Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 00:56:27 Player: Rainy Days Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (175) 875 Value Destroyed (6288) 6288 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (7331) 7331 TOTAL SCORE: 25154 Bonus ------- High Alert Combat Kills 826 Follower Combat Kills 1550 Entered DSFs 1000 Network Hubs Disabled 200 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 Win 3000 Friendly Fire -445 Cogmind --------- Core Integrity 1548/1600 Matter 300/300 Energy 176/180 System Corruption 0% Temperature Hot (236) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (8) --- Advanced Surge Thruster Field Propulsion Array Field Propulsion Array Diametric Drive Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Gravity Neutralizer Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Transmission Jammer Advanced Reaction Control System Experimental Utility Shielding Layered Medium Armor Plating Layered Heavy Armor Plating Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- Force Lance > --- INVENTORY (10) --- Micro Antimatter Reactor Cesium-ion Thruster Field Propulsion Drive Improved Sensor Array Improved Melee Analysis Suite Layered Medium Armor Plating Layered Medium Armor Plating Compact HERF Cannon Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Advanced Surge Thruster Field Propulsion Array Field Propulsion Array Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Transmission Jammer Advanced Reaction Control System Experimental Utility Shielding Layered Medium Armor Plating Layered Heavy Armor Plating Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Cesium-ion Thruster Improved Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Layered Medium Armor Plating Layered Medium Armor Plating Compact HERF Cannon Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 156] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 . 2 . . . . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . 2 . . . . . . . . . . . . . 2 . Utility 11 | . . . . . 1 . . . 2 . 2 . . . . 2 . . . . 2 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 7 11 . . 1 6 11 2 . 5 5 16 10 3 2 10 29 4 2 3 . 5 1 1 3 Power 9 | 1 . . . . 1 1 . . . . 2 . . . . 2 . . 1 . . 1 . . Engine 4 | 1 . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Core 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Propulsion 43 | 2 6 . . . 2 . 2 . 4 1 3 7 1 . 4 9 . . . . 1 . 1 . Treads 24 | . 2 . . . . . 2 . 4 1 3 7 1 . 4 . . . . . . . . . Leg 5 | 2 2 . . . . . . . . . . . . . . 1 . . . . . . . . Wheel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . 8 . . . . 1 . 1 . Utility 49 | 2 2 . . . 2 1 . . . 3 7 3 . 1 3 14 3 1 2 . 3 . . 2 Device 13 | 1 . . . . . . . . . 1 3 . . . . 3 2 . 1 . 1 . . 1 Storage 4 | 1 1 . . . . . . . . . . . . . 1 1 . . . . . . . . Processor 9 | . . . . . 1 1 . . . . 2 1 . . . 3 . 1 . . . . . . Hackware 8 | . . . . . . . . . . . 2 . . . . 4 . . . . 2 . . . Protection 15 | . 1 . . . 1 . . . . 2 . 2 . 1 2 3 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 3 . . 1 1 9 . . 1 1 4 . 2 1 3 4 1 1 . . 1 . . 1 Energy Gun 9 | 1 1 . . . 1 3 . . . . . . . . 1 2 . . . . . . . . Energy Cannon 7 | . 2 . . 1 . 1 . . . . . . . 1 1 . 1 . . . . . . . Ballistic Gun 9 | 1 . . . . . 4 . . 1 1 1 . 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Launcher 4 | . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 6 . . . . 1 . 2 1 . 2 . 1 4 . . . . . Corrupted Parts 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . System Corruption 36 | . . . . . . . . . . . . . 19 . 17 . . . . . . . . . Parts Lost 36 | . . . . . 1 1 . . . . 3 . . . 16 13 . . . . 1 . 1 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 17 | . . . . . 1 1 . . . . 2 . . . 7 5 . . . . 1 . . . Utility 9 | . . . . . . . . . . . 1 . . . 4 4 . . . . . . . . Weapon 9 | . . . . . . . . . . . . . . . 5 3 . . . . . . 1 . Highest Loss Streak 14 | . . . . . 1 1 . . . . 3 . . . 14 5 . . . . 1 . 1 . To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Average Backups 17 | 5 9 15 17 17 16 21 22 22 20 21 21 20 18 18 19 9 9 9 10 10 8 9 9 9 Power 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 2 2 1 Propulsion 4 | 3 3 7 7 7 6 4 6 6 4 3 4 4 3 3 3 . 2 2 2 2 1 2 1 1 Utility 5 | . 3 5 5 6 6 7 7 7 7 8 6 6 5 5 6 3 3 3 4 5 3 3 3 4 Weapon 6 | 1 1 2 3 2 2 7 8 8 8 7 8 9 9 9 8 4 2 2 2 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | 1 7 . . . . 12 . . . 1 1 4 2 3 . 10 1 . . 1 . 1 1 8 Power 8 | . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 1 1 Propulsion 9 | . 3 . . . . 1 . . . . . 2 2 . . . . . . . . . . 1 Utility 17 | . 2 . . . . 4 . . . . . 2 . 3 . 2 . . . . . . . 4 Weapon 19 | 1 1 . . . . 5 . . . 1 . . . . . 7 1 . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 72 99 98 99 100 100 85 98 98 100 94 93 91 65 78 80 78 84 87 85 81 76 Engine 5 | . 14 14 14 14 9 9 9 9 6 6 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 4 5 5 5 5 2 . . . . . . . . Treads 17 | . 