Hottest 214 | 70 70 . . 130 75 100 111 . 111 113 109 214 112 203 203 . Shots Fired 793 | 50 92 . . 18 60 83 60 . 117 90 64 49 13 28 68 1 Gun 509 | 50 92 . . 18 60 78 18 . 1 78 61 46 6 . . 1 Cannon 254 | . . . . . . . 42 . 112 6 . . 7 28 59 . Launcher 19 | . . . . . . . . . 3 1 3 3 . . 9 . Special 11 | . . . . . . 5 . . 1 5 . . . . . . Kinetic 453 | 26 39 . . . 60 78 60 . 112 6 . . 7 26 39 . Thermal 310 | 24 53 . . 18 . 5 . . 2 78 61 46 . 2 20 1 Explosive 19 | . . . . . . . . . 3 1 3 3 . . 9 . Electromagnetic 6 | . . . . . . . . . . . . . 6 . . . Robot Hit Streak 32 | 3 19 . . 16 7 7 7 . 21 16 22 16 4 9 32 . Robot Miss Streak 14 | 3 1 . . . 7 4 8 . 14 5 2 2 2 2 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . . . . 2 4 1 . . 2 5 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . 1 1 . . . . . Shots Hit Robots 582 | 25 70 . . 16 43 61 44 . 88 59 49 37 11 22 57 . Core Hits 437 | 13 26 . . 6 23 35 42 . 164 40 24 32 7 13 12 . Critical Kills 3 | . . . . . 2 . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 22 | . 2 . . . 2 . . . . 2 5 2 1 4 4 . Burn 11 | . 2 . . . . . . . . 2 5 2 . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . 4 3 . Smash 2 | . . . . . . . . . . . . . 1 . 1 . Melee Attacks 6 | . . . . . . . . . . . . . 4 . 2 . Impact 6 | . . . . . . . . . . . . . 4 . 2 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15471 | 251 788 . . 235 824 1058 722 . 2346 1805 1295 1315 467 886 3448 31 Guns 6403 | 251 785 . . 235 812 1058 216 . . 1051 1016 853 126 . . . Cannons 5227 | . . . . . . . 500 . 1670 54 . . 192 814 1997 . Explosions 3451 | . . . . . . . . . 650 660 279 458 . 72 1332 . Melee 261 | . . . . . . . . . . . . . 149 . 112 . Ramming 129 | . 3 . . . 12 . 6 . 26 40 . 4 . . 7 31 Kinetic 6921 | 149 216 . . . 812 1058 716 . 1670 54 . . 192 742 1312 . Thermal 5189 | 102 569 . . 235 . . . . . 1657 1016 853 . 72 685 . Explosive 2773 | . . . . . . . . . 650 54 279 458 . . 1332 . Electromagnetic 198 | . . . . . . . . . . . . . 126 72 . . Impact 261 | . . . . . . . . . . . . . 149 . 112 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . 3 6 7 8 . . . 25 32 Average Corruption 7 | . . . . . . . . 2 4 4 7 . . . 14 25 Corruption Purged 8 | . . . . . . . . 3 . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 98 | . . . . . . . . 1 12 40 17 . . . 12 16 Message Errors 21 | . . . . . . . . . 5 10 3 . . . 1 2 Matter Fused 23 | . . . . . . . . . 5 7 3 . . . 4 4 Heat Flow Errors 10 | . . . . . . . . . 1 4 1 . . . 2 2 Energy Discharges 14 | . . . . . . . . 1 1 4 4 . . . 1 3 Data Loss (minor) 8 | . . . . . . . . . . 3 4 . . . . 1 Data Loss (major) 7 | . . . . . . . . . . 3 2 . . . . 2 Misfires 6 | . . . . . . . . . . 5 . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . 3 . . . . 4 . Overload Shots 2 | . . . . . . . . . . . 2 . . . . . Overflow Damage 217 | . . . . . . . . . 2 177 . 25 . 9 4 . Projectiles 9 | . . . . . . . . . . . . . . 9 . . Explosions 208 | . . . . . . . . . 2 177 . 25 . . 4 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 53 | . . . . . 1 . 13 . 19 3 . . 2 15 . . Impact 2 | . . . . . 1 . . . . 1 . . . . . . Kinetic 47 | . . . . . . . 12 . 18 2 . . 2 13 . . Secondary 4 | . . . . . . . 1 . 1 . . . . 2 . . Self-Inflicted Damage 641 | . . . . . . . . . 26 58 6 118 . 71 348 14 Shots 18 | . . . . . . . . . . 1 1 3 . 4 9 . Rammed 10 | . 1 . . . . . . . . . . . . . 1 8 Targets Rammed 21 | . 1 . . . 1 . 1 . . 7 . 2 . . 