Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 16:49:15 Player: Jezoensis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (118) 590 Value Destroyed (2645) 2645 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1524) 1524 TOTAL SCORE: 14139 Bonus ------- High Alert Combat Kills 40 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1600 Matter 271/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine ECM Suite Improved Phase Shifter Improved Medium Armor Plating Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav Array Antigrav Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Improved Transmission Jammer Advanced Cloaking Device Improved Heavy Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Axe Heavy Pick > --- INVENTORY -------- Light Quantum Reactor Combat Gravmag System Nanoactuators ECM Suite Improved Medium Armor Plating Authchip [Device] Trap Reconfigurator Matter Neutralizer Scythe [Rating: 127] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Airjet Treads Improved Treads Wheel Wheel Hover Unit Airjet Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 . 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . Utility 13 | . . . 1 . . . 1 . . 2 2 . 1 . . 1 . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 241 | 8 8 7 37 9 1 7 36 3 7 29 3 5 4 . 7 5 2 22 8 14 19 Power 21 | 1 . . 4 . . . 1 . . 3 . 1 . . . 1 . . 1 6 3 Engine 9 | 1 . . 4 . . . 1 . . 1 . 1 . . . . . . . . 1 Core 2 | . . . . . . . . . . 2 . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . . 1 6 2 Propulsion 49 | 3 1 1 5 3 . . 6 . 2 6 . 2 1 . . 2 2 2 2 1 10 Treads 14 | . . . 3 3 . . 6 . 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 3 1 1 2 . . . . . . . . . . . . . . . . . 3 Hover 21 | . . . . . . . . . . 6 . 2 1 . . 2 2 2 2 1 3 Flight 4 | . . . . . . . . . . . . . . . . . . . . . 4 Utility 109 | 2 3 . 7 3 1 6 22 1 1 12 3 2 3 . 6 2 . 18 5 7 5 Device 71 | 1 2 . 5 2 . 4 19 1 1 4 3 1 . . 2 1 . 11 2 7 5 Storage 4 | 1 1 . . . 1 . . . . 1 . . . . . . . . . . . Processor 8 | . . . 1 . . . 3 . . 3 . . . . 1 . . . . . . Hackware 10 | . . . 1 . . . . . . 1 . . 2 . 1 . . 3 2 . . Protection 16 | . . . . 1 . 2 . . . 3 . 1 1 . 2 1 . 4 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 4 6 21 3 . 1 7 2 4 8 . . . . 1 . . 2 . . 1 Energy Gun 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 28 | 2 2 3 11 2 . . 5 . 3 . . . . . . . . . . . . Ballistic Cannon 3 | . . . 3 . . . . . . . . . . . . . . . . . . Launcher 15 | . 2 3 3 1 . 1 1 1 . 3 . . . . . . . . . . . Special Weapon 3 | . . . 3 . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 3 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 2 . . . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . . 2 . . . . . . . . . 1 . 1 . 1 Parts Lost 34 | . . . 3 4 . . . . . 1 . 3 . 1 . . . 2 . 8 12 Power 5 | . . . . . . . . . . . . 1 . . . . . . . 2 2 Propulsion 17 | . . . 2 3 . . . . . 1 . 1 . 1 . . . 1 . 3 5 Utility 9 | . . . 1 . . . . . . . . 1 . . . . . 1 . 2 4 Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 8 | . . . 2 4 . . . . . 1 . 3 . 1 . . . 1 . 8 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 100 100 99 94 100 100 100 100 100 98 100 96 95 94 94 97 92 91 84 75 28 Engine 7 | . 14 14 11 11 11 11 9 9 9 2 . 3 5 5 5 5 5 5 2 . . Reactor 1 | . . . . . . . . . . . . . . . . 4 5 5 6 7 1 Treads 14 | . . . 11 18 33 33 36 36 36 . . . . . . . . . . . . Wheel 6 | . 28 28 21 12 . . . . . . . . . . . . . . . . 3 Hover 7 | . . . . . . . . . . 29 26 26 29 27 23 24 19 18 15 12 4 Device 9 | . 14 14 9 4 . 6 7 9 9 9 20 16 11 11 12 10 10 12 8 11 8 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 6 6 5 5 5 5 5 5 4 3 . Processor 11 | . . . 