Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 16:40:58 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (358) 1790 Value Destroyed (14077) 14077 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (2273) 2273 TOTAL SCORE: 25880 Bonus ------- High Alert Combat Kills 839 Follower Combat Kills 134 Awakened Behemoth Slayer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 408/1150 Matter 175/300 Energy 100/100 System Corruption 27% Temperature Cool (44) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Improved Transmission Jammer KE Penetrator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Target Analyzer Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Cooled Fission Core Cooled Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Storage Unit Energy Well Improved Matter Compressor Improved Matter Compressor Advanced Particle Charger Quantum Capacitor Improved Transmission Jammer Advanced Transmission Jammer Improved Thermal Shield Force Field Advanced Dynamic Insulation System KE Penetrator Railgun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array [Rating: 131] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Advanced VSS Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Slots Evolved 12 | . . 2 2 . 2 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . Utility 6 | . . 1 1 . 1 . . . . 1 . . . . 1 . . 1 . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . Parts Attached 216 | 7 6 14 43 7 15 3 . 8 1 10 1 1 . 4 48 4 . 21 23 Power 27 | 1 . 1 6 . 1 . . . . 2 . . . . 7 . . 5 4 Engine 12 | 1 . 1 5 . 1 . . . . 1 . . . . 3 . . . . Core 11 | . . . 1 . . . . . . 1 . . . . 2 . . 4 3 Reactor 4 | . . . . . . . . . . . . . . . 2 . . 1 1 Propulsion 45 | 2 . 6 11 . 2 . . . . 2 . 1 . 1 10 1 . 3 6 Treads 32 | 2 . 6 11 . 2 . . . . 2 . 1 . 1 5 . . . 2 Leg 11 | . . . . . . . . . . . . . . . 5 . . 2 4 Wheel 2 | . . . . . . . . . . . . . . . . 1 . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 57 | 2 1 1 8 4 3 . . 4 1 3 1 . . 1 14 2 . 7 5 Device 39 | 1 . 1 5 3 1 . . . 1 2 1 . . 1 11 2 . 5 5 Storage 6 | 1 1 . . . 2 . . . . . . . . . 2 . . . . Processor 11 | . . . 2 1 . . . 4 . 1 . . . . 1 . . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 5 6 18 3 9 3 . 4 . 3 . . . 2 17 1 . 6 8 Energy Gun 16 | . . . 1 . 1 . . . . . . . . . 9 1 . 4 . Energy Cannon 11 | . 1 1 2 2 1 . . . . . . . . . 4 . . . . Ballistic Gun 31 | 2 2 5 9 1 5 2 . . . 1 . . . 2 1 . . 1 . Ballistic Cannon 10 | . . . 2 . . . . . . . . . . . 1 . . . 7 Launcher 16 | . 2 . 3 . 2 1 . 4 . 1 . . . . 1 . . 1 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 2 3 1 1 . 5 . 1 . . . . 7 . . 2 1 Parts Lost 89 | . . . 2 1 2 . . . 1 3 . . . . 34 3 . 30 13 Power 16 | . . . . . 1 . . . . . . . . . 6 . . 7 2 Propulsion 21 | . . . . . . . . . . 2 . . . . 9 1 . 7 2 Utility 22 | . . . 2 1 1 . . . 1 1 . . . . 8 . . 3 5 Weapon 30 | . . . . . . . . . . . . . . . 11 2 . 13 4 Highest Loss Streak 18 | . . . 1 1 2 . . . 1 2 . . . . 18 1 . 15 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 2 9 18 19 19 23 24 25 24 24 24 25 25 25 25 18 19 17 19 19 Power 1 | . 1 1 1 2 1 2 2 1 1 1 2 2 2 2 1 2 2 . . Propulsion 2 | . 1 3 4 3 2 3 3 2 2 1 1 1 2 2 1 1 1 1 1 Utility 7 | . 1 2 5 5 6 7 7 9 9 8 8 7 8 8 6 7 7 11 12 Weapon 9 | . 4 10 8 7 11 11 11 10 11 12 13 12 12 11 7 8 7 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . . 7 14 2 2 . 1 . . 2 . . . 1 4 . . . 12 Power 4 | . . . 1 . . . . . . 1 . . . . . . . . 2 Propulsion 13 | . . 4 7 . . . . . . . . . . . . . . . 2 Utility 11 | . . 1 2 1 . . . . . 1 . . . . 2 . . . 4 Weapon 16 | . . 2 4 1 2 . 1 . . . . . . 1 1 . . . 4 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 97 | . 100 99 99 99 99 99 100 99 99 99 100 100 100 100 88 97 100 92 90 Engine 6 | . 14 11 7 9 7 7 7 7 7 6 6 6 6 6 4 5 5 2 . Core 2 | . . . 1 . . . . . . 5 6 6 6 6 2 . . 4 11 Treads 16 | . 28 22 17 18 22 21 21 21 21 17 18 18 18 18 11 . . . 3 Leg 3 | . . . . . . . . . . . . . . . 6 19 16 16 12 Device 13 | . 14 21 14 8 14 14 14 8 6 6 6 6 6 6 13 22 22 25 23 Storage 8 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 8 11 11 7 5 Processor 13 | . . . 9 18 15 14 14 19 21 23 25 25 25 25 11 5 5 5 10 Energy Gun 2 | . . . . . . . . . . . . . . . 8 9 11 19 . Energy Cannon 2 | . 1 2 . . 3 . . . . . . . . . 6 12 16 3 . Ballistic Gun 24 | . 