Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.19 @ 19:51:11 Player: Disco Biscuit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (327) 327 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1382 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 77/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Targeting Computer Power Shielding Power Shielding Power Shielding > --- WEAPON (2) ------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY (4) ---- Ion Engine Flight Unit Advanced Signal Interpreter EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Targeting Computer Power Shielding Power Shielding Power Shielding > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Flight Unit EM Pulse Gun Medium Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Power Shielding Processor Targeting Computer Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Launcher Improved Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 11 | 5 1 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | . 1 3 Device . | . . . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 84 | . 73 96 Engine 12 | . 14 11 Wheel 25 | . 28 22 Processor 6 | . 2 11 Protection 14 | . . 29 Energy Gun 20 | . 28 11 Launcher 5 | . . 10 Naked Turns . | . . . Heaviest Build 20 | 9 9 20 Greatest Support 26 | 26 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 2 | 2 2 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 243 | 214 15 14 Remotely . | . . . Salvage Created 244 | . 43 201 Parts 15 | . 4 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 3 7 Guns 3 | . 3 . AOE 7 | . . 7 Classes Destroyed 3 | . 1 2 Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 7 | . . 7 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 126 | . 80 46 Core 22 | . . 22 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 13 | . 5 8 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 26 | . 10 16 Gun 14 | . 10 4 Cannon . | . . . Launcher 12 | . . 12 Special . | . . . Kinetic . | . . . Thermal 7 | . 5 2 Explosive 12 | . . 12 Electromagnetic 7 | . 5 2 Robot Hit Streak 8 | . 4 8 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 14 | . 6 8 Core Hits 14 | . 3 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 819 | . 144 675 Guns 112 | . 79 33 Cannons . | . . . Explosions 707 | . 65 642 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 103 | . 90 13 Explosive 642 | . . 642 Electromagnetic 74 | . 54 20 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 19 | . 1 18 Projectiles . | . . . Explosions 19 | . 1 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 14 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | . 162 65 Average Temperature 46 | . 80 14 Received Heat Transfer 30 | . . 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 211 | . 174 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 272 | . 139 272 Initial 49 | . . 49 Average 61 | . 50 89 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 97 Level 1 1 | . . 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 5 13 Peak Tracking Total 6 | . 4 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 11 6 Successful 11 | . 7 4 Failed 6 | . 4 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 4 5 Terminals 17 | . 11 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 2 1 Locate Traps 1 | . 1 . Assault Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 1 3 Terminals 4 | . 1 3 Track 1 | . . 1 Botnet 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 390 | 45 176 169 Spaces Moved 339 | 43 173 123 Core 8 | 8 . . Treads . | . . . Legs . | . . . Wheels 331 | 35 173 123 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 88 | 78 90 90 Slowest Speed 90 | 90 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 38 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 59 | . 2 57 Melee . | . . . Projectile . | . . . AOE 59 | . 2 57 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 402 | 54 184 164 Wait 24 | . 2 22 Move 337 | 42 172 123 Hop . | . . . Pick Up 13 | 7 3 3 Fast Attach 4 | . 1 3 Attach 5 | 5 . . Detach . | . . . Swap 2 | . . 2 Drop 4 | . 1 3 Fire 13 | . 5 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 391 | -9/Materials | Self-destructed Last Messages --------------- 00329_ Destroyed Sml. Laser. 00332_ Destroyed Aluminum Leg. 00332_ G-34 Mercenary destroyed. 00339_ Dropped Med. Laser. 00339_ R-06 Scavenger collects Aluminum Leg. 00340_ Acquired Adv. Signal Interpreter. 00345_ The unstable cave ceiling collapses. 00348_ Acquired 14 matter. 00348_ U-05 Engineer builds a Wall. 00354_ The unstable cave ceiling collapses. 00368_ K-01 Serf cleans the Terminal. 00369_ K-01 Serf collects debris. 00378_ G-34 Mercenary destroyed. 00378_ Terminal disabled. 00378_ G-34 Mercenary destroyed. 00379_ K-01 Serf collects debris. 00387_ G-34 Mercenary destroyed. 00387_ Terminal disabled. 00387_ G-34 Mercenary destroyed. 00389_ The unstable cave ceiling collapses. 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