11 11 11 11 19 18 18 18 13 13 11 11 11 10 10 10 9 7 . Hackware 4 | . . . 1 . . . . . . 1 6 6 11 17 19 21 21 17 19 18 . Protection 2 | . . . . 6 11 4 . . . 6 6 6 6 3 2 5 5 5 6 3 . Energy Gun 1 | . . . . . . . 7 8 1 . . . . . . . . . . . . Ballistic Gun 10 | . 27 26 18 14 22 21 10 9 15 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 6 6 6 5 5 11 10 10 8 4 3 2 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . 4 . Heaviest Build 68 | 13 28 29 36 35 54 54 55 55 55 31 33 34 37 34 29 43 43 53 65 68 25 Greatest Support 89 | 26 20 20 36 66 66 66 89 85 85 33 33 33 41 41 32 47 47 57 72 72 36 Greatest Overweight (x) 3 | . 1 1 3 1 . . . . . . . 1 . . . . . . . 1 2 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 14 | 7 11 15 15 15 18 20 20 20 20 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 20 | 8 15 15 15 15 15 16 20 20 20 20 10 10 8 7 10 10 10 10 10 10 5 Average Carried 12 | 4 9 15 14 13 12 15 19 20 19 9 9 9 6 6 8 8 9 9 9 8 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 8 15 15 15 11 15 15 20 20 20 10 10 9 6 7 10 10 10 10 10 5 5 Class Distribution -------------------- 32% | Mutant 23% | Hacker-Ninja 20% | Skirmisher 10% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 3832 | 310 298 101 843 55 . 167 738 62 103 324 56 1 . . 195 . . 144 142 . 293 Remotely 215 | . . . . . . . 215 . . . . . . . . . . . . . . Salvage Created 3403 | 117 337 153 899 56 . 146 792 109 103 347 46 . . . 50 . . 172 . . 76 Parts 235 | 9 26 18 49 2 . 8 54 8 8 28 2 . . . 3 . . 7 . . 13 Haulers Intercepted 9 | . 2 . 3 . . . 2 . . 2 . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 2 . . . 2 . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 73 | . 9 8 19 7 . 4 8 6 2 7 . . . . . . . 3 . . . Melee 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . Guns 22 | . 2 . 7 1 . 1 7 2 2 . . . . . . . . . . . . Cannons 5 | . . . 5 . . . . . . . . . . . . . . . . . . AOE 42 | . 7 8 7 6 . 3 . 4 . 6 . . . . . . . 1 . . . Classes Destroyed 14 | 2 5 . 2 1 . 1 1 . . 1 . . . . . . . 1 . . . Worker 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . Builder 11 | . 1 . 1 . . . 2 . . 4 . . . . 1 . . . . . 2 Tunneler 11 | 2 1 3 1 1 . 1 . . . . . . . . . . . . . . 2 Hauler 9 | . 2 . 3 . . . 2 . . 2 . . . . . . . . . . . Recycler 6 | 1 1 1 1 . . . 1 . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . Watcher 7 | . 1 . 1 . . . 4 . . . . . . . 1 . . . . . . Swarmer 28 | . 6 8 2 . . . 1 4 . 7 . . . . . . . . . . . Grunt 23 | . 3 . 12 . . 3 2 2 . . . . . . . . . 1 . . . Sentry 12 | . . . 5 . . . 5 . 2 . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 6 6 7 7 . 3 4 4 2 8 1 . . . 1 . . 2 . . 2 Combat Bots Only 6 | . 5 3 6 6 . 3 2 4 2 4 . . . . . . . 2 . . . Max Kills in Single Turn 5 | 1 2 5 2 3 . 2 1 4 1 1 1 . . . 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 2 2 . 2 . 4 . 1 . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Damage Taken 8186 | . 90 113 955 225 . 161 408 282 186 446 22 110 . 38 . . . 546 27 2099 2478 Core 2826 | . 44 31 121 51 . 47 100 50 30 93 . . . 38 . . . 79 . 528 1614 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 15 | . . . . 5 . 10 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 41 | . . . . . . . . . . . . . . . . . . 41 . . . Core Remaining (%) 82 | 100 . 70 . . . 45 . . 67 86 . 100 . . 96 . . 93 100 63 . Volleys Fired 231 | 5 33 11 79 9 . 10 55 9 9 8 . . . . . . . 3 . . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . . . . . . . 1 . . . Hottest 105 | 40 40 40 100 53 . 43 80 80 48 30 . . . . . . . 105 . . . Shots Fired 418 | 10 61 15 149 11 . 16 110 17 18 8 . . . . . . . 3 . . . Gun 348 | 10 56 8 114 4 . 12 110 16 18 . . . . . . . . . . . . Cannon 26 | . . . 23 . . . . . . . . . . . . . . 