Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.13 @ 05:25:30 Player: Ev Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1278) 1278 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 3677 Bonus ------- Follower Combat Kills 79 Cogmind --------- Core Integrity 550/550 Matter 267/300 Energy 155/265 System Corruption 0% Temperature Cool (76) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit ECM Suite > --- WEAPON (3) ------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY (10) --- Backup Power I Reinforced Ion Engine Medium Storage Unit Beam Rifle Ion Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit ECM Suite Hacking Suite > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Reinforced Ion Engine Medium Storage Unit Beam Rifle Beam Rifle Particle Cannon Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 47 | 6 10 3 18 1 9 Power 9 | 1 2 . 5 . 1 Engine 9 | 1 2 . 5 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 3 1 3 . 1 Treads . | . . . . . . Leg 10 | 2 3 1 3 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 5 . 3 Device 5 | . . . 3 . 2 Storage 3 | 1 1 . . . 1 Processor 1 | . . . 1 . . Hackware 1 | . 1 . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 17 | 2 3 2 5 1 4 Energy Gun 5 | 1 . . 2 1 1 Energy Cannon 6 | . . . 3 . 3 Ballistic Gun 5 | 1 2 2 . . . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 10 | . 2 . 4 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 2 1 1 Weapon 3 | . 2 . . 1 . Highest Loss Streak 2 | . 1 . 2 2 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 93 100 99 87 98 Engine 11 | . 14 14 11 11 8 Leg 25 | . 28 28 22 22 27 Device 7 | . . . 11 11 17 Storage 11 | . 14 14 11 11 8 Processor 1 | . . . 4 . . Hackware 10 | . 7 14 11 11 8 Protection 1 | . . . 5 . . Energy Gun 9 | . 14 14 5 10 3 Energy Cannon 8 | . . . 11 11 23 Ballistic Gun 7 | . 13 14 5 . . Naked Turns . | . . . . . . Heaviest Build 39 | 11 18 20 29 26 39 Greatest Support 30 | 20 20 20 23 20 30 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 9 Most Carried 10 | 2 10 10 10 7 7 Average Carried 7 | 1 5 9 8 6 5 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 10 10 7 6 6 Class Distribution -------------------- 43% | Scavenger-Mutant 41% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 775 | 260 160 39 259 10 47 Remotely . | . . . . . . Salvage Created 1820 | . 507 105 967 63 178 Parts 128 | . 37 5 69 5 12 Haulers Intercepted 4 | . 1 . 2 . 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 38 | . 13 2 17 4 2 Guns 24 | . 12 2 9 1 . Cannons 12 | . . . 8 3 1 Classes Destroyed 8 | . 5 1 2 . . Tunneler 1 | . . . 1 . . Hauler 4 | . 1 . 2 . 1 Recycler 1 | . . . 1 . . Operator 3 | . 1 . 1 . 1 Watcher 5 | . 2 . 3 . . Swarmer 13 | . 6 . 3 4 . Grunt 19 | . 7 1 9 . 2 Sentry 6 | . . 1 5 . . Best Kill Streak 6 | . 3 1 6 4 1 Combat Bots Only 4 | . 3 1 4 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1997 | . 534 141 930 159 233 Core 358 | . 97 14 188 59 . Absorbed by Shields 257 | . . . 250 7 . Regen/Repaired (Parts) 83 | . . . . . 83 Core Remaining (%) 64 | 100 . 55 . 38 . Volleys Fired 135 | . 52 9 58 7 9 Largest 3 | . 2 2 2 2 3 Hottest 180 | . 85 70 136 136 180 Shots Fired 279 | . 104 18 116 14 27 Gun 191 | . 101 18 66 2 4 Cannon 88 | . 3 . 50 12 23 Launcher . | . . . . . . Special . | . . . . . . Kinetic 94 | . 52 9 33 . . Thermal 185 | . 52 9 83 14 27 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 5 11 6 8 Robot Miss Streak 5 | . 4 5 3 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 181 | . 71 8 74 9 19 Core Hits 78 | . 29 5 34 4 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 5 . 1 1 1 Burn 8 | . 5 . 1 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2812 | . 761 91 1358 194 408 Guns 1754 | . 746 91 843 30 44 Cannons 1058 | . 15 . 515 164 364 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 757 | . 299 40 418 . . Thermal 2055 | . 462 51 940 194 408 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . 1 . Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 437 | . 188 134 399 437 123 Average Temperature 92 | . 66 54 99 227 50 Received Heat Transfer 662 | . 114 81 341 . 126 Effects 6 | . . . 5 1 . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Melted 6 | . 2 . 1 . 3 Heat Transferred 5069 | . 1739 148 1961 444 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 261 | . 261 100 226 157 140 Initial 87 | . . 19 31 87 61 Average 92 | . 115 67 80 154 93 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 91 | 100 74 100 89 100 100 Level 1 8 | . 25 . 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . 3 . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 3 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 17 4 30 3 11 Peak Tracking Total 7 | . 