Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 18:33:35 Player: Mathewnd Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (21) 105 Value Destroyed (641) 641 Prototype IDs (14) 280 Alien Tech Used (5) 1000 Bonus (2000) 2000 TOTAL SCORE: 10426 Bonus ------- Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 87/300 Energy 195/350 System Corruption 34% Temperature Cool (0) Movement Core (300) Ox5 Location -2/Research Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Compact HERF Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Microactuators Hacking Suite System Shield Advanced System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Subatomic Replicator Improved Proton Missile Launcher Remote Datajack Power Sword Sigix Containment Pod [Rating: 139] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Artifact Phase Armor Weapon Power Maul Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Slots Evolved 16 | . . 2 2 2 2 2 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . . 2 . 1 . . . . . 1 . 1 Utility 10 | . . . 2 1 1 2 2 . . 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 121 | 6 3 10 11 15 10 19 4 2 1 12 8 20 Power 22 | 1 1 2 1 2 2 5 1 . . 1 2 4 Engine 6 | 1 1 2 1 . . 1 . . . . . . Core 9 | . . . . 2 2 3 1 . . . 1 . Reactor 7 | . . . . . . 1 . . . 1 1 4 Propulsion 37 | 2 1 4 4 10 3 4 1 2 . 2 1 3 Treads . | . . . . . . . . . . . . . Leg 8 | 2 1 4 . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 29 | . . . 4 10 3 4 1 2 . 2 1 2 Utility 32 | 1 . 1 3 3 4 7 2 . . 5 1 5 Device 19 | . . 1 1 3 2 5 2 . . 2 . 3 Storage 2 | 1 . . . . 1 . . . . . . . Processor 5 | . . . 1 . 1 . . . . 1 . 2 Hackware 5 | . . . 1 . . 2 . . . 2 . . Protection . | . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . 1 . Weapon 30 | 2 1 3 3 . 1 3 . . 1 4 4 8 Energy Gun 2 | 1 . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 6 | 1 1 2 . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . 2 . . 1 . . 1 Special Weapon 5 | . . . . . 1 . . . . 2 1 1 Impact Weapon 4 | . . . 3 . . . . . . . 1 . Slashing Weapon 5 | . . . . . . . . . . 1 2 2 Piercing Weapon 2 | . . . . . . 1 . . . . . 1 Special Melee Weapon 1 | . . 1 . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . . . . 5 1 Parts Lost 44 | . . 4 . 3 2 . 2 1 5 . 5 22 Power 5 | . . 1 . . . . 1 . 1 . 1 1 Propulsion 16 | . . 2 . 3 2 . 1 1 . . 1 6 Utility 16 | . . . . . . . . . 3 . 3 10 Weapon 7 | . . 1 . . . . . . 1 . . 5 Highest Loss Streak 15 | . . 3 . 3 2 . 1 1 4 . 2 15 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 82 | . 81 70 99 97 91 86 80 78 76 78 73 57 Engine 2 | . 13 11 9 1 . . . . . . . . Core 3 | . . . . 5 6 5 4 5 4 . 4 . Leg 3 | . 28 25 1 . . . . . . . . . Flight 21 | . . . 34 36 32 23 15 15 15 18 17 14 Device 13 | . . . 10 14 13 12 21 21 20 15 15 13 Storage 6 | . 14 11 9 7 5 5 5 5 5 4 4 3 Processor 8 | . . . 8 7 12 11 10 10 9 8 7 7 Hackware 9 | . . . 7 7 6 14 15 15 15 17 14 9 Energy Gun 1 | . 14 4 . . . . . . . 1 . . Ballistic Gun 2 | . 11 17 1 . . . . . . . . 1 Impact Weapon 4 | . . . 16 15 6 . . . . . . . Piercing Weapon 1 | . . . . . . 4 5 5 3 . . . Peak Build Rating 139 | 6 6 10 26 38 47 73 84 75 72 112 131 139 Average Rating 57 | 4 5 7 24 32 44 65 78 72 70 93 108 108 On Entrance 48 | . 