1 8 Kicked 11 | . . . . . 1 . 1 . . 7 . 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 530 | 112 342 . . 192 1 91 362 . 276 249 173 530 216 264 449 253 Average Temperature 118 | 37 172 . . 94 1 37 99 . 97 74 70 161 91 132 213 122 Received Heat Transfer 2097 | . 498 . . 156 36 297 108 . 261 111 162 264 36 96 . 72 Effects 19 | . 3 . . . . . . . . 1 . 10 . . 5 . Shutdowns 4 | . . . . . . . . . . . . 2 . . 2 . Energy Bleed 8 | . 3 . . . . . . . . 1 . 2 . . 2 . Interference 3 | . . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 17 | 1 1 . . . 1 . . . . 3 8 3 . . . . Heat Transferred 9564 | 296 1739 . . 568 . . . . . 2561 1886 1737 . 74 703 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Maximum Alert Level 2 | . . . . . . 2 1 . 2 1 2 1 . . . . Low Security (%) 71 | 100 100 100 . 100 100 32 88 100 32 74 . 61 100 100 100 100 Level 1 15 | . . . . . . 31 11 . 1 25 37 38 . . . . Level 2 13 | . . . . . . 35 . . 66 . 62 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 578 | 10 136 43 . 50 198 474 230 54 568 364 578 303 92 115 37 52 Initial 303 | . . 43 . . . 100 230 54 . 298 250 303 76 25 33 . Average 144 | 1 47 35 . 4 53 299 116 8 360 120 386 158 26 36 9 2 Influence Increases 3997 | 40 350 . . 75 358 384 302 . 648 617 388 317 151 205 48 114 Destroy 0b10 Robot/C 2420 | . 240 . . 60 200 300 200 . 480 300 280 180 80 100 . . Destroy 0b10 Robot/NC 140 | 40 . . . 5 15 . 10 . 5 55 . 10 . . . . Destroy Leader 448 | . 50 . . 10 62 20 52 . 30 92 50 32 30 20 . . Allied During Kill 94 | . . . . . 27 . . . 27 40 . . . . . . Successful Hack 54 | . . . . . 7 14 9 . . 9 . . 9 . . 6 Disable Machine 240 | . . . . . . . . . . 75 . 60 30 75 . . Anti-Garrison Action 50 | . . . . . . . . . 50 . . . . . . . Destroy Structure 218 | . . . . . 2 20 1 . 26 46 28 35 2 10 48 . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 318 | . 60 . . . 30 30 30 . 30 . 30 . . . . 108 Influence Decreases 3955 | 40 238 89 23 75 204 64 656 120 80 827 168 739 255 162 143 72 Entered New Map 1278 | . . 69 23 . . 54 244 66 . 270 108 275 80 27 62 . Time Decay 2122 | 40 178 20 . 65 164 . 392 54 . 467 . 404 119 135 48 36 Lost Part 395 | . 60 . . 10 . 10 . . 40 30 60 60 56 . 33 36 Lost Ally 160 | . . . . . 40 . 20 . 40 60 . . . . . . Squads Dispatched 22 | . 2 . . . 3 . 3 1 . 6 . 5 1 . . 1 Investigation 2 | . 1 . . . . . . . . 1 . . . . . . Extermination 7 | . . . . . . . . 1 . 3 . 2 . . . 1 Reinforcement 11 | . 1 . . . 2 . 3 . . 1 . 3 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Distress Signals 12 | . 1 . . . 3 . 2 . . 1 . 4 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 188 | . 18 . . 3 14 16 16 . 20 20 15 21 7 5 7 26 Peak Tracking Total 14 | . 4 . . 3 3 5 6 1 6 3 5 4 2 4 3 14 Tactical Retreats 18 | . 2 . . . 2 2 2 . 2 . 2 . . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Traps Triggered 12 | . 1 . . . . 1 . . 3 3 2 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Machines Disabled 17 | . . . . . . . . . 1 5 . 4 2 5 . . Max in Single Turn 5 | . . . . . . . . . 1 5 . 4 1 5 . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Machines Accessed 24 | . . . 1 1 2 2 3 3 1 4 . 4 1 . . 2 Terminals 11 | . . . . . 1 2 1 2 1 . . 3 1 . . . Fabricators 3 | . . . . . . . . . . 1 . 1 . . . 1 Repair Stations 3 | . . . . . . . 1 . . 1 . . . . . 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . . . . . . Total Hacks 56 | . . . 1 1 7 3 11 3 1 11 . 9 3 . . 6 Successful 30 | . . . 