Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 14:03:30 Player: Abkaal Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (841) 841 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1481 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 200/200 System Corruption 2% Temperature Cool (10) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Medium Storage Unit Power Shielding > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (10) --- VTOL Module VTOL Module VTOL Module VTOL Module Small Storage Unit Signal Interpreter Piercing Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Power Shielding > --- WEAPON ----------- Makeshift Laser Assault Rifle > --- INVENTORY -------- Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module Small Storage Unit Signal Interpreter Beam Cannon Grenade Launcher Scrap Shield Fragment [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Power Shielding Device Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 38 | 8 22 8 Power 10 | 2 7 1 Engine 10 | 2 7 1 Core . | . . . Reactor . | . . . Propulsion 11 | 3 5 3 Treads 2 | 2 . . Leg 8 | 1 5 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 13 | 2 7 4 Energy Gun 6 | 1 4 1 Energy Cannon 3 | . 2 1 Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility 1 | . 1 . Weapon 4 | . 1 3 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 95 100 Engine 13 | . 13 14 Treads 3 | . 5 . Leg 24 | . 22 27 Device 2 | . 3 . Storage 14 | . 14 14 Protection 9 | . 7 14 Energy Gun 11 | . 12 9 Energy Cannon 6 | . 7 4 Ballistic Gun 10 | . 8 13 Peak Build Rating 12 | 6 8 12 Average Rating 8 | 4 7 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 21 | 12 19 21 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 8 10 Most Carried 10 | 7 10 10 Average Carried 8 | 3 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 680 | 209 340 131 Remotely . | . . . Salvage Created 1152 | . 920 232 Parts 72 | . 56 16 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 17 | . . 17 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 27 | . 20 7 Guns 18 | . 13 5 Cannons 7 | . 5 2 Classes Destroyed 9 | . 7 2 Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 6 3 Grunt 14 | . 14 . Sentry 1 | . . 1 Subdweller 3 | . . 3 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 220 | . 106 114 Missed 58 | . 20 38 Damage Taken 1744 | . 980 764 Core 252 | . 135 117 Absorbed by Shields . | . . . Redirected to Shielding 18 | . 3 15 Regen/Repaired (Parts) 30 | . 30 . Core Remaining (%) 100 | 100 . . Volleys Fired 112 | . 79 33 Largest 2 | . 2 2 Hottest 170 | . 110 170 Shots Fired 209 | . 157 52 Gun 175 | . 137 38 Cannon 32 | . 20 12 Launcher 2 | . . 2 Special . | . . . Kinetic 72 | . 45 27 Thermal 135 | . 112 23 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 12 | . 12 7 Robot Miss Streak 7 | . 3 7 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 127 | . 99 28 Core Hits 56 | . 43 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | . 8 . Burn 8 | . 8 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1777 | . 1276 501 Guns 1392 | . 1035 357 Cannons 382 | . 241 141 Explosions 3 | . . 3 Melee . | . . . Ramming . | . . . Kinetic 510 | . 272 238 Thermal 1264 | . 1004 260 Explosive 3 | . . 3 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . . 9 Message Errors 2 | . . 2 Energy Discharges 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots 6 | . . 6 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Heat Surge 1 | . . 1 Overflow Damage 19 | . 1 18 Projectiles 1 | . 1 . Explosions 18 | . . 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . . 48 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 304 | . 304 252 Average Temperature 104 | . 102 119 Received Heat Transfer 630 | . 414 216 Effects 4 | . 2 2 Interference 4 | . 2 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Melted 10 | . 9 1 Heat Transferred 3679 | . 3196 483 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 311 | . 311 . Initial . | . . . Average 158 | . 168 . Maximum Alert Level 1 | . 1 . Low Security (%) 71 | 100 69 . Level 1 28 | . 30 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 29 12 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 19 | . 19 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 17 | . 17 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 4 | . 4 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 6 | . 