6 6 10 26 38 41 70 67 72 57 112 127 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 13 13 14 16 19 23 28 28 20 25 32 46 46 Greatest Support 55 | 20 20 40 40 25 25 30 33 32 27 44 46 55 Greatest Overweight (x) 5 | 1 . 1 4 1 1 1 . . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 6 5 8 8 8 Average Carried 6 | 3 6 7 7 6 7 7 7 5 4 4 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 7 8 8 8 7 5 4 6 6 4 Class Distribution -------------------- 23% | Hacker-Ninja 23% | Scout 13% | Hacker-Sprinter 12% | Mutant 10% | Sprinter 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Ninja | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Matter Collected 1311 | 163 129 147 117 110 175 40 . 221 18 68 . 123 Remotely . | . . . . . . . . . . . . . Salvage Created 775 | . 205 247 117 22 87 40 . . . 18 . 39 Parts 52 | . 21 16 . . 3 4 . . . 2 . 6 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Combat Hostiles Destroyed 13 | . 6 5 1 1 . . . . . . . . Guns 11 | . 6 5 . . . . . . . . . . Classes Destroyed 8 | . 3 . 3 1 . . . . . 1 . . Builder 1 | . . . . . . . . . . 1 . . Hauler 2 | . . . 1 . 1 . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . Watcher 3 | . . . 1 . . 1 . . . . . 1 Swarmer 3 | . 3 . . . . . . . . . . . Grunt 8 | . 3 5 . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . Best Kill Streak 4 | . 4 3 1 1 1 1 . . . 1 . 1 Combat Bots Only 4 | . 4 3 1 1 . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Hostile Shots Fired 578 | . 34 37 13 28 24 2 65 4 13 5 80 273 Missed 271 | . 8 9 9 9 11 1 36 2 8 3 43 132 Damage Taken 6628 | . 229 428 58 304 168 16 513 47 196 42 819 3808 Core 2175 | . 78 87 29 41 68 . 69 . 92 . 240 1471 Absorbed by Shields 5 | . . . . 5 . . . . . . . . Regen/Repaired (Parts) 501 | . . . . . 57 . . . . . . 444 Core Remaining (%) 86 | 100 68 78 94 94 92 100 . . 86 . 65 . Volleys Fired 65 | . 18 25 . . 8 . . . 1 3 1 9 Largest 2 | . 2 2 . . 1 . . . 1 1 1 1 Hottest 60 | . 60 60 . . 5 . . . 43 10 5 35 Shots Fired 106 | . 34 50 . . 8 . . . 1 3 1 9 Gun 93 | . 34 50 . . . . . . . . . 9 Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . Special 12 | . . . . . 8 . . . . 3 1 . Kinetic 72 | . 16 47 . . . . . . . . . 9 Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 22 | . 18 3 . . . . . . 1 . . . Robot Hit Streak 12 | . 7 12 . . 7 . . . . 8 2 . Robot Miss Streak 4 | . 4 2 . . . . . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 95 | . 19 40 5 6 8 1 4 . . 5 3 4 Core Hits 29 | . 10 15 . . 1 . . . . 1 . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . . . Critical Strikes 6 | . 2 . 3 . . . . . . . . 1 Corrupt 2 | . 2 . . . . . . . . . . . Smash 3 | . . . 3 . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 170 | . . 2 22 28 4 11 6 27 6 14 18 32 Impact 54 | . . . 22 28 4 . . . . . . . Slashing 49 | . . . . . . . . . . 14 18 17 Piercing 65 | . . . . . . 11 6 27 6 . . 15 Sneak Attacks 6 | . . 2 1 . 1 . 1 . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks 2 | . . . 2 . . . . . . . . . Damage Inflicted 2275 | . 219 392 263 286 161 49 152 . 47 187 126 393 Guns 604 | . 212 392 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1552 | . . . 263 286 161 49 152 . . 187 126 328 Ramming 119 | . 7 . . . . . . . 47 . . 65 Kinetic 424 | . 45 379 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 180 | . 167 13 . . . . . . . . . . Impact 710 | . . . 263 286 161 . . . . . . . Slashing 641 | . . . . . . . . . . 