4 . . . . 14 18 18 35 40 34 35 29 29 27 4 . . . . . . . . Leg 1 | . 16 . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 6 28 28 28 35 21 18 18 3 . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . 11 21 21 21 21 21 19 21 20 Device 3 | . 2 . . . 4 . . . . 3 5 5 5 5 5 5 10 10 9 10 13 14 13 12 Storage 7 | . 14 14 14 14 9 9 9 9 6 6 5 5 5 5 5 6 5 5 5 5 4 4 4 4 Processor 9 | . . . . . 3 9 9 9 6 6 10 17 17 17 17 14 15 15 15 15 9 9 8 8 Hackware 3 | . . . . . . . . . . . 9 5 5 5 1 4 5 5 5 5 13 14 13 12 Protection 8 | . 11 14 14 14 9 9 9 9 6 13 6 5 5 5 8 3 9 10 10 10 9 9 8 12 Energy Gun 2 | . 11 . . . 8 5 9 9 1 . . . . . . . . . . . . . . . Energy Cannon 3 | . 16 28 1 27 18 6 . . . . . . . . . . . 1 . . . . . . Ballistic Gun 10 | . . . . . . 14 18 18 18 17 12 16 15 16 15 6 . . . . . . . . Peak Build Rating 156 | 7 9 9 9 11 21 33 33 33 34 46 68 82 101 101 106 94 97 111 113 113 136 137 153 156 Average Rating 58 | 4 7 9 8 10 19 29 33 33 34 42 61 77 95 97 96 74 91 94 94 113 131 136 150 146 On Entrance 63 | . 7 9 9 9 11 20 33 33 33 34 46 68 81 98 97 70 94 91 110 113 113 136 137 136 Avg Prop Armor Cover (%) 12 | . . . . . . 9 13 13 . . . . . . 5 9 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 15 92 92 92 92 96 103 99 99 100 107 117 122 125 119 132 116 42 51 45 44 53 49 49 63 Greatest Support 194 | 20 40 20 20 20 42 32 22 22 120 120 134 157 194 194 194 160 54 54 54 54 54 53 69 69 Greatest Overweight (x) 9 | 1 9 4 4 4 2 4 4 4 . . 1 . 1 . 1 . . 1 . . 1 . . . Average Overweight (x) 1 | . . 4 4 4 2 3 4 4 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 Average Capacity 21 | 7 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 10 10 10 10 10 10 10 10 Most Carried 25 | 8 15 15 21 21 22 25 25 25 24 25 25 25 25 25 25 15 10 10 10 10 10 10 10 10 Average Carried 19 | 5 9 15 18 20 19 24 25 25 23 24 24 24 24 24 23 9 9 9 9 9 9 10 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 Final Carried 25 | 8 15 15 21 21 22 25 25 25 23 25 25 24 25 25 13 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 19% | Scavenger-Gunner 18% | Mutant 11% | Commander-Skirmisher 9% | Commander-Gunner 7% | Scavenger-Tank 6% | Scavenger-Mutant 6% | Hacker-Sprinter 6% | Sprinter 5% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Skirmisher | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Tank | -5/Hub_04(d) Gunner | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 5847 | 307 110 . . 96 80 289 150 . . 556 578 877 267 477 828 564 75 56 112 63 106 156 55 45 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9280 | 124 748 . . 156 183 732 728 . . 954 604 1194 519 254 1369 651 27 . 302 . 208 172 20 335 Parts 413 | 5 43 . . 14 12 31 27 . . 32 48 44 21 17 51 26 1 . 5 . 21 . 1 14 Haulers Intercepted 8 | . 1 . . . . 6 . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 11 | . 2 . . . 1 . . . . . 2 4 . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 97 | . 10 . . 4 3 4 3 . . 11 8 14 6 1 19 9 1 . . . 3 . . 1 Melee 9 | . . . . . . . . . . . . 1 . . 3 3 1 . . . . . . 1 Guns 53 | . 7 . . . 1 4 3 . . 3 7 13 2 1 10 2 . . . . . . . . Cannons 11 | . 3 . . 4 2 . . . . . 1 . . . . 1 . . . . . . . . AOE 14 | . . . . . . . . . . 5 . . 1 . 2 3 . . . . 3 . . . Classes Destroyed 18 | 3 7 . . . 1 . . . . 3 1 1 1 . 1 . . . . . . . . . Worker 24 | 1 3 . . . 2 3 . . . . 4 . . . 2 2 . . . . 5 . 1 1 Builder 5 | . 2 . . . . . . . . . . . . . . . . . . . 3 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . . . . 6 . . . . . . . . . . . . . . . . . 1 Recycler 19 | 1 1 . . . . 1 8 . . . 1 3 . . . 2 . . . . 1 . . 1 Mechanic 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Operator 8 | . 2 . . . . 1 . . . . . . . 5 . . . . . . . . . . Watcher 8 | . 3 . . . . 1 . . . . . 1 1 . . 1 . . . . . . . 1 Swarmer 22 | . 3 . . . . . . . . 3 2 5 . . . 5 1 . . . 3 . . . Grunt 41 | . 7 . . 4 2 3 . . . 4 2 4 2 . 8 4 . . . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 11 | . . . . . 1 1 3 . . . . 4 . 1 1 . . . . . . . . . Specialist 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Hunter 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . Heavy 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 2 4 . . 4 2 3 3 . . 3 2 5 5 2 9 6 1 . . . 8 . 1 2 Combat Bots Only 7 | . 3 . . 4 2 3 1 . . 3 2 4 4 1 7 5 1 . . . 3 . . 1 Max Kills in Single Turn 4 | 1 2 . . 1 2 1 2 . . 2 1 1 1 1 4 3 1 . . . 4 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 . . 1 . 1 3 . . . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Hostile Shots Fired 768 | . 32 . . 13 15 20 10 . . 43 42 42 24 14 256 127 45 . . . 6 1 46 32 Missed 256 | . 10 . . 4 1 4 2 . . 17 15 14 9 4 59 38 29 . . . 2 1 28 19 Hits 512 | . 22 . . 9 14 16 8 . . 26 27 28 15 10 197 89 16 . . . 4 . 18 13 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Projectile 511 | . 22 . . 9 14 16 8 . . 26 27 28 15 10 197 88 16 . . . 4 . 18 13 AOE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . . . . . 2 . . . 1 . 1 1 9 2 1 . . . . . 