Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.25 @ 16:13:33 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (312) 1560 Value Destroyed (18910) 18910 Prototype IDs (244) 4880 Alien Tech Used (15) 3000 Bonus (20302) 20302 TOTAL SCORE: 58952 Bonus ------- High Alert Combat Kills 2094 Follower Combat Kills 2533 Network Hubs Disabled 400 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -4025 Cogmind --------- Core Integrity 67/1600 Matter 166/300 Energy 99/100 System Corruption 17% Temperature Cool (3) +ITN Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (12) ----- Experimental Armor Integrity Analyzer > --- WEAPON (5) ------- Compact Mass Driver Molecular Scythe > --- INVENTORY (7) ---- Advanced Energy Well (500) Medium Regenerative Plating Advanced Force Field Long-range Tractor Beam Potential Cannon Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Reaction Control System Experimental Phase Shifter Centrium Heavy Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Sigix Sheargun > --- INVENTORY -------- Heavy Shield Leg Heavy Shield Leg Advanced Matter Compressor Deep Structural Scanner Advanced Particle Charger Medium Regenerative Plating Graphene Brace Advanced Hardlight Generator Advanced Force Field Transdimensional Reconstructor Subatomic Replicator Immobilizer Enhanced Quantum Rifle Enhanced Quantum Rifle Potential Cannon Warp Cannon Gamma Bomb Array Enhanced Gamma Bomb Array CPS Tube [Rating: 233] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Enhanced Flexi-carbon Leg Treads Spiked Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved Q-thruster Utility Experimental Signal Interpreter Device Advanced Cooling System Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Medium Regenerative Plating Artifact LC Capacitor Weapon Makeshift Axe Energy Gun Quantum Rifle Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Subdweller Shrapnel Launcher Special Weapon CPS Tube Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . Utility 10 | . . . . . . 5 . . . . . . . . . 1 . . . . . . . 2 . . 2 . . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 305 | 8 3 5 29 2 4 29 3 4 10 1 4 10 13 3 7 12 . 4 2 1 36 40 8 5 3 16 23 10 10 Power 47 | 1 . 1 6 . . 4 . 1 3 . . 1 3 . . 3 . . . . 8 9 1 1 1 1 2 1 . Engine 11 | 1 . 1 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . 1 . . . 1 . . . 2 . . . . . . . . . 1 . . . Reactor 30 | . . . . . . . . . 3 . . . 3 . . 1 . . . . 8 9 1 1 1 . 2 1 . Propulsion 80 | 2 . . 11 . 3 6 2 . 3 . 3 5 3 . 2 . . . . . 11 7 1 3 . 4 5 4 5 Treads 7 | 2 . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Leg 59 | . . . . . 2 6 2 . 3 . 3 5 2 . 2 . . . . . 11 7 1 3 . 4 5 3 . Wheel 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 86 | 2 1 2 7 1 1 12 1 2 1 1 1 . 2 3 3 5 . . 1 1 9 9 1 . 1 5 11 1 2 Device 45 | 2 1 1 1 . . 5 . 2 1 1 1 . . 3 . 3 . . 1 1 5 8 . . . 2 6 1 . Storage 8 | . . 1 . 1 1 . . . . . . . . . . 1 . . . . 2 1 . . . . . . 1 Processor 13 | . . . . . . 3 . . . . . . . . 1 1 . . . . 2 . . . . 3 3 . . Hackware 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Protection 16 | . . . 6 . . 2 1 . . . . . 2 . 2 . . . . . . . . . 1 . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 92 | 3 2 2 5 1 . 7 . 1 3 . . 4 5 . 2 4 . 4 1 . 8 15 5 1 1 6 5 4 3 Energy Gun 30 | . . . . . . . . . . . . . . . . . . 3 1 . 7 9 . . . 6 4 . . Energy Cannon 16 | . 2 . 3 1 . 2 . . 2 . . 2 . . . 1 . . . . . . 2 1 . . . . . Ballistic Gun 24 | 3 . . . . . 1 . . . . . . 4 . 1 3 . 1 . . 1 5 3 . . . 1 1 . Ballistic Cannon 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 2 Launcher 8 | . . 1 2 . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 . Special Weapon 5 | . . . . . . 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . 2 1 . . . . . 1 . . . . . 1 . . 2 4 . 1 8 1 2 2 Corrupted Parts 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . System Corruption 15 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . 4 . . . Parts Lost 74 | . . . 9 . . 4 . 5 4 . . . 2 . 2 1 . . . . 3 3 . 1 . 8 2 8 22 Power 11 | . . . 2 . . 1 . 1 2 . . . . . . . . . . . 1 . . 1 . . . 2 1 Propulsion 18 | . . . 4 . . 1 . . 1 . . . 1 . . 1 . . . . . 2 . . . 1 . 1 6 Utility 24 | . . . 3 . . 1 . 1 . . . . 1 . 2 . . . . . 1 . . . . 4 1 4 6 Weapon 21 | . . . . . . 1 . 3 1 . . . . . . . . . . . 1 1 . . . 3 1 1 9 Highest Loss Streak 22 | . . . 3 . . 2 . 2 3 . . . 2 . 2 1 . . . . 2 2 . 1 . 2 1 8 22 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 4 7 5 4 17 10 11 12 12 14 13 14 5 4 4 4 7 9 9 9 12 18 17 16 17 15 19 18 6 Power . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 1 1 . 2 3 4 4 2 2 . . . . . . . . . . . . . . 1 1 . Utility 5 | . 1 3 1 1 10 4 5 5 5 7 8 7 2 1 1 . 3 3 5 5 6 7 7 8 7 7 7 6 3 Weapon 3 | . 2 3 2 2 3 2 1 1 . 1 1 2 2 2 1 2 3 5 2 2 2 6 8 6 6 6 6 7 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . . . 12 . 11 8 . . . . 1 2 4 . . . . 4 . . 7 13 1 1 1 2 6 2 2 Power 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Propulsion 12 | . . . 4 . 1 3 . . . . . . . . . . . . . . 1 2 . . . . 1 . . Utility 36 | . . . 5 . 7 2 . . . . 1 2 4 . . . . 1 . . 6 2 1 . 1 . 2 . 2 Weapon 19 | . . . 3 . 3 3 . . . . . . . . . . . 2 . . . 2 . . . 2 3 1 . Tool/Special 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . Average Slot Usage (%) 85 | . 100 100 86 85 76 75 82 76 78 83 84 85 88 92 89 92 94 94 93 94 98 92 91 85 86 87 91 90 37 Engine 6 | . 14 14 14 14 13 8 5 5 2 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 5 4 1 . . 4 . . . 3 5 5 5 5 . . . . . . 3 2 . Reactor 4 | . . . . . . . . . 5 11 10 5 9 11 11 6 5 5 5 5 13 14 13 10 12 11 7 6 . Treads 7 | . 28 28 19 . 10 . . . . . . . 3 5 5 5 5 5 5 5 . . . . . . . . . Leg 13 | . . . . . 4 20 22 22 22 22 29 30 19 17 17 15 15 15 15 15 26 20 22 19 20 20 19 18 5 Wheel 3 | . . . 7 28 12 . . . . . . . . . . . . . . . . . . . . . . . . Device 6 | . 28 18 1 . . 6 5 5 6 5 5 5 10 15 8 14 15 15 14 15 12 9 6 4 4 6 13 11 6 Storage 5 | . . 9 1 5 13 5 5 5 5 5 5 5 . . . . 5 5 5 5 4 4 4 4 4 4 3 3 1 Processor 9 | . . . . . . 14 16 16 16 16 15 15 16 17 16 15 15 15 15 15 15 19 18 16 16 16 19 18 9 Protection 4 | . . . 12 8 . 4 4 2 2 5 5 5 5 5 9 9 5 5 5 5 4 3 2 2 4 2 3 6 1 Energy Gun 2 | . . . . . . . . . . . . . . . . . . 2 9 17 16 15 8 . . 5 16 17 1 Energy Cannon 6 | . 6 15 14 17 5 3 5 2 7 11 10 14 2 . . 2 5 3 3 2 . 1 . . 1 2 . . . Ballistic Gun 4 | . 21 . . . . . . 1 . . . . 9 17 14 14 15 14 7 . 1 2 10 19 17 11 1 . . Slashing Weapon 5 | . . 12 12 10 14 4 5 4 5 5 5 . . . . . . . . . . . . . . . . . . Peak Build Rating 233 | 9 9 12 32 17 22 92 99 100 113 111 128 133 131 123 125 125 118 125 130 132 151 176 198 215 223 226 233 226 187 Average Rating 90 | 4 7 10 16 15 19 80 98 92 99 111 126 131 118 122 120 117 116 121 124 129 144 166 177 207 218 214 224 220 86 On Entrance 112 | . 9 7 11 14 15 20 85 99 84 111 111 128 131 123 122 113 116 118 124 130 130 150 172 198 215 220 213 226 187 Avg Prop Armor Cover (%) 11 | . . . 7 . 19 5 . . . . . . 5 11 6 7 9 9 9 10 9 1 . . . . . . 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 11 13 52 60 39 114 91 74 78 88 91 91 96 97 71 78 81 63 67 72 75 119 137 147 157 162 162 150 172 40 Greatest Support 192 | 40 40 40 40 30 35 101 104 104 114 111 169 185 185 84 84 84 84 84 84 84 158 178 158 165 165 180 192 192 72 Greatest Overweight (x) 21 | 1 . 