Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 10:09:51 Player: GU2 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2364) 2364 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5779 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 73/100 System Corruption 13% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Improved Sensor Array System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Cooled Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Large Battery Improved Sensor Array Recoil Stabilizer Core Shielding Hardened Medium Armor Plating Advanced Beam Cannon [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Special Weapon Flamer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Slots Evolved 6 | . . . 4 . . 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 76 | 4 7 11 29 2 5 18 Power 10 | 1 1 1 5 . . 2 Engine 10 | 1 1 1 5 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | 2 3 3 8 1 1 9 Treads . | . . . . . . . Leg 20 | 2 . . 8 1 1 8 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 6 | . 3 3 . . . . Utility 20 | 1 2 1 8 1 4 3 Device 6 | . 1 1 3 . . 1 Storage 4 | 1 . . . . 1 2 Processor 4 | . . . 2 1 1 . Hackware . | . . . . . . . Protection 6 | . 1 . 3 . 2 . Artifact . | . . . . . . . Weapon 19 | . 1 6 8 . . 4 Energy Gun 6 | . . 1 3 . . 2 Energy Cannon 5 | . . . 3 . . 2 Ballistic Gun 4 | . 1 2 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 1 | . . 1 . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 5 . . 2 Parts Lost 39 | . 1 8 8 3 2 17 Power 4 | . . 1 1 . . 2 Propulsion 16 | . 1 3 2 2 2 6 Utility 11 | . . 1 4 1 . 5 Weapon 8 | . . 3 1 . . 4 Highest Loss Streak 15 | . 1 6 5 2 1 15 To Critical Strikes 1 | . . . . . . 1 Average Backups 4 | 1 4 4 4 5 5 6 Power 1 | . 1 . 1 2 2 2 Propulsion 1 | . 3 2 1 1 . . Utility . | . . 1 . . . 2 Weapon 1 | . . . 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 7 | . . 1 4 . . 2 Power 1 | . . . 1 . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . . . . . 2 Weapon 3 | . . . 3 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 57 73 78 95 89 76 Engine 9 | . 14 12 8 9 9 6 Leg 19 | . 1 . 30 32 27 19 Flight 7 | . 24 26 . . . . Device 9 | . 2 17 7 18 7 3 Storage 1 | . 1 . . . 1 6 Processor 6 | . . . 2 14 17 13 Protection 8 | . 1 . 14 3 8 9 Energy Gun 3 | . . . 7 . . 4 Energy Cannon 4 | . . . 3 9 9 6 Ballistic Gun 3 | . 10 1 1 9 9 2 Special Weapon 3 | . . 14 . . . . Peak Build Rating 33 | 4 7 14 29 30 28 33 Average Rating 18 | 3 4 8 18 28 25 25 On Entrance 13 | . 4 6 2 29 27 24 Avg Prop Armor Cover (%) 2 | . . . . . . 2 Naked Turns . | . . . . . . . Heaviest Build 48 | 10 10 12 36 24 24 48 Greatest Support 60 | 20 20 12 50 45 48 60 Greatest Overweight (x) 3 | 3 2 2 3 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 8 15 Average Capacity 6 | 7 5 5 5 5 5 14 Most Carried 15 | 2 5 5 5 5 5 15 Average Carried 4 | 1 4 4 4 5 4 6 Final Capacity 15 | 8 5 5 5 5 5 15 Final Carried 5 | 2 5 3 5 5 5 3 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Matter Collected 1348 | 211 179 131 328 171 132 196 Remotely . | . . . . . . . Salvage Created 2754 | . 194 138 1169 353 365 535 Parts 140 | . 10 9 60 20 17 24 Haulers Intercepted 4 | . 1 . 2 . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Combat Hostiles Destroyed 51 | . 3 4 20 10 5 9 Melee 9 | . . 2 7 . . . Guns 24 | . 3 1 10 4 3 3 Cannons 14 | . . . 2 5 2 5 Classes Destroyed 11 | . 4 1 4 1 1 . Builder 1 | . . . 1 . . . Hauler 4 | . 1 . 2 . 1 . Recycler 4 | . 1 . 1 . 2 . Watcher 3 | . 1 . 2 . . . Swarmer 12 | . 3 . 3 4 2 . Grunt 22 | . . . 13 4 1 4 Brawler 3 | . . . 1 . . 2 Duelist 3 | . . . . . 1 2 Sentry 6 | . . . 3 1 1 1 Programmer 1 | . . . . 1 . . Subdweller 4 | . . 