2 1 Part Disruptions 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Damage Taken 12061 | . 295 . . 101 207 326 153 . . 481 778 621 417 275 5440 1817 249 . . . 182 . 409 310 Core 1725 | . 39 . . 10 45 7 30 . . . 56 43 84 . 600 689 70 . . . . . . 52 Absorbed by Shields 119 | . . . . . . . . . . 25 . 72 22 . . . . . . . . . . . Reduced by Siege Mode 104 | . . . . . . . . . . . . . . . 11 93 . . . . . . . . Redirected to Shielding 30 | . 5 . . 2 . . . . . . . . . . . . . . . . . . 23 . Regen/Repaired (Parts) 120 | . . . . . . . . . . . 120 . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 80 . . . 85 . 100 . . . . 21 . . . . 34 . 100 100 96 Volleys Fired 487 | 9 59 . . 5 11 53 15 . . 25 30 58 14 33 83 30 3 26 . 9 15 . 9 . Largest 3 | 2 2 . . 2 3 3 3 . . 3 3 3 3 3 3 3 1 1 . 1 2 . 1 . Hottest 175 | 70 120 . . 120 175 140 111 . . 75 75 75 75 75 131 106 98 98 . . 52 . . . Shots Fired 1106 | 18 118 . . 11 28 100 45 . . 46 83 171 37 95 211 81 3 25 . 9 16 . 9 . Gun 878 | 18 64 . . . 11 62 45 . . 34 76 171 29 95 199 74 . . . . . . . . Cannon 163 | . 54 . . 11 17 38 . . . . 7 . . . 1 7 3 25 . . . . . . Launcher 35 | . . . . . . . . . . 12 . . 8 . 11 . . . . . 4 . . . Special 30 | . . . . . . . . . . . . . . . . . . . . 9 12 . 9 . Kinetic 764 | 9 . . . . . 41 30 . . 34 83 171 29 95 199 73 . . . . . . . . Thermal 245 | 9 118 . . 11 28 35 15 . . . . . . . . 1 3 25 . . . . . . Explosive 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Electromagnetic 63 | . . . . . . 24 . . . 12 . . 8 . 12 7 . . . . . . . . Robot Hit Streak 24 | 6 18 . . 2 6 10 12 . . 20 24 22 4 8 12 9 . . . . 2 . 1 . Robot Miss Streak 7 | 2 7 . . 2 3 3 2 . . 1 2 4 2 6 7 2 . . . . 1 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . . . . 1 . . . 1 2 1 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 1 1 1 1 . . . . . . . . . Shots Hit Robots 713 | 12 65 . . 4 18 52 26 . . 39 73 135 21 57 127 60 1 . 5 . 4 . 3 11 Core Hits 335 | 4 30 . . 4 8 22 14 . . 18 27 50 15 27 73 22 1 . 2 . 13 . . 5 Critical Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . . . . . 1 . . 2 . . . . . . . . . Critical Strikes 19 | 1 7 . . . 1 1 1 . . . 1 1 . . 4 . . . 1 . . . . 1 Burn 10 | 1 7 . . . 1 . 1 . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . 1 . . . . . 1 . . 4 . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Melee Attacks 160 | . . . . . . . . . . . 24 1 . . . 49 8 11 5 2 5 7 21 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . 24 1 . . . 9 . . . . . . . . Piercing 126 | . . . . . . . . . . . . . . . . 40 8 11 5 2 5 7 21 27 Sneak Attacks 18 | . . . . . . . . . . . 8 . . . . 2 . . . . 3 . 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19556 | 150 915 . . 72 342 1122 593 . . 1430 1848 2678 1207 1084 4006 1618 68 . 480 . 997 . 282 664 Guns 10236 | 150 548 . . . 149 502 593 . . 557 985 2372 353 1056 2181 790 . . . . . . . . Cannons 1460 | . 349 . . 72 193 594 . . . . 145 . . . . 107 . . . . . . . . Explosions 4329 | . . . . . . . . . . 873 . 296 854 . 1666 . . . . . 640 . . . Melee 3270 | . . . . . . . . . . . 718 . . . . 701 68 . 480 . 357 . 282 664 Ramming 261 | . 18 . . . . 26 . . . . . 10 . 28 159 20 . . . . . . . . Kinetic 9249 | 86 . . . . . 338 413 . . 557 1130 2372 353 1056 2181 763 . . . . . . . . Thermal 3050 | 64 897 . . 72 342 230 180 . . 217 . 296 338 . 387 27 . . . . . . . . Explosive 640 | . . . . . . . . . . . . . . . . . . . . . 640 . . . Electromagnetic 3086 | . . . . . . 528 . . . 656 . . 516 . 1279 107 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 867 | . . . . . . . . . . . 718 . . . . 149 . . . . . . . . Piercing 2403 | . . . . . . . . . . . . . . . . 552 68 . 480 . 357 . 282 664 Highest Corruption 71 | . 4 4 4 4 . . . . . 1 1 8 27 27 71 4 4 4 4 4 . . 1 . Average Corruption 10 | . 3 4 4 4 . . . . . 1 1 5 24 27 34 3 4 4 4 4 . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 235 | . 8 2 8 19 . . . . . 1 1 42 27 39 56 6 5 9 3 8 . . 1 . Message Errors 50 | . 1 . 1 5 . . . . . . 1 14 7 8 9 . 1 1 . 2 . . . . Matter Fused 49 | . . 1 4 6 . . . . . . . 5 7 9 8 2 2 2 1 2 . . . . Heat Flow Errors 18 | . 1 . 1 . . . . . . . . 5 4 1 2 1 . . . 3 . . . . Energy Discharges 19 | . 4 . . 1 . . . . . . . 2 . 5 3 2 1 1 . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Parts Fused 5 | . . . 1 1 . . . . . . . 1 1 1 . . . . . . . . . . Data Loss (minor) 35 | . . 1 . 4 . . . . . 1 . 7 5 7 7 . . 2 . 1 . . . . Data Loss (major) 16 | . 1 . 1 1 . . . . . . . 4 . . 4 1 . 1 2 . . . 1 . Misfires 6 | . . . . 1 . . . . . . . 2 . 2 1 . . . . . . . . . Alerts 6 | . 1 . . . . . . . . . . 1 2 . 1 . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Weapon Failures 23 | . . . . . . . . . . . . 1 1 6 14 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 849 | . 9 . . . . . . . . 42 147 46 . . 1 12 . . 407 . 19 . 92 74 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 108 | . . . . . . . . . . 42 . 46 . . 1 . . . . . 19 . . . Melee 741 | . 9 . . . . . . . . . 147 . . . . 12 . . 