1 2 1 9 1 . . . . . . . 21 . . . . . . 1 1 . 1 . . . 1 1 Average Overweight (x) 1 | . . . . 1 6 . . . . . . . . 7 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 20 20 15 25 25 15 15 15 15 15 15 15 5 5 10 10 10 10 10 20 20 20 20 20 22 22 22 22 Average Capacity 14 | 5 5 15 6 8 24 15 15 15 15 15 15 15 5 5 5 5 10 10 10 10 13 20 20 20 20 20 22 22 11 Most Carried 25 | 4 5 12 19 11 25 25 15 15 15 15 15 15 15 5 5 6 10 10 10 10 20 20 20 20 20 22 22 22 12 Average Carried 13 | 1 4 7 6 7 22 14 14 14 13 15 14 14 5 4 4 4 7 9 9 10 13 19 19 18 19 17 21 21 7 Final Capacity 25 | 5 5 20 5 15 25 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 20 20 20 20 20 22 22 22 7 Final Carried 25 | 4 5 12 5 11 25 15 15 15 15 15 15 15 5 5 5 6 10 10 10 10 20 20 20 20 18 21 22 12 6 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Gunner 13% | Subdweller-Mutant 12% | Scavenger-Skirmisher 7% | Assassin 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Commander-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -3/Lab Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Skirmisher | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 12375 | 204 165 49 684 97 60 554 174 1116 181 30 36 291 381 429 839 487 . 162 . 131 957 1311 520 636 70 1801 628 206 176 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18695 | 48 176 119 1022 . . 504 71 435 220 57 96 860 423 351 1646 596 . 14 . 131 2504 2610 239 801 338 2608 1685 889 252 Parts 834 | 9 16 18 77 . . 21 4 19 20 5 5 35 25 24 64 27 . 4 . 3 84 99 7 53 22 95 64 22 12 Haulers Intercepted 8 | . . . . . . 1 . . . . . 2 . . 1 . . . . . 1 . . 1 . . 2 . . Recyclers Shooed 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . 14 . . . 6 11 . 5 . . . . . . . . . 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 252 | . 6 4 28 . . 9 . 7 2 1 1 14 4 1 21 11 . . . 2 32 41 3 6 6 27 13 10 3 Melee 26 | . . 2 20 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Guns 144 | . 4 . . . . . . . . . . . . 1 19 10 . . . 1 32 34 2 6 1 17 9 8 . Cannons 36 | . 2 . 3 . . 3 . 3 2 1 1 7 4 . 2 1 . . . . . . . . . 5 1 . 1 AOE 31 | . . 2 4 . . 6 . . . . . 7 . . . . . . . . . 4 . . 5 3 . . . Classes Destroyed 26 | 1 3 1 4 . . 6 . 2 . . 1 . . . 2 . . . . . 1 2 . . . 2 1 . . Worker 10 | . . . . . . 1 . . . . . 1 . . 4 . . . . . . . . 1 2 1 . . . Builder 7 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . 3 . 1 . . . Tunneler 3 | 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . . 1 . . . . . 2 . . 1 . . . . . 1 . . 1 . . 2 . . Recycler 8 | . . . . . . 1 . . . . . . . . 1 2 . . . . . . . 1 . 2 1 . . Operator 11 | . . . . . . . . . . . 1 . . 7 1 1 . . . . . . . . 1 . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Swarmer 43 | . 3 2 5 . . . . 3 . . . 5 . . . 10 . . . . 4 3 . 3 5 . . . . Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Grunt 57 | . 3 2 . . . 2 . 2 . . 1 5 . . 7 . . . . 2 12 10 2 1 . 5 . 3 . Brawler 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . Duelist 7 | . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 25 | . . . 1 . . . . 1 . . . 2 . 1 5 1 . . . . 3 3 . 1 . 1 3 3 . Specialist 6 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 18 | . . . . . . 2 . . . . . 2 . . 3 . . . . . 4 2 . 1 . . 2 2 . Programmer 23 | . . . . . . . . 1 . 1 . . . . 4 . . . . . 1 6 . . 1 9 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 2 . . Cetus Guard 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Tracker 11 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . . 4 2 . . Combat Programmer 13 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . . 4 2 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 22 | . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 3 3 3 . . 5 . 2 1 1 2 4 3 7 7 6 . . . 2 16 8 3 6 8 8 4 3 3 Combat Bots Only 16 | . 3 2 3 . . 5 . 2 1 1 1 4 3 1 5 5 . . . 2 16 8 3 3 5 7 4 3 3 Max Kills in Single Turn 4 | 1 1 3 2 . . 2 1 2 1 1 1 4 1 2 2 2 . . . 1 2 4 1 2 4 3 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . Exploded 4 | . . 2 2 . . 2 . . . . . 4 . . . . . . . . . 4 . . 3 1 . . . Melee 1 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 A7 (-5/Cetus) A5 (-3/Lab) A8 (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2091 | . 17 19 129 . . 143 . 85 18 2 17 38 22 3 121 64 . . . 19 174 251 19 36 28 222 111 260 293 Missed 695 | . 3 6 40 . . 35 . 22 9 1 7 12 4 . 36 16 . . . 3 53 70 1 12 12 64 47 146 96 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Deflected 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Hits 1396 | . 14 13 89 . . 108 . 63 9 1 10 26 18 3 85 48 . . . 16 121 181 18 24 16 158 64 114 197 Melee 11 | . . . . . . . . . . . . . . . 3 . . . . . 1 7 . . . . . . . Projectile 1385 | . 14 13 89 . . 108 . 63 9 1 10 26 18 3 82 48 . . . 16 120 174 18 24 16 158 64 114 197 AOE 30 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 18 10 . Critical Strikes 54 | . . . 2 . . 4 . 1 . . . 2 5 . 4 1 . . . . 6 4 . 3 1 10 . 6 5 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Part Disruptions 12 | . . . . . . 4 . . . . . . . . . . . . . . 1 1 . . . 3 2 . 1 Damage Taken 28932 | . 153 151 1910 . . 1616 . 857 462 23 237 491 506 71 1876 973 . . . 176 2173 2881 214 834 159 3678 645 3006 5840 Core 2919 | . 25 . 198 . . 108 . 75 86 . . 23 30 . 74 48 . . . 37 107 220 21 11 48 381 29 244 1154 Absorbed by Shields 2739 | . . . . . . 219 . . . . . 94 33 . . . . . . 128 608 359 219 111 147 224 221 296 80 Reduced by Siege Mode 217 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217 Redirected to Shielding 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . Regen/Repaired (Parts) 1570 | . . . . . . . . . . . . . . 110 143 217 . . . 28 321 399 52 97 . 114 35 22 32 Core Remaining (%) 62 | 100 . . . . 10 . . . . 68 . . . . 87 . . . . 92 . . 66 . . 73 . . 4 Volleys Fired 771 | 6 12 1 33 . . 39 . 15 15 1 7 38 33 12 53 28 . 23 . 11 79 81 24 24 8 113 58 25 32 Largest 5 | 2 2 1 2 . . 3 . 3 2 2 2 3 3 3 3 4 . 4 . 4 4 4 4 5 5 5 5 5 5 Hottest 410 | 40 120 33 80 . . 167 . 167 180 180 180 278 121 105 121 124 . 193 . 376 376 378 260 195 195 380 410 360 340 Shots Fired 1935 | 12 24 1 34 . . 59 1 25 22 2 14 68 80 36 154 73 . 26 . 29 265 274 65 91 16 301 144 64 55 Gun 1438 | 12 12 . . . . 4 . 6 . . . . 62 36 139 55 . 4 . 24 250 257 62 84 10 229 116 51 25 Cannon 448 | . 12 . 12 . . 47 1 19 20 2 14 62 17 . 15 18 . 22 . 5 15 16 3 7 3 72 28 8 30 Launcher 42 | . . 1 22 . . 7 . . . . . 5 . . . . . . . . . 1 . . 3 . . 3 . Special 7 | . . . . . . 1 . . 2 . . 1 1 . . . . . . . . . . . . . . 2 . Kinetic 724 | 12 12 . 18 . . 20 1 12 . . . . 79 36 152 64 . 3 . . 39 21 4 84 10 131 3 2 21 Thermal 1058 | . 12 . 12 . . 31 . 13 20 2 14 62 . . 2 9 . 23 . 29 226 252 61 7 3 107 95 48 30 Explosive 13 | . . 1 4 . . 7 . . . . . . . . . . . . . . . 1 . . . . . . . Electromagnetic 41 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 3 23 7 3 . Slashing 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 39 9 4 Robot Hit Streak 45 | 4 5 . 8 . . 8 . 3 8 5 11 15 16 20 16 13 . 14 . 12 19 21 15 22 5 25 39 45 31 Robot Miss Streak 6 | 2 2 . 3 . . 6 . 5 3 . 1 3 3 2 4 3 . . . 3 5 3 3 4 1 4 2 1 2 Penetration Max 2 | . . . . . . 