1 1 2 1 8 1 1 9 . 2 2 . . 2 Failed 26 | . . . . . 5 2 3 2 . 2 . 7 1 . . 4 Catastrophic 7 | . . . . . . 2 . 2 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 14 | . . . 1 . 4 . 4 1 . 2 . 1 1 . . . Terminals 23 | . . . . . 4 3 4 2 1 . . 6 3 . . . Fabricators 13 | . . . . . . . . . . 6 . 3 . . . 4 Repair Stations 5 | . . . . . . . 2 . . 1 . . . . . 2 Recycling Units 3 | . . . . . . . . . . 3 . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . . . . Garrison Access 5 | . . . . . 3 . . 1 . 1 . . . . . . Terminal Hacks 10 | . . . 1 1 1 1 2 . 1 . . 1 2 . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 4 . 1 . . . 1 Load Schematic 3 | . . . . . . . . . . 2 . 1 . . . . Build 3 | . . . . . . . . . . 2 . . . . . 1 Repair Station Hacks 3 | . . . . . . . 2 . . . . . . . . 1 Scan Component 1 | . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . 1 . . . . . . Unlock Access 3 | . . . . . 1 . . 1 . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 2 2 3 3 . 3 . 4 . . . 2 Full Trace Events 2 | . . . . . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Robots Built 4 | . . . . . . . . . . 2 . . . . . 2 Authchips 1 | . . . . . . . . . . 1 . . . . . . Time 384 | . . . . . . . . . . 232 . . . . . 152 Total Robot Build Rating 16 | . . . . . . . . . . 6 . . . . . 10 Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . . . 15 . . . . . . Retrieved Matter 15 | . . . . . . . . . . 15 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Used RIF Installer 3 | . . . . . . 1 . . 1 . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . link_fov 1 | . . . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . . . . . 5 . . . . . . . Attached 1 | . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Total Allies 13 | . . . . 2 . 1 . . 2 6 . . . . . 2 Largest Group 5 | . . . . 2 2 1 1 . 2 5 . . . . . 2 Highest-Rated Group 136 | . . . . 45 45 16 16 . 64 136 . . . . . 82 Highest-Rated Ally 41 | . . . . 31 31 16 16 . 39 30 . . . . . 41 Total Orders 1 | . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 67 | . . . . . 24 . 2 . 30 8 . . . . . 3 Total Damage 964 | . . . . . 313 . 29 . 277 251 . . . . . 94 Kills 10 | . . . . . 3 . . . 5 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Active Infowar (turns) 2573 | 135 376 . . . 123 . . 366 900 . . . 230 366 77 . Terrain 673 | . . . . . . . . . . . . . 230 366 77 . Seismic 634 | 135 376 . . . 123 . . . . . . . . . . . Jamming 1266 | . . . . . . . . 366 900 . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Turns Passed 10428 | 283 517 46 350 654 447 953 921 408 971 1996 612 965 345 366 222 372 Spaces Moved 5398 | 135 202 38 259 375 260 400 371 178 520 1063 313 436 212 199 92 345 Core 275 | 12 4 . . . . . . . . . . . . . 46 213 Treads 434 | 101 160 . . . . . . . . . . . . 127 46 . Legs 4296 | 22 38 38 259 375 260 400 371 178 520 1063 313 436 23 . . . Wheels 261 | . . . . . . . . . . . . . 189 72 . . Hover 132 | . . . . . . . . . . . . . . . . 132 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 196 196 125 125 127 127 127 115 130 50 50 Average Speed 147 | 143 155 120 133 160 130 196 196 194 147 127 140 191 138 149 105 56 Slowest Speed 340 | 160 250 120 190 190 196 196 196 195 195 127 200 200 340 240 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 7 36 14 60 86 26 57 33 6 55 31 39 13 8 7 61 14 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . . . 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 196 | . . . . . . . . . 