Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.04 @ 19:57:14

Player: W-ALTER

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (7)        1400
Robots Destroyed (9)       45
Value Destroyed (342)      342
Prototype IDs (24)         480
Alien Tech Used (0)        0
Bonus (377)                377
              TOTAL SCORE: 4144

 Bonus
-------
Follower Combat Kills      20
Entered Garrisons          200
Aligned with FarCom        300
Friendly Fire              -143

 Cogmind 
---------
Core Integrity             0/700
Matter                     244/300
Energy                     15/100
System Corruption          0%
Temperature                Cool (50)
Movement                   Core (400) Ox7
Location                   -7/Garrison

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (6) ------
     Large Storage Unit
  Hardened Medium Armor Plating
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (10) ---
           Transmission Jammer
           ECM Suite
  Improved Trap Extractor

 Peak State 
------------
>          --- POWER ------------
  Improved Deuterium Engine
>          --- PROPULSION -------
           Flying Fortress v7
>          --- UTILITY ----------
     Large Storage Unit
           Maneuvering Thrusters
  Improved Utility Shielding
  Improved Shield Generator
           Hacking Suite
           Thief Drone Bay
>          --- WEAPON -----------
           Minigun
           Missile Launcher
>          --- INVENTORY --------
           Transmission Jammer
           ECM Suite
  Hardened Medium Armor Plating
  Improved Shield Generator
  Improved Shield Generator
  Improved Shield Generator
  Improved Trap Extractor
[Rating: 65]

 Favorites 
-----------
Power                      Deuterium Engine
  Engine                   Deuterium Engine
Propulsion                 Wheel
  Wheel                    Wheel
  Flight Unit              Flying Fortress v7
Utility                    Large Storage Unit
  Device                   Maneuvering Thrusters
  Storage                  Large Storage Unit
  Hackware                 Hacking Suite
  Protection               Improved Utility Shielding
Weapon                     Missile Launcher
  Ballistic Gun            Minigun
  Launcher                 Missile Launcher

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Gar 
Slots Evolved              6    | .   .   .   .   .   4   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   2   .   .   
  Utility                  4    | .   .   .   .   .   2   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   
Parts Attached             27   | 5   2   4   1   .   7   2   6   
  Power                    3    | 1   .   .   .   .   1   .   1   
    Engine                 3    | 1   .   .   .   .   1   .   1   
    Core                   .    | .   .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   
  Propulsion               3    | 2   .   .   .   .   1   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   
    Flight                 1    | .   .   .   .   .   1   .   .   
  Utility                  17   | .   2   3   .   .   5   2   5   
    Device                 12   | .   2   2   .   .   3   1   4   
    Storage                1    | .   .   1   .   .   .   .   .   
    Processor              .    | .   .   .   .   .   .   .   .   
    Hackware               1    | .   .   .   .   .   .   1   .   
    Protection             3    | .   .   .   .   .   2   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   
  Weapon                   4    | 2   .   1   1   .   .   .   .   
    Energy Gun             .    | .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   
    Ballistic Gun          3    | 2   .   .   1   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   
    Launcher               1    | .   .   1   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   .   1   .   .   
Parts Lost                 10   | .   .   .   .   .   .   .   10  
  Power                    1    | .   .   .   .   .   .   .   1   
  Propulsion               1    | .   .   .   .   .   .   .   1   
  Utility                  6    | .   .   .   .   .   .   .   6   
  Weapon                   2    | .   .   .   .   .   .   .   2   
  Highest Loss Streak      9    | .   .   .   .   .   .   .   9   
Average Slot Usage (%)     79   | .   91  90  85  85  70  76  72  
  Engine                   5    | .   14  7   .   .   8   7   6   
  Wheel                    14   | .   28  28  28  28  .   .   .   
  Flight                   3    | .   .   .   .   .   8   7   7   
  Device                   18   | .   19  13  14  14  21  23  23  
  Storage                  10   | .   .   14  14  14  9   7   7   
  Hackware                 1    | .   .   .   .   .   .   7   5   
  Protection               2    | .   .   .   .   .   4   7   6   
  Ballistic Gun            12   | .   28  21  14  14  9   7   6   
  Launcher                 8    | .   .   5   14  14  9   7   5   
Naked Turns                .    | .   .   .   .   .   .   .   .   
Heaviest Build             46   | 7   9   27  26  26  40  42  46  
  Greatest Support         72   | 20  20  20  20  20  72  72  72  
  Greatest Overweight (x)  15   | .   .   1   1   1   .   .   15  
  Average Overweight (x)   .    | .   .   1   1   1   .   .   .   
Largest Inventory Capacity 10   | 4   4   10  10  10  10  10  10  
  Average Capacity         9    | 4   4   9   10  10  10  10  10  
  Most Carried             10   | 4   2   6   9   10  10  4   9   
  Average Carried          5    | 1   .   2   8   9   4   3   6   
  Final Capacity           10   | 4   4   10  10  10  10  10  10  
  Final Carried            10   | .   1   6   9   10  5   3   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines
 Mutant | -8/Materials
 Mutant | -7/Factory
 Mutant | -7/Garrison