187 126 328 Piercing 201 | . . . . . . 49 152 . . . . . Highest Corruption 34 | . . 1 . 6 . . 3 3 21 . 5 34 Average Corruption 3 | . . 1 . 2 . . 2 3 3 . 2 10 Corruption Purged 5 | . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 48 | . . 3 . 5 . . 2 7 7 . 4 20 Message Errors 12 | . . 2 . 1 . . . 2 1 . . 6 Matter Fused 11 | . . 1 . 2 . . 1 . 1 . 3 3 Heat Flow Errors 3 | . . . . . . . . . 2 . . 1 Energy Discharges 6 | . . . . 1 . . . 3 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . 1 . . . 1 2 . 1 4 Data Loss (major) 1 | . . . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 374 | . . . 201 39 . 27 25 . . 31 47 4 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 374 | . . . 201 39 . 27 25 . . 31 47 4 Knockbacks 3 | . . . . 3 . . . . . . . . Impact 3 | . . . . 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . . . . . . 47 . . 61 Shots . | . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 5 | . 2 . . . . . . . . . . 3 Kicked 2 | . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 374 | . 66 24 3 20 6 . . . 242 . . 374 Average Temperature 23 | . 24 8 3 2 1 . . . 102 . . 174 Received Heat Transfer 948 | . 30 243 27 69 . . . . . . 18 561 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . 3 1 . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . Parts Fried 5 | . 1 . 4 . . . . . . . . . Impact Corruptions 10 | . . . 6 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Peak Influence 527 | . 159 258 215 150 192 160 293 . . 235 496 527 Initial 202 | . . 66 49 97 44 32 78 . . 89 18 202 Average 129 | . 88 128 95 61 70 80 118 . . 119 250 344 Maximum Alert Level 2 | . . 1 1 . . . 1 . . 1 2 2 Low Security (%) 81 | 100 100 88 98 100 100 100 89 . . 93 43 . Level 1 14 | . . 11 1 . . . 10 . . 6 38 76 Level 2 4 | . . . . . . . . . . . 18 23 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 1 6 1 3 2 . . 1 1 2 Investigation 7 | . . . 1 4 1 . . . . . . 1 Extermination 5 | . . . . 2 . 1 . . . 1 . 1 Reinforcement 7 | . 1 1 . . . 2 2 . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Distress Signals 8 | . . . 1 . . 1 . . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 211 | . 8 17 15 14 13 10 26 6 11 9 28 54 Peak Tracking Total 14 | . 5 4 11 4 7 5 14 4 7 4 11 14 Tactical Retreats 53 | . . 3 4 4 4 2 4 5 3 2 6 16 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Traps Triggered 14 | . 1 1 . 4 1 . . . . . 1 6 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . 4 Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Machines Disabled 6 | . . . . 1 . . . . . . 5 . Max in Single Turn 1 | . . . . 1 . . . . . . 1 . Garrison Access 7 | . . . . . 3 1 . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Machines Accessed 76 | . 2 4 6 12 15 10 1 . . 8 11 7 Terminals 40 | . 1 3 4 6 4 3 1 . . 4 10 4 Fabricators 9 | . . . . 2 3 2 . . . 1 . 1 Repair Stations 3 | . . . 1 1 1 . . . . . . . Recycling Units 8 | . 1 1 . . 2 2 . . . 1 . 1 Scanalyzers 7 | . . . 1 2 2 2 . . . . . . Garrison Access 9 | . . . . 1 3 1 . . . 2 1 1 Total Hacks 186 | . 3 11 21 24 31 28 9 . . 20 23 16 Successful 105 | . 1 5 14 11 24 23 5 . . 8 8 6 Failed 81 | . 2 6 7 13 7 5 4 . . 12 15 10 Catastrophic 26 | . 1 1 2 5 . 2 2 . . 2 6 5 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . 1 4 3 1 3 6 . . . 6 1 Terminals 105 | . 2 8 14 11 10 7 9 . . 12 21 11 Fabricators 17 | . . . . 