1 . . . . . . 1 1 1 1 . . . . 1 . . 2 . 1 1 1 . Secondary Targets 32 | . . . . . . . . . . . . . . . 3 1 . . . . 10 9 . 2 . 4 2 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . 1 . 1 1 1 . Shots Hit Robots 1321 | 7 13 6 79 . . 31 12 25 15 1 11 50 64 26 103 36 . 1 . 18 159 201 39 50 6 193 89 41 45 Core Hits 731 | 3 8 6 37 . . 35 2 12 6 1 3 35 22 14 62 21 . 1 . 3 84 120 15 34 21 82 40 40 24 Critical Kills 55 | . . . 1 . . . . . . . . . 6 4 11 2 . 1 . . 3 3 . 11 1 7 3 . 2 Critical Parts Destroyed 66 | . . . . . . 2 . 1 . . . . 9 3 16 1 . . . . 3 6 . 12 1 11 1 . . Critical Strikes 133 | . . . 1 . . 2 . 1 . . . . 20 7 28 3 . 1 . . 8 9 . 24 2 19 5 1 2 Burn 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Meltdown 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 3 . 2 Destroy 121 | . . . . . . 2 . 1 . . . . 20 7 28 3 . 1 . . 7 9 . 24 2 16 1 . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 270 | . . 14 140 1 . 8 16 33 33 1 8 15 . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 270 | . . 14 140 1 . 8 16 33 33 1 8 15 . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . 1 3 . . 2 12 6 1 . 1 4 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49947 | 101 207 385 3580 . . 1937 862 1143 377 52 502 3249 1821 944 3406 1020 . 6 . 578 4786 7402 978 974 417 6750 3978 2735 1757 Guns 30246 | 97 74 . . . . 42 . 19 . . . . 1524 944 3137 981 . 6 . 578 4772 6758 978 916 98 3984 2929 1658 751 Cannons 8565 | . 122 . 161 . . 716 . 224 302 52 383 1543 297 . 243 39 . . . . . 77 . 47 . 1938 1049 366 1006 Explosions 5128 | . . 105 840 . . 925 . . . . . 1040 . . . . . . . . . 563 . . 319 828 . 508 . Melee 5713 | . . 277 2579 . . 235 862 900 75 . 119 666 . . . . . . . . . . . . . . . . . Ramming 295 | 4 11 3 . . . 19 . . . . . . . . 26 . . . . . 14 4 . 11 . . . 203 . Kinetic 12986 | 97 74 . 748 . . 285 . 115 . . . . 1821 944 3380 1020 . 6 . . 404 529 . 916 98 1912 87 33 517 Thermal 25183 | . 122 . 161 . . 473 . 128 302 52 383 2189 . . . . . . . 578 4368 6420 978 47 . 3630 2647 1610 1095 Explosive 1571 | . . 105 92 . . 925 . . . . . . . . . . . . . . . 449 . . . . . . . Electromagnetic 1326 | . . . . . . . . . . . . 394 . . . . . . . . . . . . 319 108 35 470 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8586 | . . 277 2579 . . 235 862 900 75 . 119 666 . . . . . . . . . . . . . 1100 1209 419 145 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 7 7 8 8 9 1 1 12 12 7 . . . . . 9 15 19 . . 21 5 10 17 Average Corruption 7 | . . . . . . 6 7 7 8 8 1 1 5 8 2 . . . . . 8 12 18 . . 11 4 6 16 Corruption Purged 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 347 | . . . . . . 11 23 66 14 8 1 8 11 11 16 . . . . . 33 63 15 . . 38 7 10 12 Message Errors 66 | . . . . . . 2 5 19 1 4 . 1 1 1 7 . . . . . 5 11 3 . . 4 . 2 . Matter Fused 93 | . . . . . . 2 8 14 5 1 . 3 2 5 4 . . . . . 8 17 4 . . 12 3 2 3 Heat Flow Errors 41 | . . . . . . 2 1 11 2 1 1 3 1 1 1 . . . . . 3 6 3 . . 3 1 . 1 Energy Discharges 45 | . . . . . . 3 4 9 . 1 . . 2 3 1 . . . . . 7 7 1 . . 3 1 2 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Parts Fused 5 | . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 33 | . . . . . . 2 3 7 2 1 . . 2 1 1 . . . . . 1 7 1 . . 3 . . 2 Data Loss (major) 21 | . . . . . . . . 1 2 . . 1 1 . 1 . . . . . 3 3 2 . . 4 1 2 . Misfires 11 | . . . . . . . 1 2 2 . . . . . . . . . . . 2 2 . . . 2 . . . Alerts 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Weapon Failures 20 | . . . . . . . . . . . . . 2 . 1 . . . . . 2 7 1 . . 4 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 891 | . . . 87 . . 29 76 325 . . 59 68 . . 7 . . . . . . 93 . 27 . 104 16 . . Projectiles 180 | . . . . . . 19 . . . . 18 30 . . 7 . . . . . . . . 27 . 63 16 . . Explosions 150 | . . . 15 . . . . . . . . 1 . . . . . . . . . 93 . . . 41 . . . Melee 561 | . . . 72 . . 10 76 325 . . 41 37 . . . . . . . . . . . . . . . . . Knockbacks 11 | . 1 . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . 1 4 Impact 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 9 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . 14 59 . . 49 . . . . . . . . . . . . . . . 26 . . 29 . . 10 . Shots 8 | . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . 3 . . 1 . Rammed 4 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | 2 2 1 . . . 3 . . . . . . . . 3 . . . . . 1 1 . 1 . . . 6 . Kicked 15 | . . . . . . 3 . . . . . . . . 3 . . . . . 1 1 . 1 . . . 6 . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 165 . 9 . . 303 163 279 338 277 319 258 137 221 66 . . 33 . 199 244 303 279 355 12 276 253 253 139 Average Temperature 105 | . 73 . 9 . . 104 71 88 122 127 131 102 40 117 12 . . 22 . 119 91 100 112 121 8 124 100 142 83 Received Heat Transfer 2247 | . 69 42 309 . . 229 . 159 12 . 57 117 22 . 360 45 . . . 53 175 381 4 13 4 35 27 116 18 Thermoelectric Energy+ 2373 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1797 128 448 . Effects 11 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . 2 3 3 . Energy Bleed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . Interference 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 3 1 . Siege Activations 5 | . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . 1 Total Turns 118 | . . . . . . . . . . . . . 49 25 5 8 . . . . . . . . . . . . 31 Longest Duration 49 | . . . . . . . . . . . . . 49 25 5 8 . . . . . . . . . . . . 31 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . Total Turns 74 | . . . . . . . . . . . . . . . . . . . . . . 36 . . . . 38 . . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . 21 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . 1 . . . . . . . . . . . . . . . . 1 . 3 1 . . 3 3 . 2 Combat Hostiles 13 | . . . 1 . . . . . . . . . . . . . . . . 1 . 3 1 . . 2 3 . 2 Parts Melted 64 | . . . 3 . . . . . . . . 1 . . . . . . . . 3 27 6 . . 6 11 . 7 Heat Transferred 24813 | . 259 . 222 . . 775 . 200 450 . . 900 . . . . . . . 703 5286 7681 1314 37 . 2740 2400 1105 741 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Maximum Alert Level 4 | . . . . . . 1 . . . . . 4 3 2 4 3 . . . . 2 3 . . . 2 2 2 . Low Security (%) 49 | 100 100 100 . 100 . 80 . . . . 100 54 . 52 6 . . . . . 35 42 . 100 100 35 . . . Level 1 18 | . . . . . . 19 . . . . . 7 . 37 1 . . . . . 5 18 . . . 33 81 81 . Level 2 20 | . . . . . . . . . . . . 21 72 10 3 15 . . . . 59 29 . . . 31 18 18 . Level 3 9 | . . . . . . . . . . . . 13 27 . 55 84 . . . . . 9 . . . . . . . Level 4 2 | . . . . . . . . . . . . 2 . . 32 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1324 | 5 71 56 . 60 . 231 . . . . 49 1167 732 468 1324 853 . . . . 599 720 . 133 155 622 450 459 . Initial 648 | . . 13 . 6 . . . . . . . . 648 243 . 645 . . . . . 296 . . 42 72 365 281 . Average 289 | . 23 6 . 19 . 95 . . . . 12 290 670 201 914 752 . . . . 327 331 . 23 77 275 340 328 . Influence Increases 11426 | 10 164 120 370 174 . 584 . 215 . 36 152 1789 378 305 1906 371 . . . 40 1034 1218 40 330 218 1121 476 336 39 Destroy 0b10 Robot/C 5580 | . 120 80 160 . . 340 . 140 . 20 40 720 160 80 680 220 . . . 40 640 800 40 120 120 600 260 200 . Destroy 0b10 Robot/NC 330 | 10 5 10 . . . 20 . . . . 15 55 10 35 50 15 . . . . 15 5 . 