22 30 34 35 25 32 35 27 30 29 31 31 31 29 9 . . . . Launcher 1 | . 3 . . . . . . 6 4 . . . . 1 . 1 . . . Peak Build Rating 131 | 7 8 20 41 46 57 62 63 71 70 87 87 86 85 90 123 112 104 122 131 Average Rating 64 | 5 7 15 29 43 51 59 62 66 68 82 85 84 85 86 100 105 104 111 115 On Entrance 63 | . 7 8 20 41 44 57 62 62 67 69 85 85 85 85 88 111 104 104 89 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . 13 9 10 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 14 51 56 73 72 120 114 112 117 117 125 121 121 121 127 167 170 170 184 178 Greatest Support 160 | 40 40 46 46 42 64 62 62 65 65 75 75 75 72 72 160 66 16 85 112 Greatest Overweight (x) 11 | . 1 1 1 1 2 1 1 1 1 2 1 1 1 1 8 10 10 11 7 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 10 3 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 20 20 24 25 25 25 25 25 25 25 25 25 24 25 25 25 25 Most Carried 25 | 3 12 20 20 20 25 25 25 25 25 25 25 25 25 25 25 24 21 25 25 Average Carried 21 | 2 9 18 19 19 23 24 24 24 24 24 25 24 25 25 18 22 21 23 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 12 20 20 20 25 25 25 25 25 25 25 25 25 25 21 21 21 17 5 Class Distribution -------------------- 26% | Gunner 22% | Scavenger-Skirmisher 15% | Scavenger-Gunner 13% | Scavenger-Tank 10% | Tank 6% | Commander-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Commander-Gunner | -6/Lower Caves Commander-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Matter Collected 11253 | 281 352 598 2247 894 848 263 100 110 265 255 110 184 . 299 2142 239 . 813 1253 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15865 | 175 501 780 2996 1693 1344 421 215 . 496 356 102 234 . 405 3404 421 . 1715 607 Parts 780 | 11 33 56 171 97 96 16 6 . 17 16 5 12 . 14 119 16 . 58 37 Haulers Intercepted 20 | . 1 4 6 5 1 . . . . . . . . . 2 . . 1 . Recyclers Shooed 11 | . . 1 1 . 2 . . . . . . . . . 5 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . 26 6 6 16 . 5 8 . 22 . 11 . . . Prevented 6 | . . . . . . 2 . . . . . . . . . 2 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Combat Hostiles Destroyed 264 | . 11 16 51 27 21 12 4 . 8 5 4 4 . 8 44 13 . 25 11 Melee 2 | . . . . . . . . . . . . . . . . . . 1 1 Guns 177 | . 4 13 47 27 11 4 4 . 8 4 4 4 . 4 26 2 . 15 . Cannons 28 | . 1 3 2 . 4 . . . . . . . . . 4 2 . 2 10 AOE 53 | . 6 . 2 . 6 8 . . . . . . . 4 14 9 . 4 . Classes Destroyed 24 | 3 6 1 7 1 1 . . . . 1 . 1 . . . 1 . . 2 Worker 14 | 1 2 1 3 2 . . . . . . . . . . 2 . . 3 . Builder 9 | . 1 . 3 2 2 . . . . 1 . . . . . . . . . Tunneler 5 | 3 . . . . 1 . . . . . . . . . 1 . . . . Hauler 20 | . 1 4 6 5 1 . . . . . . . . . 2 . . 1 . Recycler 19 | 1 1 1 3 1 2 . . . . . . . . . 9 . . 1 . Carrier 1 | . . . 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 4 | . . . . 1 2 . . . . . . . . . 1 . . . . Operator 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Watcher 14 | . 1 1 5 1 2 . . . . . . . . . 2 . . 1 1 Swarmer 43 | . 3 8 8 4 . 3 . . . . 4 . . . 8 5 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 121 | . 8 4 26 16 13 5 3 . 7 3 . 2 . 5 15 4 . 7 3 Brawler 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . Duelist 9 | . . . 1 . 1 2 1 . . . . 1 . 1 1 1 . . . Protector 4 | . . . 1 . . . . . . . . . . 1 2 . . . . Sentry 39 | . . 4 10 7 1 1 . . . 1 . . . 2 4 2 . 5 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 Specialist 4 | . . . 1 . . . . . . . . . . . 2 . . . 1 Hunter 15 | . . . 1 . 2 . . . 1 . . . . . 7 . . 4 . Programmer 22 | . . . . . 4 . . . . . . . . . 5 1 . 9 3 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 15 | 2 4 4 8 7 6 8 4 . 8 2 4 3 . 4 15 6 . 7 3 Combat Bots Only 13 | . 3 4 5 5 4 8 4 . 8 2 4 3 . 4 13 6 . 6 3 Max Kills in Single Turn 5 | 1 2 1 2 3 3 4 1 . 2 2 2 1 . 3 5 5 . 2 1 Gunslinging 2 | . . . 1 2 . 1 . . 1 . 1 . . . 1 . . 1 . Exploded 5 | . 1 . 1 . 2 4 . . . . . . . 2 5 4 . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Hostile Shots Fired 1527 | . 26 32 220 70 75 10 . . 15 103 8 12 . 22 519 35 . 225 155 Missed 485 | . 9 11 76 20 32 3 . . 5 26 2 4 . 9 147 16 . 81 44 Hits 1042 | . 17 21 144 50 43 7 . . 10 77 6 8 . 13 372 19 . 144 111 Melee 11 | . . . 2 . 4 . . . . . . 2 . . 2 . . . 1 Projectile 1031 | . 17 21 142 50 39 7 . . 10 77 6 6 . 13 370 19 . 144 110 AOE 17 | . . . . . . . . . . . . . . . . . . . 17 Critical Strikes 32 | . . 1 3 1 3 . . . 1 . . . . 1 9 1 . 