Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 02:49:05 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (34) 170 Value Destroyed (1152) 1152 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (7819) 7819 TOTAL SCORE: 14841 Bonus ------- Follower Combat Kills 193 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2050 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 675/800 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Matter Compressor (0) Autogun Dirty Datajack (18) Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Plasma Cannon Plasma Cannon Gauss Rifle Great Maul > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Xenon Bombardment Thruster Coolant Injector Improved Terrain Scanner Seismic Detector Heavy Assault Rifle [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . Utility 3 | . . . . . . 1 . . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 63 | 8 1 . . 3 7 4 4 7 2 3 16 2 5 1 . Power 8 | 1 . . . . 2 . . 1 1 . 2 . 1 . . Engine 5 | 1 . . . . 1 . . 1 1 . 1 . . . . Core 2 | . . . . . 1 . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 13 | 2 . . . . 1 1 1 3 . . 3 . 2 . . Treads 5 | 2 . . . . . . . . . . 3 . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 1 . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . 1 1 1 2 . . . . 1 . . Utility 18 | 3 1 . . 2 1 1 . 2 . 1 4 1 1 1 . Device 13 | 2 1 . . 1 1 . . 2 . 1 3 1 . 1 . Storage 1 | 1 . . . . . . . . . . . . . . . Processor 3 | . . . . 1 . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 . . . 1 3 2 3 1 1 2 7 1 1 . . Energy Gun 5 | 1 . . . . . . . . . 1 3 . . . . Energy Cannon 5 | . . . . . 2 1 1 1 . . . . . . . Ballistic Gun 5 | 1 . . . . 1 1 . . . . . 1 1 . . Ballistic Cannon 4 | . . . . 1 . . 1 . . . 2 . . . . Launcher 2 | . . . . . . . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . . . . 2 . . . . Parts Lost 42 | . . . . 4 . . 1 6 . 7 14 4 5 . 1 Power 5 | . . . . 1 . . . 1 . 1 . 1 1 . . Propulsion 8 | . . . . . . . . 3 . 1 1 1 1 . 1 Utility 11 | . . . . 2 . . . . . 1 6 . 2 . . Weapon 18 | . . . . 1 . . 1 2 . 4 7 2 1 . . Highest Loss Streak 9 | . . . . 3 . . 1 4 . 5 9 4 3 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 1 2 3 3 4 5 6 6 3 5 6 5 3 3 3 3 Power . | . 1 1 1 1 . . . . . . . 1 1 1 1 Propulsion . | . 1 1 1 2 1 1 2 . . . . . . . . Utility 1 | . . 1 1 1 2 2 2 2 2 3 1 1 1 1 1 Weapon 1 | . . . . . . 1 2 . 2 3 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . 2 . 1 . . . 1 . . . 1 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 Weapon 2 | . . . . . . . 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 100 100 100 97 66 77 75 71 77 66 63 26 33 23 21 Engine 5 | . 14 14 14 13 3 . . 2 6 5 2 . . . . Treads 7 | . 28 28 28 27 . . . . . . 7 2 . . . Wheel 2 | . . . . . . . . 3 7 7 1 . 1 . . Flight 3 | . . . . . 7 14 14 10 7 . . . 2 6 4 Device 11 | . 14 14 14 7 7 7 7 12 14 13 15 7 11 4 6 Storage 6 | . 14 14 14 13 7 7 7 7 7 7 4 . . . . Processor 6 | . . . . 6 8 13 14 8 7 7 6 6 8 6 6 Energy Gun 4 | . 14 14 14 12 . . . . . . 7 . . . . Energy Cannon 5 | . . . . . 12 14 11 12 14 6 . . . . . Ballistic Gun 5 | . 14 14 14 4 4 7 7 6 7 . . 3 7 6 4 Ballistic Cannon 2 | . . . . 9 8 7 4 . . . 3 . . . . Impact Weapon 1 | . . . . . . . 3 7 2 6 4 . . . . Slashing Weapon 1 | . . . . . . . . . 4 6 1 2 . . . Peak Build Rating 77 | 7 19 19 22 25 63 73 76 77 56 57 61 42 48 22 22 Average Rating 40 | 5 9 19 20 18 58 72 73 50 53 49 48 32 32 20 21 On Entrance 33 | . 7 19 19 22 10 63 73 76 46 56 46 42 30 9 22 Avg Prop Armor Cover (%) 2 | . . . . . . . . 2 2 2 . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 51 | 15 15 15 15 17 30 34 33 36 33 36 51 31 20 4 4 Greatest Support 56 | 40 40 40 40 40 50 55 56 56 28 28 40 28 28 4 4 Greatest Overweight (x) 9 | 1 . . . . . . . 4 1 1 9 3 6 . 1 Average Overweight (x) . | . . . . . . . . . 1 . . 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 7 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 3 3 3 7 8 8 8 8 8 8 8 8 4 3 3 4 Average Carried 4 | 1 2 3 4 7 6 7 7 4 5 6 5 3 3 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 3 3 7 7 8 8 8 2 8 6 4 3 3 3 4 Class Distribution -------------------- 53% | Mutant 17% | Derelict-Skirmisher 11% | Skirmisher 6% | Derelict-Mutant 4% | Scavenger-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 1869 | 298 . 16 . 68 282 . 112 202 32 40 138 460 221 . . Remotely 149 | 149 . . . . . . . . . . . . . . . Salvage Created 1356 | 159 . . . 134 348 . 45 166 . 282 173 . 49 . . Parts 80 | 15 . . . 10 19 . 2 8 . 6 15 . 5 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 3 8 . 4 . . 2 . . Prevented 2 | . . . . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 29 | . . . . 5 6 . 2 3 . 5 6 . 2 . . Melee 4 | . . . . . . . . . . 3 1 . . . . Guns 7 | . . . . 2 . . . . . . 3 . 2 . . Cannons 16 | . . . . 3 6 . 2 3 . . 2 . . . . Classes Destroyed 12 | 2 . . . 3 3 . 1 . . 1 2 . . . . Worker 1 | . . . . . 1 . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 9 | . . . . . . . 2 . . 1 4 . 2 . . Grunt 11 | . . . . 1 5 . . 3 . 2 . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . Sentry 3 | . . . . 1 1 . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . Best Kill Streak 6 | 2 . . . 2 6 . 2 3 . 3 3 . 1 . . Combat Bots Only 3 | . . . . 2 3 . 2 3 . 3 3 . 1 . . Max Kills in Single Turn 2 | 1 . . . 1 2 . 1 1 . 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 460 | . . . . 68 37 . 47 23 . 65 123 40 47 . 10 Missed 133 | . . . . 22 12 . 20 7 . 16 27 9 13 . 7 Hits 327 | . . . . 46 25 . 27 16 . 49 96 31 34 . 3 Melee 16 | . . . . 6 . . . . . 4 . 5 1 . . Projectile 311 | . . . . 40 25 . 27 16 . 45 96 26 33 . 3 AOE 1 | . . . . 1 . . . . . . . . . . . Critical Strikes 17 | . . . . 2 2 . 1 3 . 2 2 4 1 . . Part Disruptions 1 | . . . . . . . . . . . . 1 . . . Damage Taken 7387 | . . . . 735 392 . 444 1012 . 849 2646 690 563 . 56 Core 2432 | . . . . 214 62 . 72 395 . 123 1036 310 182 . 38 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 13 | . . . . 5 . . . . . . 8 . . . . Regen/Repaired (Parts) 149 | . . . . . 149 . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 52 91 . . . . 30 . . . . . Volleys Fired 120 | 6 . 2 . 34 17 2 7 8 . 3 25 1 15 . . Largest 4 | 2 . 2 . 2 4 4 4 3 . 3 3 1 2 . . Hottest 201 | 70 . 70 . 83 179 201 188 188 . 181 184 43 58 . . Shots Fired 271 | 12 . 4 . 54 58 8 20 22 . 9 63 1 20 . . Gun 135 | 12 . 4 . 29 9 2 7 8 . . 44 . 20 . . Cannon 132 | . . . . 25 49 6 13 14 . 6 19 . . . . Launcher 4 | . . . . . . . . . . 3 . 1 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 134 | 6 . 2 . 34 26 4 13 8 . . 21 . 20 . . Thermal 113 | 6 . 2 . 20 15 4 7 14 . 6 39 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . 17 . . . . 3 3 1 . . . Robot Hit Streak 8 | 4 . 3 . 7 8 . 2 6 . 2 6 2 6 . . Robot Miss Streak 6 | 2 . 3 . 6 3 . 5 3 . 2 6 . 3 . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 148 | 6 . 1 . 29 33 . 5 12 . 15 34 4 9 . . Core Hits 69 | 4 . . . 9 17 . 4 6 . 8 13 5 3 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . Critical Strikes 9 | . . . . . 1 . 1 . . 2 4 1 . . . Burn 3 | . . . . . . . . . . . 