407 . . . 92 74 Knockbacks 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 508 | . 7 . . . . 70 . . . 76 . 56 26 . 170 9 . . . . 94 . . . Shots 14 | . . . . . . 1 . . . 5 . 1 1 . 4 . . . . . 2 . . . Rammed 31 | . 1 . . . . 1 . . . . . 1 . 1 21 6 . . . . . . . . Targets Rammed 35 | . 2 . . . . 1 . . . . . 1 . 1 24 6 . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Highest Temperature 525 | 63 334 . 249 210 419 189 217 . . 330 283 389 525 291 397 399 174 298 . 213 18 . 7 432 Average Temperature 106 | 30 88 . 129 101 160 51 83 . . 102 91 103 147 76 161 132 94 119 . 96 7 . 2 142 Received Heat Transfer 1414 | . 108 . . 54 126 117 48 . . 48 90 49 81 36 342 225 . . . . . . 18 72 Effects 22 | . 1 . . . 2 . . . . . . . 8 . 5 2 . 1 . . . . . 3 Shutdowns 4 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 Energy Bleed 7 | . 1 . . . 1 . . . . . . . . . 3 2 . . . . . . . . Interference 6 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . Total Turns 49 | . . . . . . . . . . . . . . . 14 35 . . . . . . . . Longest Duration 18 | . . . . . . . . . . . . . . . 14 18 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . 1 . . . . 2 . . . 3 . . 2 . 4 . . . . . . . . . Combat Hostiles 9 | . . . . . . . . . . 3 . . 2 . 4 . . . . . . . . . Parts Fried 23 | . 1 . . . . 3 . . . 6 . . 3 . 8 2 . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 3 . . . 2 1 . . . . . . . . . . . . . . . . . . Heat Transferred 6047 | 259 2886 . . 148 777 481 407 . . 200 . 200 350 . 302 37 . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . 3 . . 2 . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Maximum Alert Level 4 | . . . . . . 2 1 . . 1 . 1 1 . 4 2 . . . . . . . 1 Low Security (%) 86 | 100 100 100 . 100 100 77 83 . 100 81 100 94 81 100 34 55 . . . . 100 100 100 71 Level 1 6 | . . . . . . 14 16 . . 18 . 5 18 . 4 . . . . . . . . 28 Level 2 4 | . . . . . . 7 . . . . . . . . . 44 . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . 42 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . 18 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Peak Influence 1339 | 10 100 21 . 79 55 425 228 . . 213 111 323 252 166 1339 605 . . . . 126 102 100 278 Initial 605 | . 3 21 . . . 14 41 . . . 111 18 180 26 . 605 . . . . . 87 65 53 Average 113 | 1 41 10 . 9 6 121 140 . . 56 16 55 152 48 666 273 . . . . 32 101 62 148 Influence Increases 7281 | 15 394 . . 95 95 760 518 . . 313 313 897 201 255 1700 622 50 . 10 . 180 30 318 515 Destroy 0b10 Robot/C 2740 | . 200 . . 80 60 300 180 . . 220 160 520 140 80 520 180 20 . . . 60 . . 20 Destroy 0b10 Robot/NC 440 | 15 65 . . . 10 70 55 . . . 25 25 5 25 40 25 . . 10 . 45 . 5 20 Destroy Leader 418 | . 58 . . . 20 66 . . . 40 30 54 10 . 104 22 . . . . 10 . . 4 Allied During Kill 835 | . . . . . . 181 118 . . 30 . 131 10 105 260 . . . . . . . . . Successful Hack 381 | . 8 . . . 5 14 15 . . . 46 27 8 . . 24 . . . . 17 . 46 171 Select Force Hacks 180 | . 30 . . . . . 150 . . . . . . . . . . . . . . . . . Disable Machine 675 | . 30 . . 15 . 105 . . . 15 30 45 . 45 360 . . . . . . 15 . 15 Destroy Structure 622 | . 3 . . . . 24 . . . 8 22 50 28 . 296 56 . . . . 48 . 57 30 Partial Spotted 120 | . . . . . . . . . . . . . . . . 15 . . . . . . 60 45 Lose Combat Pursuer 870 | . . . . . . . . . . . . 45 . . 120 300 30 . . . . 15 150 210 Influence Decreases 7003 | 10 343 55 1 95 60 688 502 123 . 100 487 613 457 322 464 1794 74 40 10 . 64 29 345 327 Entered New Map 1337 | . 2 35 1 . . 21 66 123 . . 102 21 143 41 . 631 25 8 . . . 29 52 37 Time Decay 3747 | 10 341 20 . 95 50 327 436 . . . 350 413 254 261 244 423 49 32 10 . 54 . 198 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 332 | . . . . . 10 . . . . . 18 . . . 160 130 . . . . 10 . 4 . Lost Ally 427 | . . . . . . 40 . . . 100 17 100 60 20 60 10 . . . . . . 10 10 Purge Threat 1060 | . . . . . . 300 . . . . . 79 . . . 600 . . . . . . 81 . Squads Dispatched 36 | . 3 . . . 1 1 . . . 2 6 1 1 . 10 5 . . . . . . 3 3 Investigation 7 | . 2 . . . 1 . . . . . . 1 1 . 1 . . . . . . . 1 . Extermination 9 | . . . . . . . . . . . 4 . . . 2 2 . . . . . . 1 . Reinforcement 18 | . 1 . . . . 1 . . . 2 2 . . . 6 2 . . . . . . 1 3 Assault 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 18 | . . . . . 1 1 . . . . . 1 1 . 2 8 . . . . . . 3 1 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . 2 . 11 13 Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . 2 . 10 13 Times Spotted 278 | . 19 . . 4 6 22 9 . . 12 13 23 7 30 44 39 8 . . 2 4 . 17 19 Peak Tracking Total 16 | . 3 . . 3 5 4 4 . . 4 2 5 5 2 16 8 6 . . 4 2 1 11 12 Tactical Retreats 35 | . . . . 1 . . . . . . . 2 . . 5 12 2 . . . . 1 6 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 17 | . 4 . . . . . . . . 2 1 5 . . 2 2 . . . . . . 1 . Indirectly 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 46 | . 2 . . 1 . 7 . . . 1 2 3 . 3 24 . . 1 . . . 1 . 1 Max in Single Turn 21 | . 1 . . 1 . 3 . . . 1 1 2 . 1 21 . . 1 . . . 1 . 