8 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . 4 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 2 . Damage Taken 17064 | . 199 225 1793 765 615 135 . . 198 857 84 174 . 327 6066 215 . 2826 2585 Core 2364 | . 28 33 236 86 41 . . . 23 131 . 30 . 22 962 30 . 396 346 Absorbed by Shields 1433 | . . . 374 . . . . . . 108 . . . . 588 164 . 189 10 Ignored by Resistances 154 | . . . . . . . . . . . . . . . . 50 . 104 . Core Remaining (%) 69 | 100 88 91 . 41 . . . . 90 . . . . 78 . . . . . Volleys Fired 559 | 9 47 56 124 49 44 9 4 . 11 8 3 12 . 9 79 17 1 53 24 Largest 5 | 2 2 3 4 4 4 5 5 . 5 5 5 5 . 5 5 5 3 5 5 Hottest 479 | 40 80 103 126 112 186 140 140 . 140 142 142 142 . 149 466 479 330 479 255 Shots Fired 1963 | 18 78 160 469 184 147 25 20 . 55 40 15 36 . 32 308 65 3 215 93 Gun 1676 | 18 61 147 438 184 125 13 20 . 55 40 15 36 . 29 275 24 . 196 . Cannon 217 | . 3 13 22 . 15 3 . . . . . . . . 26 27 3 14 91 Launcher 70 | . 14 . 9 . 7 9 . . . . . . . 3 7 14 . 5 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1465 | 18 61 147 458 184 121 13 20 . 55 40 15 36 . 29 177 . . . 91 Thermal 420 | . 3 12 2 . 13 3 . . . . . . . . 123 51 3 210 . Explosive 56 | . 14 . 5 . 3 6 . . . . . . . 3 7 14 . 4 . Electromagnetic 22 | . . 1 4 . 10 3 . . . . . . . . 1 . . 1 2 Robot Hit Streak 33 | 5 7 20 19 30 18 8 23 . 29 26 6 24 . 24 33 9 . 20 4 Robot Miss Streak 7 | 1 4 4 5 3 2 1 . . 1 1 2 1 . 1 4 4 . 4 7 Penetration Max 1 | . . . 1 1 1 . . . . . . . . . 1 . . . 1 Secondary Targets 44 | . 1 . 12 6 2 1 1 . 3 . 3 2 . . 8 . . 5 . Max Gunslinging Chain 2 | . 1 . 1 2 1 1 1 . 1 . 2 1 . . 1 . . 1 . Shots Hit Robots 1267 | 12 46 98 298 126 100 9 15 . 44 36 8 31 . 25 211 31 . 143 34 Core Hits 807 | 8 36 32 144 63 61 28 8 . 23 15 4 13 . 42 198 31 . 87 14 Critical Kills 22 | . 1 . 2 2 . . . . 1 . . . . . 4 . . 1 11 Critical Parts Destroyed 27 | . . . . 2 1 . . . . . 1 2 . 1 7 . . . 13 Critical Strikes 65 | . 1 . 3 4 1 . . . 1 . 1 2 . 1 17 2 . 7 25 Burn 10 | . . . . . . . . . . . . . . . 4 2 . 4 . Destroy 52 | . 1 . 2 4 1 . . . 1 . 1 2 . 1 12 . . 2 25 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 22 | . . . . . . . . . . 11 . . . . . . . 9 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . 11 . . . . . . . 9 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35149 | 123 1333 1318 5702 2769 2771 977 292 . 829 762 164 610 . 1237 8096 2242 . 4974 950 Guns 22379 | 121 453 1218 4671 2702 1625 180 292 . 829 635 164 610 . 435 4639 384 . 3421 . Cannons 2873 | . 37 91 286 . 279 . . . . . . . . . 613 512 . 277 778 Explosions 9462 | . 843 . 656 28 862 797 . . . . . . . 802 2844 1346 . 1112 172 Melee 275 | . . . . . . . . . . 127 . . . . . . . 148 . Ramming 160 | 2 . 9 89 39 5 . . . . . . . . . . . . 16 . Kinetic 18098 | 121 453 1218 4957 2702 1556 180 292 . 829 635 164 610 . 435 3168 . . . 778 Thermal 7716 | . 37 91 161 . 231 . . . . . . . . . 2103 1146 . 3947 . Explosive 7842 | . 843 . 364 28 489 563 . . . . . . . 802 2794 1096 . 863 . Electromagnetic 1058 | . . . 131 . 490 234 . . . . . . . . 31 . . . 172 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 275 | . . . . . . . . . . 127 . . . . . . . 148 . Highest Corruption 27 | . . . . . . . . . . . . . . . 3 5 5 23 27 Average Corruption 8 | . . . . . . . . . . . . . . . 2 3 5 7 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 152 | . . . . . . . . . . . . . . . 19 31 2 44 56 Message Errors 37 | . . . . . . . . . . . . . . . 5 9 . 11 12 Matter Fused 31 | . . . . . . . . . . . . . . . 2 5 . 10 14 Heat Flow Errors 30 | . . . . . . . . . . . . . . . 4 4 1 9 12 Energy Discharges 14 | . . . . . . . . . . . . . . . 2 6 1 1 4 Parts Rejected 4 | . . . . . . . . . . . . . . . 2 . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . . . . . . . . . 3 6 . 7 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 . . 2 . Misfires 4 | . . . . . . . . . . . . . . . . 1 . 2 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 251 | . 3 11 . . 2 . . . . . . . . . 18 87 . 129 1 Projectiles 80 | . . 11 . . . . . . . . . . . . . 28 . 40 1 Explosions 171 | . 3 . . . 2 . . . . . . . . . 18 59 . 89 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . 3 . . . . . . . . . . . 2 . . . 15 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . 2 . . . . . . . . . . . 2 . . . 13 Secondary 3 | . . . 1 . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 354 | . . . 