3 . . . Launcher 37 | . 5 7 5 7 . 4 . 1 . 8 . . . . . . . . . . . Special 7 | . . . 7 . . . . . . . . . . . . . . . . . . Kinetic 318 | 10 56 8 137 4 . 12 65 8 18 . . . . . . . . . . . . Thermal 63 | . . . 7 . . . 45 8 . . . . . . . . . 3 . . . Explosive 37 | . 5 7 5 7 . 4 . 1 . 8 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 7 6 11 5 . 7 14 9 13 6 . . . . . . . . . . . Robot Miss Streak 5 | 1 3 2 5 1 . 1 1 2 1 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 297 | 6 33 5 85 7 . 12 82 12 13 15 2 . . . 3 . . 13 . 2 7 Core Hits 183 | 4 27 15 45 15 . 10 25 8 4 15 1 . . . 2 . . 5 . 1 6 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 2 . . . . . . . . . . . Critical Strikes 10 | . 1 . 1 . . . 1 . 1 2 . . . . . . . 3 . . 1 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . Destroy 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 Melee Attacks 107 | . . . . . . . . . 1 21 2 . . . 13 . . 32 17 13 8 Impact 7 | . . . . . . . . . . 7 . . . . . . . . . . . Slashing 75 | . . . . . . . . . 1 14 2 . . . 13 . . 27 8 2 8 Piercing 25 | . . . . . . . . . . . . . . . . . . 5 9 11 . Sneak Attacks 19 | . . . . . . . . . . 9 1 . . . 2 . . 2 . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . Damage Inflicted 9145 | 79 847 513 1741 420 . 356 1609 415 219 1340 117 . . . 173 . . 816 . 116 384 Guns 3751 | 79 449 42 984 26 . 116 1578 258 219 . . . . . . . . . . . . Cannons 309 | . . . 309 . . . . . . . . . . . . . . . . . . Explosions 2868 | . 398 471 448 394 . 240 . 157 . 487 . . . . . . . 273 . . . Melee 2178 | . . . . . . . . . . 853 117 . . . 173 . . 543 . 116 376 Ramming 39 | . . . . . . . 31 . . . . . . . . . . . . . 8 Kinetic 3103 | 79 449 42 1293 26 . 116 762 117 219 . . . . . . . . . . . . Thermal 1230 | . . . . . . . 816 141 . . . . . . . . . 273 . . . Explosive 2595 | . 398 471 448 394 . 240 . 157 . 487 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 264 | . . . . . . . . . . 264 . . . . . . . . . . . Slashing 1634 | . . . . . . . . . . 589 117 . . . 173 . . 379 . . 376 Piercing 280 | . . . . . . . . . . . . . . . . . . 164 . 116 . Highest Corruption 5 | . . . . . . . . . . . . . . . . . . . 1 5 . Average Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 865 | . 30 . 12 61 . . . . . 372 41 . . . 28 . . 270 . 15 36 Projectiles 12 | . . . 12 . . . . . . . . . . . . . . . . . . Explosions 236 | . 30 . . 61 . . . . . 12 . . . . . . . 133 . . . Melee 617 | . . . . . . . . . . 360 41 . . . 28 . . 137 . 15 36 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . 72 104 . 24 . . . 87 . . . . . . . 73 . . 4 Shots 12 | . . . 2 5 . 1 . . . 3 . . . . . . . 1 . . . Rammed 7 | . . . . . . . 6 . . . . . . . . . . . . . 1 Targets Rammed 7 | . . . . . . . 6 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | . 20 . 471 15 . 4 130 49 8 13 . . . . . . . 140 . 12 187 Average Temperature 37 | . 10 . 59 9 . 3 27 19 6 13 . . . . . . . 45 . 7 109 Received Heat Transfer 1187 | . 57 . 282 80 . 21 180 153 81 45 6 . . . . . . 84 9 90 99 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 3 1 . . . . . . . . . 1 . . . Heat Transferred 2050 | . . . . . . . 1591 259 . . . . . . . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 610 | 15 333 322 404 220 . 127 245 199 192 456 243 173 99 69 231 143 65 610 152 589 446 Initial 335 | . 9 1 125 102 . . 49 58 96 86 223 173 74 34 48 112 50 45 15 85 335 Average 169 | 7 150 173 199 158 . 27 111 106 142 285 224 160 78 56 125 133 58 255 68 249 353 Maximum Alert Level 2 | . 1 1 2 1 . . 1 . . 2 1 . . . 1 . . 2 . 2 2 Low Security (%) 66 | 100 67 47 52 60 . 100 98 100 100 24 . 100 100 100 80 100 100 29 100 52 . Level 1 28 | . 32 52 40 39 . . 1 . . 57 100 . . . 