10 51 36 32 1 4 62 . Melee . | . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . . 1 4 3 . AOE 188 | . . . . . . . . . 10 51 36 32 . . 59 . Terrain Rammed 2 | . . . . . . . . . 2 . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Fac Was Fac Total 7166 | 175 318 39 265 409 323 497 519 238 629 1647 432 519 243 243 146 524 Wait 1075 | . 50 . . 12 14 33 105 49 26 486 85 29 4 14 3 165 Move 5380 | 134 201 37 258 374 259 398 370 177 518 1062 311 435 211 199 91 345 Hop . | . . . . . . . . . . . . . . . . . Pick Up 70 | 6 3 1 2 3 12 4 6 1 3 16 2 4 2 5 . . Fast Attach 44 | 7 5 . . 2 3 . 1 3 2 3 2 2 5 5 3 1 Attach 37 | . 1 . . . 3 2 . 1 2 10 4 3 6 1 4 . Detach 7 | . . . . . 1 . . . . 2 . . 2 2 . . Swap 73 | 2 2 . 2 2 5 6 8 4 13 8 4 16 . . . 1 Drop 67 | . 2 1 3 3 5 4 8 3 5 14 . 9 2 4 . 4 Fire 349 | 26 53 . . 13 20 31 20 . 43 38 24 19 7 13 42 . Melee 6 | . . . . . . . . . . . . . 4 . 2 . Ram 10 | . . . . . . . . . 2 . . . . . . 8 Kick 11 | . . . . . 1 . 1 . . 7 . 2 . . . . Crush 2 | . 1 . . . . . . . . . . . . . 1 . Escape Stasis 15 | . . . . . . 5 . . 10 . . . . . . . Rewire 20 | . . . . . . 14 . . 5 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 284 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Core integrity fell below 50% 723 | -10/Materials | Lost 6 parts (1p2n1u2w) 801 | -10/Materials | Entered Mines 804 | -10/Mines | Met a Derelict bent on vengeance 841 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 843 | -10/Mines | Discovered new exit (range 5) 847 | -10/Mines | Entered Exiles 877 | -10/Exiles | Met 8R-AWN 897 | -10/Exiles | Met EX-HEX 934 | -10/Exiles | Met EX-BIN 948 | -10/Exiles | Aligned with FarCom system 949 | -10/Exiles | Given EX-Vault access code 977 | -10/Exiles | Opened EX-Vault 996 | -10/Exiles | Found 0b10 Alert Chip 1022 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1035 | -10/Exiles | Build established: Scavenger-Mutant 1057 | -10/Exiles | Met EX-DEC 1174 | -10/Exiles | Discovered new exit (range 14) 1197 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1197 | -10/Exiles | Entered Mines 1200 | -9/Mines | Core integrity fell below 20% 1264 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1267 | -9/Mines | Found Prototype Device 1412 | -9/Mines | Learned location of Storage (-7) 1414 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1830 | -9/Mines | Discovered new exit (range 8) 1851 | -9/Mines | Entered Materials 1851 | -8/Materials | Accompanied by 2 allies 1851 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1856 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2166 | -8/Materials | Build established: Scavenger-Skirmisher 2215 | -8/Materials | Garrison activated, responded to threat 2290 | -8/Materials | Identified exit to Garrison 2298 | -8/Materials | Entered Garrison 2481 | -8/Garrison | Build established: Skirmisher 2715 | -8/Garrison | Discovered new exit (range 12) 2953 | -8/Garrison | Build established: Gunner 3118 | -8/Garrison | Discovered new exit (range 10) 3164 | -8/Garrison | Installed Relay Interface Framework 3251 | -8/Garrison | Entered Materials 3251 | -8/Materials | Accompanied by 1 ally 3573 | -8/Materials | Repaired Imp. Titanium Leg 4099 | -8/Materials | Discovered new exit (range 16) 4172 | -8/Materials | Entered Factory 4172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4173 | -7/Factory | Identified exit to Storage 4578 | -7/Factory | Identified