10 . . . . . . . . . . 24 247 37 . . 36 Shots 17 | . . . 1 . . . . . . . . . . 1 10 1 . . 4 Rammed 33 | 1 . 1 19 7 4 . . . . . . . . . . . . 1 . Targets Rammed 37 | 1 . 2 20 7 5 . . . . . . . . . . . . 2 . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . Crushed 3 | . . 1 1 . 1 . . . . . . . . . . . . . . Highest Temperature 552 | . 72 15 87 387 128 . . 163 236 124 30 315 . 144 464 552 190 407 312 Average Temperature 97 | . 22 5 17 84 38 . . 94 103 43 15 119 . 48 123 199 76 88 94 Received Heat Transfer 3982 | . 102 84 542 405 150 . . . 85 207 . 56 . 48 1497 68 . 285 453 Effects 15 | . . . . 3 . . . . . . . 3 . . 1 6 . . 2 Shutdowns 5 | . . . . 1 . . . . . . . . . . . 4 . . . Energy Bleed 4 | . . . . 1 . . . . . . . . . . 1 1 . . 1 Interference 4 | . . . . . . . . . . . . 3 . . . . . . 1 Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . 1 . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . Parts Melted 40 | . . . . . . . . . . . . . . . 6 . . 34 . Heat Transferred 11063 | . 74 185 150 . 333 . . . . . . . . . 2903 1015 . 6403 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 4 . 2 . . . . . . . . . 1 3 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Maximum Alert Level 3 | . 1 . 3 2 1 . . . . . . . . . 2 . . 2 1 Low Security (%) 51 | 100 98 100 28 36 32 . . . . 100 . . . . 31 . . 52 97 Level 1 25 | . 1 . 10 51 67 . . . . . . . . . 18 . . 36 2 Level 2 21 | . . . 52 11 . . . . . . . . . . 50 . . 10 . Level 3 1 | . . . 8 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . Peak Influence 768 | 10 200 174 768 533 348 . . . . 61 . . . . 526 . . 460 203 Initial 319 | . . 71 48 319 128 . . . . . . . . . . . . 37 203 Average 243 | 2 71 84 422 258 234 . . . . 11 . . . . 298 . . 204 110 Influence Increases 8818 | 25 432 523 1758 909 852 250 90 . 190 165 90 70 . 268 1379 299 . 1130 388 Destroy 0b10 Robot/C 5280 | . 220 320 1020 540 420 240 80 . 160 100 80 60 . 220 840 260 . 500 220 Destroy 0b10 Robot/NC 475 | 25 40 35 115 60 55 . . . . 5 . . . 5 95 5 . 30 5 Destroy Leader 1138 | . 54 90 262 142 116 10 10 . 30 30 10 10 . 20 158 20 . 134 42 Allied During Kill 47 | . . . . . . . . . . . . . . 23 . 14 . . 10 Successful Hack 226 | . 43 17 19 46 71 . . . . 14 . . . . 16 . . . . Disable Machine 570 | . 15 45 60 75 90 . . . . . . . . . 150 . . 105 30 Anti-Garrison Action 300 | . . . 150 . . . . . . . . . . . . . . 150 . Destroy Structure 527 | . 60 1 57 31 85 . . . . 1 . . . . 120 . . 166 6 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 240 | . . 15 75 15 . . . . . 15 . . . . . . . 45 75 Influence Decreases 8818 | 25 262 578 1117 1381 812 574 90 . 190 165 90 70 . 268 858 706 53 775 804 Entered New Map 1334 | . . 99 67 437 156 121 . . . . . . . . . 194 23 24 213 Time Decay 5929 | 25 262 479 730 634 636 453 90 . 190 155 90 70 . 208 498 482 30 469 428 Lost Part 805 | . . . 20 10 20 . . . . 10 . . . . 340 30 . 282 93 Lost Ally 150 | . . . . . . . . . . . . . . 60 20 . . . 70 Purge Threat 600 | . . . 300 300 . . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 2 10 3 6 . . . 1 . . . . 1 15 . . 7 5 Investigation 6 | . 1 . 2 . . . . . 1 . . . . . 1 . . . 1 Extermination 14 | . . . . . 4 . . . . . . . . . 4 . . 4 2 Reinforcement 20 | . 2 2 4 3 2 . . . . . . . . . 4 . . 1 2 Assault 5 | . . . 2 . . . . . . . . . . 1 . . . 2 . Garrison 8 | . . . 2 . . . . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Distress Signals 30 | . 3 4 2 6 2 . . . . . . . . . 6 . . 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 19 26 72 40 27 8 3 . 8 6 4 4 . 9 55 14 . 32 26 Peak Tracking Total 12 | . 4 5 6 7 4 5 3 . 3 3 4 3 . 5 12 6 . 7 6 Tactical Retreats 13 | . . 1 4 1 . . . . . 1 . . . . . . . 1 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Traps Triggered 6 | . 1 . 1 1 1 . . . . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . 3 3 3 2 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Machines Disabled 44 | . 1 3 5 5 6 2 . . . . . . . . 10 1 . 9 2 Max in Single Turn 2 | . 1 1 1 1 2 1 . . . . . . . . 2 1 . 2 1 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . 1 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Machines Accessed 45 | . 6 4 9 10 6 . . . 1 1 . . 4 . 1 . . 2 1 Terminals 36 | . 6 3 8 10 4 . . . 1 1 . . . . 1 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 134 | . 16 12 26 24 15 . . . 2 2 . . 