 Resources                      | -11 -10 -10 -10 -9  -8  -7  -7  
-----------                Run  | Scr Mat Min Exi Min Mat Fac Gar 
Matter Collected           549  | 250 .   .   .   .   183 .   116 
  Remotely                 .    | .   .   .   .   .   .   .   .   
Salvage Created            129  | .   .   .   .   48  52  .   29  
  Parts                    12   | .   .   .   .   4   6   .   2   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Gar 
Combat Hostiles Destroyed  8    | .   .   .   .   3   4   .   1   
  Guns                     3    | .   .   .   .   3   .   .   .   
  AOE                      5    | .   .   .   .   .   4   .   1   
Classes Destroyed          3    | .   .   .   .   1   1   .   1   
  Drone                    1    | .   .   .   .   .   .   .   1   
  Swarmer                  7    | .   .   .   .   3   3   .   1   
  Hunter                   1    | .   .   .   .   .   1   .   .   
Best Kill Streak           4    | .   .   .   .   3   4   .   1   
  Combat Bots Only         4    | .   .   .   .   3   4   .   1   
Max Kills in Single Turn   4    | .   .   .   .   1   4   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   4   .   1   
  Melee                    .    | .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -7   -7   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Gar  
Damage Taken               2732 | .    77   34   .    143  97   .    2381 
  Core                     824  | .    25   34   .    58   .    .    707  
  Absorbed by Shields      157  | .    .    .    .    .    .    .    157  
Core Remaining (%)         84   | 100  .    .    .    53   100  .    .    
Volleys Fired              27   | .    .    .    .    4    8    .    15   
  Largest                  2    | .    .    .    .    2    2    .    1    
  Hottest                  61   | .    .    .    .    61   61   .    36   
Shots Fired                31   | .    .    .    .    5    11   .    15   
  Gun                      24   | .    .    .    .    4    8    .    12   
  Cannon                   .    | .    .    .    .    .    .    .    .    
  Launcher                 7    | .    .    .    .    1    3    .    3    
  Special                  .    | .    .    .    .    .    .    .    .    
  Kinetic                  24   | .    .    .    .    4    8    .    12   
  Thermal                  .    | .    .    .    .    .    .    .    .    
  Explosive                7    | .    .    .    .    1    3    .    3    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    
  Robot Hit Streak         5    | .    .    .    .    1    2    .    5    
  Robot Miss Streak        3    | .    .    .    .    3    3    .    1    
  Penetration Max          .    | .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    
Shots Hit Robots           15   | .    .    .    .    1    4    .    10   
  Core Hits                14   | .    .    .    .    3    6    .    5    
  Critical Hits            .    | .    .    .    .    .    .    .    .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    
Melee Attacks              .    | .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    
Damage Inflicted           676  | .    7    .    .    66   329  .    274  
  Guns                     277  | .    .    .    .    66   52   .    159  
  Cannons                  .    | .    .    .    .    .    .    .    .    
  Explosions               392  | .    .    .    .    .    277  .    115  
  Melee                    .    | .    .    .    .    .    .    .    .    
  Ramming                  7    | .    7    .    .    .    .    .    .    
  Kinetic                  277  | .    .    .    .    66   52   .    159  
  Thermal                  .    | .    .    .    .    .    .    .    .    
  Explosive                392  | .    .    .    .    .    277  .    115  
  Electromagnetic          .    | .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    
Highest Corruption         1    | .    .    1    1    1    .    .    .    
  Average Corruption       1    | .    .    1    1    1    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    
  Effects                  1    | .    .    .    1    .    .    .    .    
    Energy Discharges      1    | .    .    .    1    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    
Overflow Damage            37   | .    .    .    .    .    37   .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    
  Explosions               37   | .    .    .    .    .    37   .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    
Self-Inflicted Damage      4    | .    3    .    .    .    .    .    1    