6 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 62 | . 62 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2188 | 81 1343 764 Spaces Moved 1326 | 49 738 539 Core 12 | 12 . . Treads 108 | 32 76 . Legs 1192 | 5 662 525 Wheels 14 | . . 14 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 123 | 131 124 120 Slowest Speed 190 | 160 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 96 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile 1 | . . 1 AOE 9 | . . 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1690 | 63 1027 600 Wait 153 | . 142 11 Move 1324 | 48 737 539 Hop . | . . . Pick Up 31 | 6 22 3 Fast Attach 12 | 5 5 2 Attach 12 | 2 7 3 Detach 5 | 1 3 1 Swap 14 | 1 10 3 Drop 27 | . 22 5 Fire 112 | . 79 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 13) 682 | -10/Materials | Central database locked down 818 | -10/Materials | Discovered new exit (range 3) 962 | -10/Materials | Discovered new exit (range 7) 1012 | -10/Materials | Repaired Beam Cannon 1050 | -10/Materials | Repaired Broken Ion Engine 1144 | -10/Materials | Discovered new exit (range 12) 1170 | -10/Materials | Discovered new exit (range 5) 1194 | -10/Materials | Core integrity fell below 50% 1370 | -10/Materials | Discovered new exit (range 7) 1425 | -10/Materials | Entered Subcaves 1556 | -10/Subcaves | Discovered new exit (range 11) 1779 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1908 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2008 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2113 | -10/Subcaves | Discovered new exit (range 13) 2136 | -10/Subcaves | Core integrity fell below 20% 2189 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02144_ Acquired 19 matter. 02145_ Lgt. Ion Engine fries itself beyond repair. 02148_ Lgt. Assault Rifle fries itself beyond repair. 02151_ Lgt. Ion Engine fries itself beyond repair. 02151_ Aluminum Leg destroyed. 02151_ System corrupted: Assault Rifle jammed. 02152_ Flight Unit fries itself beyond repair. 02153_ S-10 Pest destroyed. 02157_ Flight Unit fries itself beyond repair. 02158_ Acquired 15 matter. 02161_ Acquired 10 matter. 02164_ Lgt. Assault Rifle fries itself beyond repair. 02172_ Grenade Launcher destroyed. 02172_ Destroyed Grenade Launcher. 02187_ Aluminum Leg destroyed. 02188_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????? ???????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????# ?????????????????? | | ????????????????? ???## ??????????????????? | | ?????????????????? ??? ??????????????????? | | ?????????????????? ?? ???????????????????? | | ??????????????????? ??? ???????????????????? | | ?????????????????### ?? #???????????????????? | | ????????????????## ?? #???????????????????? | | ????????????????# ??# #???????????????????? | | ????????????????# ## ##??????????????????? | | ????????????????# # #??????????????????? | | ???????????????##""t #???????????????????? | | ???????????????#< % ##??????????????????? | | ????????????????#""t @ #??????????????????? | | ????????????????#" ## #??????????????????? | | ????????????????#" ????# #??????????????????? | | ???????????????????????# #??????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????#### % ##??????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# # ##???????????????????? | | ??????????????????# ### #???????????????????? | | ??????????????????## ## #???????????????????? | | ???????????????????###### #???????????????????? | | ??????????????###???????## #####???????????????? | | ??????????????#"####?????# # # #???????????????? | | ??????????????#""""##????# #???????????????? | | ??????????????###"#"#????## ## ##???????????????? | | ????????????#######"#?????#### #???????????????? | | ????????????#""##"""#?????### ##???????????????? | | ????????????#"#"""#""#??### #????????????????? | | ????????????#"#"""#"##??# #????????????????? | | ????????????####"""##???# ##????????????????? | | ??????????????####"#?#### #?????????????????? | | ??????????????#"#""### #??#??????????????? | | ??????????????##""#""" ##? ##?????????????? | | ??????????????##"#""# ###? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed RestorationGuidanceTorch Manual? 0 Play Time 00:43:56 Cumulative 43.8 hours Start 2024.08.10 @ 13:06:12 End 2024.08.10 @ 14:03:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdd1550f-f1e0-4c65-88dc-4c7cb55caee5