Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 22:52:42 Player: Tmvn Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (1128) 1128 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4753 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 216/300 Energy 600/600 System Corruption 0% Temperature Cool (21) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Energy Well Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Force Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Airjet Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer > --- WEAPON ----------- Improved Lightning Gun Heavy Ion Cannon > --- INVENTORY -------- Improved Heat Sink Transmission Jammer Hacking Suite EM Pulse Gun Shock Rifle Light EM Pulse Cannon Ion Cannon Plasma Cannon [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Experimental Targeting Computer Protection Light Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Ion Cannon Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . 1 . . Utility 5 | . . 1 . 1 2 1 Weapon . | . . . . . . . Parts Attached 78 | . 3 2 25 3 25 20 Power 13 | . 1 . 4 . 3 5 Engine 11 | . 1 . 4 . 2 4 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 25 | . . 1 8 1 7 8 Treads 1 | . . . . . . 1 Leg 14 | . . . 8 1 2 3 Wheel 1 | . . 1 . . . . Hover 4 | . . . . . 4 . Flight 5 | . . . . . 1 4 Utility 24 | . 2 . 5 2 10 5 Device 7 | . . . 3 . 4 . Storage 5 | . 1 . 1 . . 3 Processor 6 | . . . 1 1 2 2 Hackware . | . . . . . . . Protection 6 | . 1 . . 1 4 . Artifact . | . . . . . . . Weapon 16 | . . 1 8 . 5 2 Energy Gun 11 | . . 1 7 . 1 2 Energy Cannon 5 | . . . 1 . 4 . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Parts Lost 34 | . . . 5 . 16 13 Power 7 | . . . . . 3 4 Propulsion 15 | . . . 2 . 7 6 Utility 8 | . . . 1 . 5 2 Weapon 4 | . . . 2 . 1 1 Highest Loss Streak 8 | . . . 1 . 4 8 Average Slot Usage (%) 82 | . 98 86 92 100 81 50 Engine 8 | . 14 11 11 9 6 3 Leg 21 | . 28 22 26 36 18 6 Wheel 2 | . . 9 6 . . . Hover 1 | . . . . . 3 . Flight 1 | . . . . . . 10 Device 6 | . . . 8 9 10 . Storage 9 | . 14 11 13 9 5 4 Processor 12 | . . . 4 18 21 20 Protection 2 | . 12 11 1 . 1 . Energy Gun 12 | . 28 22 20 18 5 1 Energy Cannon 1 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 45 | 11 20 21 25 23 45 29 Greatest Support 60 | 20 20 20 30 40 40 60 Greatest Overweight (x) 6 | . . 1 2 . 3 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 6 Average Capacity 7 | 6 6 8 8 8 7 4 Most Carried 8 | 6 7 6 8 7 8 4 Average Carried 6 | 6 6 4 7 6 6 2 Final Capacity 8 | 6 8 8 8 8 4 4 Final Carried 8 | 6 7 5 8 6 4 1 Class Distribution -------------------- 41% | Mutant 38% | Scavenger-Mutant 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 687 | 200 . . 280 . 117 90 Remotely . | . . . . . . . Salvage Created 1240 | . . . 922 . 228 90 Parts 71 | . . . 47 . 18 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 25 | . . . 17 . 5 3 Guns 20 | . . . 17 . . 3 Cannons 1 | . . . . . 1 . AOE 3 | . . . . . 3 . Classes Destroyed 6 | . . . 4 . 2 . Worker 2 | . . . . . 2 . Recycler 2 | . . . 2 . . . Swarmer 6 | . . . 3 . . 3 Grunt 10 | . . . 8 . 2 . Sentry 7 | . . . 6 . 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 4 | . . . 4 . 3 2 Combat Bots Only 3 | . . . 3 . 2 2 Max Kills in Single Turn 2 | . . . 2 . 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 5854 | . 141 28 1055 29 2530 2071 Core 1749 | . 16 . 253 . 630 850 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 93 . 36 100 10 . Volleys Fired 84 | . . . 50 3 14 17 Largest 2 | . . . 2 2 2 1 Hottest 140 | . . . 116 100 140 80 Shots Fired 138 | . . . 87 6 28 17 Gun 124 | . . . 87 6 14 17 Cannon 14 | . . . . . 14 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 40 | . . . 24 . 14 2 Explosive . | . . . . . . . Electromagnetic 98 | . . . 63 6 14 15 Robot Hit Streak 11 | . . . 11 5 11 2 Robot Miss Streak 4 | . . . 4 1 3 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 96 | . . . 64 5 20 7 Core Hits 52 | . . . 33 . 13 6 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2124 | . . . 1004 75 924 121 Guns 1269 | . . . 944 75 143 107 Cannons 313 | . . . . . 313 . Explosions 505 | . . . 60 . 445 . Melee . | . . . . . . . Ramming 37 | . . . . . 23 14 Kinetic . | . . . . . . . Thermal 821 | . . . 282 . 492 47 Explosive 266 | . . . . . 266 . Electromagnetic 1000 | . . . 722 75 143 60 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Effects 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 80 | . . . 15 . 65 . Projectiles . | . . . . . . . Explosions 80 | . . . 15 . 65 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 320 | . . . 56 . 262 2 Shots 5 | . . . 1 . 4 . Rammed 10 | . . . . . 7 3 Targets Rammed 14 | . . . . . 8 6 Kicked 4 | . . . . . 1 3 Crushed . | . . . . . . . Highest Temperature 276 | . . . 276 12 159 105 Average Temperature 54 | . . . 64 8 46 44 Received Heat Transfer 1674 | . . 9 366 18 753 528 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 6 | . . . 4 . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1216 | . . . 585 . 557 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 369 | . 15 20 333 140 369 142 Initial 140 | . . 5 8 140 63 47 Average 137 | . 5 7 158 140 190 90 Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 70 | 100 100 100 58 100 52 100 Level 1 29 | . . . 