19 . . 55 . 30 91 Level 2 4 | . . . 6 . . . . . . 17 . . . . . . . 14 . 16 8 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 4 . . 1 1 . . . 1 . 1 . 2 . . 4 1 3 1 Investigation 8 | . . 1 . . . . . . . . . . 1 . 1 . . 2 1 1 1 Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement 10 | . . . 4 . . 1 . . . . 1 . . . 1 . . 1 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 14 | . 3 . 1 . . . 4 . . 2 . . . . . . . 1 . 2 1 Communications Jammed 71 | . . . . . . . . . . . . . . . 1 . . 54 5 11 . Distress Signals 71 | . . . . . . . . . . . . . . . 1 . . 54 5 11 . Times Spotted 234 | . 16 10 38 8 . 4 21 6 3 21 2 1 . 4 7 . 4 27 3 37 22 Peak Tracking Total 18 | . 8 3 5 5 . 2 3 4 2 5 1 1 . 4 2 . 4 8 2 15 18 Tactical Retreats 19 | . 1 . . 1 . . . . . 4 . . . . 1 . . 5 . 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 7 | . . . . . . . . . . 2 . . 1 . . 1 . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 38 | . . . . . . . 11 . . 7 . . . . 10 . . 1 2 7 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 12 | . 1 . 2 1 . . . . . 3 . . . . . . . 5 . . . Max in Single Turn 5 | . 1 . 1 1 . . . . . 2 . . . . . . . 5 . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 1 . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . . . . 4 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 76 | . 7 1 8 . 1 . 6 . 3 9 1 . 1 . 9 6 . 8 7 5 4 Terminals 48 | . 7 . 8 . . . 4 . 3 3 1 . 1 . 4 3 . 4 4 3 3 Fabricators 11 | . . . . . . . . . . 3 . . . . 3 1 . 3 . 1 . Repair Stations 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . . Recycling Units 5 | . . . . . . . 1 . . 1 . . . . 1 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . 1 1 . . 1 1 1 Total Hacks 195 | . 20 1 28 . 1 . 13 . 8 21 3 . 4 . 24 18 . 21 12 13 8 Successful 111 | . 13 1 17 . 1 . 8 . 2 8 1 . 1 . 15 11 . 14 7 9 3 Failed 81 | . 6 . 10 . . . 5 . 5 13 2 . 3 . 9 7 . 7 5 4 5 Catastrophic 9 | . 1 . 2 . . . . . 1 1 . . 1 . . 1 . . 1 . 1 Database Lockouts 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . Manual 122 | . 14 . 18 . 1 . 5 . 9 14 . . 1 . 15 11 . 14 6 8 6 Terminals 148 | . 20 . 28 . . . 11 . 8 9 3 . 4 . 14 12 . 12 9 11 7 Fabricators 28 | . . . . . . . . . . 9 . . . . 8 3 . 7 . 1 . Repair Stations 4 | . . . . . . . . . . 1 . . . . . . . 2 1 . . Recycling Units 6 | . . . . . . . 1 . . 1 . . . . 1 2 . . 1 . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . 1 1 . . 1 1 1 Terminal Hacks 51 | . 9 1 13 . 1 . 4 . 1 2 1 . . . 4 4 . 5 2 4 . Record 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 10 | . 3 . 5 . . . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . 1 . 1 1 1 . Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . Unreport Threat 8 | . 2 . 2 . . . 1 . . . . . . . . . . 3 . . . Locate Traps 8 | . 3 . 2 . . . 1 . . . . . . . 1 . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 1 . . . . 1 1 . 2 . . . Network Status 4 | . . . . . . . . . . 1 . . . . 1 1 . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . 1 1 . . 1 1 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . 1 1 . . 1 1 1 Unauthorized Hacks 47 | . 4 . 4 . . . 3 . 1 5 . . 1 . 9 5 . 5 4 4 2 Terminals 27 | . 4 . 4 . . . 2 . 1 1 . . 1 . 3 3 . 1 2 3 2 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . Botnet 19 | . 2 . 2 . . . 2 . 1 1 . . 1 . 2 2 . 1 2 2 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . . . . . . . . . . . . . 1 1 . . . 1 1 Fabricators 13 | . . . . . . . . . . 2 . . . . 5 1 . 4 . 1 . Fabnet 7 | . . . . . . . . . . 1 . . . . 3 1 . 2 . . . Haulers 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recompile 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Mechanics 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Recycling Units 5 | . . . . . . . 