  Shots                    1    | .    .    .    .    .    .    .    1    
  Rammed                   1    | .    1    .    .    .    .    .    .    
Targets Rammed             1    | .    1    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    
Highest Temperature        41   | .    .    .    .    .    8    .    41   
  Average Temperature      8    | .    .    .    .    .    5    .    9    
  Received Heat Transfer   828  | .    45   .    .    45   9    .    729  
Siege Activations          .    | .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    
  Heat Transferred         .    | .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Gar 
Peak Influence             246  | .   14  5   .   85  246 123 153 
  Initial                  111  | .   .   5   .   .   33  111 86  
  Average                  81   | .   12  5   .   76  145 115 88  
Maximum Alert Level        1    | .   .   .   .   .   1   .   .   
  Low Security (%)         84   | 100 100 100 .   100 46  100 100 
  Level 1                  15   | .   .   .   .   .   53  .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   
Squads Dispatched          1    | .   .   .   .   .   .   1   .   
  Investigation            1    | .   .   .   .   .   .   1   .   
  Extermination            .    | .   .   .   .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Gar 
Distress Signals           2    | .   1   .   .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   
Times Spotted              57   | .   3   .   .   6   12  .   36  
  Peak Tracking Total      21   | .   3   .   .   3   8   .   21  
  Tactical Retreats        11   | .   .   .   .   .   2   .   9   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Gar 
Traps Triggered            3    | .   .   1   .   .   .   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Gar 
Machines Disabled          1    | .   .   .   .   .   .   .   1   
  Max in Single Turn       1    | .   .   .   .   .   .   .   1   
  Garrison Relay           1    | .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Gar 
Machines Accessed          10   | .   2   1   5   1   .   1   .   
  Terminals                2    | .   2   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   1   .   
Total Hacks                35   | .   5   1   25  1   .   3   .   
  Successful               30   | .   2   1   25  1   .   1   .   
  Failed                   5    | .   3   .   .   .   .   2   .   
    Catastrophic           1    | .   1   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   
  Manual                   4    | .   .   1   3   .   .   .   .   
  Terminals                5    | .   5   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   3   .   
Terminal Hacks             29   | .   2   1   25  1   .   .   .   
  Record                   24   | .   .   .   24  .   .   .   .   
  Robot Analysis           2    | .   2   .   .   .   .   .   .   
  Open Door                2    | .   .   1   .   1   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   1   .   
  Unlock Access            1    | .   .   .   .   .   .   1   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   
Hacking Detections         3    | .   2   .   .   .   .   1   .   
  Full Trace Events        2    | .   1   .   .   .   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  
------------               Run  | Scr Mat Min Exi Min Mat Fac Gar 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   3   
  Machine Destruction      3    | .   .   .   .   .   .   .   3   
Robots Rewired             5    | .   .   .   .   .   .   .   5   
Allies Hacked              .    | .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -7  
--------                   Run  | Scr Mat Min Exi Min Mat Fac Gar 
Total Allies               8    | .   .   3   .   .   .   .   5   
  Largest Group            5    | .   .   3   .   .   .   .   5   
  Highest-Rated Group      136  | .   .   40  .   .   .   .   136 
  Highest-Rated Ally       32   | .   .   16  .   .   .   .   32  
Total Orders               1    | .   .   1   .   .   .   .   .   
  GUARD                    1    | .   .   1   .   .   .   .   .   
Ally Attacks               38   | .   .   .   .   .   .   .   38  
  Total Damage             509  | .   .   .   .   .   .   .   509 
  Kills                    1    | .   .   .   .   .   .   .   1   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Gar 
Robot Analysis Total       2    | .   2   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   .   .   
Drone Launches             12   | .   .   .   .   .   .   .   12  
  Drone Recoveries         9    | .   .   .   .   .   .   .   9   