3 . . . . Blast 2 | . . . . . 1 . 1 . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . Sever 2 | . . . . . . . . . . . 1 1 . . . Melee Attacks 32 | . . . . . . . . . 1 20 7 4 . . . Impact 14 | . . . . . . . . . . 10 4 . . . . Slashing 16 | . . . . . . . . . 1 8 3 4 . . . Piercing 2 | . . . . . . . . . . 2 . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4181 | 79 . 13 . 508 925 . 239 293 . 627 1007 296 194 . . Guns 1229 | 79 . 13 . 237 82 . 71 64 . . 489 . 194 . . Cannons 1998 | . . . . 269 843 . 168 229 . 79 367 43 . . . Explosions 288 | . . . . . . . . . . 125 . 163 . . . Melee 664 | . . . . . . . . . . 423 151 90 . . . Ramming 2 | . . . . 2 . . . . . . . . . . . Kinetic 1455 | 28 . . . 353 276 . 151 64 . . 389 . 194 . . Thermal 1371 | 51 . 13 . 153 275 . 88 229 . 79 440 43 . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 689 | . . . . . 374 . . . . 125 27 163 . . . Impact 218 | . . . . . . . . . . 218 . . . . . Slashing 439 | . . . . . . . . . . 198 151 90 . . . Piercing 7 | . . . . . . . . . . 7 . . . . . Highest Corruption 18 | . . . . 11 . . 1 18 18 . 1 3 12 . . Average Corruption 4 | . . . . 4 . . 1 10 18 . 1 1 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 27 | . . . . 3 . . . 9 4 . 1 4 6 . . Message Errors 5 | . . . . 1 . . . 1 . . . 2 1 . . Matter Fused 7 | . . . . 1 . . . 4 . . . 1 1 . . Heat Flow Errors 3 | . . . . . . . . 1 1 . . . 1 . . Energy Discharges 5 | . . . . . . . . 2 1 . . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . 1 . . . . 2 . 1 . 1 . . Misfires 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 118 | . . . . 27 5 . . . . 86 . . . . . Projectiles 32 | . . . . 27 5 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 86 | . . . . . . . . . . 86 . . . . . Knockbacks 19 | . . . . 7 3 . 1 . . . 8 . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 18 | . . . . 6 3 . 1 . . . 8 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . 5 . . . Shots 1 | . . . . . . . . . . . . 1 . . . Rammed 1 | . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 731 | 18 . 9 . 97 562 254 505 651 167 360 731 11 106 . . Average Temperature 215 | 9 . 6 . 38 211 131 249 262 95 204 383 7 49 . . Received Heat Transfer 1388 | . . . . 108 207 . 99 198 . 285 . 263 201 . 27 Effects 49 | . . . . . 6 . 3 6 . . 34 . . . . Shutdowns 10 | . . . . . 1 . 1 1 . . 7 . . . . Energy Bleed 6 | . . . . . . . . 1 . . 5 . . . . Interference 7 | . . . . . . . 1 1 . . 5 . . . . Matter Decay 5 | . . . . . 3 . . . . . 2 . . . . Short Circuit 5 | . . . . . . . 1 1 . . 3 . . . . Damage (minor) 4 | . . . . . . . . 1 . . 3 . . . . Damage (major) 6 | . . . . . 2 . . . . . 4 . . . . Damage (core) 6 | . . . . . . . . 1 . . 5 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . Parts Fried 3 | . . . . . 1 . . . . 2 . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 2 . . . 1 . . 1 . . . . Heat Transferred 2765 | 148 . 37 . 444 444 . 150 450 . 137 918 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . Low Security (%) 99 | 100 100 100 . 100 96 100 . . . . 100 . . . . Level 1 . | . . . . . 3 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 206 | 10 . . . 56 206 56 . . . . 68 . . . . Initial 56 | . . . . . . 56 . . . . . . . . . Average 17 | . . . . 8 95 12 . . . . 4 . . . . Influence Increases 941 | 20 . . . 103 358 . 40 70 . 110 158 . 70 . 12 Destroy 0b10 Robot/C 640 | . . . . 80 200 . 40 60 . 100 120 . 40 . . Destroy 0b10 Robot/NC 50 | 20 . . . 5 15 . . . . . . . . . 10 Destroy Leader 112 | . . . . 10 52 . . 10 . 10 30 . . . . Allied During Kill 45 | . . . . 