1 . . 1 . . . . 1 1 . . 1 . . Recyclers 5 | . . . . . . . 1 . . 1 . . . . 1 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . Used 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . Hacking Detections 60 | . 7 . 8 . . . 4 . 3 7 1 . 1 . 7 5 . 7 4 3 3 Full Trace Events 4 | . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . 64 . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Time 74 | . . . . . . . . . . . . . . . . . . 74 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . . . 3 3 1 1 1 6 6 6 8 2 . Autooverrided 2 | . . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Total Allies 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . Largest Group 1 | . . . 1 . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 30 | . . . 10 . . . . . . . . . . . . . . 30 . . . Highest-Rated Ally 30 | . . . 10 . . . . . . . . . . . . . . 30 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . Total Damage 98 | . . . . . . . . . . . . . . . . . . 98 . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total 10 | . 3 . 5 . . . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 6248 | 74 449 219 840 138 421 296 955 172 341 494 60 29 34 57 328 97 43 435 236 234 296 Spaces Moved 5961 | 48 378 190 503 93 261 162 443 92 189 745 101 39 67 107 594 189 78 568 352 337 425 Core 220 | 13 . . . . . . . . . . . . . . . . . . . 9 198 Treads 1172 | . . . . 25 261 162 443 92 189 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1174 | 35 378 190 503 68 . . . . . . . . . . . . . . . . . Hover 3260 | . . . . . . . . . . 745 101 39 67 107 594 189 78 568 352 328 92 Flight 135 | . . . . . . . . . . . . . . . . . . . . . 135 Fastest Speed 29 | 50 80 95 86 95 160 160 158 158 158 48 48 48 44 44 48 44 48 48 52 50 29 Average Speed 80 | 77 86 95 101 112 160 160 159 158 158 48 48 49 44 45 48 45 48 49 52 52 55 Slowest Speed 162 | 90 95 95 125 160 160 160 162 158 158 48 48 108 44 48 48 48 48 52 53 126 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 84 54 67 20 64 47 38 36 24 25 5 49 4 83 23 7 83 16 14 19 18 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . . . 1 . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 1 . . . . 1 . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . Spaces Dug 43 | . . . 6 . . . . . 1 5 . . . . 6 . . 9 8 8 . Terrain Destroyed 327 | . 9 44 37 71 . 33 . 11 1 37 . . . . 6 . . 62 8 8 . Melee 36 | . . . . . . . . . 1 5 . . . . 6 . . 8 8 8 . Projectile 9 | . . . 7 . . . . . . . . . . . . . . 2 . . . AOE 282 | . 9 44 30 71 . 33 . 11 . 32 . . . . . . . 52 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Total 6836 | 73 438 212 675 114 264 181 588 103 216 839 107 48 71 115 616 201 84 678 378 366 469 Wait 79 | . 1 . 8 . . . 9 . . 9 . . . 8 . . . 39 . . 5 Move 5941 | 47 377 189 502 92 260 161 442 90 188 744 100 38 67 106 593 189 77 567 351 336 425 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | 11 12 2 18 . 3 1 18 . 4 8 2 3 . 1 5 4 2 10 1 2 4 Fast Attach 58 | 5 . . 11 3 . . 4 . 2 6 . . . . . 1 1 3 3 5 14 Attach 63 | 3 2 . 9 4 . 1 3 . 1 9 2 3 3 . 2 3 1 6 2 4 5 Detach 24 | 1 . . 5 1 . . 3 . . 4 . . . . . . . 4 2 2 2 Swap 120 | . 6 7 17 2 1 6 29 3 4 14 1 2 1 . 5 1 . 13 3 5 . Drop 114 | 1 7 3 26 3 . 2 19 1 7 18 . 2 . . . 3 3 9 4 1 5 Fire 231 | 5 33 11 79 9 . 10 55 9 9 8 . . . . . . . 3 . . . Melee 88 | . . . . . . . . . 1 19 2 . . . 11 . . 24 12 11 8 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . 6 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 8 exits: Res x4 / Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 6) 182 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 340 | -10/Materials | Central database locked down 450 | -10/Materials | Discovered new exit (range 14) 524 | -10/Materials | Entered Mines 614 | -10/Mines | Learned location of Storage (-7) 687 | -10/Mines | Met a Derelict shopkeep closing up shop 698 | -10/Mines | Discovered new exit (range 15) 737 | -10/Mines | Learned location of 1 exit from Materials 743 | -10/Mines | Entered Materials 743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 744 | -9/Materials | Identified exit to Materials 905 | -9/Materials | Discovered exit to Materials (range 15) 1021 | -9/Materials | Central database locked down 1199 | -9/Materials | Discovered exit to Materials (range 8) 1343 | -9/Materials | Build established: Scavenger-Mutant 1375 | -9/Materials | Discovered new exit (range 15) 1544 | -9/Materials | Discovered new exit (range 6) 1583 | -9/Materials | Entered Mines 1609 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1612 | -9/Mines | Found Prototype Device 1612 | -9/Mines | Identified Exp. Sensor Array 1630 | -9/Mines | Assembled infested the area 1694 | -9/Mines | Lost 4 parts (3n1w) 1715 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1715 | -9/Mines | Discovered new exit (range 5) 1721 | -9/Mines | Entered Exiles 1760 | -9/Exiles | Met 8R-AWN 1787 | -9/Exiles | Met EX-HEX 1900 | -9/Exiles | Met EX-BIN 1918 | -9/Exiles | Aligned with FarCom system 1919 | -9/Exiles | Given EX-Vault access code 1938 | -9/Exiles | Build established: Mutant 1956 | -9/Exiles | Opened EX-Vault 1966 | -9/Exiles | Found Trap Reconfigurator 2000 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2047 | -9/Exiles | Met EX-DEC 2129 | -9/Exiles | Discovered new exit (range 10) 2142 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2142 | -9/Exiles | Entered Mines 2265 | -8/Mines | Core integrity fell below 50% 2424 | -8/Mines | Discovered exit to Materials (range 8) 2438 | -8/Mines | Entered Materials 2438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3133 | -8/Materials | Build established: Skirmisher 3346 | -8/Materials | Garrison activated, responded to threat 3392 | -8/Materials | Identified exit to Garrison 3393 | -8/Materials | Entered Garrison 3401 | -8/Garrison | Installed Relay Interface Framework 3454 | -8/Garrison | Triggered checkpoint 3527 | -8/Garrison | Discovered new exit (range 19) 3565 | -8/Garrison | Entered Materials 3862 | -8/Materials | Discovered new exit (range 20) 3899 | -8/Materials | Central database locked down 3906 | -8/Materials | Entered Factory 3906 | -7/Factory | Evolved 2 slots: Utility x2 4182 | -7/Factory | Discovered new exit (range 6) 4193 | -7/Factory | Discovered new exit (range 11) 4194 | -7/Factory | Identified exit to Storage 4194 | -7/Factory | Identified exit to Lower Caves 4203 | -7/Factory | Build established: Scout 4345 | -7/Factory | Discovered new exit (range 14) 4400 | -7/Factory | Entered another Factory area 4400 | -6/Factory | Evolved 2 slots: Utility x2 4437 | -6/Factory | Discovered new exit (range 19) 4460 | -6/Factory | Identified exit to DSF 4460 | -6/Factory | Entered DSF 4467 | -6/DSF | Discovered new exit (range 19) 4489 | -6/DSF | Additional patrols routed to DSF 4489 | -6/DSF | Entered Factory 4489 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4510 | -5/Factory | Lost 3 parts (1p1n1u) 4523 | -5/Factory | Sucked down chute 4523 | -5/Factory | Entered Waste 4527 | -5/Waste | Spotted C-40 Crusher 4534 | -5/Waste | Spotted C-40 Crusher 4539 | -5/Waste | Spotted C-40 Crusher 4540 | -5/Waste | Spotted C-40 Crusher 4545 | -5/Waste | Spotted C-40 Crusher 4562 | -5/Waste | Spotted C-40 Crusher 4564 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4576 | -5/Waste | Discovered new exit (range 10) 4580 | -5/Waste | Entered Factory 4723 | -5/Factory | Identified exit to Upper Caves 4742 | -5/Factory | Build established: Hacker-Ninja 4786 | -5/Factory | Discovered new exit (range 8) 4908 | -5/Factory | Entered another Factory area 4908 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4934 | -4/Factory | Identified exit to Upper Caves 4934 | -4/Factory | Identified exit to Extension 4948 | -4/Factory | Identified exit to Research 5005 | -4/Factory | Sucked down chute 5005 | -4/Factory | Entered Waste 5010 | -4/Waste | Spotted C-40 Crusher 5012 | -4/Waste | Spotted C-40 Crusher 5012 | -4/Waste | Spotted C-40 Crusher 5017 | -4/Waste | Spotted C-40 Crusher 5018 | -4/Waste | Spotted C-40 Crusher 5022 | -4/Waste | Spotted C-40 Crusher 5041 | -4/Waste | Discovered new exit (range 10) 5048 | -4/Waste | Entered Factory 5224 | -4/Factory | Fabricated Antigrav Array? 5294 | -4/Factory | Repaired Adv. Cloaking Device? 5483 | -4/Factory | Entered Research 5483 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5622 | -3/Research | Identified exit to Research 5719 | -3/Research | Entered another Research area 5719 | -2/Research | Evolved 2 slots: Utility x2 5782 | -2/Research | Identified exit to Access 5949 | -2/Research | Released all parts (9) 5953 | -2/Research | Entered Access 5953 | -1/Access | Evolved 2 slots: Utility x2 5979 | -1/Access | Lost 8 parts (2p3n2u1w) 6172 | -1/Access | Lost 4 parts (1p1n1u1w) 6187 | -1/Access | Spotted B-99 Colossus 6203 | -1/Access | Search patrols dispatched 6210 | -1/Access | Core integrity fell below 50% 6236 | -1/Access | Lost 7 parts (1p4n2u) 6243 | -1/Access | Core integrity fell below 20% 6249 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06239_ Acquired 12 matter. 06239_ Penetrated by Slug. 06239_ Adv. ECM Suite destroyed. 06239_ Penetrated by Slug. 06241_ Slug penetrates Wall. 06241_ Penetrated by Slug. 06241_ U-05 Engineer destroyed. 06242_ Knocked back. 06242_ Penetrated by Slug. 06243_ Acquired 22 matter. 06244_ Slug penetrates Wall. 06244_ Penetrated by Slug. 06244_ C-30 ARC bursts open, deploying its payload. 06244_ P-80 Master unfolds itself. 06245_ Acquired 98 matter. 06245_ Slug penetrates Wall. 06245_ Penetrated by Slug. 06246_ A-15 Conveyor destroyed. 06246_ Acquired 75 matter. 06247_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? R??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????#### #?????????????????????? | | ?????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ???????????????????????"" #?????????????????????? | | ????????????????????????" #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#% #?????????????????????? | | ????????????????????????#!!#?????????w???????????? | | ????????????????????????#=%#?????????????????????? | | ????????????????????????# =#?????????????????????? | | ?????######?????????#####p!##????????????????????? | | ###### ###########"##!!! ####?????????????????? | | % h ! ! " p! ??????????? | | ! h % = " H ?????????? | | ###### ############## ###+#######??????????? | | ###########????????????##+###????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Armor Coverage 600 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Trap Scanner | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Antigrav Array | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaNuclearImmobilizer Manual? 0 Play Time 02:01:29 Cumulative 651.1 hours Start 2022.05.22 @ 13:54:47 End 2022.05.22 @ 16:49:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 206 Adventurer 125 Explorer 2 Win Type - Total 69 Types 60/3/3/1/1/0/0/0/1 Lore% 76 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf2b42db-00bb-4f8d-a742-8a267fda7ee7