1 Garrison Access 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 2 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 96 | . 6 . 2 . 1 7 10 2 1 . 13 15 3 1 3 4 . . 7 . 4 . 8 9 Terminals 65 | . 5 . . . 1 7 5 . 1 . 8 14 3 . 2 4 . . . . 3 . 5 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . 5 . . . 1 1 . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 2 2 Total Hacks 268 | . 13 . 4 . 3 16 17 13 1 . 24 37 7 5 4 19 . . 20 . 22 . 27 36 Successful 170 | . 7 . 4 . 2 11 12 13 1 . 14 18 2 5 . 12 . . 20 . 17 . 12 20 Failed 96 | . 6 . . . 1 5 5 . . . 10 18 5 . 4 7 . . . . 4 . 15 16 Catastrophic 22 | . . . . . . . 2 . . . 3 4 2 . 3 3 . . . . . . 3 2 Database Lockouts 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Manual 111 | . 8 . 1 . 2 8 11 . . . 11 14 1 . 1 9 . 1 . . 15 . 14 15 Terminals 197 | . 10 . . . 3 16 9 . 1 . 15 36 7 . 3 19 . . . . 21 . 24 33 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Recycling Units 14 | . 3 . . . . . 8 . . . 1 1 . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 2 3 Terminal Hacks 120 | . 1 . 4 . . 9 2 13 1 . 4 14 2 5 . 10 . . 20 . 14 . 7 14 Record 55 | . . . 3 . . 2 1 13 . . . 3 1 5 . 1 . . 8 . 9 . 2 7 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . 1 . . . . 1 . . . . . . . . . 1 . . 4 . . . . 1 Open Door 9 | . . . . . . 1 . . . . 1 5 1 . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Branch Access Points 4 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 7 | . . . . . . 1 . . . . 1 3 . . . 2 . . . . . . . . Unreport Threat 9 | . . . . . . 2 . . . . . 1 . . . 4 . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Retrieve Components 4 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 2 Seal Access 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 2 Unauthorized Hacks 35 | . 5 . . . 2 2 9 . . . 3 4 . . . 2 . . . . 2 . 2 4 Terminals 29 | . 4 . . . 2 2 4 . . . 3 4 . . . 2 . . . . 2 . 2 4 Track 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 6 | . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . 1 Botnet 16 | . 2 . . . 1 2 1 . . . 1 2 . . . 1 . . . . 1 . 2 3 Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Skim 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 5 . . . 1 4 4 . . . 10 11 3 . 3 4 . . . . 2 . 5 6 Full Trace Events 4 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 30 | . . . . . . . . . . . 30 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 3 . . . . . 2 . . . 9 . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 7 . . . . 7 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 39 | . . . . . . 10 7 . . . 2 12 5 . . 1 . . . . 1 . . 1 Largest Group 12 | . . . . . . 10 12 12 11 11 1 6 5 5 4 1 . . . . 1 1 1 1 Highest-Rated Group 480 | . . . . . . 173 177 177 171 171 26 306 480 480 384 26 . . . . 26 26 26 45 Highest-Rated Ally 159 | . . . . . . 29 29 29 29 29 26 159 144 96 96 26 . . . . 26 26 26 45 Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 9 9 9 9 8 8 8 8 7 7 7 6 5 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 271 | . . . . . . 87 27 . . 10 . 61 5 16 65 . . . . . . . . . Total Damage 6582 | . . . . . . 1120 397 . . 101 . 1563 202 745 2454 . . . . . . . . . Kills 52 | . . . . . . 14 9 . . . . 13 1 3 12 . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Active Infowar (turns) 4594 | 44 173 . . . 194 . . . . . 1509 750 . . . . 196 323 105 370 109 49 396 376 Sensors 997 | . . . . . . . . . . . . . . . . . 196 323 105 370 3 . . . Seismic 411 | 44 173 . . . 194 . . . . . . . . . . . . . . . . . . . Machine Analysis 2259 | . . . . . . . . . . . 1509 750 . . . . . . . . . . . . Jamming 927 | . . . . . . . . . . . . . . . . . . . . . 106 49 396 376 Robot Analysis Total 5 | . . . . . . 1 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 16152 | 119 1132 59 458 1006 364 1132 1297 1460 59 520 1860 1596 552 744 707 1057 196 323 115 370 195 49 406 376 Spaces Moved 12138 | 60 593 43 324 349 105 652 793 982 33 175 917 737 222 409 268 1438 439 491 269 650 281 82 901 925 Core 179 | 21 . . . . . . . . . . . . . . . 158 . . . . . . . . Treads 2965 | . 43 . . . . . . . 33 175 917 737 222 409 268 161 . . . . . . . . Legs 474 | 39 435 . . . . . . . . . . . . . . . . . . . . . . . Wheels 3363 | . 115 43 324 349 105 652 793 982 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5157 | . . . . . . . . . . . . . . . . 1119 439 491 269 650 281 82 901 925 Fastest Speed 22 | 50 120 140 140 140 112 113 145 145 160 160 161 165 164 164 160 24 29 29 29 29 22 24 24 24 Average Speed 96 | 111 139 140 140 140 112 136 145 145 160 160 162 165 165 164 167 42 29 29 29 29 24 24 24 24 Slowest Speed 400 | 120 400 140 140 140 113 145 145 145 160 161 242 165 245 164 245 160 29 109 29 29 94 24 24 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . 5 1 . . . . . 6 5 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 82 14 70 46 11 76 88 58 2 96 25 70 73 89 34 36 56 67 62 65 8 56 31 24 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 11 | . 1 . 