Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:01:17 Player: ptdel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1422) 1422 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 3374 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 258/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (45) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Utility Shielding High-powered Tractor Beam > --- WEAPON (2) ------- Small Laser Flak Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Improved Heat Sink Signal Interpreter Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Long-range Tractor Beam Small Laser Improved Medium Laser Light Cannon Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Utility Shielding High-powered Tractor Beam > --- WEAPON ----------- Small Laser Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Signal Interpreter Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Long-range Tractor Beam Small Laser Improved Medium Laser Light Cannon Flak Cannon Grenade Launcher Datajack Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Utility Shielding Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 34 | 6 2 14 12 Power 7 | 1 . 3 3 Engine 7 | 1 . 3 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 6 | 2 . 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 2 3 Device 3 | . . 1 2 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | 2 . 7 4 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon 3 | . . 1 2 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 7 8 Power 6 | . . 3 3 Propulsion 5 | . . 2 3 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 99 82 90 Engine 11 | . 14 9 12 Treads 20 | . 28 20 17 Device 9 | . . 9 16 Storage 10 | . 14 11 9 Processor 1 | . . . 8 Protection 10 | . 13 11 9 Energy Gun 4 | . . 3 9 Ballistic Gun 9 | . 28 9 . Ballistic Cannon 5 | . . 7 4 Launcher 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 70 | 11 27 70 57 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 2 | 1 . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 16 | 7 8 17 20 Most Carried 17 | 4 7 16 17 Average Carried 12 | 2 5 13 14 Final Capacity 20 | 8 15 20 20 Final Carried 17 | 4 6 16 17 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1123 | 158 135 489 341 Remotely 341 | . . . 341 Salvage Created 1429 | . 135 847 447 Parts 81 | . 6 43 32 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 5 21 16 Guns 15 | . 5 8 2 Cannons 15 | . . 9 6 AOE 12 | . . 4 8 Classes Destroyed 10 | . 2 7 1 Worker 1 | . . 1 . Builder 1 | . . . 1 Hauler 1 | . . 1 . Recycler 2 | . . 2 . Operator 2 | . . 2 . Watcher 2 | . . 1 1 Swarmer 14 | . 3 6 5 Grunt 20 | . 2 10 8 Duelist 1 | . . 1 . Sentry 7 | . . 4 3 Best Kill Streak 7 | . 3 7 7 Combat Bots Only 7 | . 3 5 7 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 4 | . . 1 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 217 | . 39 80 98 Missed 54 | . 12 18 24 Damage Taken 2232 | . 239 835 1158 Core 569 | . 44 233 292 Absorbed by Shields . | . . . . Redirected to Shielding 33 | . . 7 26 Core Remaining (%) 74 | 100 82 41 . Volleys Fired 110 | . 21 54 35 Largest 2 | . 2 2 2 Hottest 84 | . 40 70 84 Shots Fired 208 | . 42 96 70 Gun 131 | . 42 54 35 Cannon 56 | . . 33 23 Launcher 21 | . . 9 12 Special . | . . . . Kinetic 142 | . 42 77 23 Thermal 45 | . . 10 35 Explosive 21 | . . 9 12 Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 9 13 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 139 | . 27 63 49 Core Hits 103 | . 8 49 46 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Destroy 1 | . . 1 . Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2811 | . 286 1137 1388 Guns 1009 | . 286 444 279 Cannons 801 | . . 385 416 Explosions 1001 | . . 308 693 Melee . | . . . . Ramming . | . . . . Kinetic 1477 | . 286 775 416 Thermal 333 | . . 54 279 Explosive 1001 | . . 308 693 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 75 | . . 24 51 Projectiles . | . . . . Explosions 75 | . . 24 51 Melee . | . . . . Knockbacks 8 | . . 2 6 Impact . | . . . . Kinetic 7 | . . 2 5 Secondary 1 | . . . 1 Self-Inflicted Damage 170 | . . . 170 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 177 | . 12 17 177 Average Temperature 43 | . 6 7 50 Received Heat Transfer 750 | . 72 273 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 750 | . . 125 625 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 566 | . 120 299 566 Initial 125 | . . 50 125 Average 196 | . 48 209 286 Maximum Alert Level 2 | . . 1 2 Low Security (%) 48 | 100 100 36 41 Level 1 47 | . . 63 40 Level 2 3 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . . 7 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 5 35 26 Peak Tracking Total 10 | . 3 6 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . . 3 3 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 14 | . . 7 7 Successful 6 | . . 4 2 Failed 8 | . . 3 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 2 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access 1 | . . . 1 Terminal Hacks 1 | . . . 1 Record 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 3 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1918 | 89 240 1174 415 Spaces Moved 726 | 48 108 456 114 Core 6 | 6 . . . Treads 720 | 42 108 456 114 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 193 | 150 160 194 240 Slowest Speed 320 | 160 160 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 23 44 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 117 | . . 28 89 Melee . | . . . . Projectile . | . . . . AOE 117 | . . 28 89 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1037 | 65 138 651 183 Wait 109 | 2 3 94 10 Move 723 | 47 107 455 114 Hop . | . . . . Pick Up 52 | 10 4 27 11 Fast Attach . | . . . . Attach 27 | 6 1 11 9 Detach . | . . . . Swap 7 | . 1 3 3 Drop 9 | . 1 7 1 Fire 110 | . 21 54 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 1250 | -9/Materials | Core integrity fell below 50% 1268 | -9/Materials | Lost 3 parts (1p1n1w) 1356 | -9/Materials | Discovered new exit (range 16) 1504 | -9/Materials | Entered another Materials area 1504 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1608 | -8/Materials | Garrison activated, responded to threat 1718 | -8/Materials | Lost 4 parts (2p2n) 1911 | -8/Materials | Core integrity fell below 50% 1919 | -8/Materials | Self-destructed Last Messages --------------- 01895_ U-05 Engineer lays Concrete. 01897_ The unstable cave ceiling collapses. 01897_ U-05 Engineer lays Concrete. 01897_ G-47 Trooper destroyed. 01898_ Acquired 7 matter. 01898_ U-05 Engineer lays Concrete. 01899_ U-05 Engineer builds a Wall. 01901_ Acquired 6 matter. 01903_ G-47 Trooper destroyed. 01903_ U-05 Engineer builds a Wall. 01904_ Acquired 6 matter. 01906_ Lgt. Treads destroyed. 01907_ Acquired 1 matter. 01910_ Acquired 6 matter. 01912_ G-47 Trooper destroyed. 01912_ U-05 Engineer builds a Wall. 01913_ Acquired 6 matter. 01915_ W-25 Informer sends out distress signal. 01917_ The unstable cave ceiling collapses. 01918_ Acquired Imp. Heat Sink. 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Flight Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireCoolantPick Manual? 0 Play Time 00:23:48 Cumulative 79.6 hours Start 2024.03.31 @ 21:29:30 End 2024.03.31 @ 22:01:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 82 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95b819aa-11ee-450a-86cd-1d9839ab58ed