Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 22:34:02 Player: Wayland Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (278) 278 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1218 Bonus ------- None Cogmind --------- Core Integrity 160/400 Matter 250/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit Hardened Light Armor Plating Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Wheel Small Storage Unit Small Laser Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 2 7 7 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 4 | . 3 1 Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 1 | . . 1 Storage 1 | . 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 1 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 4 8 Power 3 | . 1 2 Propulsion 6 | . 2 4 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 8 | . 3 8 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 86 94 Engine 11 | . 12 10 Leg 20 | . 13 31 Wheel 4 | . 6 . Device 4 | . . 11 Storage 12 | . 14 11 Processor 10 | . 10 11 Energy Gun 12 | . 14 9 Ballistic Gun 8 | . 12 2 Special Weapon 2 | . . 6 Naked Turns . | . . . Heaviest Build 18 | 14 17 18 Greatest Support 32 | 32 32 30 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 8 8 10 Most Carried 10 | 6 10 10 Average Carried 7 | 5 6 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 328 | 200 128 . Remotely . | . . . Salvage Created 315 | . 315 . Parts 12 | . 12 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 7 | . 7 . Guns 6 | . 6 . Classes Destroyed 2 | . 2 . Worker 1 | . 1 . Grunt 7 | . 7 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1215 | . 499 716 Core 390 | . 150 240 Absorbed by Shields . | . . . Core Remaining (%) 70 | 100 40 . Volleys Fired 34 | . 30 4 Largest 2 | . 2 1 Hottest 100 | . 70 100 Shots Fired 58 | . 54 4 Gun 54 | . 54 . Cannon . | . . . Launcher . | . . . Special 4 | . . 4 Kinetic 24 | . 24 . Thermal 34 | . 30 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 . Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | . 37 . Core Hits 17 | . 17 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 487 | . 487 . Guns 487 | . 487 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 240 | . 240 . Thermal 247 | . 247 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 234 | . 234 10 Average Temperature 64 | . 72 5 Received Heat Transfer 519 | . 342 177 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 5 | . 5 . Heat Transferred 962 | . 962 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 155 | . 155 103 Initial 65 | . . 65 Average 71 | . 73 69 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 12 19 Peak Tracking Total 17 | . 5 17 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 5 10 Successful 4 | . 2 2 Failed 11 | . 3 8 Catastrophic 4 | . . 4 Database Lockouts . | . . . Manual 12 | . 4 8 Terminals 15 | . 5 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals 3 | . 1 2 Botnet 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 3 | . 1 2 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 589 | 9 350 230 Spaces Moved 384 | 5 210 169 Core 9 | . 8 1 Treads . | . . . Legs 292 | 4 125 163 Wheels 83 | 1 77 5 Hover . | . . . Flight . | . . . Fastest Speed 95 | 100 100 95 Average Speed 116 | 116 113 119 Slowest Speed 200 | 120 150 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 2 36 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 458 | 8 267 183 Wait 8 | . 8 . Move 382 | 4 209 169 Hop . | . . . Pick Up 14 | . 11 3 Fast Attach 1 | . 1 . Attach 8 | . 4 4 Detach . | . . . Swap 7 | 2 2 3 Drop 4 | 2 2 . Fire 34 | . 30 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 10 | -11/Junkyard | Entered Materials 170 | -10/Materials | Core integrity fell below 50% 196 | -10/Materials | Lost 3 parts (1p1n1w) 299 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 588 | -9/Materials | Core integrity fell below 50% 590 | -9/Materials | Self-destructed Last Messages --------------- 00537_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00540_ Connecting with Terminal... Feedback: System corruption (+1%). 00540_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 00553_ W-16 Scout sends out distress signal. 00559_ Lgt. Ion Engine destroyed. 00560_ Mining Laser destroyed. 00560_ K-01 Serf collects debris. 00562_ Med. Laser destroyed. 00573_ Aluminum Leg destroyed. 00577_ S-10 Pest destroyed. 00577_ A-02 Transporter suffers critical hit (Destroy). 00577_ R-06 Scavenger collects Flight Unit. 00580_ R-06 Scavenger collects Lgt. Ion Engine. 00582_ Aluminum Leg destroyed. 00582_ U-05 Engineer builds a Wall. 00583_ W-16 Scout sends out distress signal. 00585_ Aluminum Leg destroyed. 00587_ Lgt. Ion Engine destroyed. 00588_ Wheel destroyed. 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