6 4 2 . . . 3 . 2 Repair Stations 6 | . . . 2 2 2 . . . . . . . Recycling Units 18 | . 1 3 . . 3 7 . . . 2 . 2 Scanalyzers 24 | . . . 5 4 5 10 . . . . . . Garrison Access 16 | . . . . 1 7 2 . . . 3 2 1 Terminal Hacks 44 | . 1 3 7 1 6 5 5 . . 5 7 4 Record 5 | . . . . . . 1 . . . . 4 . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . 1 . 1 1 . . . . . . Open Door 3 | . . . . . . . . . . 1 2 . Branch Access Points 2 | . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 6 | . . 1 . . 2 . 2 . . 1 . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . Locate Traps 5 | . . . 1 . 1 1 . . . . 1 1 Reprogram Traps 1 | . . . . . . . . . . . . 1 Investigation Status 1 | . . . 1 . . . . . . . . . Recall Investigation 4 | . . . 1 . 1 1 1 . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 . . . . . . . . 2 Fabricator Hacks 11 | . . . . 6 4 1 . . . . . . Network Status 2 | . . . . 1 1 . . . . . . . Load Schematic 4 | . . . . 2 2 . . . . . . . Build 5 | . . . . 3 1 1 . . . . . . Repair Station Hacks 5 | . . . 2 1 2 . . . . . . . Scan Component 3 | . . . 1 1 1 . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . Recycling Unit Hacks 13 | . . 2 . . 2 6 . . . 1 . 2 Process 2 | . . 1 . . . 1 . . . . . . Report Inventory 8 | . . 1 . . 2 2 . . . 1 . 2 Retrieve Matter 2 | . . . . . . 2 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 23 | . . . 5 3 5 10 . . . . . . Insert Component 10 | . . . 3 1 2 4 . . . . . . Analyze 13 | . . . 2 2 3 6 . . . . . . Garrison Access Hacks 9 | . . . . . 5 1 . . . 2 1 . Seal Access 7 | . . . . . 3 1 . . . 2 1 . Coupler Status 2 | . . . . . 2 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 61 | . 2 3 5 12 13 8 1 . . 5 7 5 Full Trace Events 7 | . . . 1 4 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 1 2 3 . . . . . . Parts Built 10 | . . . . 6 2 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 431 | . . . . 230 73 128 . . . . . . Total Part Build Rating 42 | . . . . 20 6 16 . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . Time 66 | . . . 53 . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 33 | . . 18 . . . 15 . . . . . . Retrieved Matter 15 | . . . . . . 15 . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . Parts Scanalyzed 8 | . . . 2 1 2 3 . . . . . . Part Schematics Acquired 8 | . . . 2 1 2 3 . . . . . . Parts Damaged 2 | . . . . . 1 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . . 1 . . 3 . . . . 2 1 . Non-combat 7 | . . 1 . . 3 . . . . 2 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 10 | . . 2 . . 5 . . . . 2 1 . parse_system 3 | . . 1 . . 2 . . . . . . . no_distress 4 | . . . . . 2 . . . . 2 . . find_chute 1 | . . . . . 1 . . . . . . . check_alert 2 | . . 1 . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . 1 2 . . . . . . Machine Destruction 3 | . . . . . 1 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 3 | . . . . . . 3 . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . RETURN 1 | . . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . . . Drone Launches 2 | . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Turns Passed 6536 | 76 295 460 648 958 676 692 190 666 380 479 297 719 Spaces Moved 13212 | 51 182 283 958 2009 1690 1427 521 1771 1033 1289 702 1296 Core 130 | 6 . . 1 . . . . . . . . 123 Treads . | . . . . . . . . . . . . . Legs 533 | 45 182 283 15 . . . . . . . . 