 Exploration                    | -11 -10 -10 -10 -9  -8  -7  -7  
-------------              Run  | Scr Mat Min Exi Min Mat Fac Gar 
Turns Passed               1536 | 31  105 187 422 53  323 20  395 
Spaces Moved               1710 | 32  97  195 466 49  424 35  412 
  Core                     16   | 14  .   .   .   .   .   .   2   
  Treads                   .    | .   .   .   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   .   .   
  Wheels                   825  | 18  97  195 466 49  .   .   .   
  Hover                    .    | .   .   .   .   .   .   .   .   
  Flight                   869  | .   .   .   .   .   424 35  410 
  Fastest Speed            50   | 50  80  90  90  90  50  50  50  
  Average Speed            69   | 66  80  90  90  90  50  50  53  
  Slowest Speed            800  | 80  80  90  90  90  50  50  800 
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   
  Robots Hopped            6    | .   .   .   .   .   2   .   4   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   
Exploration Rate (%)       30   | 4   30  38  77  12  29  1   50  
  Regions Visited          7
    Branch Regions         3
  Pre-discovered Areas     2    | .   .   1   1   .   .   .   .   
  Known Exits Taken        1    | .   .   .   .   .   .   1   .   
  Unknown Exits Taken      6    | 1   1   1   1   1   1   .   .   
Scrap Searched             .    | .   .   .   .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   .   .   .   
Terrain Destroyed          76   | .   .   .   .   15  40  .   21  
  Melee                    .    | .   .   .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   .   .   
  AOE                      76   | .   .   .   .   15  40  .   21  
Terrain Rammed             .    | .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  -8  -7  -7  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Gar 
Total                      2026 | 40  124 207 468 53  525 36  573 
  Wait                     203  | .   22  .   .   .   79  .   102 
  Move                     1688 | 31  96  194 465 48  419 34  401 
  Hop                      6    | .   .   .   .   .   2   .   4   
  Pick Up                  24   | 4   3   7   1   1   4   .   4   
  Fast Attach              1    | 1   .   .   .   .   .   .   .   
  Attach                   26   | 4   2   4   1   .   7   2   6   
  Detach                   5    | .   .   2   .   .   2   .   1   
  Swap                     .    | .   .   .   .   .   .   .   .   
  Drop                     16   | .   .   .   1   .   4   .   11  
  Fire                     27   | .   .   .   .   4   8   .   15  
  Melee                    .    | .   .   .   .   .   .   .   .   
  Ram                      1    | .   1   .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   
  Escape Stasis            2    | .   .   .   .   .   .   .   2   
  Rewire                   27   | .   .   .   .   .   .   .   27  
  Trap                     .    | .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials
-7/Factory
-7/Garrison (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
   20 | -11/Scrapyard | Discovered new exit (range 15)
   32 | -11/Scrapyard | Entered Materials
  122 | -10/Materials | Discovered new exit (range 15)
  137 | -10/Materials | Entered Mines
  142 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  169 | -10/Mines     | Learned location of Storage (-8)
  235 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
  311 | -10/Mines     | Build established: Mutant
  319 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  319 | -10/Mines     | Discovered new exit (range 5)
  324 | -10/Mines     | Entered Exiles
  339 | -10/Exiles    | Discovered new exit (range 15)
  350 | -10/Exiles    | Met 8R-AWN
  365 | -10/Exiles    | Met EX-HEX
  391 | -10/Exiles    | Met EX-BIN
  431 | -10/Exiles    | Aligned with FarCom system
  432 | -10/Exiles    | Given EX-Vault access code
  452 | -10/Exiles    | Opened EX-Vault
  461 | -10/Exiles    | Found Flying Fortress v7
  500 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  599 | -10/Exiles    | Learned location of Zion (-6)
  611 | -10/Exiles    | Met EX-DEC
  646 | -10/Exiles    | Visited The Gauntlet
  729 | -10/Exiles    | Discovered new exit (range 14)
  746 | -10/Exiles    | Left Exiles lab with Flying Fortress v7
  746 | -10/Exiles    | Entered Mines
  767 | -9/Mines      | Found the Drone Emporium
  770 | -9/Mines      | Found Prototype Device
  788 | -9/Mines      | Discovered new exit (range 13)
  799 | -9/Mines      | Entered Materials
  799 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
  802 | -8/Materials  | Identified Thief Drone Bay
 1069 | -8/Materials  | Discovered new exit (range 4)
 1122 | -8/Materials  | Entered Factory
 1122 | -7/Factory    | Evolved 2 slots: Utility x2
 1135 | -7/Factory    | Identified exit to Garrison
 1142 | -7/Factory    | Entered Garrison
 1265 | -7/Garrison   | Spotted B-75 Beast
 1265 | -7/Garrison   | Spotted B-75 Beast
 1342 | -7/Garrison   | Triggered checkpoint
 1399 | -7/Garrison   | Discovered new exit (range 10)
 1404 | -7/Garrison   | Attempted to access garrison exit controls, blocked by remote lockdown
 1416 | -7/Garrison   | Triggered checkpoint
 1434 | -7/Garrison   | Triggered checkpoint
 1441 | -7/Garrison   | Garrison Relay disabled
 1512 | -7/Garrison   | Triggered checkpoint
 1514 | -7/Garrison   | Triggered checkpoint
 1530 | -7/Garrison   | Core integrity fell below 50%
 1534 | -7/Garrison   | Core integrity fell below 20%
 1537 | -7/Garrison   | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
01456_ Thief Drone released from Thief Drone Bay.
01465_ Thief Drone destroyed.
01466_ Dropped Thief Drone Bay.
Note that some effects don't stack, e.g. attaching both Imp. Shield Generator and
  Imp. Shield Generator does not combine the two effects (all such effects are
  marked <no_stack>).
01470_ Discarded Hacking Suite.
01472_ S-27 Virus destroyed.
01490_ Acquired 49 matter.
01500_ ALERT: Garrison interior compromised.
01509_ Acquired 38 matter.
01512_ Beams of light sweep through the air. An alarm sounds.
01514_ Imp. Deuterium Engine destroyed.
Garrison Door activated.
01515_ Minigun destroyed.
01518_ Imp. Utility Shielding destroyed.
01518_ Maneuvering Thrusters destroyed.
01519_ Imp. Shield Generator destroyed. <x3>
01530_ Flying Fortress v7 destroyed.
01532_ Imp. Shield Generator destroyed.