5 2 7 3 6 Tactical Retreats 7 | . 1 . 4 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 10 | . 2 . 4 . 4 Terminals 8 | . 2 . 3 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 5 . 11 . 22 Successful 31 | . 5 . 7 . 19 Failed 7 | . . . 4 . 3 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 4 | . 1 . . . 3 Terminals 29 | . 5 . 10 . 14 Fabricators . | . . . . . . Repair Stations 8 | . . . . . 8 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 4 . 6 . 11 Record 3 | . . . . . 3 Prototype ID Bank 1 | . . . . . 1 Recycling Unit Index 1 | . . . . . 1 Alert Level 5 | . 1 . 2 . 2 Unreport Threat 2 | . 1 . 1 . . Locate Traps 4 | . 1 . 1 . 2 Dispatch Records 1 | . . . . . 1 Investigation Status 1 | . . . . . 1 Registered Components 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . . . 7 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Refit 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Track 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 1 . 4 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 84 | . . . . . 84 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 24 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 19 | . . 17 2 . . Total Damage 156 | . . 145 11 . . Kills 5 | . . 5 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 3372 | 71 649 732 1072 362 486 Spaces Moved 1633 | 51 338 529 437 166 112 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1628 | 46 338 529 437 166 112 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 Average Speed 144 | 113 120 120 166 190 190 Slowest Speed 190 | 120 120 120 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 41 90 32 48 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2391 | 64 487 612 667 199 362 Wait 499 | . 61 64 123 26 225 Move 1628 | 50 337 528 436 165 112 Hop . | . . . . . . Pick Up 54 | 8 19 3 18 . 6 Fast Attach 1 | . . . . . 1 Attach 22 | 6 3 . 8 1 4 Detach . | . . . . . . Swap 24 | . 7 3 10 . 4 Drop 28 | . 8 5 14 . 1 Fire 135 | . 52 9 58 7 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 222 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 721 | -10/Materials | Entered Mines 751 | -10/Mines | Build established: Scavenger-Mutant 790 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 809 | -10/Mines | Learned Materials non-interactive machine intel 1115 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1352 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1387 | -10/Mines | Learned location of Storage (-7) 1393 | -10/Mines | Discovered new exit (range 11) 1453 | -10/Mines | Entered Materials 1453 | -9/Materials | Accompanied by 2 allies 1453 | -9/Materials | Evolved 2 slots: Utility x2 1454 | -9/Materials | Loaded intel: 43 non-interactive machine locations 1572 | -9/Materials | Discovered new exit (range 13) 2262 | -9/Materials | Build established: Mutant 2525 | -9/Materials | Entered Mines 2534 | -9/Mines | Core integrity fell below 50% 2570 | -9/Mines | Met a Derelict bent on vengeance 2589 | -9/Mines | Learned location of Zion (-6) 2765 | -9/Mines | Learned location of 1 exit from Materials 2872 | -9/Mines | Discovered new exit (range 8) 2887 | -9/Mines | Entered Materials 2887 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2888 | -8/Materials | Identified exit to Factory 3174 | -8/Materials | Repaired Med. Storage Unit 3181 | -8/Materials | Repaired Imp. Ion Engine 3207 | -8/Materials | Repaired ECM Suite 3274 | -8/Materials | Build established: Gunner 3373 | -8/Materials | Self-destructed Last Messages --------------- Scanning ECM Suite... Ready to Repair: ECM Suite Rating: 1 Time: 26 03181_ Repair station completes Imp. Ion Engine repairs. >>Repair Cancelling repair: Imp. Ion Engine. Repairing ECM Suite... ETC: 26 03207_ Repair station completes ECM Suite repairs. 03207_ Acquired ECM Suite. 03214_ Acquired Imp. Ion Engine. 03331_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03340_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 03351_ A-02 Transporter destroyed. 03355_ Acquired 47 matter. 03361_ Hacking Suite destroyed. 03370_ Aluminum Leg destroyed. 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T # #?????????? | | ????????# !! + +% /! # #?????????? | | ????????# ! !! # # !! !# #?????????? | | ????????# ! # ######### #?????????? | | ????????########### ######" ###???????? | | ??????????????# % ^ ? | | ??????????????# ! ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationShieldNukerbomber Manual? 0 Play Time 00:26:30 Cumulative 23.4 hours Start 2023.11.13 @ 04:58:36 End 2023.11.13 @ 05:25:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 344548b5-9d90-4e2d-9fbc-ce59c8958daf