8 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12549 | . . . 942 2009 1690 1427 521 1771 1033 1289 702 1165 Fastest Speed 23 | 50 120 120 26 23 24 26 29 29 34 31 31 33 Average Speed 33 | 114 120 120 28 24 24 31 31 33 34 31 31 35 Slowest Speed 300 | 120 120 190 275 106 106 104 34 34 34 34 35 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 42 | . . . 4 10 9 3 3 . . 7 3 3 Cave-ins Triggered 3 | . . . . . . . . . . . 1 2 Teleports 2 | . . . . . . . . . . . 2 . Exploration Rate (%) 40 | 3 25 20 48 35 34 32 20 96 78 29 79 21 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . Scrap Searched 4 | . . . . . . . . 3 1 . . . Spaces Dug 108 | . . . 9 11 1 7 2 27 6 9 9 27 Terrain Destroyed 110 | . . . 9 11 1 7 2 27 7 9 9 28 Melee 107 | . . . 9 11 1 7 2 27 6 9 9 26 Projectile 1 | . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . Terrain Rammed 2 | . . . . . . . . . 1 . . 1 Walls Destroyed 2 | . . . . . . . . . 1 . . 1 Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Total 14979 | 68 230 354 1298 2415 1945 1663 538 1819 1053 1346 759 1491 Wait 1194 | . 10 29 297 322 193 169 6 20 12 21 12 103 Move 13117 | 50 181 282 950 1988 1671 1420 514 1770 1032 1274 695 1290 Hop 40 | . . . 3 10 9 3 3 . . 7 3 2 Pick Up 109 | 12 10 5 10 13 15 18 2 . . 11 7 6 Fast Attach 27 | . . 4 2 . 4 4 . . . . 3 10 Attach 73 | 6 3 3 7 6 4 9 4 2 1 10 8 10 Detach 18 | . . . . . 2 3 1 . . 3 5 4 Swap 24 | . . 3 2 9 2 6 . . . 2 . . Drop 76 | . 6 1 10 9 15 20 2 . . 1 7 5 Fire 65 | . 18 25 . . 8 . . . 1 3 1 9 Melee 160 | . . 2 17 23 4 11 6 27 6 14 18 32 Ram 5 | . . . . . . . . . 1 . . 4 Kick 2 | . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 69 | . . . . 35 18 . . . . . . 16 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x2 613 | -9/Materials | Lost 3 parts (1p1n1w) 768 | -9/Materials | Identified exit to Mines 815 | -9/Materials | Discovered new exit (range 7) 832 | -9/Materials | Entered another Materials area 832 | -8/Materials | Evolved 2 slots: Utility x2 955 | -8/Materials | Repaired Corrupted Hacking Suite 970 | -8/Materials | Discovered new exit (range 10) 1243 | -8/Materials | Build established: Sprinter 1433 | -8/Materials | Identified exit to Storage 1476 | -8/Materials | Discovered new exit (range 16) 1480 | -8/Materials | Identified exit to Factory 1480 | -8/Materials | Entered Factory 1480 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1759 | -7/Factory | Fabricated Imp. Corruption Screen (x2) 1864 | -7/Factory | Lost 3 parts (3n) 1928 | -7/Factory | Fabricated VTOL Module? 1940 | -7/Factory | Fabricated VTOL Module? 2289 | -7/Factory | Discovered new exit (range 12) 2295 | -7/Factory | Identified exit to Factory 2298 | -7/Factory | Build established: Scout 2438 | -7/Factory | Entered another Factory area 2438 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2495 | -6/Factory | Repaired Sml. Storage Unit 2629 | -6/Factory | Discovered new exit (range 6) 2630 | -6/Factory | Identified exit to Factory 2716 | -6/Factory | Discovered exit to Factory (range 10) 2807 | -6/Factory | Fabricated Cesium-ion Thruster? 3114 | -6/Factory | Entered another Factory area 3114 | -5/Factory | Evolved 2 slots: Utility x2 3304 | -5/Factory | Noticed a derelict Sapper rigging charges 3567 | -5/Factory | Fabricated Lgt. Particle Reactor? 