exit to Garrison 4580 | -7/Factory | Entered Garrison 4746 | -7/Garrison | Triggered checkpoint 4812 | -7/Garrison | Rescued a captive Derelict 4814 | -7/Garrison | Rescued a captive Derelict 4833 | -7/Garrison | Garrison Relay disabled 4894 | -7/Garrison | Triggered checkpoint 4894 | -7/Garrison | Triggered checkpoint 4896 | -7/Garrison | Triggered checkpoint 4938 | -7/Garrison | Destroyed 9 combat bots 5054 | -7/Garrison | Triggered checkpoint 5093 | -7/Garrison | Discovered new exit (range 10) 5330 | -7/Garrison | Build established: Scavenger-Gunner 5341 | -7/Garrison | Discovered new exit (range 12) 5364 | -7/Garrison | Triggered checkpoint 5495 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5551 | -7/Garrison | Entered Factory 5666 | -7/Factory | Build established: Gunner 6800 | -7/Factory | Fabricated M-28 Smith (x1) 7091 | -7/Factory | Fabricated M-28 Smith (x1) 7483 | -7/Factory | Garrison activated, responded to threat 7546 | -7/Factory | Identified exit to Garrison 7547 | -7/Factory | Entered Garrison 7557 | -7/Garrison | Triggered checkpoint 7653 | -7/Garrison | Lost 3 parts (3n) 7852 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7979 | -7/Garrison | Triggered checkpoint 8143 | -7/Garrison | Discovered new exit (range 12) 8159 | -7/Garrison | Entered Factory 8159 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8252 | -6/Factory | Discovered new exit (range 5) 8956 | -6/Factory | Lost 3 parts (1n2u) 9102 | -6/Factory | Discovered new exit (range 7) 9124 | -6/Factory | Entered another Factory area 9124 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9207 | -5/Factory | Lost 9 parts (2p3n2u2w) 9260 | -5/Factory | Build established: Mutant 9393 | -5/Factory | Discovered new exit (range 16) 9469 | -5/Factory | Entered another Factory area 9469 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9512 | -4/Factory | Found Quantum Capacitor 9654 | -4/Factory | Build established: Skirmisher 9835 | -4/Factory | Sucked down chute 9835 | -4/Factory | Entered Waste 9850 | -4/Waste | EMP discharged 9850 | -4/Waste | Spotted C-40 Crusher 9859 | -4/Waste | Spotted C-40 Crusher 9864 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9867 | -4/Waste | Destroyed C-40 Crusher 9872 | -4/Waste | Destroyed C-40 Crusher 9882 | -4/Waste | Spotted C-40 Crusher 9892 | -4/Waste | Spotted C-40 Crusher 9909 | -4/Waste | Crushed by Compactor (1 part destroyed) 9912 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9914 | -4/Waste | Destroyed C-40 Crusher 9923 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9926 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9929 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9933 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9940 | -4/Waste | Spotted C-40 Crusher 9950 | -4/Waste | EMP discharged 9950 | -4/Waste | System corruption reached 10% 9954 | -4/Waste | Lost 5 parts (1p3u1w) 9960 | -4/Waste | Destroyed C-40 Crusher 9975 | -4/Waste | Destroyed C-40 Crusher 9990 | -4/Waste | Spotted C-40 Crusher 10020 | -4/Waste | Crushed by Compactor (1 part destroyed) 10023 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10026 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10050 | -4/Waste | EMP discharged 10052 | -4/Waste | Discovered new exit (range 10) 10057 | -4/Waste | Entered Factory 10062 | -4/Factory | Lost 3 parts (2n1w) 10221 | -4/Factory | Build established: Mutant 10224 | -4/Factory | Fabricated H-66 Slayer? 