26 . 5 . . 4 2 Successful 81 | . 5 9 15 13 6 . . . 2 2 . . 26 . 2 . . 1 . Failed 51 | . 10 2 11 11 9 . . . . . . . . . 3 . . 3 2 Catastrophic 12 | . 1 . 4 2 1 . . . . . . . . . 1 . . 2 1 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . Manual 25 | . 13 7 3 . . . . . 2 . . . . . . . . . . Terminals 100 | . 16 9 25 24 12 . . . 2 2 . . . . 5 . . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 3 . . 2 . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . Terminal Hacks 72 | . 3 4 14 13 5 . . . 2 2 . . 26 . 2 . . 1 . Record 13 | . . . . . . . . . 2 . . . 11 . . . . . . Part Schematic 13 | . 1 . . 4 . . . . . . . . 8 . . . . . . Robot Schematic 5 | . . . . . . . . . . 1 . . 4 . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . . . . . . 3 . . . . . . Open Door 4 | . . . . 4 . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 13 | . . 1 5 3 1 . . . . 1 . . . . 1 . . 1 . Unreport Threat 4 | . . . 2 2 . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . 2 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . 1 2 . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 2 . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 3 . . . . . . . . . . . . . . . . . Terminals 5 | . 2 3 . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 4 9 8 6 . . . 1 1 . . . . 1 . . 2 1 Full Trace Events 4 | . . . 1 . . . . . 1 . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 1 . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 1 . 4 . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . 4 . 1 1 1 . . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Total Allies 11 | . . . . . . . . . . . . 4 . 1 1 1 . . 4 Largest Group 4 | . . . . . . . . . . . . 4 4 4 1 1 . . 2 Highest-Rated Group 142 | . . . . . . . . . . . . 116 116 116 142 30 . . 94 Highest-Rated Ally 142 | . . . . . . . . . . . . 29 29 29 142 30 . . 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . . . . . 32 3 3 . . 3 Total Damage 721 | . . . . . . . . . . . . . . 486 141 51 . . 43 Kills 4 | . . . . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Active Infowar (turns) 15176 | 16 975 1397 138 . 2067 1232 1066 1571 912 340 408 1207 177 1311 592 . . 905 862 Sensors 12078 | . . . 105 . 2067 1232 1066 1571 912 340 408 1207 177 1311 592 . . 547 543 Seismic 2421 | 16 975 1397 33 . . . . . . . . . . . . . . . . Jamming 744 | . . . . . . . . . . . . . . . 67 . . 358 319 Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 1 2 1 . . 3 . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Turns Passed 25368 | 140 975 1397 3584 2225 2246 1236 1200 1597 992 581 451 1231 177 1350 2016 1257 76 1592 1045 Spaces Moved 9384 | 65 376 457 1188 815 840 527 511 694 410 204 196 504 79 547 641 417 29 590 294 Core 27 | 5 . . . . . . . . . . . . . . 22 . . . . Treads 7933 | 60 376 457 1188 815 840 527 511 694 410 204 196 504 79 547 397 . . 34 94 Legs 1126 | . . . . . . . . . . . . . . . 222 281 . 423 200 Wheels 298 | . . . . . . . . . . . . . . . . 136 29 133 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 232 237 224 224 224 224 224 221 221 221 224 224 50 250 250 185 190 Average Speed 231 | 151 212 240 239 237 234 224 224 224 224 222 221 223 224 224 242 272 250 206 278 Slowest Speed 810 | 160 240 240 240 237 325 224 224 224 224 272 221 224 224 224 810 349 250 360 610 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 80 39 97 96 21 78 75 80 61 5 50 69 68 71 9 62 6 13 19 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 4 | . . . . 1 . . . 1 . . . . 1 . . 1 . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . 2 4 4 2 . 1 1 . 5 . . . . . Spaces Dug 6 | . . . 1 . . 1 . . . . . . . . . . 3 1 . Terrain Destroyed 599 | . 67 . 63 27 94 37 . . . . . 1 . 32 62 116 3 93 4 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 63 | . . . 9 2 . 1 . . . . . . . 1 23 11 3 10 3 AOE 534 | . 67 . 54 25 94 36 . . . . . . . 31 39 105 . 83 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Arm Total 11603 | 86 476 653 1617 970 1009 560 558 741 457 292 206 588 80 650 892 493 31 794 450 Wait 832 | 2 36 79 144 57 63 10 40 15 31 38 6 10 2 76 70 46 2 82 23 Move 9365 | 64 375 456 1187 814 839 526 510 693 409 203 195 503 78 546 640 416 28 589 294 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 3 9 20 24 5 10 1 1 7 1 7 . 3 . 1 17 3 . 13 18 Fast Attach 101 | 7 . 1 9 9 4 2 . 7 . 4 . . . 2 29 . . 