3684 | -5/Factory | Build established: Hacker-Scout 3774 | -5/Factory | Discovered new exit (range 22) 3780 | -5/Factory | Identified exit to Factory 3806 | -5/Factory | Entered another Factory area 3806 | -4/Factory | Evolved 2 slots: Utility x2 3851 | -4/Factory | Spotted B-86 Titan 3983 | -4/Factory | Identified exit to Upper Caves 3996 | -4/Factory | Entered Upper Caves 4028 | -4/Upper Caves | Learned location of Armory (-3) 4110 | -4/Upper Caves | Encountered a Warlord checkpoint 4113 | -4/Upper Caves | Build established: Hacker-Ninja 4137 | -4/Upper Caves | Spotted B-86 Titan 4267 | -4/Upper Caves | Lost 3 allies 4389 | -4/Upper Caves | Learned 8 Research zone layouts 4648 | -4/Upper Caves | Discovered new exit (range 11) 4652 | -4/Upper Caves | Identified exit to Upper Caves 4662 | -4/Upper Caves | Entered another Upper Caves area 4739 | -4/Upper Caves | Learned location of Testing (-2) 4747 | -4/Upper Caves | Learned 8 Research zone layouts 4997 | -4/Upper Caves | Discovered new exit (range 12) 5001 | -4/Upper Caves | Identified exit to Research 5002 | -4/Upper Caves | Ambushed by wild Derelicts 5025 | -4/Upper Caves | System corruption reached 10% 5042 | -4/Upper Caves | Entered Research 5042 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5043 | -3/Research | Identified exit to Quarantine 5055 | -3/Research | Lost 4 parts (1p3u) 5309 | -3/Research | Discovered new exit (range 6) 5355 | -3/Research | Build established: Hacker-Sprinter 5447 | -3/Research | Discovered exit to Quarantine (range 7) 5521 | -3/Research | Entered Quarantine 5540 | -3/Quarantine | Spotted Alpha 7 5575 | -3/Quarantine | Found Alien Impact Weapon 5577 | -3/Quarantine | Identified Core Stripper 5614 | -3/Quarantine | Met incapacitated Sigix Warrior 5614 | -3/Quarantine | Lockdown squad dispatched 5619 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 5620 | -3/Quarantine | Unlocked Sigix quarantine chamber 5626 | -3/Quarantine | Found Sigix Containment Pod 5673 | -3/Quarantine | Found Alien Artifact 5674 | -3/Quarantine | Identified Phase Armor 5691 | -3/Quarantine | Found Alien Artifact 5692 | -3/Quarantine | Identified Subatomic Replicator 5699 | -3/Quarantine | Found Alien Artifact 5699 | -3/Quarantine | Identified Transdimensional Reconstructor 5699 | -3/Quarantine | Warped through subspace 5742 | -3/Quarantine | Crushed by falling debris 5757 | -3/Quarantine | Found Transdimensional Reconstructor 5757 | -3/Quarantine | Warped through subspace 5771 | -3/Quarantine | Search patrols dispatched 5777 | -3/Quarantine | Found Alien Slashing Weapon 5780 | -3/Quarantine | Identified Sigix Broadsword 5814 | -3/Quarantine | Discovered new exit (range 12) 5818 | -3/Quarantine | Entered Research 5818 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6036 | -2/Research | Spotted B-90 Cyclops 6111 | -2/Research | Build established: Hacker-Ninja 6246 | -2/Research | Lost 6 parts (1n3u2w) 6349 | -2/Research | Search patrols dispatched 6376 | -2/Research | Spotted B-90 Cyclops 6415 | -2/Research | Crushed by falling debris 6415 | -2/Research | System corruption reached 10% 6444 | -2/Research | Crushed by falling debris 6467 | -2/Research | Core integrity fell below 50% 6490 | -2/Research | System corruption reached 30% 6504 | -2/Research | Core integrity fell below 20% 6520 | -2/Research | Lost 15 parts (1p5n6u3w) 6537 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- disabled. System corrupted: Matter fused (-8). Acquired Myomer Leg. Slug penetrates Wall. Scanalyzer disabled. Acquired Com. HERF Cannon. System corrupted: Lgt. Particle Reactor rejected. Slug penetrates Wall. Imp. Proton Missile Launcher destroyed. Slug penetrates Wall. Myomer Leg destroyed. Slug penetrates Wall. System corrupted: Energy discharge (-33). Reaction Chamber disabled. Acquired Prototype Reactor. Identified Imp. Quantum Reactor. C,=6N#JM4FD|ESK : J928EY9PT:HWE AD U-05 Engineer destroyed. Slug penetrates Reaction Chamber. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????##+####+##### | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ????????????????????????????????????### #??? | | ????????????????????????????????????# # #??? | | ????????????????????????????????????# # #??? | | ????????????????????????????????# ##### !!! #??? | | ????????????????????????????????# !!! #### | | ????????????????????????????????####### !!! | | ???????????????????????????????????## # | | ????????????????????????????????????### | | ???????????????????????##########?????# | | ???????????????????????# ####### ## | | ???????????????????????#* + + | | ???????????????????????# """#### ###### | | ???????????????????????# """#??# #????# | | ???????????????????????# """#??# #????# | | ???????????????????????# #??# ]] #????# | | ???????????????????????# #??# ]] #????# | | ???????????????????????# = #??# #????# | | ???????????????????????# #??# #????# | | ????????????????????########+####### ####### | | ????????????????????# % | | ????????????????????# | | ????????????????????# @ | | ????????????????????# !! | | ????????????????????# *!! #### #####" | | ????????????????????# !!! u""" #### # | | ?????????????######## """ """# # | | ??????????#### """# # | | ??????????# "" p """# # | | ??????????#""" F"# # | | ??????????#"R ]= ]]]"""# #[ | | ??????????#""" ]= """ "" ]] "" # # | | ??????????#""" """ """ ph] #### #* | | ???########### """ """ #??# ###### | | ???# # #??# #????? | | ???# # p %= #??# #????? | | ???# # pp ####+###### | | ???# + h# | | ???# # u################# # | | ???# ! # ####?????##?????# # | | ???# # # ??? #?????# # | | ???# # # ?? #?????+ # | | ############## # #?????# # """" | | # # # #?????# + """" | | # # + #?????# # """" | | # """"" # # #?????# # """" | | # """"" #^ ^ # #?????# # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 39 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 8 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Corruption Screen | x2 | -7/Factory | Preloaded VTOL Module | x2 | -7/Factory VTOL Module | x2 | -7/Factory Cesium-ion Thruster | x2 | -6/Factory Lgt. Particle Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Stripper Phase Armor Subatomic Replicator Transdimensional Reconstructor Sigix Broadsword Achievements -------------- Alien Tech Can't Catch Me Dangerous Findings False Reunion Part-time Excavator Production Line Prolific Hacker Respectable Loadout Subspace Traveler Unlikely Earthworm Challenges ------------ None Game ------ Seed VisualEnhancedLoader Manual? 0 Play Time 03:33:38 Cumulative 22.4 hours Start 2024.12.08 @ 13:45:27 End 2024.12.08 @ 18:33:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9cef92de-3b9e-4b7f-be0a-0fc895b03660