10239 | -4/Factory | Spotted B-86 Titan 10377 | -4/Factory | Core integrity fell below 50% 10396 | -4/Factory | Lost 3 parts (3n) 10413 | -4/Factory | Core integrity fell below 20% 10426 | -4/Factory | System corruption reached 30% 10429 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10407_ Slammed into S-27 Virus. 10408_ K-01 Serf collects debris. 10408_ Acquired 65 matter. 10409_ Slammed into S-27 Virus. 10409_ Destabilizing: System corrupted (+2). 10410_ Slammed into S-27 Virus. 10410_ Destabilizing: Core damaged (-34). 10411_ Slammed into S-27 Virus. 10411_ K-01 Serf cleans the Power Conduit. 10412_ Slammed into S-27 Virus. 10412_ Destabilizing: Core damaged (-46). 10413_ Slammed into S-27 Virus. 10415_ System corrupted: Energy discharge (-27). 10416_ Penetrated by Slug. 10419_ Imp. Targeting Computer destroyed. 10422_ K-01 Serf cleans the Construction Platform. 10425_ Slammed into K-01 Serf. 10425_ Core Analyzer destroyed. 10425_ System corrupted by crushing effect (+5). 10427_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# #????????????????????????? | | ????????????????### #????????????????????????? | | ????????????????? # #????????????????????????? | | ??????????????????o +????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# Rgg #????????????????????????? | | ??????????????????# g#????????????????????????? | | ????????????g?????# #????????????????????????? | | ???????????gg?????# R #????????????????????????? | | ?????????????g????# ###############??????????? | | ????????####??????# k ????????? | | ???????# ?????# @ ????????? | | ???????# ?##### ????????? | | ???????+ " u s #######+######???????????? | | ???????# ########+#######????????????????????? | | ???????? ??# s #????????????????????? | | ???????## #??# """" """" #????????????????????? | | ???????# #??# """" """" ?????????????????????? | | ???????#T #??# """" """" #????????????????????? | | ????????# #??# """" """"??????????????????????? | | ???????## ##?# """" """???????????????????????? | | ???????# #?# """" """???????????????????????? | | ???????# ### """" """"??????????????????????? | | ####???# hhY #????????????????????? | | #???# ### #????????????????????? | | ""#???# #?# #????????????????????? | | Y"#???### ###?# #????????????????????? | | ""#?????# #???##############????????????????????? | | #?????# #?????????????????????????????????????? | | #?????# #?????????????????????????????????????? | | "" #?????# #?????????????????????????????????????? | | #????## ##????????????????????????????????????? | | "" ###### #????????????????????????????????????? | | /" #????????????????????????????????????? | | "" ###### #????????????????????????????????????? | | #????#####????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 33 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Imp. Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory | Authchip M-28 Smith | x1 | -7/Factory H-66 Slayer | x2 | -4/Factory | Preloaded Repaired ---------- Imp. Titanium Leg | 38% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- My Bad Challenges ------------ None Game ------ Seed ImpulseShockboltSource Manual? 0 Play Time 00:57:45 Cumulative 260.5 hours Start 2025.11.01 @ 21:24:35 End 2025.11.02 @ 20:54:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 579 Rogue 579 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 01d7d6bf-7740-4a1d-a7d7-e51c8f037838