12 15 Attach 68 | . . 2 5 1 4 1 . . 1 4 . . . . 24 3 . 16 7 Detach 17 | . . . 1 2 1 . . 1 . 2 . . . . 5 . . 1 4 Swap 182 | . 8 15 46 4 27 10 2 4 4 6 2 5 . 6 21 5 . 12 5 Drop 153 | . 1 22 52 13 10 1 1 14 . 7 . 4 . 5 6 . . 5 12 Fire 559 | 9 47 56 124 49 44 9 4 . 11 8 3 12 . 9 79 17 1 53 24 Melee 22 | . . . . . . . . . . 11 . . . . . . . 9 2 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . Crush 36 | 1 . 2 20 7 5 . . . . . . . . . . . . 1 . Escape Stasis 4 | . . . . . 2 . . . . 2 . . . . . . . . . Rewire 106 | . . . . . . . . . . . . 51 . 5 1 3 . . 46 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 14 | . . . 5 9 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Ext / *Arm) -4/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 547 | -10/Materials | Central database locked down 693 | -10/Materials | Discovered new exit (range 14) 798 | -10/Materials | Discovered new exit (range 11) 1032 | -10/Materials | Discovered new exit (range 11) 1116 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1436 | -9/Materials | Build established: Gunner 1862 | -9/Materials | Identified exit to Mines 1870 | -9/Materials | Build established: Scavenger-Gunner 1980 | -9/Materials | Central database locked down 1999 | -9/Materials | Discovered new exit (range 15) 2227 | -9/Materials | Build established: Gunner 2513 | -9/Materials | Entered another Materials area 2513 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2586 | -8/Materials | Discovered new exit (range 13) 2675 | -8/Materials | Identified exit to Storage 2999 | -8/Materials | Build established: Tank 3434 | -8/Materials | Discovered new exit (range 10) 3561 | -8/Materials | Garrison activated, responded to threat 3711 | -8/Materials | Identified exit to Garrison 3768 | -8/Materials | Garrison activated, responded to threat 4251 | -8/Materials | Discovered new exit (range 5) 4367 | -8/Materials | Build established: Scavenger-Tank 4600 | -8/Materials | Discovered exit to Storage (range 8) 5212 | -8/Materials | Build established: Tank 5736 | -8/Materials | Discovered new exit (range 10) 5896 | -8/Materials | Sterilization system engaged 5896 | -8/Materials | Non-combat units ordered to evacuate 5996 | -8/Materials | Combat units ordered to evacuate 6097 | -8/Materials | Entered Storage 6130 | -8/Storage | Build established: Gunner 6462 | -8/Storage | Core integrity fell below 50% 6803 | -8/Storage | Discovered new exit (range 15) 6872 | -8/Storage | Found Prototype Processor 6872 | -8/Storage | Identified Exp. Targeting Computer 7039 | -8/Storage | Learned location of Armory (-4) 7292 | -8/Storage | Discovered new exit (range 4) 7865 | -8/Storage | Build established: Scavenger-Gunner 8319 | -8/Storage | Identified exit to Factory 8322 | -8/Storage | Entered Factory 8322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8787 | -7/Factory | Build established: Scavenger-Skirmisher 10331 | -7/Factory | Discovered new exit (range 5) 10566 | -7/Factory | Identified exit to Lower Caves 10568 | -7/Factory | Entered Lower Caves 10871 | -7/Lower Caves | Found Alien Artifact 10871 | -7/Lower Caves | Identified Core Expander 10871 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 11177 | -7/Lower Caves | Destroyed 8 combat bots 11181 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11461 | -7/Lower Caves | Encountered a Warlord checkpoint 11759 | -7/Lower Caves | Discovered new exit (range 11) 11781 | -7/Lower Caves | Identified exit to Lower Caves 11804 | -7/Lower Caves | Entered another Lower Caves area 11809 | -7/Lower Caves | Discovered new exit (range 10) 11824 | -7/Lower Caves | Identified exit to Factory 12519 | -7/Lower Caves | Encountered a Warlord checkpoint 12644 | -7/Lower Caves | Learned 4 Factory zone layouts 12693 | -7/Lower Caves | Discovered new exit (range 13) 12717 | -7/Lower Caves | Identified exit to Zion 13004 | -7/Lower Caves | Entered Zion 13226 | -7/Zion | Discovered new exit (range 14) 13260 | -7/Zion | Found Prototype Processor 13260 | -7/Zion | Identified Exp. Target Analyzer 13267 | -7/Zion | Found Prototype Processor 13267 | -7/Zion | Identified Exp. Armor Integrity Analyzer 13271 | -7/Zion | Found Prototype Processor 13271 | -7/Zion | Identified Exp. Core Analyzer 13399 | -7/Zion | Found CR-A16's Pointy Stick 13571 | -7/Zion | Build established: Gunner 