1 . . . 5 . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 13 | . . . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . . . 2 . . . . . . . . 1 2 . 3 . . . . Spaces Dug 99 | . . . . . . . . . . . 11 1 . . . 28 6 20 . 2 2 . 19 10 Terrain Destroyed 371 | . . . . . . 21 . . . 8 11 19 16 . 167 28 7 35 . 2 28 . 19 10 Melee 86 | . . . . . . . . . . . 10 1 . . . 28 4 10 . 2 2 . 19 10 Projectile 31 | . . . . . . . . . . . 1 1 . . 1 . 3 25 . . . . . . AOE 254 | . . . . . . 21 . . . 8 . 17 16 . 166 . . . . . 26 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res DSF Res Acc Total 15715 | 93 780 42 329 856 326 832 920 1018 38 395 1230 1081 398 463 443 1755 487 619 294 809 367 97 1025 1018 Wait 2271 | 1 86 . . 499 198 57 23 37 1 178 210 175 144 4 48 155 24 77 4 147 44 5 93 61 Move 12081 | 59 592 42 323 348 104 651 792 981 32 174 916 736 221 408 268 1427 436 490 268 649 280 81 889 914 Hop 16 | . . . . . . . . . . . . . . . . 5 1 . . . . . 5 5 Pick Up 133 | 14 16 . 4 2 4 24 . . . 5 10 2 3 6 1 22 3 2 1 1 5 1 4 3 Fast Attach 69 | 3 2 . . . 1 7 . . . 2 7 . 2 2 5 20 2 2 8 . 3 . . 3 Attach 62 | 5 1 . . 2 4 3 . . 2 1 5 . 2 . 8 16 1 4 . . 6 . 1 1 Detach 27 | . . . 2 . 1 5 . . . 1 1 . 2 . . 8 2 4 . . 1 . . . Swap 71 | . 8 . . . 3 5 2 . 3 3 14 13 2 1 7 2 3 1 . . 3 1 . . Drop 132 | 2 14 . . . . 26 2 . . 4 13 11 8 8 . 15 4 2 8 1 5 2 3 4 Fire 487 | 9 59 . . 5 11 53 15 . . 25 30 58 14 33 83 30 3 26 . 9 15 . 9 . Melee 160 | . . . . . . . . . . . 24 1 . . . 49 8 11 5 2 5 7 21 27 Ram 7 | . 1 . . . . 1 . . . . . . . . . 5 . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . . . . . . . . . . . 1 . 1 23 1 . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Rewire 170 | . . . . . . . 86 . . . . 84 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/DSF -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Qua / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 10) 622 | -10/Materials | Discovered new exit (range 7) 688 | -10/Materials | Discovered new exit (range 6) 1084 | -10/Materials | Discovered new exit (range 16) 1252 | -10/Materials | Entered Mines 1262 | -10/Mines | Discovered new exit (range 10) 1304 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1306 | -10/Mines | Discovered new exit (range 5) 1311 | -10/Mines | Entered Exiles 1349 | -10/Exiles | Met 8R-AWN 1373 | -10/Exiles | Met EX-HEX 1417 | -10/Exiles | Met EX-BIN 1440 | -10/Exiles | Aligned with FarCom system 1441 | -10/Exiles | Given EX-Vault access code 1473 | -10/Exiles | Opened EX-Vault 1489 | -10/Exiles | Found Deploy-a-Sentry 1491 | -10/Exiles | Found Deploy-a-Sentry 1495 | -10/Exiles | Found Deploy-a-Sentry 1527 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1614 | -10/Exiles | Met EX-DEC 1643 | -10/Exiles | Learned location of Zion (-6) 1742 | -10/Exiles | Discovered new exit (range 15) 1769 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1769 | -10/Exiles | Entered Mines 2005 | -9/Mines | Excavation squad dispatched 2005 | -9/Mines | A large section of the Mines collapsed 2727 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2770 | -9/Mines | Discovered new exit (range 3) 2775 | -9/Mines | Entered Materials 2775 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3075 | -8/Materials | Discovered new exit (range 4) 3139 | -8/Materials | Entered Storage 3625 | -8/Storage | Build established: Skirmisher 3837 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4142 | -8/Storage | Build established: Commander-Skirmisher 4160 | -8/Storage | Used back door to open Recycling access 4160 | -8/Storage | Discovered new exit (range 4) 4271 | -8/Storage | Entered Recycling 4271 | -8/Recycling | Accompanied by 7 allies 4327 | -8/Recycling | Scanned before Scraplab entrance 4349 | -8/Recycling | Entered Scraplab 4364 | -8/Recycling | Discovered new exit (range 4) 4534 | -8/Recycling | P-60 Hacker assimilated allied Trooper 3i 4974 | -8/Recycling | Discovered new exit (range 15) 5568 | -8/Recycling | Entered Scraptown 5568 | -8/Scraptown | Accompanied by 12 allies 5730 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5759 | -8/Scraptown | Visited SPCMW 5823 | -8/Scraptown | Visited Cyclists 5866 | -8/Scraptown | Build established: Commander-Gunner 6196 | -8/Scraptown | Discovered new exit (range 5) 6316 | -8/Scraptown | Visited The Evicted 6598 | -8/Scraptown | Turned away by UFD registrar 6619 | -8/Scraptown | Visited IN-MT5's Study 6666 | -8/Scraptown | Visited Awakened 6753 | -8/Scraptown | Visited Spacefarers 7028 | -8/Scraptown | Entered Factory 7028 | -6/Factory | Accompanied by 11 allies 7028 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7086 | -6/Factory | Identified exit to DSF 7087 | -6/Factory | Entered DSF 7087 | -6/DSF | Accompanied by 11 allies 7133 | -6/DSF | Additional patrols routed to DSF 7225 | -6/DSF | Lost 11 allies 7460 | -6/DSF | Build established: Scavenger-Tank 7506 | -6/DSF | Discovered new exit (range 15) 7510 | -6/DSF | Sterilization