35 15 20 15 . . Destroy Leader 1092 | . 22 20 . . . 64 . 30 . 10 2 86 . . 192 30 . . . . 156 162 . 24 20 140 84 50 . Allied During Kill 1490 | . . . . . . 28 . . . 6 7 735 170 115 429 . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 189 | . . . . 53 . 6 . . . . 4 . . . 45 16 . . . . . 17 . 7 . 14 27 . . Select Force Hacks 120 | . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . . . . . . 45 . . . . 15 90 . 45 150 45 . . . . 15 105 . 15 45 165 60 15 15 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . Destroy Structure 840 | . 2 10 . 1 . 41 . . . . 24 88 38 30 130 30 . . . . 28 114 . 24 3 152 30 71 24 Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 735 | . 15 . 210 . . 30 . 45 . . 45 . . . 30 15 . . . . 180 15 . 105 15 30 . . . Influence Decreases 11411 | 10 128 132 381 177 10 377 207 215 . 36 150 632 929 913 588 953 487 249 . 40 470 1082 740 255 163 641 645 390 411 Entered New Map 3854 | . . 23 13 7 10 . 78 . . . . 2 511 365 . 673 273 48 . . . 268 700 . 33 58 245 160 387 Time Decay 6063 | 10 128 109 337 170 . 327 129 195 . 36 115 400 238 528 388 270 214 201 . 40 440 468 40 122 130 495 380 150 3 Lost Part 402 | . . . 31 . . 30 . 20 . . . . 20 . 20 10 . . . . 30 30 . 10 . 80 20 80 21 Lost Ally 515 | . . . . . . 20 . . . . 35 80 160 20 180 . . . . . . 20 . . . . . . . Purge Threat 577 | . . . . . . . . . . . . 150 . . . . . . . . . 296 . 123 . 8 . . . Squads Dispatched 68 | . 1 . . . . 7 . . . . 3 . . . 14 . . . . . 14 7 . 1 3 9 5 4 . Investigation 14 | . 1 . . . . 2 . . . . . . . . 4 . . . . . 6 . . . . . 1 . . Extermination 14 | . . . . . . 2 . . . . 1 . . . 2 . . . . . . 2 . 1 . 3 2 1 . Reinforcement 26 | . . . . . . 3 . . . . . . . . 3 . . . . . 6 4 . . 2 4 1 3 . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . 2 . . . 4 . . . . . . . . . 1 . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 25 | . 2 . . . . . . . . . 1 1 2 . 1 1 . . . . 6 5 . 2 . 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 452 | . 12 5 32 . . 35 . 12 4 1 12 39 10 8 47 15 . . . 2 49 56 4 13 10 39 10 21 16 Peak Tracking Total 15 | . 3 3 3 . . 13 . 4 1 1 4 7 5 2 8 6 . . . 2 11 12 4 6 5 6 3 10 15 Tactical Retreats 29 | . 1 . 3 . . 2 . 3 . . 2 . . . 2 1 . . . . 5 1 . 6 1 2 . . . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 8 | . 1 . 1 . . 1 . . . . . . . . 3 . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 65 | . . . 4 . . 3 . . . . 1 6 1 3 10 3 . . . . 1 7 3 1 3 13 4 1 1 Max in Single Turn 2 | . . . 2 . . . . . . . 1 2 1 1 2 1 . . . . 1 1 1 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 71 | . 1 . 3 10 3 3 2 . 4 . 4 9 . . 7 2 1 1 4 . 1 3 2 3 . 4 3 1 . Terminals 41 | . 1 . . 6 . 2 . . . . 3 9 . . 5 2 . . . . 1 3 . 2 . 4 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . Total Hacks 253 | . 4 . 7 29 21 7 8 . 27 . 7 17 . . 19 8 1 1 12 . 2 13 23 24 . 16 6 1 . Successful 159 | . 2 . 7 17 21 2 8 . 27 . 1 3 . . 6 2 1 1 12 . . 6 23 14 . 4 2 . . Failed 94 | . 2 . . 12 . 5 . . . . 6 14 . . 13 6 . . . . 2 7 . 10 . 12 4 1 . Catastrophic 21 | . . . . 1 . 1 . . . . 2 2 . . 4 1 . . . . 1 2 . 2 . 3 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 3 . . 22 . 1 . . . . . 7 1 . 3 . . . . . . 9 . . . 4 2 . . Terminals 120 | . 4 . . 20 . 5 . . . . 5 17 . . 15 8 . . . . 2 13 . 9 . 16 5 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . 2 . . . . . . . . . . . . . . . . . 15 . . . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . 1 . . Terminal Hacks 127 | . . . 7 4 21 2 8 . 27 . 1 3 . . 4 2 1 1 12 . . 4 23 2 . 4 1 . . Record 70 | . . . 5 . 20 . 7 . 11 . . . . . . . . . 5 . . . 22 . . . . . . Part Schematic 12 | . . . . . . . . . 9 . . . . . . . . . 3 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . 1 . . . 4 . . . . . . . . . . Open Door 10 | . . . 1 . . . 1 . . . 1 2 . . . . 1 1 . . . . . 1 . 2 . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . 1 . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 17 | . 2 . . 11 . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Terminals 12 | . 2 . . 7 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 5 | . 1 . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Skim 6 | . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 . . 8 . 3 . . . . 3 8 . . 5 1 . . . . 1 3 . 2 . 3 2 1 . Full Trace Events 4 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 9 . . . . . . . . . 3 . . . . 1 . 7 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . 17 . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 36 | . . . . . 1 . . . 5 . . 23 5 . . . . . . . . 2 . . . . . . . Largest Group 20 | . . . . . 1 1 . . 5 2 2 20 18 10 9 . . . . . . 2 . . . . . . . Highest-Rated Group 763 | . . . . . 54 54 . . 235 94 94 679 763 604 508 . . . . . . 128 . . . . . . . Highest-Rated Ally 159 | . . . . . 54 54 . . 47 47 47 159 159 96 96 . . . . . . 64 . . . . . . . Initial UFD Resources 39 | . . . . . . 23 23 23 23 26 26 26 26 26 26 30 30 30 30 34 34 34 34 36 36 36 39 39 39 Total Orders 6 | . . . . . . 2 . . . . . . 2 1 1 . . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 422 | . . . . . . 29 . . 55 1 11 170 71 19 66 . . . . . . . . . . . . . . Total Damage 11166 | . . . . . . 899 . . 995 32 268 3716 1705 815 2736 . . . . . . . . . . . . . . Kills 69 | . . . . . . 9 . . 2 . 2 29 8 3 16 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Active Infowar (turns) 20161 | 21 345 1223 292 . . 1084 648 2232 475 273 336 1381 508 1543 610 597 455 913 166 457 1600 1318 346 452 270 1457 888 271 . Optics 18130 | . . . . . . 1082 648 2232 475 273 336 1381 508 1543 610 449 455 913 166 457 1600 1318 346 452 270 1457 888 271 . Sensors 8199 | . . . . . . 761 648 1359 . . 20 . . . . 234 455 913 166 393 780 644 . 203 61 1020 542 . . Terrain 167 | 10 157 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 3898 | . . . . . . . . . . . . . . 1178 27 519 . . . . 776 465 . 127 . 391 415 . . Seismic 1881 | 21 345 1223 292 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . . 1 . . . . 153 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 1 . 2 . 1 2 . 3 . . . . . . . 1 . . . . . . . . . . . Drone Launches 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 31031 | 104 345 1223 5073 465 4920 1100 648 2232 475 273 336 1381 508 1543 942 597 455 913 166 457 1600 1318 346 452 270 1457 888 317 227 Spaces Moved 17111 | 54 176 507 2328 421 2448 781 537 1690 292 234 237 815 186 270 524 265 363 610 130 341 895 627 198 269 210 785 500 177 241 Core 352 | 18 . . . . 128 . . . . . . . . 91 . . . . . . . . . . . . . . 115 Treads 1392 | 36 176 507 641 . . . . . . . . . 25 1 . 3 . . . . . . . . . . . 3 . Legs 11068 | . . . . . 250 781 537 1690 292 234 237 815 161 178 524 262 363 610 130 341 895 627 198 269 210 785 500 174 5 Wheels 4178 | . . . 1687 421 2070 . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Flight 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Fastest Speed 28 | 50 160 160 107 107 50 105 112 112 110 112 115 115 115 120 120 120 120 120 120 120 115 115 118 106 106 103 103 108 28 Average Speed 136 | 127 160 203 136 107 196 113 112 112 111 112 115 115 124 450 120 120 120 120 120 120 119 122 118 110 106 106 108 115 43 Slowest Speed 1100 | 160 160 240 260 107 410 190 112 112 112 112 115 115 160 1100 120 160 120 120 120 120 190 196 118 176 106 107 113 225 112 Overloaded Moves 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Exploration Rate (%) 54 | 4 41 94 88 85 89 23 65 94 83 47 11 83 70 90 61 8 54 74 61 61 35 42 99 11 41 66 14 16 19 Regions Visited 29 Branch Regions 22 Pre-discovered Areas 38 | . . . 