13789 | -7/Zion | Found Prototype Launcher 13789 | -7/Zion | Identified Rocket Array 13801 | -7/Zion | Found Prototype Launcher 13801 | -7/Zion | Identified Gui. Missile Launcher 13908 | -7/Zion | Given A8's code to call for help 14354 | -7/Zion | Learned Factory interactive machine intel 14599 | -7/Zion | Identified exit to Proximity Caves 14601 | -7/Zion | Entered Proximity Caves 14778 | -6/Proximity Caves | Learned Factory stockpile data 15037 | -6/Proximity Caves | Destroyed 8 combat bots 15214 | -6/Proximity Caves | Discovered exit to Factory (range 7) 15593 | -6/Proximity Caves | Entered Factory 15593 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15596 | -6/Factory | Loaded intel: 54 interactive machine locations 15651 | -6/Factory | Spotted B-75 Beast 15800 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 15803 | -6/Factory | Destroyed B-75 Beast 16109 | -6/Factory | Found Prototype Launcher 16109 | -6/Factory | Identified Scatter Rocket Array 16161 | -6/Factory | Discovered new exit (range 6) 16172 | -6/Factory | Identified exit to Lower Caves 16174 | -6/Factory | Entered Lower Caves 16226 | -6/Lower Caves | Encountered a Warlord checkpoint 16601 | -6/Lower Caves | Discovered new exit (range 12) 16621 | -6/Lower Caves | Identified exit to Lower Caves 16625 | -6/Lower Caves | Entered another Lower Caves area 16721 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 16833 | -6/Lower Caves | Encountered a Warlord checkpoint 16976 | -6/Lower Caves | Discovered new exit (range 5) 16989 | -6/Lower Caves | Identified exit to Factory 17016 | -6/Lower Caves | Learned 4 Factory zone layouts 17105 | -6/Lower Caves | Build established: Commander-Gunner 17359 | -6/Lower Caves | Learned 4 Factory zone layouts 17361 | -6/Lower Caves | Learned Factory terminal intel 17771 | -6/Lower Caves | Discovered new exit (range 9) 17787 | -6/Lower Caves | Identified exit to Data Miner 17856 | -6/Lower Caves | Entered Data Miner 17856 | -6/Data Miner | Accompanied by 4 allies 17856 | -6/Data Miner | Discovered new exit (range 6) 17899 | -6/Data Miner | Met Data Miner 17937 | -6/Data Miner | Learned location of Section 7 (-2) 17937 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17975 | -6/Data Miner | Received God Mode back door access code from Data Miner 18029 | -6/Data Miner | Identified exit to Proximity Caves 18033 | -6/Data Miner | Entered Proximity Caves 18033 | -5/Proximity Caves | Accompanied by 4 allies 18497 | -5/Proximity Caves | Lost 4 allies 18507 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18941 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19242 | -5/Proximity Caves | Build established: Scavenger-Gunner 19356 | -5/Proximity Caves | Discovered exit to Factory (range 8) 19383 | -5/Proximity Caves | Entered Factory 19383 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19384 | -5/Factory | Identified exit to Factory 19385 | -5/Factory | Loaded intel: 26 terminal locations 19936 | -5/Factory | Identified exit to Upper Caves 19958 | -5/Factory | Garrison activated, responded to threat 20060 | -5/Factory | Lost 5 parts (1n1u3w) 20062 | -5/Factory | Destroyed 13 combat bots 20132 | -5/Factory | Lost 3 parts (3n) 20194 | -5/Factory | Cargo convoy interrupted 20230 | -5/Factory | Core integrity fell below 50% 20235 | -5/Factory | Released all parts (7) 20250 | -5/Factory | Destroyed 11 combat bots 20255 | -5/Factory | Core integrity fell below 20% 20261 | -5/Factory | Lost 18 parts (5p3n2u8w) 20298 | -5/Factory | Found Prototype Device 20298 | -5/Factory | Identified Thermal Barrier 20301 | -5/Factory | Found Prototype Device 20301 | -5/Factory | Identified Exp. Thermal Shield 20436 | -5/Factory | Garrison activated, responded to threat 20480 | -5/Factory | Build established: Tank 20559 | -5/Factory | Lost 3 parts (1n2u) 20887 | -5/Factory | Build established: Scavenger-Tank 21399 | -5/Factory | Entered Upper Caves 21962 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22265 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22406 | -5/Upper Caves | Spotted B-75 Beast 22434 | -5/Upper Caves | Learned Factory terminal intel 22549 | -5/Upper Caves | Identified exit to Upper Caves 22656 | -5/Upper Caves | Entered another Upper Caves area 22704 | -5/Upper Caves | Discovered exit to Factory (range 12) 22732 | -5/Upper