8 35 . . . . . . . . . 2 Successful Hack 23 | . . . . . 23 . . . . . . . . . . Destroy Structure 11 | . . . . . 3 . . . . . 8 . . . . Lose Combat Pursuer 60 | . . . . . 30 . . . . . . . 30 . . Influence Decreases 941 | 20 . . . 103 232 126 30 80 . 110 158 . 70 . 12 Entered New Map 72 | . . . . . . 70 . 2 . . . . . . . Time Decay 588 | 20 . . . 97 152 56 30 48 . 70 65 . 40 . 10 Lost Part 195 | . . . . . . . . 30 . 40 93 . 30 . 2 Lost Ally 86 | . . . . 6 80 . . . . . . . . . . Squads Dispatched 10 | . . . . 1 3 1 . . . . 5 . . . . Investigation 2 | . . . . 1 . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 6 | . . . . . 2 . . . . . 4 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 2 | . . . . . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 86 | . 1 . . 14 15 . 12 3 . 7 9 12 8 . 5 Peak Tracking Total 7 | . 1 . . 5 3 . 7 3 . 4 5 7 4 . 3 Tactical Retreats 3 | . . . . . 1 . . . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . . . . 5 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . 3 . . . . . . . . . . Objects Rigged 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 12 | . . . 1 . 5 2 . . . . . . . 4 . Terminals 3 | . . . . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 50 | . . . 1 . 13 4 . . . . . . . 32 . Successful 41 | . . . 1 . 8 . . . . . . . . 32 . Failed 9 | . . . . . 5 4 . . . . . . . . . Catastrophic 2 | . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . 1 . 1 . 10 . . . . . . . . . . Terminals 10 | . . . . . 10 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . Terminal Hacks 33 | . . . 1 . . . . . . . . . . 32 . Record 11 | . . . . . . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 5 . . . . . . . . . . Terminals 5 | . . . . . 5 . . . . . . . . . . Botnet 3 | . . . . . 3 . . . . . . . . . . Detonate 2 | . . . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 3 2 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 3 . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 15 . . . . 12 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 11 | . . 3 . . 4 . . . . . . 3 . . 1 Largest Group 4 | . . 3 3 3 4 . . . . . . 3 . . 1 Highest-Rated Group 128 | . . 40 40 40 64 . . . . . . 128 . . 96 Highest-Rated Ally 96 | . . 16 16 16 16 . . . . . . 43 . . 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 21 27 . . . . . . 21 . . 5 Total Damage 1379 | . . . . 226 323 . . . . . . 694 . . 136 Kills 17 | . . . . 3 4 . . . . . . 8 . . 2 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 222 | . 17 . . 50 15 . . 45 . 10 75 . 10 . . Good Acts 38 | . . 1 . 8 5 5 2 1 . 5 1 6 4 . . Bad Acts 16 | . . 1 . 2 . 1 4 1 . 1 3 2 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 2472 | 46 116 . . . . . . 152 1035 548 575 . . . . Terrain 2278 | . . . . . . . . 152 1035 548 543 . . . . Seismic 735 | 46 116 . . . . . . . . . 573 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 1 3 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 6320 | 177 143 369 341 581 376 292 94 301 1035 548 763 801 434 35 30 Spaces Moved 4844 | 93 38 226 213 287 444 610 153 226 889 476 285 443 298 96 67 Core 469 | 4 . . . . . . . . . . 14 307 132 . 12 Treads 1144 | 89 38 226 213 287 . . . . . . 155 136 . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1677 | . . . . . . . . 99 889 476 116 . 97 . . Hover . | . . . . . . . . . . . . . . . . Flight 1554 | . . . . . 444 610 153 127 . . . . 