1 5 5 . . . 23 1 . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 34 | . . 3 14 . 8 . 2 1 . 1 . . . . . . 3 2 . . . . . . . . . . . Spaces Dug 215 | . . 11 45 1 . 13 4 12 . 1 5 2 . . 3 4 . 14 . 3 9 5 . 5 1 74 1 2 . Terrain Destroyed 814 | . . 11 317 1 . 44 5 18 1 2 10 28 14 6 39 15 . 25 . 8 14 52 4 8 1 150 6 27 8 Melee 37 | . . 3 14 1 . 2 4 7 . 1 5 . . . . . . . . . . . . . . . . . . Projectile 244 | . . . 4 . . 9 1 11 1 1 5 8 14 6 39 15 . 25 . 8 14 15 4 6 1 27 6 16 8 AOE 530 | . . 8 299 . . 33 . . . . . 20 . . . . . . . . . 36 . . . 123 . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 22980 | 72 214 683 4046 433 2567 928 569 1968 385 240 274 1176 399 569 713 488 382 763 138 366 1243 975 271 364 245 1202 751 244 312 Wait 3433 | . 17 143 1443 3 31 13 4 209 19 2 11 152 141 281 101 158 16 107 . 11 128 90 3 44 9 208 78 4 7 Move 17077 | 54 175 506 2327 420 2447 780 536 1689 291 233 236 814 185 269 523 264 362 609 129 340 894 626 197 268 209 782 499 176 237 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 300 | 3 3 9 32 5 54 15 5 2 8 . 4 6 7 1 2 6 4 9 1 . 28 30 8 4 2 20 29 2 1 Fast Attach 123 | 7 . . 9 1 2 10 1 2 4 . . . 4 2 4 7 . . 2 . 14 7 6 4 3 12 5 5 12 Attach 111 | . . . 7 . 3 17 . 1 7 . 2 . 2 2 1 2 . . . . 2 6 8 3 2 21 7 10 8 Detach 51 | . . . 1 . 3 6 . . 2 . . . 1 . 2 3 . . . . 3 1 4 1 1 14 1 3 5 Swap 359 | 1 3 6 20 2 2 16 2 14 3 3 4 20 12 1 11 11 . 6 4 4 55 68 5 12 5 18 44 7 . Drop 301 | . 2 3 26 1 25 20 5 2 3 . 2 9 14 1 5 9 . 9 2 . 39 43 16 3 6 12 30 6 8 Fire 771 | 6 12 1 33 . . 39 . 15 15 1 7 38 33 12 53 28 . 23 . 11 79 81 24 24 8 113 58 25 32 Melee 270 | . . 14 140 1 . 8 16 33 33 1 8 15 . . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . 3 . . . . . . . . 3 . . . . . 1 1 . 1 . . . 6 . Crush 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . 2 . . . Rewire 143 | . . . . . . . . . . . . 121 . . . . . . . . . 22 . . . . . . . Trap 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . 8 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Arm) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 6) 450 | -10/Materials | Entered Mines 476 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 491 | -10/Mines | Met a Derelict bent on vengeance 711 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 816 | -10/Mines | Discovered new exit (range 15) 1100 | -10/Mines | Discovered new exit (range 8) 1342 | -10/Mines | Learned Materials stockpile data 1661 | -10/Mines | Discovered new exit (range 6) 1673 | -10/Mines | Entered Subcaves 2117 | -10/Subcaves | Identified exit to Recycling 2202 | -10/Subcaves | Disturbed a concealed Subdweller 2203 | -10/Subcaves | Disturbed a concealed Subdweller 2431 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2432 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2614 | -10/Subcaves | Build established: Subdweller-Mutant 3015 | -10/Subcaves | Visited 4L-MR0's lab 4674 | -10/Subcaves | Disturbed a concealed Subdweller 4721 | -10/Subcaves | Lost 3 parts (1p1n1u) 4735 | -10/Subcaves | Discovered new exit (range 6) 4764 | -10/Subcaves | A Subdweller sparked back to life 4802 | -10/Subcaves | Found Power Bank 4867 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 5449 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5572 | -10/Subcaves | Core integrity fell below 50% 5614 | -10/Subcaves | Discovered new exit (range 11) 5659 | -10/Subcaves | Visited Clippyterm 5663 | -10/Subcaves | Learned location of Extension (-5) 5663 | -10/Subcaves | Learned Research security intel 5888 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 6060 | -10/Subcaves | Ambushed by Subdweller buried in earth 6062 | -10/Subcaves | Ambushed by Subdweller buried in earth 6064 | -10/Subcaves | Core integrity fell below 20% 6594 | -10/Subcaves | Found Arachnoskeleton 6746 | -10/Subcaves | Entered Recycling 7122 | -8/Recycling | Learned location of Storage (-8) 7154 | -8/Recycling | Identified exit to Scraptown 7154 | -8/Recycling | Identified exit to Factory 7175 | -8/Recycling | Learned location of 1 exit from Storage 7182 | -8/Recycling | Scanned before Scraplab entrance 7188 | -8/Recycling | Learned 8 Factory zone layouts 7189 | -8/Recycling | Learned 4 Factory zone layouts 7190 | -8/Recycling | Learned Storage stockpile data 7197 | -8/Recycling | Entered Scraplab 7203 | -8/Recycling | Learned 4 Factory zone layouts 7211 | -8/Recycling | Entered Scraptown 7263 | -8/Scraptown | Visited Bundlers 7343 | -8/Scraptown | Build established: Mutant 7348 | -8/Scraptown | Visited Awakened 7369 | -8/Scraptown | Visited Spacefarers 7834 | -8/Scraptown | Visited Fellowship of the Rings 7886 | -8/Scraptown | Visited UFD Registry 7886 | -8/Scraptown | Registered with UFD as "Smoothsink" 7912 | -8/Scraptown | Visited Comm Corps 7955 | -8/Scraptown | Visited Cave Peace 7985 | -8/Scraptown | Visited Science Testing Area 8082 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8088 | -8/Scraptown | Learned location of Zion (-7) 8110 | -8/Scraptown | Discovered exit to Factory (range 11) 8447 | -8/Scraptown | Visited LU-1G1's Boring Crew 8482 | -8/Scraptown | Visited Abandonware Association 8499 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8507 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 8507 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 8555 | -8/Scraptown | Visited Curators Association 8617 | -8/Scraptown | Delivered Scrap Shield to a Scientist 8828 | -8/Scraptown | Visited Science Guys 8909 | -8/Scraptown | Visited Infowarlord's Domain 8933 | -8/Scraptown | Found Exp. Signal Interpreter 8971 | -8/Scraptown | Visited Scrapoid Pod Storage 8983 | -8/Scraptown | Found Scrapoid Pod 9040 | -8/Scraptown | Visited Botcube Research 9079 | -8/Scraptown | Visited Observation Area 9117 | -8/Scraptown | Visited Cartography Club 9164 | -8/Scraptown | Learned location of Lower Caves (-6) 9164 | -8/Scraptown | Learned location of Upper Caves (-4) 9164 | -8/Scraptown | Learned 8 Materials zone layouts 9164 | -8/Scraptown | Learned 8 Research zone layouts 9164 | -8/Scraptown | Learned 20 Lower Caves zone layouts 9164 | -8/Scraptown | Learned 8 Upper Caves zone layouts 9164 | -8/Scraptown | Learned 20 Upper Caves zone layouts 9164 | -8/Scraptown | Learned Research emergency access door positions 9164 | -8/Scraptown | Learned location of 2 exits from Factory 9164 | -8/Scraptown | Learned location of 1 exit from Research 9164 | -8/Scraptown | Learned location of 2 exits from Upper Caves 9187 | -8/Scraptown | Found Deep Structural Scanner 9327 | -8/Scraptown | Found Lrg. Botcube 9735 | -8/Scraptown | Found Scrap Suit 11947 | -8/Scraptown | Lrg. Botcube activated 11965 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 3 guns, 1 cannon. 