system engaged 7530 | -6/DSF | Ambient heat levels rising (+10) 7545 | -6/DSF | Ambient heat levels rising (+10) 7560 | -6/DSF | Ambient heat levels rising (+10) 7575 | -6/DSF | Ambient heat levels rising (+10) 7590 | -6/DSF | Ambient heat levels rising (+10) 7605 | -6/DSF | Ambient heat levels rising (+10) 7607 | -6/DSF | Entered Factory 7607 | -5/Factory | Evolved 2 slots: Utility x2 8315 | -5/Factory | Build established: Scavenger-Mutant 8580 | -5/Factory | Repaired Enh. Autogun 8715 | -5/Factory | Build established: Scavenger-Skirmisher 8774 | -5/Factory | Identified exit to Upper Caves 8774 | -5/Factory | Identified exit to Extension 9204 | -5/Factory | Build established: Scavenger-Mutant 9284 | -5/Factory | Lost 3 parts (2n1u) 9467 | -5/Factory | Entered Extension 9558 | -5/Extension | Rescued a captive Derelict 9721 | -5/Extension | Build established: Scavenger-Gunner 9762 | -5/Extension | Rescued a captive Derelict 9762 | -5/Extension | Rescued a captive Derelict 9873 | -5/Extension | Rescued a captive Derelict 9963 | -5/Extension | Rescued A7 10103 | -5/Extension | Spotted B-75 Beast 10105 | -5/Extension | Spotted B-75 Beast 10124 | -5/Extension | Allies destroyed B-75 Beast 10134 | -5/Extension | Destroyed B-75 Beast 10214 | -5/Extension | Discovered new exit (range 3) 10218 | -5/Extension | Identified exit to Factory 10387 | -5/Extension | Allied Derelicts emerged from ambush trap array 10461 | -5/Extension | Identified exit to Cetus 10507 | -5/Extension | Central database locked down 10907 | -5/Extension | Energy Cycler disabled 10907 | -5/Extension | Rescued a captive Derelict 10910 | -5/Extension | Rescued a captive Derelict 11031 | -5/Extension | Discovered exit to Factory (range 10) 11063 | -5/Extension | Entered Cetus 11063 | -5/Cetus | Accompanied by 4 allies (A7) 11068 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11083 | -5/Cetus | Spotted Cetus Guard 11083 | -5/Cetus | Spotted Cetus Guard 11085 | -5/Cetus | Spotted Cetus Guard 11085 | -5/Cetus | Spotted Cetus Guard 11091 | -5/Cetus | Destroyed Cetus Guard 11100 | -5/Cetus | Destroyed Cetus Guard 11101 | -5/Cetus | Destroyed Cetus Guard 11102 | -5/Cetus | Destroyed Cetus Guard 11125 | -5/Cetus | System corruption reached 10% 11128 | -5/Cetus | Lost 3 allies 11413 | -5/Cetus | Started Cetus Manufacturing Module 11438 | -5/Cetus | Manufactured an Enhanced Grunt 11463 | -5/Cetus | Manufactured an Enhanced Grunt 11488 | -5/Cetus | Manufactured an Enhanced Grunt 11513 | -5/Cetus | Manufactured an Enhanced Grunt 11538 | -5/Cetus | Manufactured an Enhanced Grunt 11585 | -5/Cetus | Discovered new exit (range 16) 11608 | -5/Cetus | Identified exit to Archives 11615 | -5/Cetus | Entered Archives 11615 | -5/Archives | Accompanied by 5 allies 11694 | -5/Archives | Unable to access archive contents 11765 | -5/Archives | Discovered exit to Factory (range 16) 11781 | -5/Archives | Unable to access archive contents 11807 | -5/Archives | Unable to access archive contents 11817 | -5/Archives | Discovered new exit (range 14) 11832 | -5/Archives | Discovered new exit (range 15) 11857 | -5/Archives | Identified exit to Hub_04(d) 12359 | -5/Archives | Entered Hub_04(d) 12359 | -5/Hub_04(d) | Accompanied by 4 allies 12633 | -5/Hub_04(d) | Network Hub disabled 12699 | -5/Hub_04(d) | Spotted Lightning 12707 | -5/Hub_04(d) | Spotted Lightning 12708 | -5/Hub_04(d) | Spotted Lightning 12713 | -5/Hub_04(d) | System corruption reached 30% 12759 | -5/Hub_04(d) | Destroyed Lightning 12768 | -5/Hub_04(d) | Lost 3 allies 12801 | -5/Hub_04(d) | Destroyed Lightning 12814 | -5/Hub_04(d) | Build established: Scavenger-Tank 12921 | -5/Hub_04(d) | Core integrity fell below 50% 12959 | -5/Hub_04(d) | First assault squad dispatched 12959 | -5/Hub_04(d) | Destroyed Lightning 12976 | -5/Hub_04(d) | Spotted Lightning 12978 | -5/Hub_04(d) | Spotted Lightning 13012 | -5/Hub_04(d) | Spotted Lightning 13014 | -5/Hub_04(d) | Destroyed 7 combat bots 13037 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 13066 | -5/Hub_04(d) | Entered Factory 13066 | -4/Factory | Evolved 2 slots: Utility x2 13077 | -4/Factory | Lost 14 parts (6n3u5w) 13298 | -4/Factory | Build established: Gunner 13316 | -4/Factory | First assault squad dispatched 13538 | -4/Factory | Identified exit to Upper Caves 13538 | -4/Factory | Identified exit to Armory 13550 | -4/Factory | Lost 5 parts (1p2n2w) 13632 | -4/Factory | Core integrity fell below 50% 13653 | -4/Factory | Lost 4 parts (3u1w) 13665 | -4/Factory | Discovered new exit (range 8) 13667 | -4/Factory | Identified exit to Research 13713 | -4/Factory | Spotted B-86 Titan 13927 | -4/Factory | Build established: Scavenger-Sprinter 14123 | -4/Factory | Entered Upper Caves 14129 | -4/Upper Caves | Met a Warlord Commander 14131 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14137 | -4/Upper Caves | Found Encrypted Comm Array 14150 | -4/Upper Caves | Learned Research terminal intel 14314 | -4/Upper