Caves | Entered Factory 22732 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22733 | -4/Factory | Identified exit to Extension 22734 | -4/Factory | Loaded intel: 28 terminal locations 23138 | -4/Factory | Lost 5 parts (2p2n1w) 23358 | -4/Factory | Build established: Scavenger-Gunner 23917 | -4/Factory | Build established: Scavenger-Skirmisher 24070 | -4/Factory | System corruption reached 10% 24099 | -4/Factory | Found Quantum Capacitor 24111 | -4/Factory | Lost 5 parts (1p1n1u2w) 24269 | -4/Factory | Lost 15 parts (2p3n2u8w) 24290 | -4/Factory | Discovered new exit (range 15) 24322 | -4/Factory | Identified exit to Armory 24324 | -4/Factory | Entered Armory 24325 | -4/Armory | Met VL-GR5, who suggested a friendly competition 24609 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 25173 | -4/Armory | Found Gamma Bomb Array 25177 | -4/Armory | Found Gamma Bomb Array 25180 | -4/Armory | Found Gamma Bomb Array 25187 | -4/Armory | Found Gamma Bomb Array 25320 | -4/Armory | Build established: Scavenger-Gunner 25363 | -4/Armory | Core integrity fell below 50% 25369 | -4/Armory | Released all parts (10) 25369 | -4/Armory | Self-destructed Last Messages --------------- 25366_ Penetrated by Slug. 25366_ D-63 Destroyer knocked back. 25366_ D-63 Destroyer suffers critical hit (Destroy). 25366_ D-63 Destroyer destroyed. 25366_ Adv. Heat Sink destroyed. 25366_ D-63 Destroyer misfires. 25367_ Adv. Heat Sink destroyed. 25368_ The unstable cave ceiling collapses. 25368_ Penetrated by Slug. 25368_ Gamma Bomb Array destroyed. 25368_ Hyp. Gauss Cannon destroyed. 25369_ Released Cld. Fission Core. 25369_ Released Flexi-carbon Leg. 25369_ Released Hyp. Gauss Cannon. 25369_ Released Imp. Target Analyzer. 25369_ Released Adv. Signal Interpreter. 25369_ Released Huge Storage Unit. 25369_ Released Graphene Brace. 25369_ Released Adv. Transmission Jammer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????% ?????????????? | | ????????????????????? ?? h???????? ?????????????? | | ?????????????????????? ?h ???????? ?????????????? | | ?????????????????????? # ???????? #????????????? | | ?????????????????????? # #??????? #????????????? | | ?????????????????????? # #???????=!#????????????? | | ??????????????????????# ########%[#????????????? | | ?????????????????????## % +*[##########???? | | ???????????????????### ! #! # #???? | | ???????????????????? *%[ ]]] #%!# = """#???? | | ????????????????????# =[ ] ] ; # R"#???? | | ???????????????????## &# # ] ] """#???? | | ????????????????#### ! ]& + #???? | | ????????????????? d !]!! # # """ #???? | | ????????????????# """ /==]! # """ #???? | | ????????????????# % [!]@!=] # # """ ##### | | ??????????# / d !]=!*! ## #] + | | ?????????????#### """ !!*! ## ########## | | ??????????????????? d # =[ ######### | | ??????????????????# # #[%! | | ??????????????????## ### # # = !% | | ???????????????????# ?## ##### #= ############# | | ???????????????????#??# #### ##" ##??????????? | | ??????????????????????# " ???? | | ??????????????????????# T ???? | | ??????????????????????# ######"#########??????? | | ???????????????#########+##########??????????????? | | ???????????????# #??????????????? | | ???????????????# " #??????????????? | | ???????????????# " #??????????????? | | ???????????????# " #??????????????? | | ???????????????# "" #??????????????? | | ???????????????# "" #??????????????? | | ???????????????# " #??????????????? | | ???????????????# #??????????????? | | ???????????????####################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Coolant Potential 65 Energy Generation 57 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: TH 50 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 30 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Shield Generator | -8/Storage | Hacked Greatsword | -8/Storage | Hacked Nuclear Pulse Thruster | -8/Storage | Hacked Adv. Targeting Computer | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Physics Hates This One Trick The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed SurveybotLongswordNullifier Manual? 0 Play Time 02:22:08 Cumulative 282.4 hours Start 2026.01.14 @ 14:17:16 End 2026.01.14 @ 16:40:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 65 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9d296ee-6df1-47d7-8f2b-a80a948dc6e1