41 . 47 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . 3 . 3 4 Investigation 2 | . . . 1 . . 1 Extermination 3 | . . . . . 2 1 Reinforcement 5 | . . . 2 . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 6 | . . . 3 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 5 1 27 1 38 18 Peak Tracking Total 17 | . 3 2 4 1 17 10 Tactical Retreats 15 | . 2 . 5 1 6 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . . . 1 . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 18 | . . . 1 . 17 . Max in Single Turn 10 | . . . 1 . 10 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 6 | . . . 5 . 1 . Terminals 6 | . . . 5 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . . 7 . 1 . Successful 6 | . . . 5 . 1 . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . . . 7 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 5 . 1 . Open Door 2 | . . . 2 . . . Alert Level 2 | . . . 2 . . . Dispatch Records 1 | . . . . . 1 . Security Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 2317 | 5 233 77 725 104 823 350 Spaces Moved 1917 | 5 191 56 415 77 664 509 Core 91 | . . . . . 83 8 Treads 14 | . . . . . . 14 Legs 1168 | 5 191 56 415 77 355 69 Wheels . | . . . . . . . Hover 226 | . . . . . 226 . Flight 418 | . . . . . . 418 Fastest Speed 31 | 120 120 120 120 120 50 31 Average Speed 100 | 120 120 132 129 120 107 54 Slowest Speed 350 | 120 120 150 180 120 200 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 2 25 7 55 11 23 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 56 | . . . 8 . 48 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 56 | . . . 8 . 48 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2164 | 4 196 59 520 83 746 556 Wait 14 | . . . 9 . 5 . Move 1908 | 4 190 55 414 76 664 505 Hop 2 | . . . . . . 2 Pick Up 16 | . 1 . 5 . 10 . Fast Attach 34 | . 1 . 8 . 12 13 Attach 22 | . . 1 4 3 7 7 Detach 11 | . . . . 1 5 5 Swap 22 | . 2 1 13 . 6 . Drop 38 | . 2 2 17 . 16 1 Fire 84 | . . . 50 3 14 17 Melee . | . . . . . . . Ram 3 | . . . . . 3 . Kick 10 | . . . . . 4 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 5) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 263 | -9/Materials | Discovered new exit (range 8) 301 | -9/Materials | Build established: Mutant 316 | -9/Materials | Entered Storage 721 | -9/Storage | Found Prototype Processor 721 | -9/Storage | Identified Exp. Targeting Computer 725 | -9/Storage | Found Exp. Targeting Computer 948 | -9/Storage | Discovered new exit (range 15) 963 | -9/Storage | Build established: Scavenger-Mutant 997 | -9/Storage | Core integrity fell below 50% 1041 | -9/Storage | Entered Materials 1041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1134 | -8/Materials | Discovered new exit (range 10) 1145 | -8/Materials | Entered Factory 1145 | -7/Factory | Evolved 2 slots: Utility x2 1551 | -7/Factory | Build established: Scavenger-Skirmisher 1742 | -7/Factory | Lost 3 parts (2n1u) 1848 | -7/Factory | Lost 4 parts (1p2u1w) 1910 | -7/Factory | Core integrity fell below 50% 1953 | -7/Factory | Core integrity fell below 20% 1959 | -7/Factory | Discovered new exit (range 6) 1968 | -7/Factory | Entered another Factory area 1968 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1993 | -6/Factory | Lost 3 parts (1n2u) 2026 | -6/Factory | Build established: Mutant 2106 | -6/Factory | Lost 5 parts (2p1n1u1w) 2283 | -6/Factory | Core integrity fell below 50% 2312 | -6/Factory | Core integrity fell below 20% 2318 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02254_ Lgt. Nuclear Core destroyed. 02255_ Cesium-ion Thruster destroyed. 02261_ Slug penetrates Wall. 02261_ VTOL Module destroyed. 02264_ Penetrated by Slug. 02264_ Sml. Storage Unit destroyed. 02268_ VTOL Module destroyed. 02268_ Slug penetrates Wall. 02274_ Slug penetrates O-24 Administrator. 02279_ Slammed into G-50 Soldier. 02284_ Acquired Imp. Medium Treads. 02285_ Imp. Titanium Leg destroyed. 02289_ Slug penetrates Wall. 02294_ U-05 Engineer builds a Door. 02297_ Penetrated by Slug. 02307_ Triggered Blade Trap. 02307_ Massive razor-sharp blades shoot up from within the floor. 02307_ Imp. Medium Treads severed. 02315_ Rnf. Deuterium Engine destroyed. 02316_ Slug penetrates Wall. 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""" # #???? # | | ???????????????# "Y" """ # ######/## ^ | | ???????????????# """ @ YRAu ^ | | ???????????????# = """ # ####/####/####### | | ???????????????# "" # gggg#??# # | | ???????????????#! ""?# #??# # | | ???????????????# ?# h#### # | | ???????????????########??# gg / """ """ # | | ?????????????????????????# ####### """ """ # | | ??????????????????????? #?????# """ """ # | | ??????????????????????######+##?????# # | | ????????????????????????????????????# """ """ # | | ????????????????????????????????????# """ """ # | | ????????????????????????????????????# """ """ # | | ????????????????????????????????????# # | | ????????????????????????????????????# ! !? | | ????????????????????????????????????#############? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalFluxGun Manual? 0 Play Time 00:28:13 Cumulative 22.2 hours Start 2020.09.25 @ 22:25:36 End 2020.09.25 @ 22:52:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(14) Steam 1 RUN: d9979c8a-d142-44e4-90a0-29ada9d14447