69 96 55 Fastest Speed 35 | 50 160 160 160 160 50 39 39 42 115 100 100 50 35 35 35 Average Speed 110 | 156 160 160 160 160 50 39 40 99 115 101 179 177 131 35 40 Slowest Speed 500 | 160 160 160 160 160 50 39 42 360 115 115 500 240 355 35 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . 6 5 . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . 21 . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . . . Exploration Rate (%) 37 | 6 5 32 61 53 33 11 29 37 79 64 7 49 44 72 11 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . 1 1 . . . 1 1 . Known Exits Taken 2 | . . . . . . . . . . 1 . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 10 | . . 1 . 1 . . 1 2 1 1 . 1 2 . . Spaces Dug 8 | . . . . . . . . . . 4 3 . 1 . . Terrain Destroyed 23 | . . . . 5 3 . 2 1 . 5 5 . 2 . . Melee 7 | . . . . . . . . . . 4 3 . . . . Projectile 16 | . . . . 5 3 . 2 1 . 1 2 . 2 . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 5493 | 110 120 230 213 354 553 653 169 285 900 506 468 449 317 96 70 Wait 384 | . 81 3 . 27 61 37 . 41 1 5 126 . . . 2 Move 4806 | 92 37 225 212 287 431 599 152 223 888 475 284 442 297 95 67 Hop 11 | . . . . . 6 5 . . . . . . . . . Pick Up 39 | 2 1 . 1 3 14 4 2 1 6 . 5 . . . . Fast Attach 37 | 8 . . . . 6 . 2 1 2 2 9 1 5 1 . Attach 20 | . . . . 2 2 2 1 5 . 2 5 1 . . . Detach 7 | 1 . . . . 2 . 1 1 1 . . . . . 1 Swap 13 | . 1 . . 1 . 2 1 2 . 1 5 . . . . Drop 19 | 1 . . . . 9 2 3 1 1 . 2 . . . . Fire 120 | 6 . 2 . 34 17 2 7 8 . 3 25 1 15 . . Melee 30 | . . . . . . . . . 1 18 7 4 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . . . . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Prayed at D.C.S.S. Altar Unit 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 387 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 673 | -10/Mines | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 676 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 678 | -10/Mines | Discovered new exit (range 5) 690 | -10/Mines | Entered Exiles 690 | -10/Exiles | Accompanied by 3 allies 732 | -10/Exiles | Met 8R-AWN 761 | -10/Exiles | Met EX-HEX 802 | -10/Exiles | Met EX-BIN 826 | -10/Exiles | Aligned with FarCom system 828 | -10/Exiles | Given EX-Vault access code 870 | -10/Exiles | Opened EX-Vault 881 | -10/Exiles | Found Flying Fortress v7 912 | -10/Exiles | Warned to stay clear of 0b10 Research branches 936 | -10/Exiles | Exiles lab attacked by MAIN.C 1015 | -10/Exiles | Discovered new exit (range 10) 1031 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1031 | -10/Exiles | Entered Mines 1031 | -9/Mines | Accompanied by 3 allies 1174 | -9/Mines | Core integrity fell below 50% 1182 | -9/Mines | Core integrity fell below 20% 1240 | -9/Mines | Assembled infested the area 1245 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1324 | -9/Mines | Core integrity restored by X0-1V1 (+22) 1539 | -9/Mines | Utility slot count permanently improved by X0-1V1 (+1) 1548 | -9/Mines | Core integrity permanently improved by X0-1V1 (+250) 1556 | -9/Mines | Discovered new exit (range 17) 1606 | -9/Mines | System corruption reached 10% 1612 | -9/Mines | Entered Materials 1612 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1636 | -8/Materials | Lost 3 parts (1p1u1w) 1675 | -8/Materials | Garrison activated, responded to threat 1800 | -8/Materials | X0-1V1 sent allied G-47 Trooper (x4) 1938 | -8/Materials | Lost 3 allies 1957 | -8/Materials | Repaired Sml. Storage Unit 1980 | -8/Materials | Discovered new exit (range 15) 1988 | -8/Materials | Entered Factory 1988 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2010 | -7/Factory | Build established: Skirmisher 2040 | -7/Factory | Identified exit