Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 13:23:08 Player: lazy_engineer Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (697) 697 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1207 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 246/250 System Corruption 0% Temperature Cool (2) Movement Treading (250) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (20) --- Improved Treads Improved Treads High-capacity Matter Pod (200) Signal Interpreter Signal Interpreter Spread Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Spread Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads High-capacity Matter Pod Signal Interpreter Signal Interpreter Spread Laser Spread Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 4 22 6 Power 5 | . 4 1 Engine 5 | . 4 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads 9 | 2 5 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 2 | . 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 9 3 Energy Gun 8 | 1 5 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon 2 | . 1 1 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 87 86 Engine 13 | . 13 13 Treads 26 | . 26 27 Device 3 | . 4 2 Storage 13 | . 13 14 Energy Gun 17 | . 12 25 Ballistic Gun 9 | . 13 2 Peak Build Rating 12 | 4 12 12 Average Rating 10 | 2 9 11 On Entrance 5 | . 4 12 Naked Turns . | . . . Heaviest Build 51 | 3 50 51 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 20 Average Capacity 18 | 5 18 20 Most Carried 20 | 5 20 19 Average Carried 15 | 2 14 16 Final Capacity 20 | 5 20 20 Final Carried 19 | 5 19 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 765 | 225 425 115 Remotely . | . . . Salvage Created 759 | 15 641 103 Parts 39 | 6 28 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 13 5 Guns 18 | . 13 5 Classes Destroyed 6 | 1 4 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Grunt 13 | . 13 . Subdweller 5 | . . 5 Best Kill Streak 5 | 1 5 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 116 | . 87 29 Missed 20 | . 15 5 Damage Taken 1424 | . 874 550 Core 252 | . 104 148 Absorbed by Shields . | . . . Regen/Repaired (Parts) 71 | . 71 . Core Remaining (%) 100 | 100 . . Volleys Fired 85 | 3 64 18 Largest 2 | 2 2 2 Hottest 130 | 60 100 130 Shots Fired 157 | 6 117 34 Gun 145 | 6 106 33 Cannon . | . . . Launcher . | . . . Special 12 | . 11 1 Kinetic 61 | 3 53 5 Thermal 96 | 3 64 29 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 31 | 3 12 31 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 115 | 5 79 31 Core Hits 82 | 1 48 33 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1424 | 60 951 413 Guns 1416 | 60 943 413 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 458 | 38 394 26 Thermal 958 | 22 549 387 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 320 | . 320 39 Average Temperature 71 | . 80 11 Received Heat Transfer 678 | . 534 144 Effects 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1885 | 50 1360 475 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 161 | 5 161 . Initial 3 | . 3 . Average 69 | 1 71 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 23 5 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 7 | . 5 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 13 | . 13 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Machine Index 1 | . 1 . Dispatch Records 1 | . 1 . Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 4 | . 4 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2262 | 48 1452 762 Spaces Moved 811 | 45 486 280 Core 47 | 41 6 . Treads 764 | 4 480 280 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 160 Average Speed 219 | 59 222 239 Slowest Speed 320 | 160 320 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 80 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1112 | 58 718 336 Wait 149 | . 117 32 Move 809 | 44 485 280 Hop . | . . . Pick Up 27 | 6 21 . Fast Attach 16 | 4 12 . Attach 8 | . 5 3 Detach 1 | . 1 . Swap 8 | . 5 3 Drop 6 | 1 5 . Fire 85 | 3 64 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 380 | -10/Materials | Repaired Assault Rifle 531 | -10/Materials | Discovered new exit (range 5) 612 | -10/Materials | Lost 3 parts (1n1u1w) 998 | -10/Materials | Discovered new exit (range 10) 1152 | -10/Materials | Discovered new exit (range 8) 1490 | -10/Materials | Discovered new exit (range 4) 1501 | -10/Materials | Entered Subcaves 1621 | -10/Subcaves | Core integrity fell below 50% 1667 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1883 | -10/Subcaves | Core integrity fell below 20% 2145 | -10/Subcaves | Learned location of Zion (-7) 2145 | -10/Subcaves | Met a Zionite searching for "candidates" 2263 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 01654_ 1W-OUE(R) destroyed. 01657_ Acquired 24 matter. 01660_ Acquired 2 matter. 01883_ SR-9YI(R) destroyed. 01886_ Acquired 17 matter. 01911_ EQ-6HX(R) destroyed. 01914_ Acquired 5 matter. 02116_ 84-8MH(z): "She is not going to be happy we haven't found any suitable candidates yet." 02145_ 84-8MH(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. 02171_ Acquired 12 matter. 02246_ Triggered Piercing Trap. 02246_ Spikes shoot up from the floor. 02246_ Critical hit (Impale). 02263_ Triggered Piercing Trap. 02263_ Spikes shoot up from the floor. 02263_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ##?###??# #??????????????????? | | ##???????### ##??????????????????? | | #### ###????????# ##???????????????????? | | ???## ##???????## ##????????????????????? | | #???# #????????# #???????##????????????? | | ##?# ##???????## ##????## #????????????? | | ### ##???????#### #??? #????????????? | | #?????????# #??? #????????????? | | # ###?????????# ###?? #????????????? | | # ##???????????# #?? #?????????????? | | # #????????????## #?? #??????????????? | | ##????????????# #? #???????????????? | | ##?????????????## ### #????????????????? | | #???????????????# #??????????????????? | | #???????????????# ##??????????????????? | | #????????????### #####????????????????? | | #####???????????## # #????????????????? | | #####??????????????## # #????????????????? | | ???????????????????# #????????????????? | | ??????????????????## ## ######????????????????? | | ??????????????????#% #### ##???????????????????? | | ??????????????????# #??# #??####?????????????? | | ??????????????????# #?## ### #?????????????? | | ??????????????????# ### #?????????????? | | ??????????????????# ### #?????????????? | | ?????????????????## ### @ #?????????????? | | ?????????????????# #### #?????????????? | | ?????????????????## ##??# ####?????????????? | | ?????????????????? #???# ^ ###????????????????? | | ??????????????????# ? #??????????????????? | | ?????????????????? # ##??????????????????? | | ?????????????????? ##### ##???????????????????? | | ?????????????????? #??? ????????????????????? | | ?????????????????# #??## ????????????????????? | | ????????????????? ??? #????????????????????? | | ????????????????? ??# ????????????????????? | | ????????????????? ??## ##????????????????????? | | ?????????????????## ???# ??????????????????????? | | ??????????????????? ???= ??????????????????????? | | ??????????????????? ??? ??????????????????????? | | ??????????????????? ??? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveAntimissileMembrane Manual? 0 Play Time 00:15:14 Cumulative 79.8 hours Start 2025.01.30 @ 15:22:06 End 2025.02.01 @ 13:23:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69403d92-59d6-4524-97c9-646a2d7f8724