12022 | -8/Scraptown | Met Optimus 12022 | -8/Scraptown | Accepted into 0bPrime 12122 | -8/Scraptown | Discovered exit to Factory (range 3) 12131 | -8/Scraptown | Entered Factory 12131 | -6/Factory | Accompanied by 1 ally 12131 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 12132 | -6/Factory | Identified exit to Lower Caves 12133 | -6/Factory | Identified exit to Factory 12134 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 12387 | -6/Factory | Attached CPS modules to Large Mutated Botcube. 12916 | -6/Factory | Cargo convoy interrupted 13231 | -6/Factory | Entered Lower Caves 13232 | -6/Lower Caves | Identified exit to Lower Caves 13233 | -6/Lower Caves | UFD Scientist delivered a prototype 13238 | -6/Lower Caves | Found Prototype Protection 13238 | -6/Lower Caves | Identified Enh. Scrap Shield 13262 | -6/Lower Caves | Entered an active Warlord outpost 13279 | -6/Lower Caves | Learned location of 1 exit from Research 13279 | -6/Lower Caves | Learned 8 Research zone layouts 13279 | -6/Lower Caves | Learned Extension trap positions 13279 | -6/Lower Caves | Learned Armory trap positions 13311 | -6/Lower Caves | Destroyed 7V-HMS(g) 13405 | -6/Lower Caves | Build established: Assassin 13474 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13480 | -6/Lower Caves | Identified exit to Data Miner 13879 | -6/Lower Caves | Entered another Lower Caves area 14044 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14105 | -6/Lower Caves | Spotted B-75 Beast 14256 | -6/Lower Caves | Encountered a Warlord checkpoint 15076 | -6/Lower Caves | Build established: Skirmisher 15384 | -6/Lower Caves | Learned Factory terminal intel 15632 | -6/Lower Caves | Build established: Mutant 16111 | -6/Lower Caves | Entered Data Miner 16111 | -6/Data Miner | Discovered new exit (range 6) 16126 | -6/Data Miner | Met Data Miner 16161 | -6/Data Miner | Learned location of Section 7 (-2) 16161 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16171 | -6/Data Miner | Received God Mode back door access code from Data Miner 16189 | -6/Data Miner | Interfaced with the Data Conduit 16296 | -6/Data Miner | Scrapoid Pod released 06005-D (x5) 16323 | -6/Data Miner | Attached CPS modules to Enhanced Grunt. 16330 | -6/Data Miner | Attached CPS modules to Enhanced Grunt. 16353 | -6/Data Miner | Lost 3 allies 16398 | -6/Data Miner | Lost 3 parts (1p1n1w) 16446 | -6/Data Miner | Found Exp. Thermal Shield 16584 | -6/Data Miner | Identified exit to Proximity Caves 16586 | -6/Data Miner | Entered Proximity Caves 16586 | -5/Proximity Caves | Accompanied by 2 allies 16607 | -5/Proximity Caves | Build established: Scavenger-Mutant 16683 | -5/Proximity Caves | Learned Factory garrison access intel 16859 | -5/Proximity Caves | Entered Factory 16859 | -5/Factory | Accompanied by 2 allies 16859 | -5/Factory | Evolved 2 slots: Propulsion x2 16860 | -5/Factory | Identified exit to Extension 16861 | -5/Factory | Loaded intel: 279 machine locations 16862 | -5/Factory | Loaded intel: 28 terminal locations 16863 | -5/Factory | Loaded intel: 4 garrison access locations 17029 | -5/Factory | Garrison activated, responded to threat 17195 | -5/Factory | Entered Extension 17196 | -5/Extension | Loaded intel: 34 trap records 17197 | -5/Extension | Loaded intel: 35 machine locations 17435 | -5/Extension | Rescued A7 17501 | -5/Extension | Rescued a captive Derelict 17502 | -5/Extension | Rescued a captive Derelict 17562 | -5/Extension | Build established: Scavenger-Gunner 17580 | -5/Extension | Rescued a captive Derelict 17870 | -5/Extension | Disrupted transfer network 17907 | -5/Extension | Spotted B-75 Beast 17933 | -5/Extension | Allies destroyed B-75 Beast 17938 | -5/Extension | Spotted B-75 Beast 17961 | -5/Extension | Allies destroyed B-75 Beast 18001 | -5/Extension | Rescued a captive Derelict 18035 | -5/Extension | Attached CPS modules to A7. 18353 | -5/Extension | Energy Cycler disabled 18353 | -5/Extension | Rescued a captive Derelict 18497 | -5/Extension | Discovered new exit (range 10) 18498 | -5/Extension | Discovered new exit (range 6) 18504 | -5/Extension | Identified exit to Cetus 18576 | -5/Extension | Entered Cetus 18576 | -5/Cetus | Accompanied by 18 allies (A7) 18577 | -5/Cetus | Loaded intel: 24 machine locations 18581 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18588 | -5/Cetus | Spotted Cetus Guard 18589 | -5/Cetus | Spotted Cetus Guard 18593 | -5/Cetus | Spotted Cetus Guard 18596 | -5/Cetus | Attached CPS modules to Cetus Guard. 18597 | -5/Cetus | Spotted Cetus Guard 18604 | -5/Cetus | Allies destroyed Cetus Guard 18609 | -5/Cetus | Destroyed Cetus Guard 18621 | -5/Cetus | Allies destroyed Cetus Guard 18623 | -5/Cetus | Allies destroyed Cetus Guard 18646 | -5/Cetus | Lost 3 allies 18715 | -5/Cetus | Started Cetus Manufacturing Module 18724 | -5/Cetus | Discovered new exit (range 22) 18740 | -5/Cetus | Manufactured an Enhanced Grunt 18746 | -5/Cetus | Spotted Cetus Guard 18748 | -5/Cetus | Spotted Cetus Guard 18765 | -5/Cetus | Manufactured an Enhanced Grunt 18774 | -5/Cetus | Spotted Cetus Guard 18777 | -5/Cetus | Spotted Cetus Guard 18785 | -5/Cetus | Destroyed Cetus Guard 18790 | -5/Cetus | Manufactured an Enhanced Grunt 18791 | -5/Cetus | Destroyed Cetus Guard 18801 | -5/Cetus | Destroyed Cetus Guard 18805 | -5/Cetus | Allies destroyed Cetus Guard 18815 | -5/Cetus | Manufactured an Enhanced Grunt 18815 | -5/Cetus | Discovered new exit (range 22) 18835 | -5/Cetus | Lost 9 allies 18837 | -5/Cetus | Met Revision 17 18840 | -5/Cetus | Manufactured an Enhanced Grunt 18899 | -5/Cetus | Identified exit to Archives 18934 | -5/Cetus | System corruption reached 10% 19048 | -5/Cetus | Murdered A7 19057 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19061 | -5/Cetus | Found Prototype Protection 19081 | -5/Cetus | Identified Med. Regenerative Plating 19084 | -5/Cetus | Entered Archives 19084 | -5/Archives | Accompanied by 10 allies 19085 | -5/Archives | Loaded intel: 8 machine locations 19119 | -5/Archives | Discovered new exit (range 22) 19124 | -5/Archives | Discovered new exit (range 21) 19147 | -5/Archives | Identified exit to Hub_04(d) 19191 | -5/Archives | Discovered new exit (range 22) 20627 | -5/Archives | Entered Hub_04(d) 20627 | -5/Hub_04(d) | Accompanied by 9 allies 20628 | -5/Hub_04(d) | Loaded intel: 93 machine locations 20658 | -5/Hub_04(d) | Garrison activated, responded to threat 20728 | -5/Hub_04(d) | Lost 5 allies 21134 | -5/Hub_04(d) | Network Hub disabled 21227 | -5/Hub_04(d) | Garrison activated, responded to threat 21309 | -5/Hub_04(d) | Discovered new exit (range 12) 21321 | -5/Hub_04(d) | Identified exit to Factory 21394 | -5/Hub_04(d) | Build established: Scavenger-Tank 21412 | -5/Hub_04(d) | Network Hub disabled 21527 | -5/Hub_04(d) | First assault squad dispatched 21569 | -5/Hub_04(d) | Entered Factory 21569 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21570 | -4/Factory | Loaded intel: 292 machine locations 21646 | -4/Factory | Identified exit to Upper Caves 22166 | -4/Factory | Entered Upper Caves 22167 | -4/Upper Caves | Identified exit to Upper Caves 22242 | -4/Upper Caves | Build established: Scavenger-Skirmisher 22621 | -4/Upper Caves | Entered another Upper Caves area 22622 | -4/Upper Caves | Identified exit to Zhirov 22623 | -4/Upper Caves | Identified exit to Research 22629 | -4/Upper Caves | Spotted B-86 Titan 22835 | -4/Upper Caves | Learned Research terminal intel 23403 | -4/Upper Caves | Found Botcube 23534 | -4/Upper Caves | Entered Zhirov 23534 | -4/Zhirov | Discovered new exit (range 3) 23557 | -4/Zhirov | Met Zhirov 23588 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23607 | -4/Zhirov | Found Alien Artifact 23607 | -4/Zhirov | Identified Integrated Reactor 23607 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23656 | -4/Zhirov | Found Alien Artifact 23699 | -4/Zhirov | Identified exit to Proximity Caves 23700 | -4/Zhirov | Entered Proximity Caves 23945 | -3/Proximity Caves | Build established: Scavenger-Tank 24141 | -3/Proximity Caves | Discovered exit to Research (range 13) 24157 | -3/Proximity Caves | Entered Research 24157 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24158 | -3/Research | Identified exit to Armory 24159 | -3/Research | Identified exit to Research 24163 | -3/Research | Loaded intel: 119 machine locations 24164 | -3/Research | Loaded intel: 24 terminal locations 24357 | -3/Research | Revision forces began assault on 0b10 24407 | -3/Research | Found Hellfire Missile Launcher 24471 | -3/Research | Build established: Scavenger-Skirmisher 24498 | -3/Research | Met up with Revision 17++ 24548 | -3/Research | Found Centrium Heavy Armor Plating 24575 | -3/Research | Lost 5 allies 24669 | -3/Research | Intercept squad dispatched 24721 | -3/Research | Spotted Tracker 24730 | -3/Research | Destroyed Tracker 24777 | -3/Research | Spotted Combat Programmer 24807 | -3/Research | Destroyed Combat Programmer 24853 | -3/Research | Destroyed 16 combat bots 24857 | -3/Research | Research terminal network offline 25065 | -3/Research | Found Gamma Bomb Array 25231 | -3/Research | Spotted B-86 Titan 25235 | -3/Research | Destroyed B-86 Titan 25270 | -3/Research | Intercept squad dispatched 25307 | -3/Research | Build established: Scavenger-Gunner 25352 | -3/Research | Spotted Tracker 25352 | -3/Research | Destroyed Tracker 25364 | -3/Research | Found Exp. Targeting Computer 25367 | -3/Research | Found Exp. Phase Shifter 25369 | -3/Research | Spotted Tracker 25370 | -3/Research | Destroyed Tracker 25392 | -3/Research | Found Exp. Targeting Computer 25396 | -3/Research | Spotted Combat Programmer 25401 | -3/Research | Destroyed Combat Programmer 25419 | -3/Research | Spotted Combat Programmer 25423 | -3/Research | Destroyed Combat Programmer 25757 | -3/Research | Entered Armory 25758 | -3/Armory | Loaded intel: 41 trap records 25759 | -3/Armory | Loaded intel: 103 machine locations 25907 | -3/Armory | Build established: Scavenger-Skirmisher 26185 | -3/Armory | Destroyed 7 combat bots 26381 | -3/Armory | Intercept squad dispatched 26386 | -3/Armory | Spotted Tracker 26386 | -3/Armory | Spotted Tracker 26391 | -3/Armory | System corruption reached 10% 26398 | -3/Armory | Spotted Combat Programmer 26400 | -3/Armory | Spotted Combat Programmer 26400 | -3/Armory | Destroyed Tracker 26407 | -3/Armory | Destroyed Tracker 26411 | -3/Armory | Destroyed Combat Programmer 26427 | -3/Armory | Destroyed Combat Programmer 26489 | -3/Armory | Destroyed 8 combat bots 26513 | -3/Armory | Spotted B-86 Titan 26560 | -3/Armory | Destroyed B-86 Titan 26568 | -3/Armory | Discovered exit to Research (range 9) 26576 | -3/Armory | Identified Transdimensional Reconstructor 26576 | -3/Armory | Warped through subspace to slip node 26576 | -3/Armory | Discovered new exit (range 1) 26576 | -3/Armory | Identified exit to Lab 26593 | -3/Armory | Destroyed 7 combat bots 27075 | -3/Armory | Entered Lab 27075 | -3/Lab | Discovered exit to Research (range 9) 27088 | -3/Lab | Hidden lab's door opened automatically 27088 | -3/Lab | Sensor layout match revealed 27089 | -3/Lab | Gained access to the hidden lab's interior 27091 | -3/Lab | Detected by scanners 27094 | -3/Lab | Disabled Active System Cloaker 27101 | -3/Lab | MAIN.C forces arrive to investigate 27104 | -3/Lab | Confronted by A5 27136 | -3/Lab | Destroyed A5 27192 | -3/Lab | Found Integrated Reactor 27192 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 27200 | -3/Lab | Found Alien Artifact 27200 | -3/Lab | Identified Core Expander 27200 | -3/Lab | Installed Core Expander, added new Weapon slot 27229 | -3/Lab | Found Prototype Energy Cannon 27229 | -3/Lab | Identified Warp Cannon 27234 | -3/Lab | Found Prototype Energy Cannon 27234 | -3/Lab | Identified Potential Cannon 27261 | -3/Lab | Found Med. Regenerative Plating 27265 | -3/Lab | Found Prototype Hackware 27278 | -3/Lab | Build established: Scavenger-Gunner 27288 | -3/Lab | Decrypted terminal 27288 | -3/Lab | Acquired modification code for an L2 power cell 27325 | -3/Lab | Decrypted terminal 27329 | -3/Lab | Decrypted terminal 27329 | -3/Lab | Found Alien Artifact 27329 | -3/Lab | Identified LC Capacitor 27381 | -3/Lab | Found Alien Artifact 27397 | -3/Lab | Found Transdimensional Reconstructor 27421 | -3/Lab | Entered Research 27421 | -2/Research | Evolved 2 slots: Utility x2 27422 | -2/Research | Identified exit to Access 27423 | -2/Research | Loaded intel: 117 machine locations 27503 | -2/Research | Identified Core Reset Matrix 27503 | -2/Research | Identified Quantum Router 27620 | -2/Research | Discovered exit to Access (range 21) 27867 | -2/Research | Discovered new exit (range 8) 27872 | -2/Research | Identified exit to Quarantine 27873 | -2/Research | Entered Quarantine 27874 | -2/Quarantine | Loaded intel: 73 machine locations 27883 | -2/Quarantine | Garrison activated, responded to threat 27926 | -2/Quarantine | Found Alien Reactor 27926 | -2/Quarantine | Identified Matter Drive 27965 | -2/Quarantine | Found Alien Artifact 28060 | -2/Quarantine | Spotted Fortress 28138 | -2/Quarantine | Discovered new exit (range 6) 28138 | -2/Quarantine | Discovered new exit (range 7) 28142 | -2/Quarantine | Identified exit to Section 7 28143 | -2/Quarantine | Entered Section 7 28144 | -2/Section 7 | Loaded intel: 129 machine locations 28361 | -2/Section 7 | Warped through subspace 28361 | -2/Section 7 | Spotted S7 Guard 28371 | -2/Section 7 | Found Alien Artifact 28371 | -2/Section 7 | Identified Core Regenerator 28371 | -2/Section 7 | Used Core Regenerator, restored core integrity (+164) 28400 | -2/Section 7 | Watched by a mysterious "MATRIX" hacker. 