Caves | Build established: Sprinter 14315 | -4/Upper Caves | Discovered new exit (range 11) 14318 | -4/Upper Caves | Identified exit to Upper Caves 14319 | -4/Upper Caves | Entered another Upper Caves area 14334 | -4/Upper Caves | Encountered a Warlord checkpoint 14609 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14613 | -4/Upper Caves | Found Prototype Special Weapon 14613 | -4/Upper Caves | Identified Molecular Deconstructor 14634 | -4/Upper Caves | Discovered new exit (range 10) 14636 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 14641 | -4/Upper Caves | Identified exit to Zhirov 14642 | -4/Upper Caves | Entered Zhirov 14642 | -4/Zhirov | Discovered new exit (range 3) 14644 | -4/Zhirov | Identified exit to Proximity Caves 14648 | -4/Zhirov | Met Zhirov 14655 | -4/Zhirov | Learned location of Quarantine (-3) 14664 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14681 | -4/Zhirov | Found Alien Artifact 14681 | -4/Zhirov | Identified Integrated Reactor 14681 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14757 | -4/Zhirov | Entered Proximity Caves 15127 | -3/Proximity Caves | Entered Research 15127 | -3/Research | Evolved 2 slots: Utility x2 15128 | -3/Research | Identified exit to Quarantine 15129 | -3/Research | Loaded intel: 23 terminal locations 15136 | -3/Research | Watched by a mysterious "MATRIX" hacker. 15136 | -3/Research | Identified exit to Research 15136 | -3/Research | Central database locked down 15151 | -3/Research | Found Fusion Bomb Launcher 15318 | -3/Research | Identified exit to DSF 15322 | -3/Research | Entered DSF 15322 | -3/DSF | Accompanied by 1 ally 15358 | -3/DSF | Discovered exit to Research (range 11) 15370 | -3/DSF | Additional patrols routed to DSF 15371 | -3/DSF | Entered Research 15371 | -2/Research | Accompanied by 1 ally 15371 | -2/Research | Evolved 2 slots: Propulsion x2 15430 | -2/Research | Build established: Hacker-Sprinter 15654 | -2/Research | Identified exit to Access 15694 | -2/Research | Spotted B-90 Cyclops 15701 | -2/Research | Spotted B-90 Cyclops 15777 | -2/Research | Entered Access 15777 | -1/Access | Evolved 2 slots: Utility x2 15821 | -1/Access | Identified exit to Command 16027 | -1/Access | Search patrols dispatched 16128 | -1/Access | Identified exit to Surface 16153 | *** | Escaped! Last Messages --------------- component. A single shot requires a significant pool of energy, which is theoretically sustainable in combination with the latest reactor designs. >>Query(Matter Drive) Using a technology similar to that employed by the [Terrabomb], Matter Drives instead convert nearby earth and rock to pure energy. The [Leopard]'s hull is lined with these, suggesting they could be a way for the ship to quickly burrow into asteroids or solid planetary bodies rather than as a primary source of power. This technology has been weaponized in the form of the [Disintegrator] prototype. 16142_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16143_ The Access Shell folds into the floor. 16149_ Sealed Heavy Doors breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? g???????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB???"" #????????? | | ??????????????BB???" #????????? | | ???????????????????"" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" u #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #?######## | | ??????????########???????????????????# # # | | ?????????? ???????????????????# # # | | ??????????? ???????????????????# + # | | ??????????? ?????? ########## # # | | ???????????? ?????? # # | | ???????????? ?????? #? # | | ????????????? ?????? #? # | | ?????????????# H#???????############ #?? # | | ?????????????# #??????????????????# #?? # | | ?????????????# #??????????????????# #???###### | | ?????????????# #??????????????????# #????????? | | ?????????????# ##############?????# #????????? | | ?????????????+ ####### #########? | | ?????????????# !%= #? | | ?????????????# ######## !* #? | | ?????????????# #??????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 315 Matter Stores 388 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 825 Resistance: TH 25 Core Shielding 20 Utility Shielding 90 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 77 Targeting Accuracy 16 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 48 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 25% | -5/Factory Studied --------- Lgt. Treads | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Explosive Keycard Hot Goods Immobile And Lovin' It Network Effect Plot Armor Recruitment Drive Suspicious We Love MA Window Shopping Challenges ------------ None Game ------ Seed SniperDeliveryEngine Manual? 0 Play Time 05:13:15 Cumulative 205.2 hours Start 2026.02.26 @ 01:07:50 End 2026.03.06 @ 00:56:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 3/0/1/0/0/1/0/0/0/0 Lore% 50 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddf2cf79-46f0-4694-a5c2-bc87a3922a08