4 . . . . Best Kill Streak 7 | . 4 2 7 6 6 5 Combat Bots Only 7 | . 3 2 7 6 4 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Hostile Shots Fired 419 | . 18 41 153 36 23 148 Missed 118 | . 6 14 47 8 7 36 Hits 301 | . 12 27 106 28 16 112 Melee 61 | . . . 1 . 1 59 Projectile 240 | . 12 27 105 28 15 53 Critical Strikes 26 | . . 3 6 2 . 15 Damage Taken 5687 | . 106 632 1564 356 233 2796 Core 1424 | . 30 186 444 22 26 716 Absorbed by Shields 37 | . . . . 37 . . Redirected to Shielding 18 | . . . . . . 18 Core Remaining (%) 41 | 100 . 13 . . 10 . Volleys Fired 174 | . 25 15 56 30 18 30 Largest 2 | . 1 2 2 2 2 2 Hottest 180 | . 20 180 135 93 93 128 Shots Fired 294 | . 25 18 101 60 36 54 Gun 190 | . 25 9 78 30 18 30 Cannon 95 | . . . 23 30 18 24 Launcher . | . . . . . . . Special 9 | . . 9 . . . . Kinetic 94 | . 25 9 7 30 18 5 Thermal 200 | . . 9 94 30 18 49 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 5 5 15 16 17 18 Robot Miss Streak 4 | . 2 1 4 2 4 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 223 | . 18 15 86 41 18 45 Core Hits 103 | . 8 6 40 17 11 21 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 13 | . 1 1 9 1 1 . Burn 9 | . . 1 8 . . . Meltdown 1 | . . . . 1 . . Destroy 2 | . 1 . . . 1 . Sever 1 | . . . 1 . . . Melee Attacks 34 | . . 5 29 . . . Impact . | . . . . . . . Slashing 14 | . . . 14 . . . Piercing 20 | . . 5 15 . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . 3 . . . Damage Inflicted 4959 | . 244 314 1858 830 393 1320 Guns 2752 | . 244 129 900 363 166 950 Cannons 1352 | . . . 288 467 227 370 Explosions . | . . . . . . . Melee 788 | . . 140 648 . . . Ramming 22 | . . . 22 . . . Kinetic 1061 | . 244 129 89 363 166 70 Thermal 3088 | . . 45 1099 467 227 1250 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 368 | . . . 368 . . . Piercing 420 | . . 140 280 . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots 25 | . . . . . . 25 Overflow Damage 19 | . . . 13 5 1 . Projectiles 6 | . . . . 5 1 . Explosions . | . . . . . . . Melee 13 | . . . 13 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 5 | . 1 . 4 . . . Kicked 4 | . . . 4 . . . Crushed . | . . . . . . . Highest Temperature 416 | . . 86 416 145 58 341 Average Temperature 105 | . . 34 122 48 25 131 Received Heat Transfer 1443 | . . 93 837 123 36 354 Effects 3 | . . . 2 . . 1 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . 1 2 1 . 1 Combat Hostiles 4 | . . 1 1 1 . 1 Parts Melted 13 | . . 1 2 6 2 2 Heat Transferred 5717 | . . 480 2812 582 407 1436 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 74 | 100 100 . 76 34 31 100 Level 1 25 | . . . 23 65 68 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 376 | . 111 . 243 376 271 187 Initial 183 | . . . . 131 183 77 Average 127 | . 58 . 97 254 219 96 Influence Increases 1662 | . 163 . 669 275 148 407 Destroy 0b10 Robot/C 940 | . 60 . 400 200 100 180 Destroy 0b10 Robot/NC 60 | . 15 . 30 . 15 . Destroy Leader 174 | . 14 . 88 10 32 30 Successful Hack 32 | . 14 . 4 . . 14 Disable Machine 30 | . . . 15 15 . . Anti-Garrison Action 200 | . . . . 50 . 150 Destroy Structure 16 | . . . 12 . 1 3 Lose Combat Pursuer 210 | . 60 . 120 . . 30 Influence Decreases 1654 | . 80 83 467 101 353 570 Entered New Map 399 | . . 41 . 71 193 94 Time Decay 957 | . 70 32 397 . 140 318 Lost Part 298 | . 10 10 70 30 20 158 Squads Dispatched 5 | . . . 2 . . 3 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Distress Signals 3 | . . . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 9 13 33 10 6 17 Peak Tracking Total 8 | . 4 6 8 6 4 5 Tactical Retreats 9 | . 1 2 5 . . 1 Traps | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Traps Triggered 4 | . . . . 