28544 | -2/Section 7 | Scanned by Researcher 28551 | -2/Section 7 | Spotted S7 Guard 28562 | -2/Section 7 | Found Alien Artifact 28562 | -2/Section 7 | Identified Integrated Thermoelectric Network 28562 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28587 | -2/Section 7 | Destroyed S7 Guard 28778 | -2/Section 7 | Crushed by falling debris 28780 | -2/Section 7 | Crushed by falling debris 28797 | -2/Section 7 | Intercept squad dispatched 28813 | -2/Section 7 | Spotted Tracker 28813 | -2/Section 7 | Spotted Tracker 28818 | -2/Section 7 | Destroyed Tracker 28830 | -2/Section 7 | Destroyed Tracker 28849 | -2/Section 7 | Spotted Combat Programmer 28857 | -2/Section 7 | Spotted Combat Programmer 28864 | -2/Section 7 | Destroyed Combat Programmer 28883 | -2/Section 7 | Destroyed Combat Programmer 28899 | -2/Section 7 | Found Alien Artifact 28899 | -2/Section 7 | Identified LRC Storage 28899 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28901 | -2/Section 7 | Found Alien Artifact 28901 | -2/Section 7 | Identified LRC Inertial Stabilizer 28901 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 28971 | -2/Section 7 | Found Exp. Targeting Computer 28974 | -2/Section 7 | Found Prototype Energy Gun 28978 | -2/Section 7 | Found Exp. Targeting Computer 28981 | -2/Section 7 | Found Exp. Phase Shifter 29019 | -2/Section 7 | Spotted B-99 Colossus 29057 | -2/Section 7 | Destroyed B-99 Colossus 29061 | -2/Section 7 | Identified Immobilizer 29087 | -2/Section 7 | Destroyed 7 combat bots 29109 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 29114 | -2/Section 7 | System corruption reached 10% 29176 | -2/Section 7 | Spotted Executioner 29176 | -2/Section 7 | Spotted Executioner 29184 | -2/Section 7 | Spotted Striker 29186 | -2/Section 7 | Build established: Scavenger-Skirmisher 29186 | -2/Section 7 | Spotted Striker 29257 | -2/Section 7 | Found Alien Energy Gun 29257 | -2/Section 7 | Identified Sigix Sheargun 29263 | -2/Section 7 | Found Sigix Sheargun 29276 | -2/Section 7 | Intercept squad dispatched 29297 | -2/Section 7 | Spotted Tracker 29299 | -2/Section 7 | Spotted Tracker 29310 | -2/Section 7 | Destroyed Tracker 29313 | -2/Section 7 | Destroyed Tracker 29332 | -2/Section 7 | Found Immobilizer 29342 | -2/Section 7 | Spotted Combat Programmer 29342 | -2/Section 7 | Found Exp. Targeting Computer 29348 | -2/Section 7 | Spotted Combat Programmer 29349 | -2/Section 7 | Destroyed Combat Programmer 29359 | -2/Section 7 | Destroyed Combat Programmer 29427 | -2/Section 7 | Found Transdimensional Reconstructor 29445 | -2/Section 7 | Found Alien Artifact 29450 | -2/Section 7 | Spotted Executioner 29450 | -2/Section 7 | Spotted Executioner 29470 | -2/Section 7 | Destroyed Executioner 29477 | -2/Section 7 | Destroyed Executioner 29523 | -2/Section 7 | Identified Terrabomb 29523 | -2/Section 7 | Used Terrabomb 29543 | -2/Section 7 | Found Alien Artifact 29543 | -2/Section 7 | Identified Integrated Dissipator 29543 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29596 | -2/Section 7 | Discovered exit to Access (range 4) 29600 | -2/Section 7 | Entered Access 29600 | -1/Access | Evolved 2 slots: Utility x2 29601 | -1/Access | Loaded intel: 114 machine locations 29622 | -1/Access | Build established: Scavenger-Gunner 29976 | -1/Access | Intercept squad dispatched 30021 | -1/Access | Spotted Tracker 30023 | -1/Access | Spotted Tracker 30025 | -1/Access | Destroyed Tracker 30034 | -1/Access | Destroyed Tracker 30066 | -1/Access | Spotted Combat Programmer 30071 | -1/Access | Destroyed Combat Programmer 30090 | -1/Access | Spotted Combat Programmer 30096 | -1/Access | Destroyed Combat Programmer 30185 | -1/Access | Found Exp. Armor Integrity Analyzer 30188 | -1/Access | Found Enh. Gamma Bomb Array 30380 | -1/Access | Destroyed B-99 Colossus 30412 | -1/Access | Destroyed B-99 Colossus 30450 | -1/Access | Found Prototype Ballistic Gun 30450 | -1/Access | Identified Multirail 30462 | -1/Access | Found Multirail 30485 | -1/Access | Discovered new exit (range 4) 30488 | -1/Access | Entered Command 30489 | -1/Command | Loaded intel: 63 machine locations 30627 | -1/Command | Spotted M Guard 30634 | -1/Command | Spotted M Guard 30634 | -1/Command | Spotted Combat Programmer 30636 | -1/Command | Spotted Combat Programmer 30656 | -1/Command | Destroyed Combat Programmer 30666 | -1/Command | Destroyed Combat Programmer 30745 | -1/Command | Spotted B-99 Colossus 30745 | -1/Command | Attached CPS modules to M Guard. 30747 | -1/Command | Attached CPS modules to M Guard. 30785 | -1/Command | System corruption reached 10% 30787 | -1/Command | Identified Subatomic Replicator 30787 | -1/Command | Used Subatomic Replicator to create Alien Artifact 30789 | -1/Command | Identified Supercharged TR 30789 | -1/Command | Warped through subspace to slip node 30789 | -1/Command | Discovered new exit (range 5) 30805 | -1/Command | Entered Access_0 30806 | -1/Access_0 | Loaded intel: 59 machine locations 30809 | -1/Access_0 | Met Architect 30836 | -1/Access_0 | Destroyed A8 30876 | -1/Access_0 | Architect warped through subspace 30893 | -1/Access_0 | Found Lgt. Regenerative Plating 30906 | -1/Access_0 | Lost 22 parts (3p5n7u7w) 30925 | -1/Access_0 | Core integrity fell below 50% 30949 | -1/Access_0 | Spotted Enhanced Programmer 30980 | -1/Access_0 | Spotted Enhanced Programmer 30981 | -1/Access_0 | Core integrity fell below 20% 31002 | -1/Access_0 | Lost 8 parts (2n3u3w) 31009 | -1/Access_0 | A6 warped into view 31028 | -1/Access_0 | Found Alien Artifact 31028 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 31028 | -1/Access_0 | Warped through subspace to slip node 31028 | -1/Access_0 | Discovered new exit (range 8) 31032 | *** | Escaped! Last Messages --------------- 30994_ Acquired Com. Mass Driver. 30996_ Acquired Prototype Slashing Weapon. 30996_ Identified Molecular Scythe. 30998_ Quantum Shear penetrates Enhanced Grunt. 31001_ Quantum Shear penetrates Wall. 31003_ Penetrated by Quantum Shear. A6 warps into view. 31009_ A6: "I'm here! Did I miss the party? Oh hello there." Found relevant data record, DESTROY_A6: \\9X9P 31013_ System corrupted: Imp. Q-thruster rejected. 31013_ Acquired Imp. Q-thruster. 31017_ Quantum Shear penetrates Wall. 31025_ Workstation disabled. 31026_ Quantum Shear penetrates Wall. 31028_ Acquired Alien Artifact. 31028_ Identified Hpw. Transdimensional Reconstructor. 31028_ Warped through subspace, drawn to slip node. 31028_ EXIT=FOUND 31028_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 97 Energy Capacity 820 Matter Stores 300 Matter Capacity 700 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Utility Shielding 66 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free CPS Tube | -2/Research | Scanalyzed Exp. Myomer Leg | -2/Section 7 | Archive Adv. Myomer Leg | -2/Section 7 | Archive Thermal Barrier | -2/Section 7 | Archive Hvy. Tesla Rifle | -2/Section 7 | Archive Imp. Q-thruster | -2/Section 7 | Archive Enh. Coil Gun | -2/Section 7 | Archive Exp. Focal Shield | -2/Section 7 | Archive Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-02 Transporter | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Centrium Leg | -2/Research | Hacked Hyp. Railgun | -2/Research | Hacked Myomer Leg | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Gamma Bomb Array | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander LC Capacitor Matter Drive Core Regenerator Integrated Thermoelectric Network LRC Storage LRC Inertial Stabilizer Sigix Sheargun Terrabomb Integrated Dissipator Subatomic Replicator Supercharged TR High-powered Transdimensional Reconstructor Achievements -------------- Barbarian Big Bang Challenges ------------ None Game ------ Seed HelicalWarpOptics Manual? 0 Play Time 04:43:53 Cumulative 1115.3 hours Start 2026.01.25 @ 11:06:55 End 2026.01.25 @ 16:13:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 352 Adventurer 2 Explorer 0 Win Type 0 Total 85 Types 25/19/19/1/1/1/14/2/1/2 Lore% 98 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cd474cc-5595-459f-8ff6-81ef55b3b29d