Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 04:19:23 // Halloween2020/ForbiddenLore Player: slowdive Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (369) 369 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1354 Bonus ------- None Cogmind --------- Core Integrity 360/400 Matter 27/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit EM Pulse Gun Small Laser Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit EM Pulse Gun Small Laser Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | . 12 4 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | . 7 1 Treads 4 | . 3 1 Leg 3 | . 3 . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device . | . . . Storage 3 | . 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 87 | . 90 78 Engine 13 | . 14 10 Treads 15 | . 9 30 Leg 13 | . 18 . Storage 22 | . 19 33 Energy Gun 4 | . 5 . Ballistic Gun 10 | . 14 . Launcher 7 | . 8 4 Naked Turns . | . . . Heaviest Build 51 | 11 43 51 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . 1 . Largest Inventory Capacity 20 | 6 16 20 Average Capacity 12 | 6 9 19 Most Carried 12 | 6 12 12 Average Carried 8 | 6 7 10 Final Capacity 20 | 6 16 20 Final Carried 12 | 6 12 11 Class Distribution -------------------- 69% | Mutant 30% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 293 | 200 92 1 Remotely . | . . . Salvage Created 324 | . 320 4 Parts 25 | . 21 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 7 4 Guns 2 | . 2 . AOE 9 | . 5 4 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 7 | . 7 . Best Kill Streak 8 | . 8 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1035 | . 376 659 Core 112 | . 72 40 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 71 . Volleys Fired 34 | . 30 4 Largest 2 | . 2 1 Hottest 60 | . 60 33 Shots Fired 46 | . 42 4 Gun 24 | . 24 . Cannon . | . . . Launcher 22 | . 18 4 Special . | . . . Kinetic 12 | . 12 . Thermal 7 | . 7 . Explosive 22 | . 18 4 Electromagnetic 5 | . 5 . Robot Hit Streak 7 | . 7 1 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 26 | . 25 1 Core Hits 34 | . 31 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1648 | . 1101 547 Guns 131 | . 131 . Cannons . | . . . Explosions 1517 | . 970 547 Melee . | . . . Ramming . | . . . Kinetic 39 | . 39 . Thermal 32 | . 32 . Explosive 1517 | . 970 547 Electromagnetic 60 | . 60 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 111 | . 11 100 Projectiles . | . . . Explosions 111 | . 11 100 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 32 | . 32 . Average Temperature 13 | . 13 . Received Heat Transfer 369 | . 207 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | . 75 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 215 | . 215 123 Initial 33 | . . 33 Average 90 | . 91 95 Maximum Alert Level 1 | . 1 . Low Security (%) 78 | 100 70 100 Level 1 21 | . 29 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 4 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 18 7 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 728 | 17 519 192 Spaces Moved 328 | 15 207 106 Core . | . . . Treads 155 | . 49 106 Legs 173 | 15 158 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 162 | 120 164 163 Slowest Speed 240 | 120 240 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 40 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 89 | . 64 25 Melee . | . . . Projectile . | . . . AOE 89 | . 64 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 479 | 14 344 121 Wait 84 | . 81 3 Move 326 | 14 206 106 Hop . | . . . Pick Up 11 | . 9 2 Fast Attach 2 | . 2 . Attach 4 | . . 4 Detach 1 | . . 1 Swap 10 | . 10 . Drop 7 | . 6 1 Fire 34 | . 30 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 729 | -9/Materials | Self-destructed Last Messages --------------- 00592_ U-05 Engineer lays Concrete. 00593_ T-07 Excavator is excavating. 00594_ U-05 Engineer builds a Wall. 00596_ U-05 Engineer lays Concrete. 00598_ U-05 Engineer builds a Wall. 00599_ U-05 Engineer lays Concrete. 00601_ The unstable cave ceiling collapses. 00601_ U-05 Engineer lays Concrete. 00602_ U-05 Engineer builds a Wall. 00607_ U-05 Engineer lays Concrete. 00609_ U-05 Engineer builds a Wall. 00614_ U-05 Engineer lays Concrete. 00615_ Rocket Launcher destroyed. 00616_ U-05 Engineer builds a Wall. 00626_ U-05 Engineer lays Concrete. 00669_ Connecting with Scanalyzer... 00669_ Current location identified: Materials 00687_ Lgt. Treads destroyed. 00718_ Imp. Ion Engine destroyed. 00721_ Lgt. Treads destroyed. 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