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 2 | . . 2 . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -8 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Machines Disabled 4 | . . . 1 2 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Access 1 | . . . . . . 1 Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Machines Accessed 6 | . 1 . 2 . 1 2 Terminals 3 | . 1 . . . 1 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 16 | . 2 . 6 . 2 6 Successful 7 | . 1 . 3 . 1 2 Failed 9 | . 1 . 3 . 1 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 2 . . . 2 4 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 3 | . 1 . . . 1 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 2 . . . Unlock Access 1 | . . . 1 . . . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 1 . 1 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . 5 . 1 Machine Destruction 6 | . . . . 5 . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 1 | . . . . . 1 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Active Infowar (turns) 834 | . 27 665 142 . . . Optics 276 | . . 276 . . . . Structural 692 | . 27 665 . . . . Machine Analysis 142 | . . . 142 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Turns Passed 3482 | 59 171 757 1127 375 283 710 Spaces Moved 2778 | 42 227 1152 627 249 173 308 Core 16 | 11 . . 5 . . . Treads . | . . . . . . . Legs 1308 | 31 5 . 542 249 173 308 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1454 | . 222 1152 80 . . . Fastest Speed 37 | 50 37 37 40 120 120 120 Average Speed 89 | 118 44 46 118 120 120 176 Slowest Speed 260 | 200 200 200 200 120 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . 6 . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 29 62 45 26 15 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . 10 . . 2 Melee . | . . . . . . . Projectile 12 | . . . 10 . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Total 3459 | 49 264 1338 874 288 224 422 Wait 295 | 2 1 136 90 2 22 42 Move 2761 | 41 214 1151 627 248 172 308 Hop 6 | . 6 . . . . . Pick Up 30 | 2 4 5 11 . 1 7 Fast Attach 56 | 4 4 7 24 2 6 9 Attach 25 | . 2 5 4 . . 14 Detach 12 | . . 3 4 . 1 4 Swap 14 | . 3 . 8 . . 3 Drop 43 | . 4 9 21 . 4 5 Fire 174 | . 25 15 56 30 18 30 Melee 30 | . . 5 25 . . . Ram 1 | . 1 . . . . . Kick 4 | . . . 4 . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . 6 . . Rewire . | . . . . . . . Trap 2 | . . 2 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 12) 231 | -10/Materials | Entered Subcaves 232 | -10/Subcaves | Approached by a straggling Scientist 236 | -10/Subcaves | Learned Materials trap positions 279 | -10/Subcaves | Ambushed by swarm of Subdwellers 325 | -10/Subcaves | Build established: Mutant 335 | -10/Subcaves | Core integrity fell below 50% 364 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 366 | -10/Subcaves | Shifting Twisted Machinery released Flamer 440 | -10/Subcaves | Learned 2 Materials zone layouts 723 | -10/Subcaves | Learned 4 Materials zone layouts 803 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 880 | -10/Subcaves | Core integrity fell below 20% 921 | -10/Subcaves | Lost 6 parts (3n1u2w) 935 | -10/Subcaves | Discovered new exit (range 5) 948 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 987 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 988 | -10/Subcaves | Entered Materials 988 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 989 | -8/Materials | Identified exit to Factory 990 | -8/Materials | Loaded intel: 23 trap records 1132 | -8/Materials | Core integrity fell below 50% 1167 | -8/Materials | Destroyed 7 combat bots 1171 | -8/Materials | Lost 5 parts (1p1n2u1w) 1458 | -8/Materials | Build established: Scavenger-Mutant 1797 | -8/Materials | Lost 3 parts (1n2u) 1857 | -8/Materials | Core integrity fell below 20% 1889 | -8/Materials | Discovered exit to Factory (range 5) 2115 | -8/Materials | Identified exit to Garrison 2115 | -8/Materials | Entered Garrison 2177 | -8/Garrison | Triggered checkpoint 2217 | -8/Garrison | Triggered checkpoint 2258 | -8/Garrison | Garrison Relay disabled 2395 | -8/Garrison | Triggered checkpoint 2480 | -8/Garrison | Discovered new exit (range 10) 2490 | -8/Garrison | Entered Materials 2733 | -8/Materials | Discovered exit to Factory (range 14) 2773 | -8/Materials | Entered Factory 2773 | -7/Factory | Evolved 2 slots: Utility x2 3414 | -7/Factory | System corruption reached 10% 3456 | -7/Factory | Core integrity fell below 50% 3466 | -7/Factory | Core integrity fell below 20% 3483 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- U-05 Engineer builds a Wall. Cld. Pulse Rifle destroyed. System corrupted: Heat flow error (+126). K-01 Serf collects debris. Carbon-fiber Leg severed. K-01 Serf collects debris. Adv. Beam Cannon destroyed. K-01 Serf collects debris. M-28 Smith repairs L-41 Fighter Axe. Hvy. Ion Engine destroyed. K-01 Serf collects debris. System corrupted: Energy discharge (-29). Carbon-fiber Leg severed. Lrg. Battery severed. M-28 Smith repairs L-41 Fighter. K-01 Serf collects debris. M-28 Smith repairs L-41 Fighter Imp. Deuterium Engine. M-28 Smith repairs L-41 Fighter Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????###########??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# """""" #??######### | | ??????????????????????????# """""" #??# | | ??????????????????????????# """""" #??# | | ??????????????????????????# """""" #### | | ??????????????????????????# + | | ??????????????##################+#### ########## | | ??????????????"""" + #????????? | | ???????????# ""T"" ####### #????????? | | ???????????# """ #?????# "" |#??####### | | ???????????# """ #?????# """ #### | | ???????????# """ #?????# F" + | | ???????????# #?????# """ [ # [ = | | ???????????# """ """ #?????# "" # = | | ???????????# """ """ ####### =/ = | | ??????????## """*""" + ########## | | ??????????## !=[%//=!############# #????????? | | ???????????# =!/*%!%=#???????????# #????????? | | ???????????# ==%!*%==#???????????# #????????? | | ???????????#######/####l############# #????????? | | ?############### u lml@ ## ????????? | | ?# ! # # ## ????????? | | ?# """ # # ## ????????? | | ?# """ """ + + ## ????????? | | ?# "G """ ! ! # # #? ???????? | | # ""[ !! # # #? ???????? | | ?#![!% !! # ###############? ???????? | | ?############### #??????????????? ???????? | | ??# # #??????????????? ????????? | | ??# + #??????????????? ????????? | | ??# """ """ # #??????????????? ????????? | | ??# """ """ # #?????????????????????????? | | ??# """ """ # #?????????????????????????? | | ??# # #?????????????????????????? | | ??# """ # #?????????????????????????? | | ??# """ # #?????????????????????????? | | ??# """ # #?????????????????????????? | | ??# ""T"" + #?????????????????????????? | | ??# """"" # #?????????????????????????? | | ??# # #?????????????????????????? | | ??############## ###########???????????????? | | ?????????????# ??????????????? | | ?????????????# ??????????????? | | ?????????????# ??????????????? | | ?????????????# ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 525 Core Shielding 20 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed SurgeWeaponGreatsword Manual? 0 Play Time 01:05:23 Cumulative 23.8 hours Start 2026.04.02 @ 14:08:44 End 2026.04.03 @ 10:09:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb6137e7-0866-49eb-ba0b-aab83f26646a