Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 19:39:03 Player: Anting Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (145) 145 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 595 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Small Storage Unit Large Storage Unit Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 8 2 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 3 . . Treads 1 | 1 . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 98 60 Engine 9 | . 12 . Leg 25 | . 28 17 Device 12 | . 14 7 Storage 14 | . 14 14 Energy Gun 3 | . 4 . Ballistic Gun 23 | . 23 21 Peak Build Rating 7 | 7 7 6 Average Rating 6 | 5 6 4 On Entrance 4 | . 7 6 Naked Turns . | . . . Heaviest Build 18 | 13 18 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 7 | 4 7 7 Average Carried 5 | 2 6 7 Final Capacity 10 | 8 10 10 Final Carried 7 | 3 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 351 | 292 59 . Remotely . | . . . Salvage Created 313 | 181 132 . Parts 23 | 12 11 . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 4 | 2 2 . Tunneler 4 | 4 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 5 | 5 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 117 | . 58 59 Missed 33 | . 20 13 Damage Taken 745 | . 378 367 Core 256 | . 93 163 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | 12 23 . Largest 2 | 2 2 . Hottest 60 | 60 40 . Shots Fired 70 | 24 46 . Gun 70 | 24 46 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 58 | 12 46 . Thermal 12 | 12 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 5 14 . Robot Miss Streak 4 | 3 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | 14 26 . Core Hits 21 | 8 11 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 398 | 149 235 14 Guns 384 | 149 235 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 14 | . . 14 Kinetic 290 | 55 235 . Thermal 94 | 94 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 5 | . . 5 Targets Rammed 10 | 1 . 9 Kicked 5 | 1 . 4 Crushed . | . . . Highest Temperature 60 | 60 36 . Average Temperature 26 | 33 15 . Received Heat Transfer 105 | . 105 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | 225 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 252 | 25 252 97 Initial 97 | . 16 97 Average 78 | 10 109 77 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 84 100 Level 1 8 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 11 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 2 | . 2 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 426 | 110 238 78 Spaces Moved 240 | 53 141 46 Core 17 | 6 . 11 Treads . | . . . Legs 223 | 47 141 35 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 112 120 139 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 30 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 305 | 78 172 55 Wait 4 | . 4 . Move 239 | 53 140 46 Hop . | . . . Pick Up 6 | 3 3 . Fast Attach 8 | 8 . . Attach . | . . . Detach 1 | 1 . . Swap 2 | . 2 . Drop 1 | 1 . . Fire 35 | 12 23 . Melee . | . . . Ram 5 | . . 5 Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 9) 257 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 404 | -10/Mines | Core integrity fell below 50% 418 | -10/Mines | Core integrity fell below 20% 422 | -10/Mines | Met a Derelict bent on vengeance 427 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00342_ Acquired 15 matter. 00343_ R-06 Scavenger collects Flight Unit. 00348_ R-06 Scavenger collects Lgt. Assault Rifle. LOCATION=UNKNOWN GOAL=ESCAPE 00386_ Seismic Detector destroyed. 00391_ Kicked S-10 Pest out of the way. 00393_ Kicked S-10 Pest. 00396_ Aluminum Leg destroyed. 00396_ Slammed into S-10 Pest. 00396_ Destabilizing: System corrupted (+1). 00401_ Lgt. Assault Rifle destroyed. 00410_ S-10 Pest destroyed. 00413_ K-01 Serf collects debris. 00420_ Slammed into S-10 Pest. 00423_ K-01 Serf collects debris. 00424_ Slammed into S-10 Pest. 00425_ K-01 Serf collects debris. 00426_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????##????????????????????????? | | ?????????????## ????????????????????????? | | ?????????????# ????????????????????????? | | ?????????????# ????????????????????????? | | ?????????????# ????????????????????????? | | ???????????### ??????????? ?????????? | | ???????????? ##??###### ????????? | | ?????????????# ### ????????? | | ????????????## k ????????? | | ???????????## % ## ????????? | | ??????????## ##?????????????????? | | ?????????## ##??????????????????? | | ????????## % ###???????????????????? | | ????????# %##?????????????????????? | | ????????# s%#??????????????????????? | | ????????# ###@#??????????????????????? | | ????? #??#s#??????????????????????? | | ????# ## ???# ##?????????????????????? | | ???????## ???## ##????????????????????? | | ????????####### #????????????????????? | | ??????????## ####?????????????????? | | ????????### #?????????????????? | | ???????## ### !! #?????????????????? | | ???????# ##?# ! ! #?????????????????? | | ???????######??# ! #?????????????????? | | ???????????????# !!! #?????????????????? | | ???????????????# #?????????????????? | | ???????????????########?????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunCoolingAutopenetrator Manual? 0 Play Time 00:04:25 Cumulative 192.3 hours Start 2025.04.12 @ 19:34:11 End 2025.04.12 @ 19:39:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 950ab896-7cec-4dac-8cfa-b55976f39710