to Factory 2040 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 2277 | -7/Factory | Discovered new exit (range 4) 2280 | -7/Factory | Entered Lower Caves 2296 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2315 | -7/Lower Caves | X0-1V1 whisked you away to safety 2324 | -7/Lower Caves | Found DCF Scrap (12 items) 2366 | -7/Lower Caves | Discovered new exit (range 5) 2374 | -7/Lower Caves | Entered another Lower Caves area 2465 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 18) 2502 | -7/Lower Caves | Crushed by falling debris 2504 | -7/Lower Caves | Crushed by falling debris 2505 | -7/Lower Caves | Core integrity fell below 50% 2505 | -7/Lower Caves | System corruption reached 10% 2535 | -7/Lower Caves | Lost 4 parts (1p1n2w) 2598 | -7/Lower Caves | Learned location of Extension (-5) 2649 | -7/Lower Caves | Discovered new exit (range 15) 2675 | -7/Lower Caves | Entered Zion 2741 | -7/Zion | System corruption cleaned by Quarantine Array 2815 | -7/Zion | Discovered new exit (range 8) 2990 | -7/Zion | Build established: Derelict-Skirmisher 3120 | -7/Zion | Learned Factory terminal intel 3196 | -7/Zion | Given A8's code to call for help 3269 | -7/Zion | Given the Hacking Drone Bay 3269 | -7/Zion | Found Prototype Device 3444 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3710 | -7/Zion | Entered Proximity Caves 3806 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 3965 | -6/Proximity Caves | Spotted B-75 Beast 4065 | -6/Proximity Caves | Build established: Derelict-Mutant 4128 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4152 | -6/Proximity Caves | X0-1V1 whisked you away to safety 4179 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4237 | -6/Proximity Caves | Learned 8 Factory zone layouts 4258 | -6/Proximity Caves | Entered Factory 4258 | -6/Factory | Evolved 2 slots: Utility x2 4259 | -6/Factory | Identified exit to Factory 4259 | -6/Factory | Identified Hacking Drone Bay 4260 | -6/Factory | Loaded intel: 216 non-interactive machine locations 4261 | -6/Factory | Loaded intel: 26 terminal locations 4448 | -6/Factory | Lost 4 parts (1n1u2w) 4724 | -6/Factory | Build established: Scavenger-Assassin 4726 | -6/Factory | X0-1V1 sent you to a vault 4764 | -6/Factory | Discovered new exit (range 15) 4832 | -6/Factory | Core integrity fell below 50% 4840 | -6/Factory | X0-1V1 upgraded hostiles (x1) 4867 | -6/Factory | Core integrity fell below 20% 4883 | -6/Factory | X0-1V1 rescued you from certain death 4927 | -6/Factory | Lost 9 parts (4u5w) 5021 | -6/Factory | Entered Lower Caves 5154 | -6/Lower Caves | Build established: Mutant 5326 | -6/Lower Caves | X0-1V1 mutated your Utility slot to Propulsion slot 5338 | -6/Lower Caves | X0-1V1 sent you into danger 5341 | -6/Lower Caves | Attacked by a faux Warlord 5364 | -6/Lower Caves | X0-1V1 sent allied Elite (x3) 5387 | -6/Lower Caves | Lost 4 parts (1p1n2w) 5519 | -6/Lower Caves | X0-1V1 activates XOMVISION 5746 | -6/Lower Caves | Discovered new exit (range 16) 5784 | -6/Lower Caves | Learned location of 1 exit from Factory 5821 | -6/Lower Caves | Encountered a Warlord checkpoint 5822 | -6/Lower Caves | Entered another Lower Caves area 5936 | -6/Lower Caves | Identified exit to Data Miner 5936 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Data Miner 6182 | -6/Lower Caves | System corruption reached 10% 6186 | -6/Lower Caves | X0-1V1 activates XOMVISION 6231 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6256 | -6/Lower Caves | Entered Data Miner 6256 | -6/Data Miner | Discovered new exit (range 6) 6264 | -6/Data Miner | Lost 3 parts (1n2u) 6265 | -6/Data Miner | Met Data Miner 6275 | -6/Data Miner | Learned location of Section 7 (-2) 6275 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6282 | -6/Data Miner | Received God Mode back door access code from Data Miner 6291 | -6/Data Miner | Entered Proximity Caves 6293 | -5/Proximity Caves | Spotter reported a threat 6294 | -5/Proximity Caves | Spotter reported a threat 6300 | -5/Proximity Caves | Spotted B-75 Beast 6321 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Warlord, so if you see an opportunity, hack it and enter \\PRJW to gain control via the back door I've installed. Now off with you. 06289_ Sensor data returns to normal. LOCATION=UNKNOWN GOAL=ESCAPE 06292_ N-01 Spotter is scanning... 06293_ N-01 Spotter sends a signal. 06293_ ALERT: Unidentified potential threat approaching Complex 0b10. 06294_ N-01 Spotter sends a signal. 06294_ ALERT: Unidentified potential threat approaching Complex 0b10. 06303_ M-22 Extractor extracts Dirty Bomb Trap. 06304_ M-22 Extractor reprogrammed Fire Trap. 06306_ M-22 Extractor extracts Fire Trap. 06311_ M-22 Extractor reprogrammed Fire Trap. 06312_ VTOL Module destroyed. 06321_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #?????????????##???????????????????????????????? | | ???????????? #???????????????????????????????? | | #??????????? #???????????????????????????????? | | ##????????? #????????????????????????????????? | | ##??????? #?????????????????????????????????? | | #?????? #?????????????????????????????????? | | ####### ######???###??????????????????????? | | # ### ##?????????????????????? | | ## % #??????#??????????????? | | ?####### # #????? ###????????????? | | ???????# #??# ##### #???? ????????????? | | ???????# #?????###???# ##??# ???????????? | | ???????# #?????####### g #?# ???????????? | | ???????# #?????# g #?# #??????????? | | ???##### ####??# ## ???????????? | | ???# ##?# ??????????? | | ???# ### ^ ### #??????????? | | ???# #?## ???????????? | | ???# #??# ####???????????????? | | ???# #??# ### l ##??????????????????? | | ???# #??# ##?######## ##???????????????????? | | ???# #??## #???####### @ #????????????????????? | | ??? #???## #???# #????????????????????? | | ??? #????####???# ##????????????????????? | | ?? #???????????# #### #?????????????????????? | | ?? #???????????#????# ##????????????????????? | | ? #????????????????# ##???????????????????? | | ? #????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ??????????????? ##???????????????????? | | ????????????? ####????????????????????? | | ????????????# #????????????????????????? | | ######????????????## #?????????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 25 Energy Capacity 1440 Matter Stores 680 Matter Capacity 1000 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: EX 10 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- System Guard | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Recalibrator | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Point Defense System | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Drone Bay | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Energy Well | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 1% | -8/Materials Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingSlugLoader Manual? 0 Play Time 00:45:18 Cumulative 104.9 hours Start 2026.06.30 @ 02:03:14 End 2026.06.30 @ 02:49:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fb3ea1f-d37f-4886-b61b-44dc383b2cf4