 Map 
-----
+----------------------------------------------------+
| ???????????????????????????????????#####?????????? |
| ???????????????????????????????????#   ########### |
| ???????????????????????????????????#               |
| ???????????????????????????????????#   ####   ###  |
| ???????????????????????????????????#####????????#  |
| ????????????????????????????????????????????????#  |
| ???????????????????????????????????????????#??###  |
| ??????????????????????????????????????????## ##    |
| ??????????????????????????????????????????#   +    |
| ??????????????????????????????????????????# #?#    |
| ??????????????????????????????????????????# #?###  |
| ??????????????????????????????????????????# #?#    |
| ??????????????????????????????????????????# #?#    |
| ??????????????????????????????????????????# #?# #  |
| ??????????????????????????????????????????# #?###  |
| ??????????????????????????????????????????# #???#  |
| ??????????????????????????????????????????# #?###  |
| ???????????x????????????????????????####### ###    |
| ????????????????????????????####????#         +    |
| ?????????????????????????????  #????# ##### ###  # |
| ?????????????????????????????#+####?# #???# #?#  # |
| ?????????????#???????????????#    #?# #???# ###  # |
| ?????????????#   #########++##    ###+##??# ##  [  |
| ?????????????#      s       gg     g   ####"## !%# |
| ?????????????#      s s     g     g                |
| ?????????????#        s  @  s                    # |
| ?????????????????####+###   ##s   ##   ####+##     |
| ????????????????????????#gg ##    ##   #?????###   |
| ???????????????????????  sggg  g         ??????### |
| ??????????????????????#    g             #???????? |
| ??????????????????????#                  #???????? |
| ??????????????????????#       s          #???????? |
| ??????????????????????###   ##    ##   ###???????? |
| ????????????????????????#   ##    ##  w########### |
| ????????????????????????#                          |
| ????????????????????????#                  ^  =%   |
| ????????????????????????#              ##### ##### |
| ????????????????????????##  ##""""##   #???# ##### |
| ??????????????????????????  #????s?#   #???# ##[   |
| ??????????????????????????  #??????#   #???# ##[## |
| ??????????????????????????  ???????#   ##### ####  |
| ???????????????????????????????????#   ##]]# #  ## |
| ???????????????????????????????????#   ##]]# #  #? |
| ???????????????????????????????????#   ##  + +  #? |
| ???????????????????????????????????#   ##[[# #!!#? |
| ???????????????????????????????????#   ##[[# #!!#? |
| ???????????????????????????????????#   ##### ####? |
| ???????????????????????????????????#   #???# #???? |
| ???????????????????????????????????#   #???# #???? |
| ???????????????????????????????????#   #???# #???? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           34
Energy Generation          16
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           10
Terrain Scan Density       10
ECM Strength               1
Jamming Range              8
Utility Shielding          66
Evasion (%)                66
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
A New Friend
Backstab

 Challenges 
------------
None

 Game 
------
Seed              FactoryCentriumRipper
  Manual?         0
Play Time         00:37:12
  Cumulative      6.6 hours
  Start           2021.07.04 @ 19:20:07
  End             2021.07.04 @ 19:57:14
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          13
  Rogue           13
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             18
Gallery%          11
Achievement%      15
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 1874858d-b63a-4d91-a361-bb5c1ac5bd20